Currency item: Difference between revisions
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===Distilled emotions=== | ===Distilled emotions=== | ||
'''[[Distilled emotion|Distilled emotions]]''' are an item type that can be used on [[amulets]] and [[waystones]] to '''instil''' them, which can modify them in various ways. | |||
{{Drop enabled base item table | {{Drop enabled base item table |
Revision as of 15:55, 23 November 2024
A currency item is an item that can be used to achieve an effect, usually crafting on an item, paying a vendor, or a crafting bench cost.
List of currency items
Basic currency
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a Normal item to a Rare item with 4 modifiersRight click this item then left click a normal item to apply it.
Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a Normal item to a Magic item with 1 modifierRight click this item then left click a normal item to apply it.
Orb of AugmentationOrb of AugmentationStack Size: 30Augments a Magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers.
Regal OrbRegal OrbStack Size: 20Upgrades a Magic item to a Rare item, adding 1 modifierRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added.
Exalted OrbExalted OrbStack Size: 20Augments a Rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.
Chaos OrbChaos OrbStack Size: 20Removes a random modifier and augments a Rare item with a new random modifierRight click this item then left click a rare item to apply it.
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it.
Vaal OrbVaal OrbStack Size: 20Modifies an item unpredictably and Corrupts itRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Artificer's OrbArtificer's OrbStack Size: 20Adds a Rune Socket to a Martial Weapon, wand, staff or ArmourRight click this item then left click a Martial Weapon, wand, staff or Armour to apply it.
Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a martial weaponRight click this item then left click a martial weapon to apply it. The maximum quality is 20%.
Armourer's ScrapArmourer's ScrapStack Size: 20Improves the quality of an armourRight click this item then left click an armour to apply it. The maximum quality is 20%.
Greater Jeweller's OrbGreater Jeweller's OrbStack Size: 20Sets a Skill Gem to have 4 Support Gem SocketsRight click this item then left click a Skill Gem to apply it. Can only apply to Skill Gems with fewer than 4 Support Gem Sockets.
Perfect Jeweller's OrbPerfect Jeweller's OrbStack Size: 20Sets a Skill Gem to have 5 Support Gem SocketsRight click this item then left click a Skill Gem to apply it. Can only apply to Skill Gems with fewer than 5 Support Gem Sockets.
Shards
Shards of currency items are obtained primarily by disenchanting rarity items. These can be combined to form complete currency items by stacking them.
Item | Stack size | Help text | Drop level |
---|---|---|---|
Artificer's Shard![]() | 10 | A stack of 10 shards becomes an Artificer's Orb. | 5 |
Chance Shard![]() | 10 | A stack of 10 shards becomes an Orb of Chance. | 1 |
Regal Shard![]() | 10 | A stack of 10 shards becomes a Regal Orb. | 5 |
Transmutation Shard![]() | 10 | A stack of 10 shards becomes an Orb of Transmutation | 1 |
Essences
An essence is a category of currency items used for crafting equipment.
Essences are primarily obtained from essence monoliths containing monsters trapped in crystals.
Item | Stack size | Description | Drop level |
---|---|---|---|
Essence of Abrasion![]() One Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Physical Damage | 40 |
Essence of Alacrity![]() Focus or Wand: (17-20)% increased Cast Speed Staff: (26-31)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (17-20)% increased Cast Speed Staff: (26-31)% increased Cast Speed | 1 |
Essence of Battle![]() Martial Weapon: +(124-167) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(124-167) to Accuracy Rating | 40 |
Essence of Command![]() Sceptre: Allies in your Presence deal (55-64)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (55-64)% increased Damage | 1 |
Essence of Delirium![]() Body Armour: Allocates a random Notable Passive SkillRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Allocates a random Notable Passive Skill | 1 |
Essence of Electricity![]() One Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Lightning Damage | 40 |
Essence of Enhancement![]() Armour: (56-67)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (56-67)% increased Armour, Evasion or Energy Shield | 40 |
Essence of Flames![]() One Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire Damage | 40 |
Essence of Grounding![]() Armour, Belt or Jewellery: +(21-25)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Lightning Resistance | 1 |
Essence of Haste![]() Martial Weapon: (17-19)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (17-19)% increased Attack Speed | 40 |
Essence of Horror![]() Gloves or Boots: 100% increased effect of Socketed ItemsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves or Boots: 100% increased effect of Socketed Items | 1 |
