Ice Shot: Difference between revisions

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|dexterity_percent                      = 50
|dexterity_percent                      = 50
|strength_percent                        = 50
|strength_percent                        = 50
|gem_tags                                = Attack, Projectile, Cold
|gem_tags                                = Barrageable, Attack, Projectile, Cold
|gem_description                        =  
|gem_description                        = Fire an icy arrow that sprays a cone of ice shards when it hits a target.
|active_skill_name                      =  
|active_skill_name                      =  
|skill_icon                              = Ice Shot
|skill_icon                              = Ice Shot
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|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
'''Ice Shot''' is a [[Cold]] [[attack]] [[skill]] which requires a [[bow]].
'''Ice Shot''' is a [[bow]] [[attack]] [[skill]] that fires an [[Projectile|arrow]] that deals [[cold damage]] with more [[chill]] magnitude to a target and sprays a cone of secondary shard [[projectile|projectiles]] on hit.


==Skill functions and interactions==
==Skill functions and interactions==
[[Quality]] grants more [[attack]] damage.
===Primary Arrow===
The primary [[projectile|arrow]] of [[Ice Shot]] travels slower than comparable lightning [[Bow#List_of_active_skill_gems_usable_with_bows|bow skills]]. A majority of [[physical]] damage is [[Damage conversion|converted]] to [[cold]]. The primary arrow has more [[chill]] magnitude.
===Secondary Shard Projectiles===
All shard [[physical]] damage is [[Damage conversion|converted]] to [[cold]]. Modifiers to [[Projectile#Speed_and_duration|projectile speed]] affect distance traveled by the secondary shard projectiles. The shards spray towards other targets within a 90-degree "cone" (a ''quadrant'') behind the primary target. When using [[Ice Shot]] with [[split]], [[pierce]], [[fork]], or [[chain]], targets behind the first may be hit by both the secondary shards and a primary arrow.


==Gem level progression==
==Gem level progression==
Line 40: Line 46:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Cold Infusion}}
|t1_1 = {{il|Chain I}}
|t1_2 = {{il|Encumbrance}}
|t1_2 = {{il|Cold Attunement}}
|t1_3 = {{il|Leverage}}
|t1_3 = {{il|Ice Bite}}
|t2_1 = {{il|Freezefork}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Primal Armament}}
|t2_2 = {{il|Frozen Spite}}
|t2_3 = {{il|Ricochet}}
|t2_3 = {{il|Longshot I}}
|t3_1 = {{il|Biting Frost}}
|t3_1 = {{il|Deliberation}}
|t3_2 = {{il|Salvo}}
|t3_2 = {{il|Pierce II}}
|t3_3 = {{il|Spectral Volley}}
|t3_3 = {{il|Salvo}}
|t4_1 = {{il|Nova Projectiles}}
|t4_2 = {{il|Projectile Acceleration II}}
|t4_3 = {{il|Spectral Volley}}
|t5_1 = {{il|Alignment III}}
|t5_2 = {{il|Pierce III}}
|t5_3 = {{il|Ricochet III}}
}}
}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Ice Shot Shards (Secondary) now gains additional Projectiles as it Levels up
* Ice Shot Shards (Secondary) now gains additional Projectiles as it Levels up
Line 68: Line 83:
{{Version history table end}}
{{Version history table end}}


{{sister|poewiki}}
{{Navbox Skills}}
{{Navbox Skills}}

Latest revision as of 08:29, 31 August 2025

Ice ShotBarrageable, Attack, Projectile, Cold
Tier: 9
Level: 1
Fire an icy arrow that sprays a cone of ice shards when it hits a target.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemIceShot

Ice Shot is a bow attack skill that fires an arrow that deals cold damage with more chill magnitude to a target and sprays a cone of secondary shard projectiles on hit.

Skill functions and interactions

Quality grants more attack damage.

Primary Arrow

The primary arrow of Ice Shot travels slower than comparable lightning bow skills. A majority of physical damage is converted to cold. The primary arrow has more chill magnitude.

Secondary Shard Projectiles

All shard physical damage is converted to cold. Modifiers to projectile speed affect distance traveled by the secondary shard projectiles. The shards spray towards other targets within a 90-degree "cone" (a quadrant) behind the primary target. When using Ice Shot with split, pierce, fork, or chain, targets behind the first may be hit by both the secondary shards and a primary arrow.

