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Combined display of all available logs of Path of Exile 2 Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 03:29, 12 November 2024 Bloonpauper talk contribs created page File:CarverBruteCropped.jpg
- 03:29, 12 November 2024 Bloonpauper talk contribs uploaded File:CarverBruteCropped.jpg
- 03:28, 12 November 2024 Bloonpauper talk contribs created page File:Azakh-KulShamanCropped.jpg (cropped from oswald's guide)
- 03:28, 12 November 2024 Bloonpauper talk contribs uploaded File:Azakh-KulShamanCropped.jpg (cropped from oswald's guide)
- 22:37, 11 November 2024 Bloonpauper talk contribs created page Oswald (Created page with "'''Oswald''' is a treasure hunter that wrote the Explorer's Guide to Utzaal in 1619 IC, documenting its various monsters. ==Explorer's Guide to Utzaal== The Explorer's Guide to Utzaal has documented the Filthy Crone, Hunchback Clubbers, Dredge Fiend, Stone Sentinel, Quadrilla, Carver Brute, and Azakh-Kul Shaman.")
- 22:35, 11 November 2024 Bloonpauper talk contribs created page Dredge Fiend (Created page with "'''Dredge Fiend''' is a monster type encountered in the Marshlands on the outskirts of Utzaal. ==Explorer's Guide to Utzaal== <blockquote> Origins: Unknown Specifications: Undead, Necromancy, Slow Carries a weapon which they can use as a focus of power to raise the dead. Rumour suggests that a more powerful version lurking deep in the marshes which distorts the sands and detonates the dead. Be wary of entering the marsh and never venture inside when s...")
- 22:32, 11 November 2024 Bloonpauper talk contribs created page Hunchback Clubbers (Created page with "'''Hunchback Clubbers''' is a monster type encountered in the Aggorat Ruins of Utzaal. ==Explorer's Guide to Utzaal== <blockquote> Origins: Inbred offspring of the Aggorat's inhabitants twisted by generations of mutations. Specifications: Small, Horde, Aggressive, Fast These dimwitted creatures are extremeley{{sic}} aggressive and impossible to communicate with. Kill on sight. Found in large groups, often with what appears to be some mother figure that...")
- 22:25, 11 November 2024 Bloonpauper talk contribs created page Filthy Crone (Created page with "'''Filthy Crone''' is a monster type encountered in the Aggorat Ruins of Utzaal. ==Explorer's Guide to Utzaal== <blockquote> Origins: Inbred abominations, perhaps descended from the original inhabitants of the Aggorat. Specifications: Large, Toxic, Hexer, Slow Known to consume humans. Women are killed but men are captured and taken deep into the Aggorat. None have returned, but screams can sometimes be heard from the ruins. Belches acid and uses witchc...")
- 22:21, 11 November 2024 Bloonpauper talk contribs created page Azakh-Kul Shaman (Created page with "'''Azakh-Kul Shaman''' is a monster type encountered in marshlands on the outskirts of Utzaal. ==Explorer's Guide to Utzaal== <blockquote> Origins: The Azakh-Kul tribe appear to be mutant humans adapted to life in the marshes. Specifications: Uses Magic, Poisons, Aggressive Specializes in alchemical sorcery, extracting venom from swampland snakes to enhance Azakh-Kul armaments. Travels through the marshes in large groups of tribesfolk, known to attack outs...")
- 22:18, 11 November 2024 Bloonpauper talk contribs created page Carver Brute (Created page with "'''Carver Brute''' is a monster type encountered in carver settlements in the Utzaal Bog. ==Explorer's Guide to Utzaal== <blockquote> Origins: Appears to be a mutant human tribe Specifications: Strong, Aggressive, Fast This cannibal tribe fashions armaments and clothing from the bones of those foolish enough to approach them. Worshippers of flaming efigies, they have been observed thrusting their spears into the fire, setting them ablaze. Unknown dialect...")
- 22:15, 11 November 2024 Bloonpauper talk contribs created page Quadrilla (Created page with "'''Quadrilla''' is a monster type encountered in the depths of the Jungle in the Utzaal region. ==Explorer's Guide to Utzaal== <blockquote> Origins: A mutation of the primate family Specifications: Large, Heavy, Aggressive, Fast Known to charge through the tree line without warning. Often found alone, but can be encountered in small groups. Reports of large silverback versions variants using large objects like tree trunks and ancient man-made structur...")
- 22:11, 11 November 2024 Bloonpauper talk contribs created page Stone Sentinel (not sure how to integrate this information.)