Essence of Hysteria![]() Helmet: +1 to Level of all Minion Skills Body Armour: (64-97) to (97-145) Physical Thorns damage Gloves: (25-29)% increased Critical Damage Bonus Boots: 30% increased Movement Speed Ring: (50-59)% increased Mana Regeneration Rate Amulet: (19-21)% of Damage taken Recouped as Life Belt: +(254-304) to Stun Threshold Shield: (20-24)% increased Block chance Quiver: (43-50)% increased Damage with Bow Skills Focus: (41-45)% increased Energy Shield Recharge RateRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Helmet: +1 to Level of all Minion Skills Body Armour: (64-97) to (97-145) Physical Thorns damage Gloves: (25-29)% increased Critical Damage Bonus Boots: 30% increased Movement Speed Ring: (50-59)% increased Mana Regeneration Rate Amulet: (19-21)% of Damage taken Recouped as Life Belt: +(254-304) to Stun Threshold Shield: (20-24)% increased Block chance Quiver: (43-50)% increased Damage with Bow Skills Focus: (41-45)% increased Energy Shield Recharge Rate | 1 |
Essence of Ice![]() One Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold Damage | 40 |
Essence of Insanity![]() Belt: On Corruption, Item gains two EnchantmentsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Belt: On Corruption, Item gains two Enchantments | 1 |
Essence of Insulation![]() Armour, Belt or Jewellery: +(21-25)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Fire Resistance | 1 |
Essence of Opulence![]() Boots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items found | 1 |
Essence of Ruin![]() Armour, Belt or Jewellery: +(8-11)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(8-11)% to Chaos Resistance | 40 |
Essence of Seeking![]() Martial Weapon: +(2.11-2.7)% to Critical Hit Chance Focus or Wand: (40-46)% increased Critical Hit Chance for Spells Staff: (60-69)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(2.11-2.7)% to Critical Hit Chance Focus or Wand: (40-46)% increased Critical Hit Chance for Spells Staff: (60-69)% increased Critical Hit Chance for Spells | 40 |
Essence of Sorcery![]() Focus or Wand: (55-64)% increased Spell Damage Staff: (80-94)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (55-64)% increased Spell Damage Staff: (80-94)% increased Spell Damage | 40 |
Essence of Thawing![]() Armour, Belt or Jewellery: +(21-25)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Cold Resistance | 1 |
Essence of the Abyss![]() Equipment: Mark of the Abyssal LordRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Equipment: Mark of the Abyssal Lord | 1 |
Essence of the Body![]() Belt, Body Armour, Helmet or Shield: +(85-99) to maximum Life Amulet, Boots, Gloves or Ring: +(70-84) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(85-99) to maximum Life Amulet, Boots, Gloves or Ring: +(70-84) to maximum Life | 40 |
Essence of the Infinite![]() Equipment: +(17-20) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(17-20) to Strength, Dexterity or Intelligence | 40 |
Essence of the Mind![]() Belt, Boots, Gloves or Helmet: +(65-79) to maximum Mana Jewellery: +(80-89) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(65-79) to maximum Mana Jewellery: +(80-89) to maximum Mana | 40 |
Greater Essence of Abrasion![]() One Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Physical Damage | 60 |
Greater Essence of Alacrity![]() Focus or Wand: (25-28)% increased Cast Speed Staff: (38-43)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (25-28)% increased Cast Speed Staff: (38-43)% increased Cast Speed | 1 |
Greater Essence of Battle![]() Martial Weapon, Gloves or Quiver: +(237-346) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon, Gloves or Quiver: +(237-346) to Accuracy Rating | 60 |
Greater Essence of Command![]() Sceptre: Allies in your Presence deal (75-89)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (75-89)% increased Damage | 1 |
Greater Essence of Electricity![]() One Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Lightning Damage | 60 |
Greater Essence of Enhancement![]() Armour: (68-79)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (68-79)% increased Armour, Evasion or Energy Shield | 60 |
Greater Essence of Flames![]() One Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire Damage | 60 |
Greater Essence of Grounding![]() Armour, Belt or Jewellery: +(31-35)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Lightning Resistance | 1 |
Greater Essence of Haste![]() Martial Weapon: (23-25)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (23-25)% increased Attack Speed | 60 |
Greater Essence of Ice![]() One Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold Damage | 60 |
Greater Essence of Insulation![]() Armour, Belt or Jewellery: +(31-35)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Fire Resistance | 1 |
Greater Essence of Opulence![]() Boots, Gloves, Helmet or Jewellery: (19-21)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (19-21)% increased Rarity of Items found | 1 |
Greater Essence of Ruin![]() Armour, Belt or Jewellery: +(16-19)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(16-19)% to Chaos Resistance | 60 |
Greater Essence of Seeking![]() Martial Weapon: +(3.11-3.8)% to Critical Hit Chance Focus or Wand: (47-53)% increased Critical Hit Chance for Spells Staff: (70-79)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(3.11-3.8)% to Critical Hit Chance Focus or Wand: (47-53)% increased Critical Hit Chance for Spells Staff: (70-79)% increased Critical Hit Chance for Spells | 60 |
Greater Essence of Sorcery![]() Focus or Wand: (75-89)% increased Spell Damage Staff: (110-129)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (75-89)% increased Spell Damage Staff: (110-129)% increased Spell Damage | 60 |
Greater Essence of Thawing![]() Armour, Belt or Jewellery: +(31-35)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Cold Resistance | 1 |
