Emergency ReloadBuff, Duration Tier: 11 Level: (1-20) Cost: (12-82) Mana Cooldown Time: 45.00 sec Can Store 1 Use(s)Requires: CrossbowInstantly reload all your CrossbowAmmunition clips and Empower each clip's Ammunition to deal more damage for a duration.Buff duration is 6 seconds or until your Empowered bolts are expended BuffEmpowers bolts with (12-31)% more damage Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip
Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemEmergencyReload
Emergency Reload is a buffskill which requires a crossbow. On use, it reloads all your Ammunition skills and grants them more damage until you run out of ammo with them, within a duration.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Efficiency IEfficiency ISupport Category: Efficiency Tier: 1Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
LifetapLifetapSupport Category: Lifetap Tier: 2Support Requirements: +5 StrSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Skill Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Cooldown Recovery ICooldown Recovery ISupport Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Cooldown Recovery IICooldown Recovery IISupport Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IIEfficiency IISupport Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Item acquisition
Emergency Reload has restrictions on where or how it can drop.
Emergency Reload: Now reloads all of your Crossbow Ammunition clips (previously just your most recent), and Empowers each clip's Ammunition to deal increased damage for its duration or until you expend all your Empowered bolts. Now has Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip.