Hailstorm Rounds: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemHailstormRounds
|metadata_id                            = Metadata/Items/Gem/SkillGemHailstormRounds
|help_text                              = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|help_text                              = Skills can be managed in the Skills Panel.
|strength_percent                        = 50
|dexterity_percent                      = 50
|dexterity_percent                      = 50
|strength_percent                        = 50
|gem_tags                                = Attack, AoE, Ammunition, Projectile, Sustained, Cold
|gem_tags                                = Ammunition, Attack, AoE, Projectile, Sustained, Cold
|gem_tier                                = 11
|gem_description                        = Passively generates bolts of ice at a frequency equal to reload time, up to a cap. Activate to [[Load]] the accumulated bolts into your [[Crossbow]]. All loaded bolts are fired at once, causing them to rain down over the target area.
|skill_id                                = HailstormRoundsAmmoPlayer
|active_skill_name                      =  
|additional_skill_ids                    = HailstormRoundsPlayer
|skill_icon                              = Hailstorm Rounds
|gem_description                        = Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to [[Ammunition|Load]] the accumulated bolts into your [[Crossbow]]. All loaded bolts are fired at once, causing them to rain down over the target area.
|active_skill_name                      = Load Hailstorm Rounds
|item_class_id_restriction              = Crossbow
|item_class_id_restriction              = Crossbow
|skill_id                                = Hailstorm Rounds
|equipment_requirement                  = [[Crossbow]]
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          = 55
|quality_type1_weight                    = 1
|stat_text                              = Converts 80% of Physical Damage to Cold Damage<br>Impact radius is 1.2 metres<br>Rain radius is 2.5 metres
|quality_type1_stat_text                = Can store +(0.25-5) Bolts
|quality_type1_breakpoints              = 4.0
|quality_type1_stat1_id                  = base_number_of_crossbow_bolts
|quality_type1_stat1_value              = 250
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = action_allowed_queue_time_override_ms
|static_stat1_value                      = 1000
|static_stat2_id                        = action_can_be_used_in_aiming_stance
|static_stat2_value                      = 1
|static_stat3_id                        = action_can_be_used_in_upward_aiming_stance
|static_stat3_value                      = 1
|static_stat4_id                        = active_skill_cannot_manually_reload
|static_stat4_value                      = 1
|static_stat5_id                        = base_deal_no_damage
|static_stat5_value                      = 1
|static_stat6_id                        = can_be_used_instantly_in_any_set
|static_stat6_value                      = 1
|static_stat7_id                        = can_perform_skill_while_moving
|static_stat7_value                      = 1
|static_stat8_id                        = crossbow_ammo_skill_has_passive_reloading
|static_stat8_value                      = 1
|static_stat9_id                        = display_statset_hide_usage_stats
|static_stat9_value                      = 1
|static_stat10_id                        = active_skill_reload_speed_+%_final
|static_stat10_value                    = 150
|stat_text                              = 150% more reload speed<br>Can store up to (32-50) Bolts
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 0
|level1_cost_amounts                     =  
|level1_strength_requirement            = 0
|level1_damage_effectiveness             =  
|level1_dexterity_requirement            = 0
|level1_damage_multiplier               =  
|level1_cost_amounts                    = 28
 
