Currency item
A currency item is an item that can be used to achieve an effect, usually crafting on an item, paying a vendor, or a crafting bench cost.
List of currency items
Basic currency
| Item | Stack size | Description | Help text | Drop level |
|---|---|---|---|---|
| Armourer's Scrap | 20 | Improves the quality of an armour | Right click this item then left click an armour to apply it. The maximum quality is 20%. | 5 |
| Artificer's Orb | 20 | Adds a Rune Socket to a Martial Weapon, wand, staff or Armour | Right click this item then left click a Martial Weapon, wand, staff or Armour to apply it. | 5 |
| Blacksmith's Whetstone | 20 | Improves the quality of a martial weapon | Right click this item then left click a martial weapon to apply it. The maximum quality is 20%. | 5 |
| Chaos Orb | 20 | Removes a random modifier and augments a Rare item with a new random modifier | Right click this item then left click a rare item to apply it. | 12 |
| Divine Orb | 10 | Randomises the numeric values of modifiers on an item | Right click this item then left click an item to apply it. | 35 |
| Exalted Orb | 20 | Augments a Rare item with a new random modifier | Right click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | 5 |
| Fracturing Orb | 20 | Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place. | Right click this item then left click a rare item to apply it. Cannot be used on Fractured items. | 1 |
| Greater Chaos Orb Minimum Modifier Level: 35Removes a random modifier and augments a Rare item with a new random modifierRight click this item then left click a rare item to apply it. | 20 | Removes a random modifier and augments a Rare item with a new random modifier | Right click this item then left click a rare item to apply it. | 72 |
| Greater Exalted Orb Minimum Modifier Level: 35Augments a Rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | 20 | Augments a Rare item with a new random modifier | Right click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | 72 |
| Greater Jeweller's Orb | 20 | Sets a Skill Gem to have 4 Support Gem Sockets | Right click this item then left click a Skill Gem to apply it. Can only apply to Skill Gems with fewer than 4 Support Gem Sockets. | 45 |
| Greater Orb of Augmentation Minimum Modifier Level: 55Augments a Magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | 30 | Augments a Magic item with a new random modifier | Right click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | 57 |
| Greater Orb of Transmutation Minimum Modifier Level: 55Upgrades a Normal item to a Magic item with 1 modifierRight click this item then left click a normal item to apply it. | 40 | Upgrades a Normal item to a Magic item with 1 modifier | Right click this item then left click a normal item to apply it. | 57 |
| Greater Regal Orb Minimum Modifier Level: 35Upgrades a Magic item to a Rare item, adding 1 modifierRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 20 | Upgrades a Magic item to a Rare item, adding 1 modifier | Right click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 72 |
| Lesser Jeweller's Orb | 20 | Sets a Skill Gem to have 3 Support Gem Sockets | Right click this item then left click a Skill Gem to apply it. Can only apply to Skill Gems with fewer than 3 Support Gem Sockets. | 25 |
| Mirror of Kalandra | 10 | Creates a Mirrored copy of an item | Right click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified. | 35 |
| Orb of Alchemy | 20 | Upgrades a Normal or Magic item to a Rare item with 4 random modifiers | Right click this item then left click a normal or magic item to apply it. Current modifiers are not retained. | 5 |
| Orb of Annulment | 20 | Removes a random modifier from an item | Right click this item then left click on a magic or rare item to apply it. | 35 |
| Orb of Augmentation | 30 | Augments a Magic item with a new random modifier | Right click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | 1 |
| Orb of Chance | 10 | Unpredictably either upgrades a Normal item to Unique rarity or destroys it | Right click this item then left click a normal item to apply it. | 12 |
| Orb of Transmutation | 40 | Upgrades a Normal item to a Magic item with 1 modifier | Right click this item then left click a normal item to apply it. | 1 |
| Perfect Chaos Orb Minimum Modifier Level: 50Removes a random modifier and augments a Rare item with a new random modifierRight click this item then left click a rare item to apply it. | 20 | Removes a random modifier and augments a Rare item with a new random modifier | Right click this item then left click a rare item to apply it. | 79 |
| Perfect Exalted Orb Minimum Modifier Level: 50Augments a Rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | 20 | Augments a Rare item with a new random modifier | Right click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | 79 |
| Perfect Jeweller's Orb | 20 | Sets a Skill Gem to have 5 Support Gem Sockets | Right click this item then left click a Skill Gem to apply it. Can only apply to Skill Gems with fewer than 5 Support Gem Sockets. | 65 |
| Perfect Orb of Augmentation Minimum Modifier Level: 70Augments a Magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | 30 | Augments a Magic item with a new random modifier | Right click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | 72 |
| Perfect Orb of Transmutation Minimum Modifier Level: 70Upgrades a Normal item to a Magic item with 1 modifierRight click this item then left click a normal item to apply it. | 40 | Upgrades a Normal item to a Magic item with 1 modifier | Right click this item then left click a normal item to apply it. | 72 |
| Perfect Regal Orb Minimum Modifier Level: 50Upgrades a Magic item to a Rare item, adding 1 modifierRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 20 | Upgrades a Magic item to a Rare item, adding 1 modifier | Right click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 79 |
| Regal Orb | 20 | Upgrades a Magic item to a Rare item, adding 1 modifier | Right click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 5 |
| Scroll of Wisdom | 40 | Identifies an item | Right click this item then left click an unidentified item to apply it. | 1 |
| Vaal Orb | 20 | Modifies an item unpredictably and Corrupts it | Right click this item then left click an item to corrupt it. Corrupted items cannot be modified again. | 35 |
Shards
Shards of currency items are obtained primarily by disenchanting items with rarity. These can be combined to form complete currency items by stacking them.