- 04:46, 11 November 2024 Bloonpauper talk contribs created page Pelage Targe (Created page with "{{Item |rarity_id = normal |name = Pelage Targe |class_id = Shield |size_x = 2 |size_y = 3 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = dex_armour, str_armour, shield, armour, default |metadata_id...")
- 04:43, 11 November 2024 Bloonpauper talk contribs created page Merit of Service (Created page with "{{Item |rarity_id = unique |name = Merit of Service |class_id = Shield |base_item = Pelage Targe |explicit1_text = (46)% increased Chance to Block |explicit2_text = +(73)% increased Armour and Evasion |explicit3_text = +(75)% to Stun Threshold |explicit4_text...")
- 03:04, 18 October 2024 Bloonpauper talk contribs created page Dex (Redirected page to Dexterity) Tag: New redirect
- 03:04, 18 October 2024 Bloonpauper talk contribs created page Str (Redirected page to Strength) Tag: New redirect
- 03:04, 18 October 2024 Bloonpauper talk contribs created page Int (Redirected page to Intelligence) Tag: New redirect
- 02:42, 14 October 2024 Bloonpauper talk contribs created page Lore (Created page with "The '''lore''' of Path of Exile 2 follows the story of Path of Exile 1 twenty (or twenty-five{{efn|Mark said 25 [https://www.gamer.ne.jp/news/202410090063/ here] but he might have been mistaken.}}) years after the defeat of Kitava.{{efn|rofiner}} ==Notes== {{notelist}}")
- 00:40, 13 October 2024 Bloonpauper talk contribs created page Hit (Created page with "A '''hit''' is when damage is dealt instantaneously, as opposed to damage over time.")
- 04:22, 12 October 2024 Bloonpauper talk contribs created page Physical damage (Redirected page to Physical) Tag: New redirect
- 04:21, 12 October 2024 Bloonpauper talk contribs created page Armour (Created page with "'''Armour''' is a defence] that provides damage reduction to incoming physical damage from spells and attacks. The % of damage reduced depends on the size of the incoming hit relative to the armour value and cannot exceed 90%. Armour is associated with strength. Category: Game mechanics {{sister|poewiki}}")
- 03:54, 12 October 2024 Bloonpauper talk contribs created page Sceptre (Created page with "'''Sceptres''' are a one-handed weapon type aligned evenly between strength and intelligence. As caster-oriented weapons, sceptres do not have attack stats like attacks per second, instead granting skills with their implicits. Sceptres grant spirit and roll aura- and minion- related modifiers. Sceptres cannot be dual wielded. {{sister|poewiki}}")
- 18:06, 11 October 2024 Bloonpauper talk contribs created page Temporary minion (Redirected page to Minion#Temporary minion) Tag: New redirect
- 18:06, 11 October 2024 Bloonpauper talk contribs created page Permanent minion (Redirected page to Minions#Permanent minion) Tag: New redirect
- 18:06, 11 October 2024 Bloonpauper talk contribs created page Minion (Created page with "'''Minions''' are allies summoned or raised by the player's skills, effects, or buffs. Minions do not benefit to modifiers to the character's offences or defences, only modifiers that specify minions and/or allies. Minions are categorized as temporary and permanent minions. Minions can be commanded manually to move to specified locations, target enemies, or open chests. Some minions have associated command skills that can be used by the player. ==Perma...")
- 17:49, 11 October 2024 Bloonpauper talk contribs created page Movement (Created page with "'''Movement''' refers to a character or monster's ability to move through an area. Skills now can inherently turn mid-animation, with a wider angle of turning for skills with longer animation times. Additionally, many skills now dynamically move the player forward if targeting far away or have other in-built mobility. Most skills also allow limited movement or turning during the skill animation. Bow skills and certain spells can be used while moving, wi...")
- 17:43, 11 October 2024 Bloonpauper talk contribs created page Dying (Redirected page to Death) Tag: New redirect
- 17:43, 11 October 2024 Bloonpauper talk contribs created page Monster (Created page with "'''Monsters''' are the primary enemies encountered by the player. Killed monsters may grant experience and drop items and gold. ==Boss== '''Bosses''' are unique monsters typically encountered in '''boss arenas'''. Boss arenas are usually preceded by checkpoints. Dying against a boss will reset the encounter.")
- 17:38, 11 October 2024 Bloonpauper talk contribs created page Revive (Redirected page to Death#Revive) Tag: New redirect
- 18:51, 10 October 2024 Bloonpauper talk contribs created page Attribute (Created page with "Strength, dexterity, and intelligence are '''attributes'''. Attributes are often requirements of gems and equipment. Characters gain inherent bonuses from attributes.")
