Toxic Domain: Difference between revisions

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|gem_description                        = Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your [[Projectile]] [[Attack]]s attach a Toxic Pustule, which can be [[Poison]]ed. Pustules will [[Detonate]] after a duration or when enough [[Poison]] has been applied, dealing more damage based on the stored [[Poison]] damage and applying [[Poison]] in an area around it.
|gem_description                        = Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your [[Projectile]] [[Attack]]s attach a Toxic Pustule, which can be [[Poison]]ed. Pustules will [[Detonate]] after a duration or when enough [[Poison]] has been applied, dealing more damage based on the stored [[Poison]] damage and applying [[Poison]] in an area around it.
|active_skill_name                      = Toxic Domain
|active_skill_name                      = Toxic Domain
|item_class_id_restriction              = Spear, Bow, Crossbow
|equipment_requirement                  = [[Spear]], [[Bow]], [[Crossbow]]
|cast_time                              = 1.0
|cast_time                              = 1.0
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|quality_type1_weight                    = 1
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Toxic Bloom Radius is (0.015-0.3) metres
|quality_type1_stat_text                = +(0.015-0.3) metres to Toxic Bloom radius
|quality_type1_breakpoints              = 6.666666666666667
|quality_type1_breakpoints              = 6.666666666666667
|quality_type1_stat1_id                  = active_skill_base_area_of_effect_radius
|quality_type1_stat1_id                  = active_skill_base_area_of_effect_radius
Line 49: Line 51:
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
|level1_dexterity_requirement            = 0
|level1_cost_amounts                    = 24
|level1_cost_amounts                    = 24
|level1_damage_multiplier                = 100
|level1_damage_multiplier                = 100
Line 58: Line 61:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_dexterity_requirement            = 9
|level2_cost_amounts                    = 27
|level2_cost_amounts                    = 27
|level2_damage_multiplier                = 110
|level2_damage_multiplier                = 110
Line 67: Line 71:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_dexterity_requirement            = 14
|level3_cost_amounts                    = 31
|level3_cost_amounts                    = 31
|level3_damage_multiplier                = 121
|level3_damage_multiplier                = 121
Line 76: Line 81:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_dexterity_requirement            = 21
|level4_cost_amounts                    = 34
|level4_cost_amounts                    = 34
|level4_damage_multiplier                = 132
|level4_damage_multiplier                = 132
Line 85: Line 91:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 14
|level5_level_requirement                = 14
|level5_dexterity_requirement            = 28
|level5_cost_amounts                    = 38
|level5_cost_amounts                    = 38
|level5_damage_multiplier                = 142
|level5_damage_multiplier                = 142
Line 94: Line 101:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 18
|level6_level_requirement                = 18
|level6_dexterity_requirement            = 35
|level6_cost_amounts                    = 41
|level6_cost_amounts                    = 41
|level6_damage_multiplier                = 153
|level6_damage_multiplier                = 153
Line 103: Line 111:
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 22
|level7_level_requirement                = 22
|level7_dexterity_requirement            = 41
|level7_cost_amounts                    = 45
|level7_cost_amounts                    = 45
|level7_damage_multiplier                = 164
|level7_damage_multiplier                = 164
Line 112: Line 121:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_dexterity_requirement            = 48
|level8_cost_amounts                    = 49
|level8_cost_amounts                    = 49
|level8_damage_multiplier                = 174
|level8_damage_multiplier                = 174
Line 121: Line 131:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 31
|level9_level_requirement                = 31
|level9_dexterity_requirement            = 57
|level9_cost_amounts                    = 53
|level9_cost_amounts                    = 53
|level9_damage_multiplier                = 182
|level9_damage_multiplier                = 182
Line 130: Line 141:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_dexterity_requirement          = 65
|level10_cost_amounts                    = 57
|level10_cost_amounts                    = 57
|level10_damage_multiplier              = 191
|level10_damage_multiplier              = 191