|level1_stat_text                        = Can store up to 32 Bolts
|gem_tier                                = 11
|level1_stat1_id                        = base_number_of_crossbow_bolts
|level1_stat1_value                      = 32
|level1_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level1_stat2_value                      = 1
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_dexterity_requirement            = 0
|level2_cost_amounts                    = 33
|level2_stat_text                        = Can store up to 32 Bolts
|level2_stat1_id                        = base_number_of_crossbow_bolts
|level2_stat1_value                      = 32
|level2_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level2_stat2_value                      = 1
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 9
|level3_dexterity_requirement            = 9
|level3_cost_amounts                    = 37
|level3_stat_text                        = Can store up to 34 Bolts
|level3_stat1_id                        = base_number_of_crossbow_bolts
|level3_stat1_value                      = 34
|level3_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level3_stat2_value                      = 1
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 13
|level4_dexterity_requirement            = 13
|level4_cost_amounts                    = 43
|level4_stat_text                        = Can store up to 34 Bolts
|level4_stat1_id                        = base_number_of_crossbow_bolts
|level4_stat1_value                      = 34
|level4_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level4_stat2_value                      = 1
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 17
|level5_dexterity_requirement            = 17
|level5_cost_amounts                    = 48
|level5_stat_text                        = Can store up to 36 Bolts
|level5_stat1_id                        = base_number_of_crossbow_bolts
|level5_stat1_value                      = 36
|level5_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level5_stat2_value                      = 1
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 20
|level6_dexterity_requirement            = 20
|level6_cost_amounts                    = 54
|level6_stat_text                        = Can store up to 36 Bolts
|level6_stat1_id                        = base_number_of_crossbow_bolts
|level6_stat1_value                      = 36
|level6_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level6_stat2_value                      = 1
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 24
|level7_dexterity_requirement            = 24
|level7_cost_amounts                     = 60
|level7_stat_text                        = Can store up to 36 Bolts
|level7_stat1_id                        = base_number_of_crossbow_bolts
|level7_stat1_value                      = 36
|level7_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level7_stat2_value                      = 1
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement             = 28
|level8_dexterity_requirement            = 28
|level8_cost_amounts                    = 67
|level8_stat_text                        = Can store up to 38 Bolts
|level8_stat1_id                        = base_number_of_crossbow_bolts
|level8_stat1_value                      = 38
|level8_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level8_stat2_value                      = 1
|level9                                  = True
|level9_level_requirement               = 31
|level9_strength_requirement            = 32
|level9_dexterity_requirement            = 32
|level9_cost_amounts                    = 74
|level9_stat_text                        = Can store up to 38 Bolts
|level9_stat1_id                        = base_number_of_crossbow_bolts
|level9_stat1_value                      = 38
|level9_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level9_stat2_value                      = 1
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 37
|level10_dexterity_requirement          = 37
|level10_cost_amounts                    = 82
|level10_stat_text                      = Can store up to 40 Bolts
|level10_stat1_id                        = base_number_of_crossbow_bolts
|level10_stat1_value                    = 40
|level10_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level10_stat2_value                    = 1
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 41
|level11_dexterity_requirement          = 41
|level11_cost_amounts                    = 90
|level11_stat_text                      = Can store up to 40 Bolts
|level11_stat1_id                        = base_number_of_crossbow_bolts
|level11_stat1_value                    = 40
|level11_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level11_stat2_value                    = 1
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 46
|level12_dexterity_requirement          = 46
|level12_cost_amounts                    = 99
|level12_stat_text                      = Can store up to 42 Bolts
|level12_stat1_id                        = base_number_of_crossbow_bolts
|level12_stat1_value                    = 42
|level12_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level12_stat2_value                    = 1
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 51
|level13_dexterity_requirement          = 51
|level13_cost_amounts                    = 108
|level13_stat_text                      = Can store up to 42 Bolts
|level13_stat1_id                        = base_number_of_crossbow_bolts
|level13_stat1_value                    = 42
|level13_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level13_stat2_value                    = 1
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 57
|level14_dexterity_requirement          = 57
|level14_cost_amounts                    = 118
|level14_stat_text                      = Can store up to 44 Bolts
|level14_stat1_id                        = base_number_of_crossbow_bolts
|level14_stat1_value                    = 44
|level14_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level14_stat2_value                    = 1
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 62
|level15_dexterity_requirement          = 62
|level15_cost_amounts                    = 129
|level15_stat_text                      = Can store up to 44 Bolts
|level15_stat1_id                        = base_number_of_crossbow_bolts
|level15_stat1_value                    = 44
|level15_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level15_stat2_value                    = 1
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 64
|level16_dexterity_requirement          = 64
|level16_cost_amounts                    = 140
|level16_stat_text                      = Can store up to 46 Bolts
|level16_stat1_id                        = base_number_of_crossbow_bolts
|level16_stat1_value                    = 46
|level16_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level16_stat2_value                    = 1
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 70
|level17_dexterity_requirement          = 70
|level17_cost_amounts                    = 152
|level17_stat_text                      = Can store up to 46 Bolts
|level17_stat1_id                        = base_number_of_crossbow_bolts
|level17_stat1_value                    = 46
|level17_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level17_stat2_value                    = 1
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 75
|level18_dexterity_requirement          = 75
|level18_cost_amounts                    = 165
|level18_stat_text                      = Can store up to 48 Bolts
|level18_stat1_id                        = base_number_of_crossbow_bolts
|level18_stat1_value                    = 48
|level18_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level18_stat2_value                    = 1
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 80
|level19_dexterity_requirement          = 80
|level19_cost_amounts                    = 179
|level19_stat_text                      = Can store up to 48 Bolts
|level19_stat1_id                        = base_number_of_crossbow_bolts
|level19_stat1_value                    = 48
|level19_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level19_stat2_value                    = 1
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 86
|level20_dexterity_requirement          = 86
|level20_cost_amounts                    = 193
|level20_stat_text                      = Can store up to 50 Bolts
|level20_stat1_id                        = base_number_of_crossbow_bolts
|level20_stat1_value                    = 50
|level20_stat2_id                        = quality_display_base_number_of_crossbow_bolts_is_gem
|level20_stat2_value                    = 1
|skill_icon                              = Hailstorm Rounds
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
Line 37: Line 257:
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr              = Stored<br>Bolts
  |c1_header          = Can store up to 25 Bolts
  |c1_pattern_extract = Can store up to (%d+) Bolts
  |c1_pattern_value  = %d
}}
}}


