Flash Grenade: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemFlashGrenade
|metadata_id                            = Metadata/Items/Gem/SkillGemFlashGrenade
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|strength_percent                        = 50
|strength_percent                        = 50
|dexterity_percent                      = 50
|dexterity_percent                      = 50
|gem_tags                                = Attack, AoE, Projectile, Grenade, Duration
|gem_tags                                = Attack, AoE, Projectile, Grenade
|active_skill_name                      = Flash Grenade
|skill_id                                = FlashGrenadePlayer
|gem_tier                                = 3
|item_class_id_restriction              = Crossbow
|gem_description                        = Fire a bouncing [[Grenade]] that unleashes a [[Blind]]ing, [[Stun]]ning explosion when its fuse expires.
|gem_description                        = Fire a bouncing [[Grenade]] that unleashes a [[Blind]]ing, [[Stun]]ning explosion when its fuse expires.
|active_skill_name                      =
 
|item_class_id_restriction              = Crossbow
|skill_id                                = Flash Grenade
|cast_time                              =
|required_level                          = 1
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_critical_strike_chance          =  
|static_cooldown                        = 5
|stat_text                               = 400% more Stun buildup<br>Explosion radius is 2.5 metres<br>Detonation time is 0.85 seconds<br>Blinds Enemies
|cast_time                               = 1
|static_attack_speed_multiplier          = 75
|static_attack_speed_multiplier          = 75
|static_cooldown                        = 5
 
|stat_text                              = Detonation time is 0.85 seconds<br>Blinds Enemies<br>500% more Stun buildup<br>Explosion radius is (2.6-3.3) metres


|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_strength_requirement            = 0
|level1_dexterity_requirement            = 0
|level1_cost_amounts                    = 8
|level1_cost_amounts                    = 8
|level1_damage_multiplier                = 100
|level1_damage_multiplier                = 100
 
|level1_stat_text                        =
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_dexterity_requirement            = 0
|level2_cost_amounts                    = 9
|level2_damage_multiplier                = 110
|level2_stat_text                        =
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 10
|level3_dexterity_requirement            = 10
|level3_cost_amounts                    = 10
|level3_damage_multiplier                = 122
|level3_stat_text                        =
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 15
|level4_dexterity_requirement            = 15
|level4_cost_amounts                    = 11
|level4_damage_multiplier                = 133
|level4_stat_text                        =
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 20
|level5_dexterity_requirement            = 20
|level5_cost_amounts                    = 12
|level5_damage_multiplier                = 145
|level5_stat_text                        =
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 25
|level6_dexterity_requirement            = 25
|level6_cost_amounts                    = 13
|level6_damage_multiplier                = 157
|level6_stat_text                        =
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 30
|level7_dexterity_requirement            = 30
|level7_cost_amounts                    = 15
|level7_damage_multiplier                = 170
|level7_stat_text                        =
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement            = 34
|level8_dexterity_requirement            = 34
|level8_cost_amounts                    = 16
|level8_damage_multiplier                = 182
|level8_stat_text                        =
|level9                                  = True
|level9_level_requirement                = 31
|level9_strength_requirement            = 40
|level9_dexterity_requirement            = 40
|level9_cost_amounts                    = 18
|level9_damage_multiplier                = 193
|level9_stat_text                        =
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 46
|level10_dexterity_requirement          = 46
|level10_cost_amounts                    = 20
|level10_damage_multiplier              = 205
|level10_stat_text                      =
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 52
|level11_dexterity_requirement          = 52
|level11_cost_amounts                    = 22
|level11_damage_multiplier              = 219
|level11_stat_text                      =
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 59
|level12_dexterity_requirement          = 59
|level12_cost_amounts                    = 25
|level12_damage_multiplier              = 233
|level12_stat_text                      =
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 66
|level13_dexterity_requirement          = 66
|level13_cost_amounts                    = 27
|level13_damage_multiplier              = 249
|level13_stat_text                      =
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 73
|level14_dexterity_requirement          = 73
|level14_cost_amounts                    = 30
|level14_damage_multiplier              = 266
|level14_stat_text                      =
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 80
|level15_dexterity_requirement          = 80
|level15_cost_amounts                    = 34
|level15_damage_multiplier              = 285
|level15_stat_text                      =
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 87
|level16_dexterity_requirement          = 87
|level16_cost_amounts                    = 38
|level16_damage_multiplier              = 305
|level16_stat_text                      =
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 95
|level17_dexterity_requirement          = 95
|level17_cost_amounts                    = 42
|level17_damage_multiplier              = 328
|level17_stat_text                      =
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 103
|level18_dexterity_requirement          = 103
|level18_cost_amounts                    = 46
|level18_damage_multiplier              = 352
|level18_stat_text                      =
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 112
|level19_dexterity_requirement          = 112
|level19_cost_amounts                    = 51
|level19_damage_multiplier              = 379
|level19_stat_text                      =
|level20                                = True
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 120
|level20_dexterity_requirement          = 120
|level20_cost_amounts                    = 57
|level20_cost_amounts                    = 57
|level20_damage_multiplier              = 408
|level20_damage_multiplier              = 408
|level20_stat_text                      =
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (1-20)% increased [[Cooldown Recovery Rate]]
|quality_type1_breakpoints              = 1
|quality_type1_stat1_id                  = base_cooldown_speed_+%
|quality_type1_stat1_value              = 1000