Greater Essence of the Body![]() Belt, Body Armour, Helmet or Shield: +(100-119) to maximum Life Amulet, Boots or Gloves: +(85-99) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(100-119) to maximum Life Amulet, Boots or Gloves: +(85-99) to maximum Life | 60 |
Greater Essence of the Infinite![]() Equipment: +(25-27) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(25-27) to Strength, Dexterity or Intelligence | 60 |
Greater Essence of the Mind![]() Belt, Boots, Gloves or Helmet: +(80-89) to maximum Mana Jewellery: +(90-104) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(80-89) to maximum Mana Jewellery: +(90-104) to maximum Mana | 60 |
Lesser Essence of Abrasion![]() One Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (10-15) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (10-15) Physical Damage | 25 |
Lesser Essence of Alacrity![]() Focus or Wand: (13-16)% increased Cast Speed Staff: (20-25)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (13-16)% increased Cast Speed Staff: (20-25)% increased Cast Speed | 1 |
Lesser Essence of Battle![]() Martial Weapon: +(61-84) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(61-84) to Accuracy Rating | 20 |
Lesser Essence of Command![]() Sceptre: Allies in your Presence deal (35-44)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (35-44)% increased Damage | 1 |
Lesser Essence of Electricity![]() One Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-2) to (19-27) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-2) to (19-27) Lightning Damage | 25 |
Lesser Essence of Enhancement![]() Armour: (27-42)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (27-42)% increased Armour, Evasion or Energy Shield | 20 |
Lesser Essence of Flames![]() One Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (6-9) to (10-16) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (6-9) to (10-16) Fire Damage | 25 |
Lesser Essence of Grounding![]() Armour, Belt or Jewellery: +(11-15)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Lightning Resistance | 1 |
Lesser Essence of Haste![]() Martial Weapon: (11-13)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (11-13)% increased Attack Speed | 25 |
Lesser Essence of Ice![]() One Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (9-14) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (9-14) Cold Damage | 25 |
Lesser Essence of Insulation![]() Armour, Belt or Jewellery: +(11-15)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Fire Resistance | 1 |
Lesser Essence of Opulence![]() Boots, Gloves, Helmet or Jewellery: (11-14)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (11-14)% increased Rarity of Items found | 1 |
Lesser Essence of Ruin![]() Armour, Belt or Jewellery: +(4-7)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(4-7)% to Chaos Resistance | 25 |
Lesser Essence of Seeking![]() Martial Weapon: +(1.51-2.1)% to Critical Hit Chance Focus or Wand: (34-39)% increased Critical Hit Chance for Spells Staff: (50-59)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(1.51-2.1)% to Critical Hit Chance Focus or Wand: (34-39)% increased Critical Hit Chance for Spells Staff: (50-59)% increased Critical Hit Chance for Spells | 20 |
Lesser Essence of Sorcery![]() Focus or Wand: (35-44)% increased Spell Damage Staff: (50-64)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (35-44)% increased Spell Damage Staff: (50-64)% increased Spell Damage | 20 |
Lesser Essence of Thawing![]() Armour, Belt or Jewellery: +(11-15)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Cold Resistance | 1 |
Lesser Essence of the Body![]() Armour or Belt: +(30-39) to maximum Life Jewellery: +(20-29) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour or Belt: +(30-39) to maximum Life Jewellery: +(20-29) to maximum Life | 25 |
Lesser Essence of the Infinite![]() Equipment: +(9-12) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(9-12) to Strength, Dexterity or Intelligence | 20 |
Lesser Essence of the Mind![]() Belt, Boots, Gloves, Helmet or Jewellery: +(25-34) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves, Helmet or Jewellery: +(25-34) to maximum Mana | 25 |
Perfect Essence of Abrasion![]() One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Physical Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Physical DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Physical Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Physical Damage | 72 |
Perfect Essence of Alacrity![]() Focus or Wand: (18-20)% increased Mana Cost Efficiency Staff: (28-32)% increased Mana Cost EfficiencyRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Focus or Wand: (18-20)% increased Mana Cost Efficiency Staff: (28-32)% increased Mana Cost Efficiency | 1 |
Perfect Essence of Battle![]() One Handed Melee Weapon or Bow: +4 to Level of all Attack Skills Two Handed Melee Weapon or Crossbow: +6 to Level of all Attack SkillsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: +4 to Level of all Attack Skills Two Handed Melee Weapon or Crossbow: +6 to Level of all Attack Skills | 72 |
Perfect Essence of Command![]() Sceptre: Aura Skills have (15-20)% increased MagnitudesRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Sceptre: Aura Skills have (15-20)% increased Magnitudes | 1 |
Perfect Essence of Electricity![]() One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Lightning Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Lightning DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Lightning Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Lightning Damage | 72 |
