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{{for|the support gem|Culling Strike (support gem)}}
'''Culling strike''' (also known as '''culling''' or '''cull''') is a property that causes [[hit]]s to instantly kill enemies that are below a certain threshold of [[life]] based on their [[rarity]].
'''Culling strike''' (also known as '''culling''' or '''cull''') is a property that causes [[hit]]s to instantly kill enemies that are below a certain threshold of [[life]] based on their [[rarity]].


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   skill_stats_per_level.id LIKE "%cull%"
   items.stat_text LIKE "%cull%"
  OR skill_stats_per_level.id LIKE "%cull%"
   OR skill_stats_per_level.id LIKE "%kill_enemy_on_hit_if_under%"
   OR skill_stats_per_level.id LIKE "%kill_enemy_on_hit_if_under%"
}}
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|where=
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   item_stats.id LIKE "%cull%"
   items.stat_text LIKE "%cull%"
  OR item_stats.id LIKE "%cull%"
   OR item_stats.id LIKE "%kill_enemy_on_hit_if_under%"
   OR item_stats.id LIKE "%kill_enemy_on_hit_if_under%"
|level=1
|level=1

Revision as of 13:46, 21 April 2025

For the support gem, see Culling Strike (support gem).

Culling strike (also known as culling or cull) is a property that causes hits to instantly kill enemies that are below a certain threshold of life based on their rarity.

Mechanics

Culling strike is an on-hit effect that automatically kills the target if their life is below a certain percentage of life before receiving damage from that hit. Damage over time cannot cull.

Culling strike threshold
Enemy rarity Cull threshold Effective % more DPS
Normal 30% ~42.8%
Magic 20% 25%
Rare 10% ~11.1%
Unique 5% ~5.2%

A hit that is evaded or dodged cannot cause a culling strike. Culling strike ignores any other source of damage mitigation. Culling strike ignores energy shield.

Certain monsters with scripted death animations cannot be culled.

The effect of culling strike is not considered dealing damage to the target, and will never count towards overkill damage. A hit does not need to deal damage to cull.

Cull threshold is always calculated based on a percentage of single-player monster life. This results in a lower relative cull threshold when monsters are affected party stat bonuses.

Sources of culling strike

Gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Cull The WeakCull The WeakAttack, AoE, Melee, Strike
Tier: 3
Level: (1-20)
Cost: (6-46) Mana
Attack Speed: 60% of base
Attack Damage: (50-156)% of base
Requires: SpearDash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.Culling Strike
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges

Additional Effects From 1-20% Quality:
(1-20)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
3NoYesNo
Culling Strike ICulling Strike ISupport, Attack
Category: Culling Strike
Tier: 4
Support Requirements: +5 DexSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Supported Skills have Culling Strike against Rare or Unique EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoYesNo
Culling Strike IICulling Strike IISupport, Attack
Category: Culling Strike
Tier: 5
Support Requirements: +5 DexSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.Supported Skills have Culling Strike against Rare or Unique Enemies
Gain 20% increased Culling Strike Threshold for 20 seconds on Culling with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoYesNo
Life DrainLife DrainSupport
Category: Life Drain
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.Recover 12% of maximum Life over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoYesNo
Soul DrainSoul DrainSupport
Category: Soul Drain
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.Recover 12% of maximum Mana over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoYesNo
Lightning WarpLightning WarpSpell, AoE, Lightning, Duration, Remnant
Tier: 9
Level: (1-20)
Cost: (8-83) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 11.00%
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.Deals (2-54) to (30-1032) Lightning Damage
Explosion and Shocked Ground radius are 3 metres
Shocked Ground duration is 8 seconds
Debuff duration is 4 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Magnitude of Shock inflicted
Skills can be managed in the Skills Panel.
9NoNoYes
Thrill of the Kill IThrill of the Kill ISupport, Attack, Lightning, Duration
Category: Thrill of the Kill
Tier: 1
Support Requirements: +5 IntSupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.Attacks Gain 25% of Damage as Lightning Damage for 8 seconds on Culling an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Thrill of the Kill IIThrill of the Kill IISupport, Attack, Lightning, Duration
Category: Thrill of the Kill
Tier: 3
Support Requirements: +5 IntSupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.Attacks Gain 25% of Damage as Lightning Damage for 8 seconds on Culling an enemy with Supported Skills
Thrill of the Kill Buff also grants 40% increased Shock chance
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
AttritionAttritionBuff, Persistent
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (40-31) seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40-59)%