|skill_icon                              = Flash Grenade
|gem_tier                                = 5
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
Line 70: Line 208:
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Flash Grenade now has 500% more Stun Buildup (previously 400%).
* Flash Grenade now has 500% more Stun Buildup (previously 400%).
* Removed "Duration" gem tag.{{undocumented}}
}}
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|

Revision as of 09:21, 2 May 2025

Flash GrenadeAttack, AoE, Projectile, Grenade
Tier: 3
Level: (1-20)
Cost: (8-57) Mana
Cooldown Time: 5.00 sec
Attack Speed: 75% of base
Attack Damage: (100-408)% of base
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.Detonation time is 0.85 seconds
Blinds Enemies
500% more Stun buildup
Explosion radius is (2.6-3.3) metres

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemFlashGrenade

Flash Grenade is a grenade skill that requires a crossbow. It fires a grenade projectile that explodes after the fuse duration, dealing damage in an area with increased Stun buildup and applying Blind.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Attack
Damage
10007100%
23009110%
369910122%
410131311133%
514171713145%
618202015157%
722242416170%
826282818182%
931323220193%
1036373722205%
1141414125219%
1246464627233%
1352515130249%
1458575732266%
1564626235285%
1666646438305%
1772707042328%
1878757545352%
1984808049379%
2090868653408%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Concentrated Effect" Module Error: No results found for item using search term "item_name = Overpower" Module Error: No results found for item using search term "item_name = Second Wind"
II DazzleDazzleSupport, Attack
Category: Dazzle
Support Requirements: +5 DexSupports Attack Skills. Supported Skills always hit Dazed Enemies, but Consume Daze on Hit, and cannot themselves inflict Daze.Supported Skills cannot inflict Daze
Dazed Enemies cannot Evade Hits from Supported Skills
Supported Skills Consume Daze on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cooldown Recovery ICooldown Recovery ISupport
Category: Cooldown Recovery
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MaimMaimSupport, Attack
Category: Maim
Tier: 2
Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Coming Soon DiscombobulateDiscombobulateSupport, Attack, Physical
Tier: 3
Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
PayloadPayloadSupport, Grenade
Category: Payload
Tier: 4
Support Requirements: +5 DexSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Supported Skills have 70% reduced Cooldown Recovery Rate
Grenades fired by Supported Skills have 50% chance to activate a second time
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Item acquisition

Flash Grenade has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Flash Grenade has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0g
  • Flash Grenade can no longer blind the user or their Allies.
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
  • Flash Grenade now has 500% more Stun Buildup (previously 400%).
  • Removed "Duration" gem tag.[Undocumented]
0.1.0
  • Introduced to the game.