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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gem/SkillGemLunarAssault
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                = Attack, Shapeshift, AoE, Melee, Strike, Cold
|strength_percent                        = 50
|gem_tier = 1
|intelligence_percent                    = 50
|gem_tags                                = Attack, Shapeshift, Werewolf, AoE, Melee, Strike, Cold
|gem_tier                               = 1
|skill_id                                = LunarAssaultPlayer
|skill_id                                = LunarAssaultPlayer
|gem_description                        = Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
|gem_description                        = [[Shapeshift]] into a [[Werewolf]] and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
|active_skill_name                      = Lunar Assault
|active_skill_name                      = Lunar Assault
|item_class_id_restriction              = Talisman
|equipment_requirement                  = [[Talisman]]
|cast_time                              = 1.0
|static_cost_types                      = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = [[Damage Gained as extra X|Gains]] (0.5-10)% of [[Physical]] damage as [[Cold]] damage
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = active_skill_base_physical_damage_%_to_gain_as_cold
|quality_type1_stat1_value              = 500
|static_attack_speed_multiplier          = 110
|static_stat1_id                        = is_area_damage
|static_stat1_value                      = 1
|static_stat2_id                        = melee_conditional_step_distance
|static_stat2_value                      = 12
|static_stat3_id                        = active_skill_base_physical_damage_%_to_convert_to_cold
|static_stat3_value                      = 80
|stat_text                              = [[Damage conversion|Converts]] 80% of [[Physical]] damage to [[Cold]] damage<br>(240-506)% more [[Magnitude]] of [[Chill]] inflicted<br>(240-506)% more [[Freeze]] Buildup
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_cost_amounts                    = 6
|level1_damage_multiplier                = 40
|level1_stat_text                        = 240% more Magnitude of Chill inflicted<br>240% more Freeze Buildup
|level1_stat1_id                        = active_skill_chill_effect_+%_final
|level1_stat1_value                      = 240
|level1_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level1_stat2_value                      = 240
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_intelligence_requirement        = 0
|level2_cost_amounts                    = 7
|level2_damage_multiplier                = 44
|level2_stat_text                        = 254% more Magnitude of Chill inflicted<br>254% more Freeze Buildup
|level2_stat1_id                        = active_skill_chill_effect_+%_final
|level2_stat1_value                      = 254
|level2_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level2_stat2_value                      = 254
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 9
|level3_intelligence_requirement        = 9
|level3_cost_amounts                    = 9
|level3_damage_multiplier                = 48
|level3_stat_text                        = 268% more Magnitude of Chill inflicted<br>268% more Freeze Buildup
|level3_stat1_id                        = active_skill_chill_effect_+%_final
|level3_stat1_value                      = 268
|level3_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level3_stat2_value                      = 268
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 13
|level4_intelligence_requirement        = 13
|level4_cost_amounts                    = 10
|level4_damage_multiplier                = 53
|level4_stat_text                        = 282% more Magnitude of Chill inflicted<br>282% more Freeze Buildup
|level4_stat1_id                        = active_skill_chill_effect_+%_final
|level4_stat1_value                      = 282
|level4_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level4_stat2_value                      = 282
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 17
|level5_intelligence_requirement        = 17
|level5_cost_amounts                    = 11
|level5_damage_multiplier                = 57
|level5_stat_text                        = 296% more Magnitude of Chill inflicted<br>296% more Freeze Buildup
|level5_stat1_id                        = active_skill_chill_effect_+%_final
|level5_stat1_value                      = 296
|level5_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level5_stat2_value                      = 296
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 20
|level6_intelligence_requirement        = 20
|level6_cost_amounts                    = 12
|level6_damage_multiplier                = 61
|level6_stat_text                        = 310% more Magnitude of Chill inflicted<br>310% more Freeze Buildup
|level6_stat1_id                        = active_skill_chill_effect_+%_final
|level6_stat1_value                      = 310
|level6_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level6_stat2_value                      = 310
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 24
|level7_intelligence_requirement        = 24
|level7_cost_amounts                    = 14
|level7_damage_multiplier                = 66
|level7_stat_text                        = 324% more Magnitude of Chill inflicted<br>324% more Freeze Buildup
|level7_stat1_id                        = active_skill_chill_effect_+%_final
|level7_stat1_value                      = 324
|level7_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level7_stat2_value                      = 324
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement            = 28
|level8_intelligence_requirement        = 28
|level8_cost_amounts                    = 16
|level8_damage_multiplier                = 69
|level8_stat_text                        = 338% more Magnitude of Chill inflicted<br>338% more Freeze Buildup
|level8_stat1_id                        = active_skill_chill_effect_+%_final
|level8_stat1_value                      = 338
|level8_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level8_stat2_value                      = 338
|level9                                  = True
|level9_level_requirement                = 31
|level9_strength_requirement            = 32
|level9_intelligence_requirement        = 32
|level9_cost_amounts                    = 17
|level9_damage_multiplier                = 73
