* {{c|mod|Does not Hit, but Poisons enemies as though Hitting them}}: This modifier allows the [[poison]] damage from the poison cloud to function with mechanics that normally only work with damaging [[hit]]s, such as "Gain X% of Damage as Extra Damage" modifiers.
* Gas clouds are considered to be a [[ground effect]].
* {{c|mod|Does not Hit, but Poisons enemies as though Hitting them}}: This stat allows modifiers to hit damage to contribute towards [[poison]] magnitude if possible. Modifiers such as {{c|mod|Gain X% of Damage as Extra Chaos Damage}} or the increased physical hit damage from {{il|Heft}} will affect the poison cloud's damage. The poison damage itself is not a hit, so it does not trigger effects which only activate on hit, such as [[critical hit]]s or [[Culling Strike]].
==Gem level progression==
==Gem level progression==
Revision as of 18:00, 13 May 2025
Gas GrenadeAttack, AoE, Projectile, Grenade, Fire, Chaos, Duration Tier: 5 Level: 1 Cost: 13 Mana Cooldown Time: 3.00 sec Attack Speed: 75% of base Attack Damage: 40% of baseFires a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.Impact radius is (1.4–2) metres Fuse duration is 2 seconds
Poison Cloud Does not Hit, but Poisons enemies as though Hitting them Gains 20% more Area of Effect per second, up to a maximum of 160%
Explosion Converts 100% of Physical Damage to Fire DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemGasGrenade
Gas Grenade is a grenadeskill that requires a crossbow. It fires a grenade projectile that explodes after the fuse duration, dealing damage in an area and releasing an expanding poison cloud. The gas cloud can be detonated with burning damage or Detonator skills to deal fire damage.
Does not Hit, but Poisons enemies as though Hitting them: This stat allows modifiers to hit damage to contribute towards poison magnitude if possible. Modifiers such as Gain X% of Damage as Extra Chaos Damage or the increased physical hit damage from HeftHeftSupport, Physical Category: Heft Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum PhysicalHit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. will affect the poison cloud's damage. The poison damage itself is not a hit, so it does not trigger effects which only activate on hit, such as critical hits or Culling Strike.
Gem level progression
Level
Mana Cost
Attack Damage
1
0
13
40%
2
3
14
44%
3
6
16
49%
4
10
17
53%
5
14
19
58%
6
18
22
63%
7
22
24
68%
8
26
27
73%
9
31
30
77%
10
36
33
82%
11
41
36
87%
12
46
40
93%
13
52
45
100%
14
58
50
106%
15
64
55
114%
16
66
61
122%
17
72
68
131%
18
78
75
141%
19
84
83
152%
20
90
92
163%
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Bursting PlagueBursting PlagueSupport, AoE, Trigger, Physical, Chaos Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Support Poison from Supported Skills also adds 100% of Damage per Second to Enemy as Plague, up to a maximum of 20% of Enemy's maximum Life
Plague Burst Cooldown Time:0.10s Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague. +5% to Critical Hit Chance Deals Physical Damage equal to 100% of Plague on Triggering Enemy Has up to 100% more Area of Effect at maximum Plague Burst radius is 1.8 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
CorrosionCorrosionSupport, Physical, Chaos Category: Corrosion Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that ConsumeFully BrokenArmour.Poison applied by supported Skills also BreaksArmour equal to 80% of Poison damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Magnified Effect"
Explosion Converts 100% of Physical Damage to Fire Damage Cannot Break Armour Explosion radius is 1.4 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Module Error: No results found for item using search term "item_name = Demolisher"
Exploit WeaknessExploit WeaknessSupport, Payoff Category: Exploit Weakness Tier: 2 Cost & Reservation Multiplier: 130%Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that ConsumeBroken Armour.Supported Skills cannot Break Armour Supported Skills Consume Enemy Fully Broken Armour to deal 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Module Error: No results found for item using search term "item_name = Deadly Poison"
Elemental FocusElemental FocusSupport Category: Elemental Focus Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Long Fuse"
IV
V
Item acquisition
Gas Grenade has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Gas Arrow, Gas Grenades and Decompose now have a limit of 6 Poison Clouds.
Skills with Expanding ground effects were unintentionally scaling radius over time instead of area of effect. They still scale the radius, though we have updated the descriptions and lowered the values on many of the affected skills:
The Poison Cloud on Gas Arrow, Gas Grenade and Decompose now gain 20% more Radius per second, up to a maximum of 80% (all previously 50%, up to a maximum of 200%).