Incinerate: Difference between revisions

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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Burgeon}}
|t1_1 = {{il|Burgeon I}}
|t1_2 = {{il|Controlled Destruction}}
|t1_2 = {{il|Ignite I}}
|t1_3 = {{il|Eternal Flame}}
|t1_3 = {{il|Steadfast I}}
|t2_1 = Coming Soon
|t2_1 = {{il|Considered Casting}}
|t2_2 = {{il|Crackling Barrier}}
|t2_2 = {{il|Fiery Death}}
|t2_3 = {{il|Strip Away}}
|t2_3 = {{il|Persistent Ground I}}
|t3_1 = {{il|Fire Mastery}}
|t3_1 = {{il|Ignite II}}
|t3_2 = {{il|Mobility}}
|t3_2 = {{il|Persistent Ground II}}
|t3_3 = {{il|Searing Flame}}
|t3_3 = {{il|Stoicism I}}
|t4_1 = {{il|Burgeon II}}
|t4_2 = {{il|Searing Flame II}}
|t5_1 = {{il|Ignite III}}
|t5_2 = {{il|Persistent Ground III}}
|t5_3 = {{il|Stoicism II}}
}}
}}



Latest revision as of 08:29, 31 August 2025

IncinerateSpell, AoE, Sustained, Fire, Duration, Channelling, Staged
Tier: 13
Level: (1-20)
Cost: (5-53) Mana per second
Cast Time: 0.25 sec
Conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.25% less Ignite duration
Modifers to cast speed also affect this skill's cost
Cone length is 4.6 metres
Fire Exposure duration is 8 seconds
Deals 40% more damage per stage
Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by (4-7)% per stack, up to a maximum of 50%
8 maximum stages
Ignites as though dealing (10-314) to (15-470) Fire damage

Additional Effects From 1-20% Quality:
(1-20)% increased Magnitude of Ignite you inflict
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemIncinerate

Incinerate is a fire spell skill. While channelling, you spray a cone of fire in front of you, igniting enemies, with the flames dealing more damage the longer you channel. The skill does not have a mana cost, and instead requires fuel gained by spending mana with other skills. If you have a Fire Infusion, it is spent to have the flames create ignited ground.

Skill functions and interactions

Gem level progression

LevelRequired LevelMana
Cost
Exposure
Strenght
Ignite
Damage
103044%10 to 15
233444%13 to 20
363894%19 to 28
4104404%24 to 36
5144984%31 to 46
6185645%38 to 57
7226385%46 to 70
8267225%56 to 83
9318175%66 to 99
10369255%78 to 116
114110475%91 to 136
124611855%105 to 158
135213416%122 to 183
145815186%141 to 211
156417186%161 to 242
166619446%185 to 278
177222006%212 to 317
187824906%242 to 362
198428186%275 to 413
209031897%314 to 470

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Burgeon IBurgeon ISupport, Channelling
Category: Burgeon
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 10% more Damage per second spent Channelling, up to 40%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIgnite ISupport, Fire
Category: Ignite
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 100% more Flammability MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Steadfast ISteadfast ISupport, Channelling
Category: Steadfast
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.You have 50% more Stun Threshold while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fiery DeathFiery DeathSupport, Spell, AoE, Fire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death

Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life
Explosion radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Persistent Ground IPersistent Ground ISupport
Category: Persistent Ground
Tier: 2
Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer.50% increased duration of Ground Surfaces created by Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Ignite IIIgnite IISupport, Fire
Category: Ignite
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 150% more Flammability MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Persistent Ground IIPersistent Ground IISupport
Category: Persistent Ground
Tier: 3
Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.50% increased duration of Ground Surfaces created by Supported Skills
Ground Surfaces created by Supported Skills cannot be destroyed except by expiring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IStoicism ISupport
Category: Stoicism
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 1% more Damage
every second, up to 20%
This Damage Bonus resets if you
Dodge Roll or use a Travel Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Burgeon IIBurgeon IISupport, Channelling
Category: Burgeon
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 20% more Damage per second spent Channelling, up to 40%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Searing Flame IISearing Flame IISupport, Fire
Category: Searing Flame
Tier: 4
Support Requirements: +5 StrSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.Supported Skills deal 30% less Damage with Hits
100% more Magnitude of Ignite inflicted with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Ignite IIIIgnite IIISupport, Fire
Category: Ignite
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster
Supported Skills have 200% more Flammability Magnitude
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Persistent Ground IIIPersistent Ground IIISupport
Category: Persistent Ground
Tier: 5
Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.50% increased duration of Ground Surfaces created by Supported Skills
Ground Surfaces from Supported Skills apply Suppressive Ground
Suppressive Ground inflicts 30% less Cooldown Recovery Rate
Ground Surfaces created by Supported Skills cannot be destroyed except by expiring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IIStoicism IISupport
Category: Stoicism
Tier: 5
Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 2% more Damage
every second, up to 20%
This Damage Bonus resets if you
Dodge Roll or use a Travel Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Incinerate has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Incinerate has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game.
  • Incinerate: Has been reworked, it now requires fuel gained by spending mana to use. It no longer has a mana cost itself, and no longer applies fire exposure. Its cast speed is now fixed and it gains a stage every 0.25 seconds. Its cone length is now 5.8 metres (previously 4.6). It now has 12 maximum stages (previously 8). It no longer creates burning ground by default. Instead, a fire infusion can be consumed to cause it to create ignited ground. Ignited ground radius is now 1.4 metres (previously 0.8 metres). Its minimum gem level is now 9 (previously 5). Beam now has 50% less Ignite Duration (previously 25%), and deals 30% more Damage per Stage (previously 40%). Beam now Ignites as though dealing 80-414 to 120-622 Fire Damage at Gem levels 9 to 20 (previously 66-314 to 99-470). Now inflicts 80% less Flammability Magnitude.
0.2.0e
  • Incinerate's Fire Exposure Duration is now 8 seconds (previously 2 seconds).
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • Incinerate now has 25% less Ignite Duration (previously 50%).
  • Fixed a bug where Ignited Ground created by Incinerate was not dealing damage correctly compared to other sources of Ignited Ground.
  • Added "Staged" tag.[Undocumented]
0.1.0d
  • To improve performance, Incinerate now creates circular areas of ignited ground instead of segments.
0.1.0
  • Introduced to the game.