- 18:50, 10 October 2024 Bloonpauper talk contribs created page Dexterity (Created page with "'''Dexterity''' is one of three attributes, along with Strength and Intelligence. Dexterity is required to equip most evasion rating-granting equipment, as well as range-aligned weapons and skills. Every 1 dexterity grants +5 accuracy rating.")
- 18:47, 10 October 2024 Bloonpauper talk contribs created page Strength (Created page with "'''Strength''' is an attribute required to equip most armour-granting equipment, as well as melee-aligned weapons and skills. Every 1 strength grants +2 maximum life.")
- 18:36, 10 October 2024 Bloonpauper talk contribs created page Passive skill tree (Created page with "The '''passive skill tree''' allows the player to use '''passive skill points''' to allocate '''passive skills'''. The passive skill tree is composed of travel nodes, small passive skills, notables, and keystones. Passive skill points are earned by levelling up and completing quests.")
- 18:22, 10 October 2024 Bloonpauper talk contribs created page Checkpoint (Created page with "'''Checkpoints''' are markers encountered throughout the campaign. Interacting with a checkpoint will replenish the player's flasks. After dying, a player may choose to revive at their most recently visited checkpoint. Checkpoints are usually encountered outside of boss arenas.")
- 18:20, 10 October 2024 Bloonpauper talk contribs created page Death (Created page with "'''Death''' occurs when the life of a character or monster reaches 0. After dying, a player can choose to respawn in their last visited town, at their last visited checkpoint, or at the beginning of their current area. When a party member dies, they will stay dead until '''revived''' by a party member. ==Revive== Dead party members can be revived by other party members. The revive action requires a player to channel for a few seconds, and...")
- 18:15, 10 October 2024 Bloonpauper talk contribs created page Freeze (Created page with "'''Freeze''' is an ailment that sets action speed to 0, effectively immobilizing a target. Freeze is inflicted by cold damage.")
- 18:12, 10 October 2024 Bloonpauper talk contribs created page Chaos damage (Redirected page to Chaos) Tag: New redirect
- 18:12, 10 October 2024 Bloonpauper talk contribs created page Chaos (Created page with "'''Chaos''' damage is one of the five damage types. Chaos damage deals twice as much damage to energy shield.")
- 18:11, 10 October 2024 Bloonpauper talk contribs created page Lightning damage (Redirected page to Lightning) Tag: New redirect
- 18:11, 10 October 2024 Bloonpauper talk contribs created page Fire damage (Redirected page to Fire) Tag: New redirect
- 18:11, 10 October 2024 Bloonpauper talk contribs created page Cold damage (Redirected page to Cold) Tag: New redirect
- 18:11, 10 October 2024 Bloonpauper talk contribs created page Intelligence (Created page with "'''Intelligence''' is one of three attributes, along with strength and dexterity. Intelligence is associated with energy shield and cold damage.")
- 18:09, 10 October 2024 Bloonpauper talk contribs created page Es (Created page with "#REDIRECT Energy Shield")
- 18:09, 10 October 2024 Bloonpauper talk contribs created page Mana (Created page with "'''Mana''' is a resource that can be used to pay for the upfront costs of many skills. The default attack does not cost mana. Mana naturally regenerates over time at a low rate.")
- 18:08, 10 October 2024 Bloonpauper talk contribs created page Spirit (Created page with "'''Spirit''' is a resource that can be reserved to pay for the costs of ongoing effects like buffs and permanent minions.")
- 18:05, 10 October 2024 Bloonpauper talk contribs created page Lightning (Created page with "'''Lightning''' damage is one of the five damage types, and one of the three types of elemental damage. Lightning damage is associated with dexterity and inflicts shock.")
- 18:01, 10 October 2024 Bloonpauper talk contribs created page Fire (Created page with "'''Fire''' damage is one of the five damage types, and one of the three types of elemental damage. Fire damage is associated with strength and is dealt by ignites.")
- 17:40, 10 October 2024 Bloonpauper talk contribs created page Cold (Created page with "'''Cold''' damage is one of the five damage types, one of the three elemental damage types. Cold damage is associated with intelligence and applies chill and freeze.")
- 17:37, 10 October 2024 Bloonpauper talk contribs created page Physical (Created page with "'''Physical''' damage is one of the four damage types. Physical damage is associated with strength is deal by bleeds. Physical damage is mitigated by armour.")
- 17:36, 10 October 2024 Bloonpauper talk contribs created page Bleeding (Redirected page to Bleed) Tag: New redirect