Elemental Storm: Difference between revisions
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|gem_description = Create a stationary [[Fire]], [[Cold]] or [[Lightning]] storm at a target location for a duration, based on the highest [[Elemental Damage]] type for the [[Hit]] that [[Triggered]] the storm. [[Hits]] which do not deal [[Elemental Damage]] will not [[Trigger]] the storm. | |gem_description = Create a stationary [[Fire]], [[Cold]] or [[Lightning]] storm at a target location for a duration, based on the highest [[Elemental Damage]] type for the [[Hit]] that [[Triggered]] the storm. [[Hits]] which do not deal [[Elemental Damage]] will not [[Trigger]] the storm. | ||
|static_cooldown = | |static_cooldown = 3 | ||
|cast_time = 0 | |cast_time = 0 | ||
Line 92: | Line 92: | ||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
Creates a stationary [[Fire]], [[Cold]] or [[Lightning]] storm at a target location for a duration, based on the highest [[Elemental Damage]] type for the [[Hit]] that [[Trigger]]ed the storm. Hits which do not deal [[Elemental Damage]] will not [[Trigger]] the storm. | Creates a stationary [[Fire]], [[Cold]] or [[Lightning]] storm at a target location for a duration, based on the highest [[Elemental Damage]] type for the [[Hit]] that [[Trigger]]ed the storm. Hits which do not deal [[Elemental Damage]] will not [[Trigger]] the storm. | ||
While it is usually desirable to create storms of a single, favored element, if a Stormweaver wants a mix of Elemental Storms, the [[Painter's Servant]] unique gloves and/or [[Elemental Conflux]] passive buff skill can be useful. | |||
Despite Elemental Storm's [[Orb]] tag, it does not boost the damage of [[Eye of Winter]]. This may be a bug. | |||
Despite the 0.1.0d patch notes claiming to have fixed it, Elemental Storm still sometimes appears beneath the Stormweaver, instead of at the targeted location. This is definitely a bug. | |||
==Gem level progression== | ==Gem level progression== | ||
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{{Recommended support gems | {{Recommended support gems | ||
|t1_1 = {{il|Controlled Destruction}} | |t1_1 = {{il|Controlled Destruction}} | ||
|t1_2 = {{il|Magnified | |t1_2 = {{il|Magnified Area I}} | ||
|t1_3 = {{il| | |t1_3 = {{il|Prolonged Duration I}} | ||
|t2_1 = {{il| | |t2_1 = {{il|Bounty I}} | ||
|t2_2 = {{il| | |t2_2 = {{il|Rising Tempest}} | ||
|t3_1 = {{il|Cooldown Recovery I}} | |||
|t3_1 = {{il| | |||
|t3_2 = {{il|Elemental Focus}} | |t3_2 = {{il|Elemental Focus}} | ||
|t3_3 = {{il| | |t3_3 = {{il|Prolonged Duration II}} | ||
|t4_1 = {{il|Bounty II}} | |||
|t4_2 = {{il|Cooldown Recovery II}} | |||
|t4_3 = {{il|Execute II}} | |||
|t5_1 = {{il|Cold Mastery}} | |||
|t5_2 = {{il|Fire Mastery}} | |||
|t5_3 = {{il|Lightning Mastery}} | |||
}} | }} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30. | |||
* The Elemental Storm Skill granted by the [[Tempest Caller]] Notable Passive Skill has had its cooldown lowered to 3 seconds at all levels (previously 5). | |||
}} | |||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread. | * Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread. |
Latest revision as of 08:24, 31 August 2025
Level: (1-20)
Cooldown Time: 3.00 sec
Cast Time: InstantCreate a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.Cannot deal Critical Hits
Deals Damage every 0.25 seconds
Storm radius is 1.8 metres
Storm duration is 5 seconds
Enemies inside the storm are Hindered
Fire
Deals (2–55) to (3–82) Fire Damage
Lightning
Deals (1–16) to (3–89) Lightning Damage
Cold
Deals (1–42) to (2–63) Cold DamageSkills can be managed in the Skills Panel.


Drop disabled
Granted by the Stormweaver ascendancy notable Tempest Caller.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyElementalStorm
Elemental Storm is a spell skill granted by the Stormweaver ascendancy notable Tempest Caller. This skill triggers when the user deals a Critical Hit with a spell. When triggered, it creates an elemental storm at the target location, dealing damage of the highest elemental damage of the hit that triggered it in that area for a duration. Enemies inside the storm are also Hindered.
Skill functions and interactions
Creates a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
While it is usually desirable to create storms of a single, favored element, if a Stormweaver wants a mix of Elemental Storms, the Painter's Servant unique gloves and/or Elemental Conflux passive buff skill can be useful.
Despite Elemental Storm's Orb tag, it does not boost the damage of Eye of Winter. This may be a bug.
Despite the 0.1.0d patch notes claiming to have fixed it, Elemental Storm still sometimes appears beneath the Stormweaver, instead of at the targeted location. This is definitely a bug.
Gem level progression
Level | ![]() |
---|---|
1 | 0 |
2 | 3 |
3 | 6 |
4 | 10 |
5 | 14 |
6 | 18 |
7 | 22 |
8 | 26 |
9 | 31 |
10 | 36 |
11 | 41 |
12 | 46 |
13 | 52 |
14 | 58 |
15 | 64 |
16 | 66 |
17 | 72 |
18 | 78 |
19 | 84 |
20 | 90 |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() Category: Controlled Destruction Tier: 1Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage Supported Skills cannot deal Critical HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Increased Area of Effect Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
II | ![]() Category: Bounty Tier: 2Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 50% more Charm charges Enemies killed by Hits from Supported Skills grant 50% more Life Flask Charges Enemies killed by Hits from Supported Skills grant 50% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Rising Tempest Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each Skill used Recently of a different Elemental typePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
|
III | ![]() Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Elemental Focus Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
IV | ![]() Category: Bounty Tier: 4Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 100% more Charm charges Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Execute Tier: 4 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
V | ![]() Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Mastery Tier: 5Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Mastery Tier: 5Support Requirements: +5 IntSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Version history
Version | Changes |
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0.3.0 |
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0.2.0 |
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0.1.1 |
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0.1.0d |
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0.1.0 |
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