|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|dexterity_percent = 50
|dexterity_percent = 50
|intelligence_percent = 50
|intelligence_percent = 50
|gem_tags = Attack, Buff, AoE, Duration
|gem_tags = Attack, Buff, AoE, Duration
|gem_description = Consume all [[power charge]]s to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
|gem_description = Consume all [[power charge]]s to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
|active_skill_name =
|active_skill_name =
|skill_icon = Charged Staff
|skill_icon = Charged Staff
|item_class_id_restriction = Quarterstaff
|item_class_id_restriction = Warstaff
|skill_id = Charged Staff
|skill_id = Charged Staff
|cast_time = 0.75
|cast_time = 0.75
|required_level = 1
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|stat_text = Buff grants <b style="color: white">1</b> to <b style="color: white">(2–22)</b> Added Quarterstaff Attack Lightning damage per [[power charge]] Consumed, up to your maximum [[power charge]]s<br/>Buff duration is 6 seconds per [[power charge]] Consumed<br><br><big>{{c|gem|Shockwave}}</big><br>Converts 80% of Physical Damage to Lightning Damage
|stat_text = Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per [[power charge]] Consumed, up to your maximum [[power charge]]s<br/>Buff duration is 6 seconds per [[power charge]] Consumed<br><br><big>{{c|gem|Shockwave}}</big><br>Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres
'''Charged Staff''' is a [[spell]] [[skill]] requiring a [[quarterstaff]]. It imbues your [[quarterstaff]] with additional flat [[lightning]] damage (scaling linear with the [[power charge]]s it consumed) for a limited time. Additionally, while your staff is affected by the buff any [[attack]] [[skill]] used with the [[quarterstaff]] will cause a projectile to be shot. When using skills such as [[flicker strike]] that perform multiple hits, each hit triggers a projectile.
'''Charged Staff''' is a [[quarterstaff]] [[skill]]. Upon use, the skill consumes your [[power charge]]s to apply a [[buff]] that grants added [[lightning]] damage and causes your quarterstaff attacks to launch a lightning shockwave forward.
==Skill functions and interactions==
==Skill functions and interactions==
* The shockwaves are [[area of effect]] [[attack]]s and are modified by AoE modifiers. They do not interact with [[projectile]] mods.
* The buff causes all attacks that use your quarterstaff to launch a shockwave forward, regardless of whether they are targeting an enemy or if they hit an enemy or not.
** Skills which can hit multiple times per use, like {{il|Tempest Flurry}} and {{il|Flicker Strike}}, will launch a shockwave with each hit.
** {{il|Whirling Assault}} launches shockwaves in multiple directions during the skill animation.
* Reactivating the skill with the buff active will add to the amount of power charges consumed for the buff, but this number cannot exceed your maximum number of power charges.
# The consumed [[power charge]]s do not alter the shockwaves sent out directly, but the added damage from the [[buff]] does affect the shockwaves
==Gem level progression==
# Projectiles will also be fired if no enemy is hit my the attack
{{Skill progression}}
# Projectiles from this skill always [[pierce]]
# Reactivating the skill while the buff is still active will consume all your [[power charge]]s to extend the buff by 6s per [[power charge]] and increases the power charge counter of the buff (which increases the flat added damage). This does not allow you to bypass the max <pre>up to your maximum power charges</pre> restriction
==Gem level progression==
==Recommended support gems==
{{Skill progression
{{Recommended support gems
|t1_1 = {{il|Innervate}}
|t1_2 = {{il|Perpetual Charge}}
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Living Lightning}}
|t2_3 = {{il|Rising Tempest}}
|t3_1 = {{il|Close Combat I}}
|t3_2 = {{il|Elemental Focus}}
|t3_3 = {{il|Prolonged Duration II}}
|t4_1 = {{il|Bounty II}}
|t4_2 = {{il|Culling Strike I}}
|t4_3 = {{il|Living Lightning II}}
|t5_1 = {{il|Close Combat II}}
|t5_2 = {{il|Culling Strike II}}
|t5_3 = {{il|Elemental Armament III}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 08:23, 31 August 2025
Charged StaffAttack, Buff, AoE, Duration Tier: 9 Level: 1 Cost: 15 Mana Attack Damage: 40% of base Effectiveness of Added Damage: 40%Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges Buff duration is 6 seconds per power charge Consumed
Shockwave Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres
Additional Effects From 1-20% Quality: (0–20)% increased Skill Effect DurationPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemChargedStaff
Charged Staff is a quarterstaffskill. Upon use, the skill consumes your power charges to apply a buff that grants added lightning damage and causes your quarterstaff attacks to launch a lightning shockwave forward.