| Item | Stack size | Help text | Drop level |
|---|---|---|---|
| Artificer's Shard | 10 | A stack of 10 shards becomes an Artificer's Orb. | 5 |
| Chance Shard | 10 | A stack of 10 shards becomes an Orb of Chance. | 1 |
| Regal Shard | 10 | A stack of 10 shards becomes a Regal Orb. | 5 |
| Transmutation Shard | 10 | A stack of 10 shards becomes an Orb of Transmutation | 1 |
Essences
Essences are a type of currency item used for crafting equipment, upgrading the item's rarity and adding a modifier of a specific category.
| Item | Stack size | Description | Drop level |
|---|---|---|---|
| Essence of Abrasion One Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Physical Damage | 40 |
| Essence of Alacrity Focus or Wand: (17-20)% increased Cast Speed Staff: (26-31)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (17-20)% increased Cast Speed Staff: (26-31)% increased Cast Speed | 1 |
| Essence of Battle Martial Weapon: +(124-167) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(124-167) to Accuracy Rating | 40 |
| Essence of Command Sceptre: Allies in your Presence deal (55-64)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (55-64)% increased Damage | 1 |
| Essence of Delirium Body Armour: Allocates a random Notable Passive SkillRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Allocates a random Notable Passive Skill | 1 |
| Essence of Electricity One Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Lightning Damage | 40 |
| Essence of Enhancement Armour: (56-67)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (56-67)% increased Armour, Evasion or Energy Shield | 40 |
| Essence of Flames One Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire Damage | 40 |
| Essence of Grounding Armour, Belt or Jewellery: +(21-25)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Lightning Resistance | 1 |
| Essence of Haste Martial Weapon: (17-19)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (17-19)% increased Attack Speed | 40 |
| Essence of Horror Gloves or Boots: 100% increased effect of Socketed ItemsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves or Boots: 100% increased effect of Socketed Items | 1 |
| Essence of Hysteria Helmet: +1 to Level of all Minion Skills Body Armour: (64-97) to (97-145) Physical Thorns damage Gloves: (25-29)% increased Critical Damage Bonus Boots: 30% increased Movement Speed Ring: (50-59)% increased Mana Regeneration Rate Amulet: (19-21)% of Damage taken Recouped as Life Belt: +(254-304) to Stun Threshold Shield: (20-24)% increased Block chance Quiver: (43-50)% increased Damage with Bow Skills Focus: (41-45)% increased Energy Shield Recharge RateRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Helmet: +1 to Level of all Minion Skills Body Armour: (64-97) to (97-145) Physical Thorns damage Gloves: (25-29)% increased Critical Damage Bonus Boots: 30% increased Movement Speed Ring: (50-59)% increased Mana Regeneration Rate Amulet: (19-21)% of Damage taken Recouped as Life Belt: +(254-304) to Stun Threshold Shield: (20-24)% increased Block chance Quiver: (43-50)% increased Damage with Bow Skills Focus: (41-45)% increased Energy Shield Recharge Rate | 1 |
| Essence of Ice One Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold Damage | 40 |
| Essence of Insanity Belt: On Corruption, Item gains two EnchantmentsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Belt: On Corruption, Item gains two Enchantments | 1 |
| Essence of Insulation Armour, Belt or Jewellery: +(21-25)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Fire Resistance | 1 |
| Essence of Opulence Boots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items found | 1 |
| Essence of Ruin Armour, Belt or Jewellery: +(8-11)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(8-11)% to Chaos Resistance | 40 |
| Essence of Seeking Martial Weapon: +(2.11-2.7)% to Critical Hit Chance Focus or Wand: (40-46)% increased Critical Hit Chance for Spells Staff: (60-69)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(2.11-2.7)% to Critical Hit Chance Focus or Wand: (40-46)% increased Critical Hit Chance for Spells Staff: (60-69)% increased Critical Hit Chance for Spells | 40 |
| Essence of Sorcery Focus or Wand: (55-64)% increased Spell Damage Staff: (80-94)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (55-64)% increased Spell Damage Staff: (80-94)% increased Spell Damage | 40 |
| Essence of Thawing Armour, Belt or Jewellery: +(21-25)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Cold Resistance | 1 |
| Essence of the Abyss Equipment: Mark of the Abyssal LordRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Equipment: Mark of the Abyssal Lord | 1 |
| Essence of the Body Belt, Body Armour, Helmet or Shield: +(85-99) to maximum Life Amulet, Boots, Gloves or Ring: +(70-84) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(85-99) to maximum Life Amulet, Boots, Gloves or Ring: +(70-84) to maximum Life | 40 |