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Chain IChain ISupport, Projectile, Chaining
Category: Chain
Tier: 1
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 50% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold AttunementCold AttunementSupport, Attack, Cold
Category: Cold Attunement
Tier: 1
Support Requirements: +5 IntSupports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Cold Damage
Supported Attacks deal 50% less Fire and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ice BiteIce BiteSupport, Attack, Cold, Duration
Category: Ice Bite
Tier: 1
Support Requirements: +5 IntSupports Attacks you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.Attacks Gain 25% of Damage as Cold Damage for 5 seconds on Freezing an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Elemental Armament IIElemental Armament IISupport, Attack
Category: Elemental Armament
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Frozen SpiteFrozen SpiteSupport, AoE, Projectile, Cold
Tier: 1
Support Requirements: +5 DexSupports Attack Skills, causing them to create Ice Fragments on Killing Frozen Enemies, Cannot Support Totem Skills and does not modify Skills used by Minions.Support
Supported Skills trigger Ice Fragments on Killing Frozen Enemies

Ice Fragments
Longshot ILongshot ISupport, Attack
Category: Longshot
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 25% more Attack Damage to
enemies further than 7 metres from you, scaling down to
no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III DeliberationDeliberationSupport
Category: Deliberation
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage
30% more Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IIPierce IISupport, Projectile
Category: Pierce
Tier: 3
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Pierce an enemy.Projectiles from Supported Skills Pierce an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
SalvoSalvoSupport, Attack, Projectile
Category: Additional Projectiles
Tier: 3
Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are
fired in random directions
Supported Skills fire 2 additional Projectiles per
seal consumed
Supported Skills consume all Accumulated seals on use
Supported Skills have 3 maximum seals
Supported Skills Accumulate a seal every 2 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Nova ProjectilesNova ProjectilesSupport, Projectile
Category: Additional Projectiles
Tier: 4
Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles
Supported Skills fire Projectiles in a circle
Supported Skills deal 40% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Projectile Acceleration IIProjectile Acceleration IISupport, Projectile
Category: Projectile Speed
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.Projectiles from Supported Skills have 40% chance to Pierce an Enemy
Supported Skills have 40% more Projectile Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Spectral VolleySpectral VolleySupport, Attack, Projectile
Category: Spectral Volley
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.Attacks with Supported Skills create a Spectral Projectile
Spectral Projectiles will fire if no Spectral Projectiles have been created in the last 3 seconds
Supported Skills deal 60% less Damage when not fired from Spectral Projectiles
Supported Skills deal 20% more Damage when fired from Spectral Projectiles
Maximum 5 Spectral Projectiles
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Alignment IIIAlignment IIISupport, Attack, Projectile
Category: Alignment, Additional Projectiles
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction fire additional Projectiles. Cannot Support Channelled Skills.Supported Skills indicate one of four directions
Indicated direction changes when an Attack with Supported Skill matches indicated direction
Supported Skills fire 4 additional Projectiles when Attacking in indicated direction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IIIPierce IIISupport, Projectile
Category: Pierce
Tier: 5
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.Projectiles from Supported Skills Pierce all Targets
Projectiles from Supported Skills deal 20% less Damage for each Enemy they Pierce
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ricochet IIIRicochet IIISupport, Projectile
Category: Ricochet
Tier: 5
Support Requirements: +5 DexSupports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.Projectiles from Supported Skills Pierce all Targets
Modifiers granting additional Projectiles instead cause Projectiles from Supported Skills to Chain an additional time from terrain per Projectile they would have gained
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Ice Shot has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Ice Shot has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.1
  • Added "Barrageable" gem tag.[Undocumented]
0.1.0e
  • Ice Shot Shards (Secondary) now gains additional Projectiles as it Levels up
  • Ice Shot Shards now targets within 90 Degree Cone
  • Ice Shot Shards now travel further base (200ms, from 100ms), to be tested & iterated.
  • Ice Shot Arrow & Projectiles are now smaller and are the same size as other arrows.
0.1.0
  • Introduced to the game.