|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Skills can be managed in the Skills Panel.
|strength_percent = 100
|strength_percent = 100
|gem_tags = Buff, Persistent, Physical, Duration
|gem_tags = Buff, Persistent, Physical, Duration
|gem_description =
|gem_tier = 4
|active_skill_name =
|skill_id = ScavengedPlatingPlayer
|skill_icon = Scavenged Plating
|gem_description = While active, uses fragments of armour scavenged from enemies to bolster your own. [[Fully Break]]ing an enemy's [[Armour]] grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain [[Armour]] and [[Thorns]] per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
|skill_id = Scavenged Plating
|active_skill_name = Scavenged Plating
|required_level =
|cast_time = 1.0
|quality_type1_weight = 1
|quality_type1_stat_text = Scavenged Plating duration is (0.1-2) seconds
|stat_text = Scavenged Plating duration is 8 seconds<br>4% more [[Armour]] per Scavenged Plating<br>Maximum 10 Scavenged Plating<br>(2-43) to (2-64) [[Thorns]] per Scavenged Plating
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
|level1_stat_text = 2 to 2 Thorns per Scavenged Plating
'''Scavenged Plating''' is a [[Spirit gem]] with 30 reservation that provides both [[Thorns]] damage per stack when you [[break armour]] and 4% more [[armour]] per stack. Scavenged Plating grants you stacks for a [[duration]] based on the enemy's [[rarity]]. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.
'''Scavenged Plating''' is a [[persistent]] [[buff]] [[skill]]. Whenever you apply [[Fully Broken Armour]] to an enemy, you gain stacks of the Scavenged Plating [[buff]] based on the monster's [[power]]. Each stack of the buff grants more [[Armour]] and [[Physical]] [[Thorns]].
==Skill functions and interactions==
==Skill functions and interactions==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Persistence}}
|t1_1 = {{il|Prolonged Duration I}}
|t1_2 = {{il|Vitality}}
|t1_2 = {{il|Vitality I}}
|t2_1 = {{il|Herbalism}}
|t2_1 = {{il|Herbalism I}}
|t2_2 = {{il|Thornskin}}
|t2_2 = {{il|Thornskin I}}
|t3_1 = {{il|Cannibalism}}
|t3_1 = {{il|Cannibalism I}}
|t3_2 = Coming Soon
|t3_2 = {{il|Cool Headed}}
|t4_1 = {{il|Cannibalism II}}
|t4_2 = {{il|Herbalism II}}
|t5_1 = {{il|Physical Mastery}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Scavenged Plating: Now has 4% more Armour per Scavenged Plating at all Gem levels (previously 3-5% at Gem levels 4-20). Now has 6 to 8 Thorns per Scavenged Plating at Gem level 4 (previously 8 to 12), scaling up to 43 to 64 at Gem level 20 (previously 60 to 90). Quality now provides Scavenged Plating duration is +0-2 seconds (previously 0-2% more Armour per Scavenged Plating).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
}}
{{Version history table row|0.1.1|
{{Version history table row|0.1.1|
* (Hotfix 1) Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
* (Hotfix 1) Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
Latest revision as of 19:30, 31 August 2025
Scavenged PlatingBuff, Persistent, Physical, Duration Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds 4% more Armour per Scavenged Plating Maximum 10 Scavenged Plating (2-43) to (2-64) Thorns per Scavenged Plating
Additional Effects From 1-20% Quality: Scavenged Plating duration is (0.1-2) secondsSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemScavengedPlating
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Vitality IVitality ISupport, Buff, Persistent Category: Vitality Tier: 1 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Herbalism IHerbalism ISupport, Buff, Persistent Category: Herbalism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Thornskin IThornskin ISupport, Buff, Persistent Category: Thornskin Tier: 2 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.Deal 40% increased Thorns Damage while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Cannibalism ICannibalism ISupport, Buff, Persistent Category: Cannibalism Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to recover Life on kill while the Skill is active.2% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cool HeadedCool HeadedSupport, Buff, Persistent Category: Cool Headed Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.50% less Ignite duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Cannibalism IICannibalism IISupport, Buff, Persistent Category: Cannibalism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to recover Life on kill while the Skill is active.3% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Herbalism IIHerbalism IISupport, Buff, Persistent Category: Herbalism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.50% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Physical MasteryPhysical MasterySupport, Physical Category: Mastery Tier: 5Support Requirements: +5 IntSupports Physical skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Physical SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Scavenged Plating has restrictions on where or how it can drop.
Scavenged Plating: Now has 4% more Armour per Scavenged Plating at all Gem levels (previously 3-5% at Gem levels 4-20). Now has 6 to 8 Thorns per Scavenged Plating at Gem level 4 (previously 8 to 12), scaling up to 43 to 64 at Gem level 20 (previously 60 to 90). Quality now provides Scavenged Plating duration is +0-2 seconds (previously 0-2% more Armour per Scavenged Plating).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
(Hotfix 1) Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.