Additional Effects From 1-20% Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least -(0.25-5) seconds
Skills can be managed in the Skills Panel.
4YesYesNo
File:Devour inventory icon.pngDevourDevourAttack, Shapeshift, Wyvern, AoE, Melee, Slam
Tier: 5
Level: (1-20)
Cost: (8-55) Mana
Attack Speed: 170% of base
Attack Damage: (65-235)% of base
Requires: TalismanShapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.Up to +0.5 seconds to Total
Attack Time based on distance travelled
Knocks Back Enemies
Impact radius is 1.8 metres
Regenerates (10-337) life per enemy or
Corpse consumed over 1 second
Consumes up to 2 additional Corpses near the target

Additional Effects From 1-20% Quality:
(2.5-50)% chance to gain Flask and Charm charges as though killing the enemy on Corpse consumption
Skills can be managed in the Skills Panel.
File:Devour skill icon.png
File:Devour inventory icon.png
5YesNoYes
Killing PalmKilling PalmAttack, AoE, Melee, Strike, Physical
Tier: 1
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 75% of base
Attack Damage: (90-281)% of base
Requires: QuarterstaffDash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Power Charge
Rare monsters grant 2 Power Charges
Unique monsters grant 3 Power Charges
Dashes and Strikes additional valid targets

Additional Effects From 1-20% Quality:
Recover (0.2-4)% of maximum Mana over four seconds on Culling an Enemy
Skills can be managed in the Skills Panel.
1NoYesYes
Wave of FrostWave of FrostAttack, AoE, Melee, Cold
Tier: 7
Level: (1-20)
Cost: (14-100) Mana
Attack Speed: 55% of base
Attack Damage: (65-235)% of base
Requires: QuarterstaffFlip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.Converts 80% of Physical damage to Cold damage
(300-585)% more Magnitude of Chill inflicted
(300-585)% more Freeze Buildup
Wave length is 6 metres

Additional Effects From 1-20% Quality:
Penetrates (1-20)% Cold Resistance
Skills can be managed in the Skills Panel.
7NoYesYes

