This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information.
Wind Serpent's FuryAttack, AoE, Melee, Sustained, Conditional Tier: 13 Level: (1-20) Cost: (10-74) Mana Attack Speed: 40% of base Attack Damage: (165-598)% of baseConsume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies, and knocking an Enemy into terrain or another larger Enemy will cause a shockwave.200% more Knockback Distance against Unique Enemies Knocks Back Enemies Thrust length is 10 metres Thrust width is 1.7 metres Requires 1 Frenzy Charge to use
Additional Effects From 1-20% Quality: (1.5-30)% increased Knockback DistanceSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemWindSerpentsFury
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Blood in the EyesBlood in the EyesSupport, Physical Tier: 1Support Requirements: +5 DexSupports Skills that Hit Enemies, causing those Hits to HobbleBleeding Enemies based on a portion of Physical Damage dealt.Hobble equal to 15% of PhysicalHit Damage dealt by Supported Skill against Bleeding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
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HourglassHourglassSupport Category: Grants Cooldown Tier: 1 Cooldown Time: 10.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage Supported Skills have a Cooldown of 10 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Arms LengthArms LengthSupport Category: Arms' Length Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Skills which Hit Enemies, causing Knockback from those Hits to be significantly more effective.Supported Skills have 40% more Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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III
ImpaleImpaleSupport, Attack, Physical Category: Impale Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale Supported Skills Impale Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Punch ThroughPunch ThroughSupport, Attack, Melee Category: Punch Through Tier: 3 Cost & Reservation Multiplier: 115%Support Requirements: +5 DexSupports MeleeAttack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next ProjectileAttackHit they take to deal increased Damage.Supported Skills apply Easy Target on Knockback Easy Target applied this way has a magnitude of 3% per metre of Expected Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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Item acquisition
Wind Serpent's Fury has restrictions on where or how it can drop.
Wind Serpent's Fury: No longer causes shockwaves when enemies are hit into walls or larger enemies. Quality now provides 0-30% more Knockback Distance, instead of 0-30% increased Knockback Distance.