The buff causes all attacks that use your quarterstaff to launch a shockwave forward, regardless of whether they are targeting an enemy or if they hit an enemy or not.
Skills which can hit multiple times per use, like Tempest FlurryTempest FlurryAttack, AoE, Melee, Strike, Lightning Tier: 5 Level: (1-20) Cost: (5-49) Mana Attack Speed: 140% of base Attack Damage: (60-187)% of basePerform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes Converts60% of Physical Damage to Lightning Damage +4 to Melee Strike Range
Additional Effects From 1-20% Quality: +(0-4) to Melee Strike RangePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. and Flicker StrikeFlicker StrikeAttack, AoE, Melee, Strike Tier: 13 Level: (1-20) Cost: (12-85) Mana Attack Speed: 50% of base Attack Damage: (80-327)% of baseRequires: QuarterstaffTeleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.Teleports and Strikes 2 additional times per Power Charge, with 285% more Attack Speed You cannot gain Power Charges while using this Skill
Additional Effects From 1-20% Quality: (1-20)% more Critical Hit ChanceSkills can be managed in the Skills Panel., will launch a shockwave with each hit.
Additional Effects From 1-20% Quality: (0.75-15)% more Attack SpeedSkills can be managed in the Skills Panel. launches shockwaves in multiple directions during the skill animation.
Reactivating the skill with the buff active will add to the amount of power charges consumed for the buff, but this number cannot exceed your maximum number of power charges.
Gem level progression
Level
Mana Cost
Damage Effectiveness
Attack Damage
1
1
15
40%
40%
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
InnervateInnervateSupport, Attack, Lightning, Duration Category: Innervate Tier: 1Support Requirements: +5 DexSupports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 25% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Perpetual ChargePerpetual ChargeSupport Category: Perpetual Charge Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 25% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Elemental Armament IIElemental Armament IISupport, Attack Category: Elemental Armament Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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Rising TempestRising TempestSupport Category: Rising Tempest Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each Skill used Recently of a different Elemental typePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Close Combat IClose Combat ISupport, Attack Category: Close Combat Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental FocusElemental FocusSupport Category: Elemental Focus Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Bounty IIBounty IISupport Category: Bounty Tier: 4Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 100% more Charm charges Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Culling Strike ICulling Strike ISupport, Attack Category: Culling Strike Tier: 4Support Requirements: +5 DexSupports Attack Skills, causing them to CullRare and Unique Enemies on Hit.Supported Skills have Culling Strike against Rare or Unique EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Living Lightning IILiving Lightning IISupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
V
Close Combat IIClose Combat IISupport, Attack Category: Close Combat Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Culling Strike IICulling Strike IISupport, Attack Category: Culling Strike Tier: 5Support Requirements: +5 DexSupports Attack Skills, causing them to CullRare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.Supported Skills have Culling Strike against Rare or Unique Enemies Gain 20% increased Culling Strike Threshold for 20 seconds on Culling with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IIIElemental Armament IIISupport, Attack Category: Elemental Armament Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.Supported Skills cannot inflict Elemental Ailments Supported Skills deal 12% more Attack Damage for each Elemental Ailment on Enemies they HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Charged Staff has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.