==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Cold Infusion}}
|t1_1 = {{il|Cold Attunement}}
|t1_2 = {{il|Leverage}}
|t1_2 = {{il|Elemental Armament I}}
|t1_3 = {{il|Martial Tempo}}
|t1_3 = {{il|Ice Bite}}
|t2_1 = {{il|Close Combat}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Cold Penetration}}
|t2_2 = {{il|Embitter}}
|t2_3 = {{il|Primal Armament}}
|t2_3 = {{il|Overreach}}
|t3_1 = {{il|Cold Exposure}}
|t3_1 = {{il|Deliberation}}
|t3_2 = {{il|Elemental Focus}}
|t3_2 = {{il|Verglas}}
|t3_3 = {{il|Nimble Reload}}
|t4_1 = {{il|Ammo Conservation II}}
|t4_2 = {{il|Cold Exposure}}
|t4_3 = {{il|Fresh Clip II}}
|t5_1 = {{il|Ammo Conservation III}}
|t5_2 = {{il|Culling Strike II}}
}}
}}


Line 58: Line 286:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* The per-target hit limits on {{il|Firestorm}}, {{il|Icestorm}}, {{il|Rain of Arrows}} and Hailstorm Rounds are now displayed.
* Herald of Thunder: Now has an Attack Damage of 40%-122% (previously 47-143%) at Gem levels 4-20.
}}
{{Version history table row|0.3.0|
* Hailstorm Rounds: Bolts now fall in an expanding circle rather than overlapping with each other. Now has an Impact radius of 1 metre (previously 1.2), and a Rain radius of 4.0 metres (previously 2.5). One bolt now falls every 0.1 seconds (previously 0.3), and there is no longer a minimum distance the bolts can land from the firing location. Now deals 146-254% off Attack Damage at Gem levels 11-20 (previously 109-204%), and has 130-157% more Freeze Buildup. Ammunition now has 100% more reload speed (previously 50% less).
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.

Latest revision as of 19:33, 16 December 2025

Hailstorm RoundsAttack, AoE, Ammunition, Projectile, Sustained, Cold
Tier: 11
Level: (1-20)
Cost: (28-193) Mana
Requires: CrossbowPassively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.150% more reload speed
Can store up to (32-50) Bolts

Additional Effects From 1-20% Quality:
Can store +(0.25-5) Bolts
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemHailstormRounds

Hailstorm Rounds is a cold projectile attack skill which requires a crossbow.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Stored
Bolts
10002832
23003332
36993734
41013134334
51417174836
61820205436
72224246036
82628286738
93132327438
103637378240
114141419040
124646469942
1352515110842
1458575711844
1564626212944
1666646414046
1772707015246
1878757516548
1984808017948
2090868619350