Line 139: Line 151:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 41
|level11_level_requirement              = 41
|level11_dexterity_requirement          = 74
|level11_cost_amounts                    = 61
|level11_cost_amounts                    = 61
|level11_damage_multiplier              = 201
|level11_damage_multiplier              = 201
Line 148: Line 161:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_dexterity_requirement          = 82
|level12_cost_amounts                    = 66
|level12_cost_amounts                    = 66
|level12_damage_multiplier              = 211
|level12_damage_multiplier              = 211
Line 157: Line 171:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 52
|level13_level_requirement              = 52
|level13_dexterity_requirement          = 92
|level13_cost_amounts                    = 70
|level13_cost_amounts                    = 70
|level13_damage_multiplier              = 222
|level13_damage_multiplier              = 222
Line 166: Line 181:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_dexterity_requirement          = 103
|level14_cost_amounts                    = 75
|level14_cost_amounts                    = 75
|level14_damage_multiplier              = 233
|level14_damage_multiplier              = 233
Line 175: Line 191:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 64
|level15_level_requirement              = 64
|level15_dexterity_requirement          = 113
|level15_cost_amounts                    = 80
|level15_cost_amounts                    = 80
|level15_damage_multiplier              = 244
|level15_damage_multiplier              = 244
Line 184: Line 201:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 66
|level16_level_requirement              = 66
|level16_dexterity_requirement          = 116
|level16_cost_amounts                    = 85
|level16_cost_amounts                    = 85
|level16_damage_multiplier              = 257
|level16_damage_multiplier              = 257
Line 193: Line 211:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 72
|level17_level_requirement              = 72
|level17_dexterity_requirement          = 126
|level17_cost_amounts                    = 90
|level17_cost_amounts                    = 90
|level17_damage_multiplier              = 269
|level17_damage_multiplier              = 269
Line 202: Line 221:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 78
|level18_level_requirement              = 78
|level18_dexterity_requirement          = 137
|level18_cost_amounts                    = 95
|level18_cost_amounts                    = 95
|level18_damage_multiplier              = 283
|level18_damage_multiplier              = 283
Line 211: Line 231:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 84
|level19_level_requirement              = 84
|level19_dexterity_requirement          = 147
|level19_cost_amounts                    = 101
|level19_cost_amounts                    = 101
|level19_damage_multiplier              = 297
|level19_damage_multiplier              = 297
Line 220: Line 241:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 90
|level20_level_requirement              = 90
|level20_dexterity_requirement          = 157
|level20_cost_amounts                    = 106
|level20_cost_amounts                    = 106
|level20_damage_multiplier              = 312
|level20_damage_multiplier              = 312
Line 227: Line 249:
|level20_stat2_id                        = toxic_domain_healing_per_minute_+
|level20_stat2_id                        = toxic_domain_healing_per_minute_+
|level20_stat2_value                    = 2500
|level20_stat2_value                    = 2500
|level1_dexterity_requirement            = 0
|level2_dexterity_requirement            = 9
|level3_dexterity_requirement            = 14
|level4_dexterity_requirement            = 21
|level5_dexterity_requirement            = 28
|level6_dexterity_requirement            = 35
|level7_dexterity_requirement            = 41
|level8_dexterity_requirement            = 48
|level9_dexterity_requirement            = 57
|level10_dexterity_requirement          = 65
|level11_dexterity_requirement          = 74
|level12_dexterity_requirement          = 82
|level13_dexterity_requirement          = 92
|level14_dexterity_requirement          = 103
|level15_dexterity_requirement          = 113
|level16_dexterity_requirement          = 116
|level17_dexterity_requirement          = 126
|level18_dexterity_requirement          = 137
|level19_dexterity_requirement          = 147
|level20_dexterity_requirement          = 157
|release_version                        = 0.3.0
|release_version                        = 0.3.0
}}
}}
Line 288: Line 290:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0c|
* Toxic Domain now requires a Bow, Spear, or Crossbow to use.
}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 07:50, 19 September 2025

