'''Staggering Palm''' is an [[unarmed]] [[strike]] [[skill]] that can also be used with a [[quarterstaff]]. The users dashes towards the target enemy and strikes them with their palm, dealing [[physical damage]]. This skill will apply [[Heavy Stun]] to enemies [[Primed for Stun]]. When this skill Heavy Stuns an enemy, it grants a [[buff]] that causes you to launch wind [[projectile]]s forward with every quarterstaff attack.
'''Staggering Palm''' is an [[unarmed]] [[strike]] [[skill]] that can also be used with a [[quarterstaff]]. The users dashes towards the target enemy and strikes them with their palm, dealing [[physical damage]] and [[Heavy Stun]]ning enemies [[Primed for Stun]]. When this skill Heavy Stuns an enemy, it grants a [[buff]] that causes your quarterstaff attack to launch a wind [[projectile]] forward.
==Skill functions and interactions==
==Skill functions and interactions==
Revision as of 19:26, 20 April 2025
Staggering PalmAttack, AoE, Melee, Strike, Projectile, Physical, Duration Tier: 3 Level: 1Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemStaggeringPalm
Staggering Palm is an unarmedstrikeskill that can also be used with a quarterstaff. The users dashes towards the target enemy and strikes them with their palm, dealing physical damage and Heavy Stunning enemies Primed for Stun. When this skill Heavy Stuns an enemy, it grants a buff that causes your quarterstaff attack to launch a wind projectile forward.
No aftershock is created when heavy stunning an enemy with Staggering Palm linked with Impact ShockwaveImpact ShockwaveSupport, Attack, AoE, Melee, Strike Category: Impact Shockwave Tier: 1Support Requirements: +5 StrSupports MeleeStrike skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.Supported Skills cause an Aftershock when they Heavy Stun an Enemy, dealing the same damage to enemies within 1.5 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.. This appears to be a bug.[1]
Gem level progression
Level
1
1
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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II
DevastateDevastateSupport Category: Devastate Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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III
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DiscombobulateDiscombobulateSupport, Attack, Physical Tier: 3Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Physical MasteryPhysical MasterySupport, Physical Category: Mastery Tier: 5Support Requirements: +5 IntSupports Physical skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Physical SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Staggering Palm has restrictions on where or how it can drop.
The player's base attack speed while Unarmed is now 1.4 attacks per second (previously 1.2). Killing Palm, Shattering Palm, Staggering Palm and Hand of Chayula now have 25% less Attack Speed to compensate for this change (previously 10%).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Staggering Palm's duration now scales with levels. It has 6 second duration at Level 1, scaling up by 0.2 seconds per Level (from 6 seconds at all Levels).
Staggering Palm's Projectiles now deal 20% more Damage at all Levels.