|level9_stat_text                        = 352% more Magnitude of Chill inflicted<br>352% more Freeze Buildup
|level9_stat1_id                        = active_skill_chill_effect_+%_final
|level9_stat1_value                      = 352
|level9_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level9_stat2_value                      = 352
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 37
|level10_intelligence_requirement        = 37
|level10_cost_amounts                    = 19
|level10_damage_multiplier              = 77
|level10_stat_text                      = 366% more Magnitude of Chill inflicted<br>366% more Freeze Buildup
|level10_stat1_id                        = active_skill_chill_effect_+%_final
|level10_stat1_value                    = 366
|level10_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level10_stat2_value                    = 366
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 41
|level11_intelligence_requirement        = 41
|level11_cost_amounts                    = 21
|level11_damage_multiplier              = 80
|level11_stat_text                      = 380% more Magnitude of Chill inflicted<br>380% more Freeze Buildup
|level11_stat1_id                        = active_skill_chill_effect_+%_final
|level11_stat1_value                    = 380
|level11_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level11_stat2_value                    = 380
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 46
|level12_intelligence_requirement        = 46
|level12_cost_amounts                    = 23
|level12_damage_multiplier              = 84
|level12_stat_text                      = 394% more Magnitude of Chill inflicted<br>394% more Freeze Buildup
|level12_stat1_id                        = active_skill_chill_effect_+%_final
|level12_stat1_value                    = 394
|level12_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level12_stat2_value                    = 394
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 51
|level13_intelligence_requirement        = 51
|level13_cost_amounts                    = 25
|level13_damage_multiplier              = 89
|level13_stat_text                      = 408% more Magnitude of Chill inflicted<br>408% more Freeze Buildup
|level13_stat1_id                        = active_skill_chill_effect_+%_final
|level13_stat1_value                    = 408
|level13_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level13_stat2_value                    = 408
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 57
|level14_intelligence_requirement        = 57
|level14_cost_amounts                    = 28
|level14_damage_multiplier              = 93
|level14_stat_text                      = 422% more Magnitude of Chill inflicted<br>422% more Freeze Buildup
|level14_stat1_id                        = active_skill_chill_effect_+%_final
|level14_stat1_value                    = 422
|level14_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level14_stat2_value                    = 422
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 62
|level15_intelligence_requirement        = 62
|level15_cost_amounts                    = 30
|level15_damage_multiplier              = 98
|level15_stat_text                      = 436% more Magnitude of Chill inflicted<br>436% more Freeze Buildup
|level15_stat1_id                        = active_skill_chill_effect_+%_final
|level15_stat1_value                    = 436
|level15_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level15_stat2_value                    = 436
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 64
|level16_intelligence_requirement        = 64
|level16_cost_amounts                    = 33
|level16_damage_multiplier              = 103
|level16_stat_text                      = 450% more Magnitude of Chill inflicted<br>450% more Freeze Buildup
|level16_stat1_id                        = active_skill_chill_effect_+%_final
|level16_stat1_value                    = 450
|level16_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level16_stat2_value                    = 450
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 70
|level17_intelligence_requirement        = 70
|level17_cost_amounts                    = 36
|level17_damage_multiplier              = 108
|level17_stat_text                      = 464% more Magnitude of Chill inflicted<br>464% more Freeze Buildup
|level17_stat1_id                        = active_skill_chill_effect_+%_final
|level17_stat1_value                    = 464
|level17_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level17_stat2_value                    = 464
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 75
|level18_intelligence_requirement        = 75
|level18_cost_amounts                    = 39
|level18_damage_multiplier              = 113
|level18_stat_text                      = 478% more Magnitude of Chill inflicted<br>478% more Freeze Buildup
|level18_stat1_id                        = active_skill_chill_effect_+%_final
|level18_stat1_value                    = 478
|level18_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level18_stat2_value                    = 478
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 80
|level19_intelligence_requirement        = 80
|level19_cost_amounts                    = 42
|level19_damage_multiplier              = 119
|level19_stat_text                      = 492% more Magnitude of Chill inflicted<br>492% more Freeze Buildup
|level19_stat1_id                        = active_skill_chill_effect_+%_final
|level19_stat1_value                    = 492
|level19_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level19_stat2_value                    = 492
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 86
|level20_intelligence_requirement        = 86
|level20_cost_amounts                    = 46
|level20_damage_multiplier              = 125
|level20_stat_text                      = 506% more Magnitude of Chill inflicted<br>506% more Freeze Buildup
|level20_stat1_id                        = active_skill_chill_effect_+%_final
|level20_stat1_value                    = 506
|level20_stat2_id                        = active_skill_hit_damage_freeze_multiplier_+%_final
|level20_stat2_value                    = 506
|release_version                        = 0.4.0
|release_version                        = 0.4.0
|static_cost_types = Mana
|static_cost_amounts = 6
|static_attack_speed_multiplier = 45
|static_damage_multiplier = 115
|equipment_requirement = [[Talisman]]
|stat_text = Converts 70% of Physical damage to Cold damage<br>250% more Magnitude of Chill inflicted<br>250% more Freeze Buildup
}}
}}


