|gem_description = While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
|active_skill_name =
|active_skill_name =
|skill_icon = Scavenged Plating
|skill_icon = Scavenged Plating
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|required_level =
|required_level =
|static_spirit_reservation_flat = 30
|static_spirit_reservation_flat = 30
|stat_text =
|stat_text = Scavenged Plating duration is 8 seconds<br>(2–5)% more Armour per Scavenged Plating<br>Maximum 10 Scavenged Plating<br>(2–60) to (3–90) Thorns per Scavenged Plating
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
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|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Scavenged Plating''' is a [[Spirit gem]] with 30 reservation that provides both [[Thorns]] damage per stack when you [[break armour]] and 4% more [[armour]] per stack. Scavenged Plating grants you stacks for a [[duration]] based on the enemy's [[rarity]]. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.
'''Scavenged Plating''' is a [[buff]] [[gem]]. Whenever you apply [[Fully Broken Armour]] to an enemy, you gain stacks of the Scavenged Plating [[buff]] based on the monster's [[power]]. Each stack of the buff grants increased [[Armour]] and [[Physical]] [[Thorns]].
==Skill functions and interactions==
==Skill functions and interactions==
Revision as of 20:47, 11 April 2025
Scavenged PlatingBuff, Persistent, Physical, Duration Tier: 4 Level: 1 Reservation: 30 SpiritWhile active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds (2–5)% more Armour per Scavenged Plating Maximum 10 Scavenged Plating (2–60) to (3–90) Thorns per Scavenged PlatingPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemScavengedPlating
Scavenged Plating is a buffgem. Whenever you apply Fully Broken Armour to an enemy, you gain stacks of the Scavenged Plating buff based on the monster's power. Each stack of the buff grants increased Armour and PhysicalThorns.
(Hotfix 1) Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.