| Essence of the Infinite Equipment: +(17-20) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(17-20) to Strength, Dexterity or Intelligence | 40 |
| Essence of the Mind Belt, Boots, Gloves or Helmet: +(65-79) to maximum Mana Jewellery: +(80-89) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(65-79) to maximum Mana Jewellery: +(80-89) to maximum Mana | 40 |
| Greater Essence of Abrasion One Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Physical Damage | 60 |
| Greater Essence of Alacrity Focus or Wand: (25-28)% increased Cast Speed Staff: (38-43)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (25-28)% increased Cast Speed Staff: (38-43)% increased Cast Speed | 1 |
| Greater Essence of Battle Martial Weapon, Gloves or Quiver: +(237-346) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon, Gloves or Quiver: +(237-346) to Accuracy Rating | 60 |
| Greater Essence of Command Sceptre: Allies in your Presence deal (75-89)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (75-89)% increased Damage | 1 |
| Greater Essence of Electricity One Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Lightning Damage | 60 |
| Greater Essence of Enhancement Armour: (68-79)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (68-79)% increased Armour, Evasion or Energy Shield | 60 |
| Greater Essence of Flames One Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire Damage | 60 |
| Greater Essence of Grounding Armour, Belt or Jewellery: +(31-35)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Lightning Resistance | 1 |
| Greater Essence of Haste Martial Weapon: (23-25)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (23-25)% increased Attack Speed | 60 |
| Greater Essence of Ice One Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold Damage | 60 |
| Greater Essence of Insulation Armour, Belt or Jewellery: +(31-35)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Fire Resistance | 1 |
| Greater Essence of Opulence Boots, Gloves, Helmet or Jewellery: (19-21)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (19-21)% increased Rarity of Items found | 1 |
| Greater Essence of Ruin Armour, Belt or Jewellery: +(16-19)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(16-19)% to Chaos Resistance | 60 |
| Greater Essence of Seeking Martial Weapon: +(3.11-3.8)% to Critical Hit Chance Focus or Wand: (47-53)% increased Critical Hit Chance for Spells Staff: (70-79)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(3.11-3.8)% to Critical Hit Chance Focus or Wand: (47-53)% increased Critical Hit Chance for Spells Staff: (70-79)% increased Critical Hit Chance for Spells | 60 |
| Greater Essence of Sorcery Focus or Wand: (75-89)% increased Spell Damage Staff: (110-129)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (75-89)% increased Spell Damage Staff: (110-129)% increased Spell Damage | 60 |
| Greater Essence of Thawing Armour, Belt or Jewellery: +(31-35)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Cold Resistance | 1 |
| Greater Essence of the Body Belt, Body Armour, Helmet or Shield: +(100-119) to maximum Life Amulet, Boots or Gloves: +(85-99) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(100-119) to maximum Life Amulet, Boots or Gloves: +(85-99) to maximum Life | 60 |
| Greater Essence of the Infinite Equipment: +(25-27) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(25-27) to Strength, Dexterity or Intelligence | 60 |
| Greater Essence of the Mind Belt, Boots, Gloves or Helmet: +(80-89) to maximum Mana Jewellery: +(90-104) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(80-89) to maximum Mana Jewellery: +(90-104) to maximum Mana | 60 |
| Lesser Essence of Abrasion One Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (10-15) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (10-15) Physical Damage | 25 |
| Lesser Essence of Alacrity Focus or Wand: (13-16)% increased Cast Speed Staff: (20-25)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (13-16)% increased Cast Speed Staff: (20-25)% increased Cast Speed | 1 |
| Lesser Essence of Battle Martial Weapon: +(61-84) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(61-84) to Accuracy Rating | 20 |
| Lesser Essence of Command Sceptre: Allies in your Presence deal (35-44)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (35-44)% increased Damage | 1 |
| Lesser Essence of Electricity One Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-2) to (19-27) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-2) to (19-27) Lightning Damage | 25 |
| Lesser Essence of Enhancement Armour: (27-42)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (27-42)% increased Armour, Evasion or Energy Shield | 20 |