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Cold AttunementCold AttunementSupport, Attack, Cold
Category: Cold Attunement
Tier: 1
Support Requirements: +5 IntSupports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Cold Damage
Supported Attacks deal 50% less Fire and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IElemental Armament ISupport, Attack
Category: Elemental Armament
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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II Elemental Armament IIElemental Armament IISupport, Attack
Category: Elemental Armament
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
EmbitterEmbitterSupport, Cold
Category: Embitter
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.If Supported Skills would gain extra Damage of any Type other than Cold, they gain extra Cold Damage insteadPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
OverreachOverreachSupport, Attack, AoE
Category: Increased Area of Effect
Tier: 2
Support Requirements: +5 DexSupports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.Supported Skills have 40% increased Area of Effect
Supported Skills have 80% less Accuracy Rating against Enemies within two metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III DeliberationDeliberationSupport
Category: Deliberation
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage
30% more Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
VerglasVerglasSupport, Cold
Category: Verglas
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.Destroying an Ice Crystal grants Supported Skills 1% of Damage Gained as extra Cold for 6 seconds, per two thousand maximum Life of the destroyed Ice CrystalPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Ammo Conservation IIAmmo Conservation IISupport, Ammunition, Projectile
Category: Ammo Conservation
Tier: 4
Support Requirements: +5 DexSupports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.Bolts fired by Supported Crossbow Attacks have 25% chance to not expend AmmunitionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold ExposureCold ExposureSupport, Cold, Duration
Category: Cold Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.Supported Skills inflict Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fresh Clip IIFresh Clip IISupport
Category: Fresh Clip
Tier: 4
Support Requirements: +5 StrSupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds.Supported Crossbow Skills deal 1% more Damage for
each bolt Reloaded by that skill in the past 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Ammo Conservation IIIAmmo Conservation IIISupport, Ammunition, Projectile
Category: Ammo Conservation
Tier: 5
Support Requirements: +5 DexSupports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.Bolts fired by Supported Crossbow Attacks have 30% chance to not expend Ammunition
Supported Skills have 20% less Reload speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Culling Strike IICulling Strike IISupport, Attack
Category: Culling Strike
Tier: 5
Support Requirements: +5 DexSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.Supported Skills have Culling Strike against Rare or Unique Enemies
Gain 20% increased Culling Strike Threshold for 20 seconds on Culling with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Hailstorm Rounds has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Hailstorm Rounds has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • The per-target hit limits on FirestormFirestormSpell, AoE, Sustained, Fire, Duration, Storm
    Tier: 11
    Level: (1-20)
    Cost: (14-147) Mana
    Cast Time: 1.40 sec
    Critical Strike Chance: 7.00%
    Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.Deals (3-111) to (5-167) Fire Damage
    Impact radius is 1 metre
    Storm radius is 3 metres
    Storm duration is 6 seconds
    One impact every 0.20 seconds
    Fire Infusion grants 100% increased bolt frequency
    Fire Infusion grants 100% increased Damage
    Fire Infusion grants +1.5 metres to storm radius
    Limit 1 Firestorm
    Can Hit each enemy only once every 0.15 seconds

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to impact radius
    Skills can be managed in the Skills Panel.
    , IcestormIcestormSpell, AoE, Sustained, Cold, Duration, Payoff, Storm
    Level: (1-20)
    Cost: (12-126) Mana
    Cast Time: 1.20 sec
    Critical Strike Chance: 11.00%
    Conjure a hail of icy bolts over the targeted area. Chill and Freeze on enemies in front of you are Consumed to fuel the Icestorm by creating improved bolts.Deals (3-93) to (5-139) Cold Damage
    Impact radius is 0.9 metres
    Storm radius is 2.6 metres
    Storm duration is 6 seconds
    One impact every 0.15 seconds
    Improves 1 Bolt per Chill Consumed
    Improves 1 Bolt per Power of enemies from
    which Freeze is Consumed
    Limit 3 Icestorms
    Can Hit each enemy only once every 0.15 seconds

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to impact radius
    Skills can be managed in the Skills Panel.
    , Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Sustained
    Tier: 9
    Level: (1-20)
    Cost: (15-103) Mana
    Attack Speed: 80% of base
    Attack Damage: (50-181)% of base
    Requires: BowFire a hail of arrows into the air, causing them to rain from above. Consumes a Frenzy Charge to fire more arrows.Fires (30-39) Arrows
    Rain radius is 3.6 metres
    Arrow impact radius is 0.7 metres
    Maximum 1 arrow rain
    One arrow lands every 0.08 seconds
    Fires 150% more Arrows if a Frenzy Charge was consumed
    Modifiers to Projectile speed apply to arrow landing frequency
    Can Hit each enemy only once every 0.12 seconds

    Additional Effects From 1-20% Quality:
    Arrows fall (1-20)% faster
    Skills can be managed in the Skills Panel.
    and Hailstorm Rounds are now displayed.
  • Herald of Thunder: Now has an Attack Damage of 40%-122% (previously 47-143%) at Gem levels 4-20.
0.3.0
  • Hailstorm Rounds: Bolts now fall in an expanding circle rather than overlapping with each other. Now has an Impact radius of 1 metre (previously 1.2), and a Rain radius of 4.0 metres (previously 2.5). One bolt now falls every 0.1 seconds (previously 0.3), and there is no longer a minimum distance the bolts can land from the firing location. Now deals 146-254% off Attack Damage at Gem levels 11-20 (previously 109-204%), and has 130-157% more Freeze Buildup. Ammunition now has 100% more reload speed (previously 50% less).
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
0.1.1
  • Fixed a bug preventing the quality bonuses on Shockburst Rounds and Hailstorm Rounds from applying.
0.1.0
  • Introduced to the game.