Line 34: Line 266:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Deep Freeze}}
|t1_2 = {{il|Ice Bite I}}
|t1_3 = {{il|Rapid Attacks I}}
|t2_1 = {{il|Embitter}}
|t2_2 = {{il|Freeze}}
|t2_3 = {{il|Frost Nexus}}
|t3_1 = {{il|Brittle Armour}}
|t3_2 = {{il|Ice Bite II}}
|t3_3 = {{il|Magnified Area II}}
|t4_1 = {{il|Ancestral Call I}}
|t4_2 = {{il|Cold Exposure}}
|t4_3 = {{il|Rapid Attacks II}}
|t5_1 = {{il|Ancestral Call II}}
|t5_2 = {{il|Defy II}}
|t5_3 = {{il|Rage III}}
}}
}}



Latest revision as of 21:37, 16 December 2025

Lunar AssaultAttack, Shapeshift, Werewolf, AoE, Melee, Strike, Cold
Tier: 1
Level: (1-20)
Cost: (6-46) Mana
Attack Speed: 110% of base
Attack Damage: (40-125)% of base
Requires: TalismanShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.Converts 80% of Physical damage to Cold damage
(240-506)% more Magnitude of Chill inflicted
(240-506)% more Freeze Buildup

Additional Effects From 1-20% Quality:
Gains (0.5-10)% of Physical damage as Cold damage
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemLunarAssault

Lunar Assault is a attack skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
Attack
Damage
1000640%
2300744%
3699948%
41013131053%
51417171157%
61820201261%
72224241466%
82628281669%
93132321773%
103637371977%
114141412180%
124646462384%
135251512589%
145857572893%
156462623098%
1666646433103%
1772707036108%
1878757539113%
1984808042119%
2090868646125%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Deep FreezeDeep FreezeSupport, Cold
Category: Deep Freeze
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing Freeze it inflicts to last longer.Supported Skills have 50% increased Freeze Duration on EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ice Bite IIce Bite ISupport, Attack, Warcry, Cold, Duration
Category: Ice Bite
Tier: 1
Support Requirements: +5 IntSupports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.Attacks Gain 25% of Damage as Cold Damage for 5 seconds on Freezing an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IRapid Attacks ISupport, Attack
Category: Rapid Attacks
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II EmbitterEmbitterSupport, Cold
Category: Embitter
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.If Supported Skills would gain extra Damage of any Type other than Cold, they gain extra Cold Damage insteadPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
FreezeFreezeSupport, Cold
Category: Freeze
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Frost NexusFrost NexusSupport, AoE, Cold
Category: Frost Nexus
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.Supported Skills create Chilled Ground for 8 seconds when they Freeze an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Brittle ArmourBrittle ArmourSupport, Physical, Cold
Category: Armour Break
Tier: 3
Support Requirements: +5 IntSupports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.Enemies Frozen by Supported Skills have their Armour Broken equal to 100% of Physical Damage taken while FrozenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ice Bite IIIce Bite IISupport, Attack, Warcry, Cold, Duration
Category: Ice Bite
Tier: 3
Support Requirements: +5 IntSupports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.Attacks Gain 30% of Damage as Cold Damage for 6 seconds on Freezing an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IIMagnified Area IISupport, AoE
Category: Increased Area of Effect
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Ancestral Call IAncestral Call ISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 5 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold ExposureCold ExposureSupport, Cold, Duration
Category: Cold Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.Supported Skills inflict Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IIRapid Attacks IISupport, Attack
Category: Rapid Attacks
Tier: 4
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Ancestral Call IIAncestral Call IISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 3 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Defy IIDefy IISupport, Attack
Category: Defy
Tier: 5
Support Requirements: +5 StrSupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.Attack Damage with Hits with Supported Skills is Lucky while you are Surrounded
Insufficient Mana doesn't prevent the use of Supported Skills while Surrounded
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rage IIIRage IIISupport, Attack, Melee
Category: Rage
Tier: 5
Support Requirements: +5 StrSupports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you are not at maximum Rage.Supported Skills grant 5 Rage on Melee Hit
Supported Skills have 15% increased Attack speed while you are not at maximum Rage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Lunar Assault has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Lunar Assault has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Introduced to the game.