| Lesser Essence of Flames One Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (6-9) to (10-16) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (6-9) to (10-16) Fire Damage | 25 |
| Lesser Essence of Grounding Armour, Belt or Jewellery: +(11-15)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Lightning Resistance | 1 |
| Lesser Essence of Haste Martial Weapon: (11-13)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (11-13)% increased Attack Speed | 25 |
| Lesser Essence of Ice One Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (9-14) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (9-14) Cold Damage | 25 |
| Lesser Essence of Insulation Armour, Belt or Jewellery: +(11-15)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Fire Resistance | 1 |
| Lesser Essence of Opulence Boots, Gloves, Helmet or Jewellery: (11-14)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (11-14)% increased Rarity of Items found | 1 |
| Lesser Essence of Ruin Armour, Belt or Jewellery: +(4-7)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(4-7)% to Chaos Resistance | 25 |
| Lesser Essence of Seeking Martial Weapon: +(1.51-2.1)% to Critical Hit Chance Focus or Wand: (34-39)% increased Critical Hit Chance for Spells Staff: (50-59)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(1.51-2.1)% to Critical Hit Chance Focus or Wand: (34-39)% increased Critical Hit Chance for Spells Staff: (50-59)% increased Critical Hit Chance for Spells | 20 |
| Lesser Essence of Sorcery Focus or Wand: (35-44)% increased Spell Damage Staff: (50-64)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (35-44)% increased Spell Damage Staff: (50-64)% increased Spell Damage | 20 |
| Lesser Essence of Thawing Armour, Belt or Jewellery: +(11-15)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Cold Resistance | 1 |
| Lesser Essence of the Body Armour or Belt: +(30-39) to maximum Life Jewellery: +(20-29) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour or Belt: +(30-39) to maximum Life Jewellery: +(20-29) to maximum Life | 25 |
| Lesser Essence of the Infinite Equipment: +(9-12) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(9-12) to Strength, Dexterity or Intelligence | 20 |
| Lesser Essence of the Mind Belt, Boots, Gloves, Helmet or Jewellery: +(25-34) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves, Helmet or Jewellery: +(25-34) to maximum Mana | 25 |
| Perfect Essence of Abrasion One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Physical Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Physical DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Physical Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Physical Damage | 72 |
| Perfect Essence of Alacrity Focus or Wand: (18-20)% increased Mana Cost Efficiency Staff: (28-32)% increased Mana Cost EfficiencyRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Focus or Wand: (18-20)% increased Mana Cost Efficiency Staff: (28-32)% increased Mana Cost Efficiency | 1 |
| Perfect Essence of Battle One Handed Melee Weapon or Bow: +4 to Level of all Attack Skills Two Handed Melee Weapon or Crossbow: +6 to Level of all Attack SkillsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: +4 to Level of all Attack Skills Two Handed Melee Weapon or Crossbow: +6 to Level of all Attack Skills | 72 |
| Perfect Essence of Command Sceptre: Aura Skills have (15-20)% increased MagnitudesRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Sceptre: Aura Skills have (15-20)% increased Magnitudes | 1 |
| Perfect Essence of Electricity One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Lightning Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Lightning DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Lightning Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Lightning Damage | 72 |
| Perfect Essence of Enhancement Amulet: (20-30)% increased Global DefencesRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Amulet: (20-30)% increased Global Defences | 72 |
| Perfect Essence of Flames One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Fire Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Fire DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Fire Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Fire Damage | 72 |
| Perfect Essence of Grounding Gloves: (26-30)% of Lightning Damage taken Recouped as LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves: (26-30)% of Lightning Damage taken Recouped as Life | 1 |
| Perfect Essence of Haste Martial Weapon: (20-25)% chance to gain Onslaught on Killing Hits with this WeaponRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Martial Weapon: (20-25)% chance to gain Onslaught on Killing Hits with this Weapon | 72 |
| Perfect Essence of Ice One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Cold Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Cold DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Cold Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Cold Damage | 72 |