This article describes new Path of Exile 2 content released in version 0.3.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Toxic DomainBuff, Attack, AoE, Physical, Chaos, Duration
Tier: 13
Level: (1-20)
Cost: (24-106) Mana
Cooldown Time: 11.00 sec
Can Store 1 Use(s)
Attack Damage: (100-312)% of base
Requires: Spear, Bow, CrossbowCreate an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.Toxic Bloom
Toxic Bloom Radius is 3 metres
Toxic Bloom duration is 8 seconds
Each enemy can have up to 1 Pustule attached
Regenerate (5.67-41.67) life per second
Skill costs are increased by 25%
Projectile Hits attach a Pustule

Pustule Explosion
Attack Damage: (38-119)%
Always Poison on Hit
Pustule Detonation radius is 1.6 meters
Pustule Detonates after 6 seconds
Pustules store expected damage of Poison inflicted on them and will Detonate early after storing (255-145365) Poison damage
Stored Poison grants up to 300% more explosion Damage

Additional Effects From 1-20% Quality:
+(0.015-0.3) metres to Toxic Bloom radius
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemToxicDomain

Toxic Domain is a buff skill that create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned, Pustules will Detonate after a duration or when enough Poison has been applied, dealing damage and applying Poison in an area around it.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Attack
Damage
Regenerate
Life
10024100%5.67
23927110%7.47
361431121%9.27
4102134132%11.07
5142838142%12.87
6183541153%14.67
7224145164%16.47
8264849174%18.27
9315753182%20.07
10366557191%21.87
11417461201%23.67
12468266211%25.47
13529270222%27.27
145810375233%29.07
156411380244%30.87
166611685257%32.67
177212690269%34.47
187813795283%36.27
1984147101297%38.07
2090157106312%41.67

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I CorrosionCorrosionSupport, Physical, Chaos
Category: Corrosion
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.Poison applied by supported Skills also
Breaks Armour equal to 80% of Poison damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE
Category: Increased Area of Effect
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Blind IBlind ISupport
Category: Blind
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit.Supported Skills Blind Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Bounty IBounty ISupport
Category: Bounty
Tier: 2
Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 50% more Charm charges
Enemies killed by Hits from Supported Skills grant 50% more Life Flask Charges
Enemies killed by Hits from Supported Skills grant 50% more Mana Flask Charges
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Short Fuse IShort Fuse ISupport
Category: Short Fuse
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Supported Skills have 40% less Detonation TimePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Cooldown Recovery ICooldown Recovery ISupport
Category: Cooldown Recovery
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IIMagnified Area IISupport, AoE
Category: Increased Area of Effect
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger at the cost of damage.Supported Skills have 45% increased Area of Effect
Supported Skills deal 10% less Area Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Cooldown Recovery IICooldown Recovery IISupport
Category: Cooldown Recovery
Tier: 4
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Long Fuse ILong Fuse ISupport
Category: Long Fuse
Tier: 4
Support Requirements: +5 StrSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.Supported Skills have 50% increased Detonation Time
Grenades from Supported Skills cannot explode before the end of their Detonation Time
Detonations from supported Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Short Fuse IIShort Fuse IISupport
Category: Short Fuse
Tier: 4
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage.Supported Skills have 80% less Detonation Time
Supported Skills deal 30% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Blind IIBlind IISupport
Category: Blind
Tier: 5
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit with increased effect.Supported Skills Blind Enemies on Hit
Blind inflicted with Supported Skills has 20% increased Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Chaos MasteryChaos MasterySupport, Chaos
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Chaos SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Long Fuse IILong Fuse IISupport
Category: Long Fuse
Tier: 5
Support Requirements: +5 StrSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.Supported Skills have 70% increased Detonation Time
Grenades from Supported Skills cannot explode before the end of their Detonation Time
Detonations from supported Skills deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Toxic Domain has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Toxic Domain has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0c
  • Toxic Domain now requires a Bow, Spear, or Crossbow to use.
0.3.0
  • Introduced to the game.