Culling strike: Difference between revisions
Blvcksvnbot (talk | contribs) (→Version history: add version hx 0.1.0) |
m (add an effective DPS column to the culling table) |
||
Line 7: | Line 7: | ||
|+ Culling strike threshold | |+ Culling strike threshold | ||
|- | |- | ||
! Enemy rarity !! Cull threshold | ! Enemy rarity !! Cull threshold !! Effective % more DPS | ||
|- | |- | ||
| {{c|normal|Normal}} || 30% | | {{c|normal|Normal}} || 30% || ~42.8% | ||
|- | |- | ||
| {{c|magic|Magic}} || 20% | | {{c|magic|Magic}} || 20% || 25% | ||
|- | |- | ||
| {{c|rare|Rare}} || 10% | | {{c|rare|Rare}} || 10% || ~11.1% | ||
|- | |- | ||
| {{c|unique|Unique}} || 5% | | {{c|unique|Unique}} || 5% || ~5.2% | ||
|} | |} | ||
Revision as of 18:39, 30 November 2024
Culling strike (also known as culling or cull) is a property that causes hits to instantly kill enemies that are below a certain threshold of life based on their rarity.
Mechanics
Culling strike is an on-hit effect that automatically kills the target if their life is brought below a certain percentage of life after receiving damage from that hit. A hit cannot cull if the damage kills the target. Damage over time cannot cull.
Enemy rarity | Cull threshold | Effective % more DPS |
---|---|---|
Normal | 30% | ~42.8% |
Magic | 20% | 25% |
Rare | 10% | ~11.1% |
Unique | 5% | ~5.2% |
A hit that is evaded or dodged cannot cause a culling strike. Culling strike ignores any other source of damage mitigation. Culling strike ignores energy shield.
Certain monsters with scripted death animations cannot be culled.
The effect of culling strike is not considered dealing damage to the target, and will never count towards overkill damage. A hit does not need to deal damage to cull.
Sources of culling strike
Gems
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Tier: 3 Level: (1-20) Cost: (6-46) Mana Attack Speed: 60% of base Attack Damage: (50-156)% of baseRequires: SpearDash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.Culling Strike Normal and Magic monsters grant 1 Frenzy Charge Rare monsters grant 2 Frenzy Charges Unique monsters grant 3 Frenzy Charges Additional Effects From 1-20% Quality: (1-20)% chance when you gain a Charge to gain an additional ChargeSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Category: Culling Strike Tier: 4Support Requirements: +5 DexSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Supported Skills have Culling Strike against Rare or Unique EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Culling Strike Tier: 5Support Requirements: +5 DexSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.Supported Skills have Culling Strike against Rare or Unique Enemies Gain 20% increased Culling Strike Threshold for 20 seconds on Culling with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 | ![]() | ![]() | ![]() |
![]() Category: Life Drain Tier: 1Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.Recover 12% of maximum Life over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Soul Drain Tier: 3Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.Recover 12% of maximum Mana over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20) Cost: (8-83) Mana Cast Time: 0.50 sec Critical Strike Chance: 11.00%Teleport inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use.Deals (2-54) to (30-1032) Lightning Damage Explosion and Shocked Ground radius are 4 metres Shocked Ground duration is 10 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Magnitude of Shock inflictedSkills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 60 SpiritWhile active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (40-31) seconds You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40-59)% Additional Effects From 1-20% Quality: You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least -(0.25-5) secondsSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (6-42) Mana Attack Speed: 75% of base Attack Damage: (90-281)% of baseRequires: QuarterstaffDash to an enemy and Strike them, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.Culling Strike Can't be Evaded Normal and Magic monsters grant 1 Power Charge Rare monsters grant 2 Power Charges Unique monsters grant 3 Power Charges Additional Effects From 1-20% Quality: Recover (0.2-4)% of maximum Mana over four seconds on Culling an EnemySkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-20) Cost: (14-100) Mana Attack Speed: 55% of base Attack Damage: (65-235)% of baseRequires: QuarterstaffFlip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.Converts 80% of Physical Damage to Cold Damage (300-585)% more Freeze Buildup Wave length is 6 metres Additional Effects From 1-20% Quality: Penetrates (1-20)% Cold ResistanceSkills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
Mods
Lua error: Error: Table spawn_weights not found..
Unique items
No results found
Passive skills
Base passives
Lua error: Error: Table passive_skills not found..
Ascendancy passives
Lua error: Error: Table passive_skills not found..
Version history
Version | Changes |
---|---|
0.1.0 |
|