| Perfect Essence of Insulation Belt: (26-30)% of Fire Damage taken Recouped as LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Belt: (26-30)% of Fire Damage taken Recouped as Life | 1 |
| Perfect Essence of Opulence Gloves: (10-15)% increased Quantity of Gold Dropped by Slain EnemiesRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves: (10-15)% increased Quantity of Gold Dropped by Slain Enemies | 1 |
| Perfect Essence of Ruin Body Armour: (10-15)% of Physical Damage from Hits taken as Chaos DamageRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: (10-15)% of Physical Damage from Hits taken as Chaos Damage | 72 |
| Perfect Essence of Seeking Body Armour: Hits against you have (40-50)% reduced Critical Damage BonusRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Hits against you have (40-50)% reduced Critical Damage Bonus | 72 |
| Perfect Essence of Sorcery Focus or Wand: +3 to Level of all Spell Skills Staff: +5 to Level of all Spell SkillsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Focus or Wand: +3 to Level of all Spell Skills Staff: +5 to Level of all Spell Skills | 72 |
| Perfect Essence of Thawing Helmet: (26-30)% of Cold Damage taken Recouped as LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Helmet: (26-30)% of Cold Damage taken Recouped as Life | 1 |
| Perfect Essence of the Body Body Armour: (8-10)% increased maximum LifeRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: (8-10)% increased maximum Life | 72 |
| Perfect Essence of the Infinite Amulet: (7-10)% increased Strength, Dexterity or IntelligenceRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Amulet: (7-10)% increased Strength, Dexterity or Intelligence | 72 |
| Perfect Essence of the Mind Ring: (4-6)% increased maximum ManaRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Ring: (4-6)% increased maximum Mana | 72 |
Catalysts
Catalysts are a type of currency item that add quality to jewellery, increasing the magnitude of certain categories of modifiers.
| Item | Stack size | Description | Drop level |
|---|---|---|---|
| Adaptive Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Attribute modifiers on a ring or amulet Replaces other quality types | 1 |
| Carapace Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Defence modifiers on a ring or amulet Replaces other quality types | 1 |
| Chayula's Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Chaos modifiers on a ring or amulet Replaces other quality types | 1 |
| Esh's Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Lightning modifiers on a ring or amulet Replaces other quality types | 1 |
| Flesh Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Life modifiers on a ring or amulet Replaces other quality types | 1 |
| Neural Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Mana modifiers on a ring or amulet Replaces other quality types | 1 |
| Reaver Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Attack modifiers on a ring or amulet Replaces other quality types | 1 |
| Sibilant Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Caster modifiers on a ring or amulet Replaces other quality types | 1 |
| Skittering Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Speed modifiers on a ring or amulet Replaces other quality types | 1 |
| Tul's Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Cold modifiers on a ring or amulet Replaces other quality types | 1 |
| Uul-Netol's Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Physical modifiers on a ring or amulet Replaces other quality types | 1 |
| Xoph's Catalyst Replaces other quality typesRight click this item then left click a ring or amulet to apply it. The maximum quality is 20%. | 10 | Adds quality that enhances Fire modifiers on a ring or amulet Replaces other quality types | 1 |
Omens
Omens are a type of currency item that can be activated to guarantee a specific condition or crafting outcome. They are automatically consumed when triggered.
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Distilled emotions
Distilled emotions are a type of currency item that can be used on amulets and waystones to instil them, allocating a notable passive skill while the amulet is equipped or adding Delirium modifiers to your waystones.
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Runes
Runes are a type of currency item that can be socketed into certain equipment items to add enchantment modifiers of a certain category.
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Soul cores
Soul cores are a type of currency item that can be socketed into certain equipment items to add enchantment modifiers that provide unique or unusual effects.
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Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|