Perfect Essence of Enhancement![]() Amulet: (20-30)% increased Global DefencesRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Amulet: (20-30)% increased Global Defences | 72 |
Perfect Essence of Flames![]() One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Fire Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Fire DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Fire Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Fire Damage | 72 |
Perfect Essence of Grounding![]() Gloves: (26-30)% of Lightning Damage taken Recouped as LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves: (26-30)% of Lightning Damage taken Recouped as Life | 1 |
Perfect Essence of Haste![]() Martial Weapon: (20-25)% chance to gain Onslaught on Killing Hits with this WeaponRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Martial Weapon: (20-25)% chance to gain Onslaught on Killing Hits with this Weapon | 72 |
Perfect Essence of Ice![]() One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Cold Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Cold DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Cold Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Cold Damage | 72 |
Perfect Essence of Insulation![]() Belt: (26-30)% of Fire Damage taken Recouped as LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Belt: (26-30)% of Fire Damage taken Recouped as Life | 1 |
Perfect Essence of Opulence![]() Gloves: (10-15)% increased Quantity of Gold Dropped by Slain EnemiesRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves: (10-15)% increased Quantity of Gold Dropped by Slain Enemies | 1 |
Perfect Essence of Ruin![]() Body Armour: (10-15)% of Physical Damage from Hits taken as Chaos DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: (10-15)% of Physical Damage from Hits taken as Chaos Damage | 72 |
Perfect Essence of Seeking![]() Body Armour: Hits against you have (40-50)% reduced Critical Damage BonusRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Hits against you have (40-50)% reduced Critical Damage Bonus | 72 |
Perfect Essence of Sorcery![]() Focus or Wand: +3 to Level of all Spell Skills Staff: +5 to Level of all Spell SkillsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Focus or Wand: +3 to Level of all Spell Skills Staff: +5 to Level of all Spell Skills | 72 |
Perfect Essence of Thawing![]() Helmet: (26-30)% of Cold Damage taken Recouped as LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Helmet: (26-30)% of Cold Damage taken Recouped as Life | 1 |
Perfect Essence of the Body![]() Body Armour: (8-10)% increased maximum LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: (8-10)% increased maximum Life | 72 |
Perfect Essence of the Infinite![]() Amulet: (7-10)% increased Strength, Dexterity or IntelligenceRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Amulet: (7-10)% increased Strength, Dexterity or Intelligence | 72 |
Perfect Essence of the Mind![]() Ring: (4-6)% increased maximum ManaRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Ring: (4-6)% increased maximum Mana | 72 |
Catalysts
Catalysts are currency items that add quality to jewellery.
Item | Stack size | Description | Drop level |
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Adaptive Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Attribute modifiers on a ring or amulet Replaces other quality types | 1 |
Carapace Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Defence modifiers on a ring or amulet Replaces other quality types | 1 |
Chayula's Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Chaos modifiers on a ring or amulet Replaces other quality types | 1 |
Esh's Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Lightning modifiers on a ring or amulet Replaces other quality types | 1 |
Flesh Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Life modifiers on a ring or amulet Replaces other quality types | 1 |
Neural Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Mana modifiers on a ring or amulet Replaces other quality types | 1 |
Reaver Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Attack modifiers on a ring or amulet Replaces other quality types | 1 |
Sibilant Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Caster modifiers on a ring or amulet Replaces other quality types | 1 |
Skittering Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Speed modifiers on a ring or amulet Replaces other quality types | 1 |
Tul's Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Cold modifiers on a ring or amulet Replaces other quality types | 1 |
Uul-Netol's Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Physical modifiers on a ring or amulet Replaces other quality types | 1 |
Xoph's Catalyst![]() Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Fire modifiers on a ring or amulet Replaces other quality types | 1 |
Omens
Omens are a type of currency that are automatically consumed when a specified condition is fulfilled while it's in your inventory.
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Distilled emotions
Distilled emotions are an item type that can be used on amulets and waystones to instil them, which can modify them in various ways.
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Runes
A Rune is an item that can be socketed into an equipment items.
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Soul cores
A Soul core is an item that can be socketed into an equipment items.
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Version history
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