Mods

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Unique items

ItemRequired levelStats
Heart of the WellHeart of the Well
Diamond
Limited to: 1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
Countless souls scream in agonising harmony,
forever sinking under the weight of the newly dead.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks
(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence
(40-60)% increased Armour from Equipped Body Armour
(30-50)% chance to Pierce an Enemy
(10-15)% chance when a Charm is used to use another Charm without consuming Charges
Charms applied to you have (15-25)% increased Effect
Recover (5-10)% of maximum Mana when a Charm is used
(15-25)% increased Culling Strike Threshold
Gain (9-15)% of Damage as Extra Lightning Damage
Gain (7-13)% of Damage as Extra Chaos Damage
Gain (9-15)% of Damage as Extra Fire Damage
Gain (9-15)% of Damage as Extra Cold Damage
(15-25)% increased Damage while your Companion is in your Presence
(15-25)% increased Exposure Effect
(40-60)% increased Evasion Rating from Equipped Body Armour
Regenerate (1-1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
(10-18)% increased Cooldown Recovery Rate
(40-60)% increased Ice Crystal Life
(4-8)% increased Skill Speed
(15-25)% chance for Lightning Damage with Hits to be Lucky
(8-16)% increased Mana Cost Efficiency
(20-30)% increased Mana Regeneration Rate while moving
+1% to all Maximum Elemental Resistances
(40-60)% increased Energy Shield from Equipped Body Armour
Minions gain (10-15)% of their maximum Life as Extra maximum Energy Shield
Minions Regenerate (1-3)% of maximum Life per second
Minions Revive (5-10)% faster
(8-15)% of Leech is Instant
(5-10)% of Physical Damage prevented Recouped as Life
(8-14)% increased speed of Recoup Effects
Recover (2-4)% of maximum Life on Killing a Poisoned Enemy
(10-15)% increased Skill Effect Duration
+(2-4)% to Thorns Critical Hit Chance
Gain Physical Thorns damage equal to (4-6)% of Item Armour on Equipped Body Armour
(6-12)% chance for Trigger skills to refund half of Energy Spent
(4-8)% increased chance to inflict Ailments
Gain additional Ailment Threshold equal to (4-10)% of maximum Energy Shield
(5-10)% chance to inflict Bleeding on Hit
(5-10)% chance to Poison on Hit
(4-8)% increased Critical Hit Chance
(6-12)% increased Critical Damage Bonus
(2-3)% of Damage is taken from Mana before Life
Debuffs on you expire (4-8)% faster
Damaging Ailments deal damage (2-4)% faster
(4-8)% increased Flask Effect Duration
Gain (1-2) Rage when Hit by an Enemy
(2-3)% increased Cooldown Recovery Rate
(6-12)% increased Elemental Ailment Threshold
(2-3)% increased Attack Speed
(2-3)% increased Cast Speed
(4-8)% increased Flask Charges gained
(5-10)% increased Stun Threshold
(2-3)% of Skill Mana Costs Converted to Life Costs
(2-3)% of Damage taken Recouped as Life
(6-12)% increased Life Regeneration rate
Recover (1-2)% of maximum Mana on Kill
(4-8)% increased Mana Regeneration Rate
+1% to Maximum Cold Resistance
+1% to Maximum Fire Resistance
Recover (1-2)% of maximum Life on Kill
+1% to Maximum Lightning Resistance
Minions have (2-3)% increased Attack and Cast Speed
Minions have (6-12)% increased Critical Hit Chance
Minions have +(3-4)% to all Elemental Resistances
Minions have (3-12)% additional Physical Damage Reduction
(1-2)% increased Movement Speed
Gain 1 Rage on Melee Hit
(3-8)% increased Skill Effect Duration
(10-5)% reduced Slowing Potency of Debuffs on You
(4-8)% increased Critical Hit Chance for Spells
(6-12)% increased Critical Spell Damage Bonus
(6-12)% increased Stun Buildup
Gain additional Stun Threshold equal to (4-10)% of maximum Energy Shield
FrostbreathFrostbreath
Slim Mace
One Hand Mace
Physical Damage: (19-23) to (33-37)
Elemental Damage: (8-12) to (16-20)
Critical Strike Chance: 10.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 10, 21 StrAdds (8-12) to (16-20) Physical Damage
Adds (8-12) to (16-20) Cold Damage
+5% to Critical Hit Chance
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
A merciful murderer swept through the streets of Sarn
Robbing breath from the weak and worthless.
10Adds (8-12) to (16-20) Physical Damage
Adds (8-12) to (16-20) Cold Damage
+5% to Critical Hit Chance
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
DoomgateDoomgate
Braced Tower Shield
Shield
Chance to Block: 26%
Armour: (82-102)
Movement Speed: -3.0%
Requires Level 12, 19 StrGrants Skill: Raise Shield(80-100)% increased Block chance
(100-150)% increased Armour
+(13-17)% to Chaos Resistance
You take (25-40)% of damage from Blocked Hits
Enemies are Culled on Block
Welcome to Wraeclast.
12(80-100)% increased Block chance
(100-150)% increased Armour
+(13-17)% to Chaos Resistance
You take (25-40)% of damage from Blocked Hits
Enemies are Culled on Block
DeathblowDeathblow
Doubled Gauntlets
Armour: (74-92)
Evasion: (66-82)
Requires Level 33, 24 Str, 24 Dex(100-150)% increased Armour and Evasion
(5-10)% increased Attack Speed
Gain (20-30) Life per enemy killed
Gain (20-30) Mana per enemy killed
Culling Strike
Anticipation is a gift.
33(100-150)% increased Armour and Evasion
(5-10)% increased Attack Speed
Gain (20-30) Life per enemy killed
Gain (20-30) Mana per enemy killed
Culling Strike
Myris UxorMyris Uxor
Covert Hood
Evasion: (270-308)Requires Level 56, 79 Dex(40-60)% increased Evasion Rating
+(100-150) to Accuracy Rating
+(40-60) to maximum Mana
100% increased Culling Strike Threshold
The end always comes sooner than we think.
56(40-60)% increased Evasion Rating
+(100-150) to Accuracy Rating
+(40-60) to maximum Mana
100% increased Culling Strike Threshold

Passive skills

Base passives

NameStats
Culling Strike Threshold
5% increased Culling Strike Threshold [1] [2] [3]
Bounty Hunter
25% increased Culling Strike Threshold
Recover 1% of maximum Mana on Kill
Recover 1% of maximum Life on Kill [1]
Cull the Hordes
40% increased Culling Strike Threshold against Rare or Unique Enemies [1]
Finish Them
40% increased Culling Strike Threshold against Immobilised Enemies [1]
Heavy Contact
Hits that Heavy Stun Enemies have Culling Strike [1]
Hunting CompanionCulling Strike against Beasts while your Companion is in your Presence
20% increased Culling Strike Threshold [1]
Marked for Death
Culling Strike against Enemies you Mark [1]

Ascendancy passives

Ascendancy
Class
NameStats
Witchhunter
Pitiless Killer
Culling Strike [1]

Version history

Version Changes
0.1.0
  • Introduced to the game.

References