This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.
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Blood HuntAttack, AoE, Melee, Strike, Physical, Payoff Tier: 7 Level: (1-20) Cost: (5-39) Mana Attack Damage: (50-243)% of baseLunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also ConsumeBleeding. This skill cannot be Ancestrally Boosted.Skills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemBloodHunt
Support gems that consume bleeding on the target (e.g. Drain AilmentsDrain AilmentsSupport, Spell Category: Drain Ailments Tier: 3Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.Supported Skills Consume all Ailments of a random type on the target when inflicting damage over time Debuffs, causing the Debuff to deal 35% more damage if any Ailments were consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. and HaemocrystalsHaemocrystalsSupport, Attack, AoE, Physical Tier: 3Support Requirements: +5 StrSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills ConsumeBleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding.Support Supported Attacks cannot cause Bleeding Supported Skills ConsumeBleeding on Enemies they Hit, creating 4 Haemocrystal Maximum 20 active Haemocrystals
Heamocrystals Deal Physical Area Damage based on a percentage of the expected Damage of the ConsumedBleed. Cannot cause Bleeding Heamocrystals radius is 1 metre Haemocrystals detonate after 1.5 seconds Haemocrystals are randomly created within 2.5 meters of he Consumed Bleed Haemocrystals deal Damage equal to 8% of the expected remaining Damage of the Consumed BleedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.) will not have any effect as Blood Hunt already consumes bleeding.
Gem level progression
Level
Mana Cost
Attack Damage
1
0
5
50%
2
3
6
55%
3
6
6
61%
4
10
7
66%
5
14
8
72%
6
18
9
79%
7
22
10
85%
8
26
11
92%
9
31
12
98%
10
36
14
105%
11
41
15
113%
12
46
17
122%
13
52
19
132%
14
58
21
143%
15
64
23
155%
16
66
25
169%
17
72
28
184%
18
78
31
202%
19
84
35
221%
20
90
39
243%
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Blood in the EyesBlood in the EyesSupport, Physical Tier: 1Support Requirements: +5 DexSupports Skills that Hit Enemies, causing those Hits to HobbleBleeding Enemies based on a portion of Physical Damage dealt.Hobble equal to 15% of PhysicalHit Damage dealt by Supported Skill against Bleeding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
BloodlustBloodlustSupport, Attack, Melee, PhysicalSupport Requirements: +5 StrSupports MeleeAttacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.Supported Skills deal 30% more MeleePhysical Damage against Bleeding enemies Supported Attacks cannot cause BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ExpanseExpanseSupport, AoE Category: Grants Cooldown Tier: 1 Cooldown Time: 8.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 50% increased Area of Effect Supported Skills have a Cooldown of 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
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Heavy SwingHeavy SwingSupport, Attack, Melee, Physical Category: Heavy Swing Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MomentumMomentumSupport Category: Momentum Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.After moving at least 2 metres during a single use of a Supported Skill, the rest of that use deals 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
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HaemocrystalsHaemocrystalsSupport, Attack, AoE, Physical Tier: 3Support Requirements: +5 StrSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills ConsumeBleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding.Support Supported Attacks cannot cause Bleeding Supported Skills ConsumeBleeding on Enemies they Hit, creating 4 Haemocrystal Maximum 20 active Haemocrystals
Heamocrystals Deal Physical Area Damage based on a percentage of the expected Damage of the ConsumedBleed. Cannot cause Bleeding Heamocrystals radius is 1 metre Haemocrystals detonate after 1.5 seconds Haemocrystals are randomly created within 2.5 meters of he Consumed Bleed Haemocrystals deal Damage equal to 8% of the expected remaining Damage of the Consumed BleedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
TearTearSupport, Attack, Melee, Physical Category: Tear Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports MeleeAttacks you use yourself or that you Trigger. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.50% Chance for On-Kill Effects caused by killing blows on Bleeding Enemies with Supported Skills to occur twicePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Blood Hunt has restrictions on where or how it can drop.