Movement

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Movement refers to a character or monster's ability to move themselves a distance. Movement speed determines how fast a unit can move. A character is considered Moving while they are using their movement, and the opposite of Moving is Stationary.

Many skills have built-in movement. Most ranged attacks and spells allow movement with a movement speed penalty during the skill animation. For some skills, the movement can be adjusted depending on where the player is targeting. Teleportation (Ex. Blink, Lightning WarpLightning WarpSpell, AoE, Lightning, Duration, Remnant
Tier: 9
Level: (1-20)
Cost: (8-83) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 11.00%
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.Deals (2-54) to (30-1032) Lightning Damage
Explosion and Shocked Ground radius are 3 metres
Shocked Ground duration is 8 seconds
Debuff duration is 4 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Magnitude of Shock inflicted
Skills can be managed in the Skills Panel.
) does not count as movement.

Related skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
BriarpatchBriarpatchBuff, Spell, Persistent, AoE, Sustained, Physical, Duration, Plant
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cast Time: Instant
Critical Strike Chance: 10.00%
While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.Stores 1% of Physical Attack damage dealt, up to (9-256)
Thorny Ground radius is 3 metres
Limit 1 patch of Thorny Ground
Thorny Ground duration is 6 seconds
Cannot create more than one patch of
Thorny Ground every 8 seconds
Overgrown Thorny Ground deals damage 50% more
frequently and expires 50% slower
Modifiers to Thorns damage apply to this Skill's Spell damage

Additional Effects From 1-20% Quality:
(0.25-5)% chance to Hinder enemies on Hit
Skills can be managed in the Skills Panel.
4YesNoYes

Related support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
MomentumMomentumSupport
Category: Momentum
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.After moving at least 2 metres during a single use of a Supported Skill, the rest of that use deals 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoYesNo
DeliberationDeliberationSupport
Category: Deliberation
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage
30% more Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoYesNo
MobilityMobilitySupport
Category: Mobility
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoYesNo

Related unique items

Moving

ItemBase itemItem classRequired levelStats
Heart of the WellHeart of the Well
Diamond
Limited to: 1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
Countless souls scream in agonising harmony,
forever sinking under the weight of the newly dead.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
DiamondJewel1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks
(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence
(40-60)% increased Armour from Equipped Body Armour
(30-50)% chance to Pierce an Enemy
(10-15)% chance when a Charm is used to use another Charm without consuming Charges
Charms applied to you have (15-25)% increased Effect
Recover (5-10)% of maximum Mana when a Charm is used
(15-25)% increased Culling Strike Threshold
Gain (9-15)% of Damage as Extra Lightning Damage
Gain (7-13)% of Damage as Extra Chaos Damage
Gain (9-15)% of Damage as Extra Fire Damage
Gain (9-15)% of Damage as Extra Cold Damage
(15-25)% increased Damage while your Companion is in your Presence
(15-25)% increased Exposure Effect
(40-60)% increased Evasion Rating from Equipped Body Armour
Regenerate (1-1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
(10-18)% increased Cooldown Recovery Rate
(40-60)% increased Ice Crystal Life
(4-8)% increased Skill Speed
(15-25)% chance for Lightning Damage with Hits to be Lucky
(8-16)% increased Mana Cost Efficiency
(20-30)% increased Mana Regeneration Rate while moving
+1% to all Maximum Elemental Resistances
(40-60)% increased Energy Shield from Equipped Body Armour
Minions gain (10-15)% of their maximum Life as Extra maximum Energy Shield
Minions Regenerate (1-3)% of maximum Life per second
Minions Revive (5-10)% faster
(8-15)% of Leech is Instant
(5-10)% of Physical Damage prevented Recouped as Life
(8-14)% increased speed of Recoup Effects
Recover (2-4)% of maximum Life on Killing a Poisoned Enemy
(10-15)% increased Skill Effect Duration
+(2-4)% to Thorns Critical Hit Chance
Gain Physical Thorns damage equal to (4-6)% of Item Armour on Equipped Body Armour
(6-12)% chance for Trigger skills to refund half of Energy Spent
(4-8)% increased chance to inflict Ailments
Gain additional Ailment Threshold equal to (4-10)% of maximum Energy Shield
(5-10)% chance to inflict Bleeding on Hit
(5-10)% chance to Poison on Hit
(4-8)% increased Critical Hit Chance
(6-12)% increased Critical Damage Bonus
(2-3)% of Damage is taken from Mana before Life
Debuffs on you expire (4-8)% faster
Damaging Ailments deal damage (2-4)% faster
(4-8)% increased Flask Effect Duration
Gain (1-2) Rage when Hit by an Enemy
(2-3)% increased Cooldown Recovery Rate
(6-12)% increased Elemental Ailment Threshold
(2-3)% increased Attack Speed
(2-3)% increased Cast Speed
(4-8)% increased Flask Charges gained
(5-10)% increased Stun Threshold
(2-3)% of Skill Mana Costs Converted to Life Costs
(2-3)% of Damage taken Recouped as Life
(6-12)% increased Life Regeneration rate
Recover (1-2)% of maximum Mana on Kill
(4-8)% increased Mana Regeneration Rate
+1% to Maximum Cold Resistance
+1% to Maximum Fire Resistance
Recover (1-2)% of maximum Life on Kill
+1% to Maximum Lightning Resistance
Minions have (2-3)% increased Attack and Cast Speed
Minions have (6-12)% increased Critical Hit Chance
Minions have +(3-4)% to all Elemental Resistances
Minions have (3-12)% additional Physical Damage Reduction
(1-2)% increased Movement Speed
Gain 1 Rage on Melee Hit
(3-8)% increased Skill Effect Duration
(10-5)% reduced Slowing Potency of Debuffs on You
(4-8)% increased Critical Hit Chance for Spells
(6-12)% increased Critical Spell Damage Bonus
(6-12)% increased Stun Buildup
Gain additional Stun Threshold equal to (4-10)% of maximum Energy Shield
The Road WarriorThe Road Warrior
Raider Plate
Armour: 121
Movement Speed: -5.0%
Requires Level 16, 28 Str+(10-15) to all Attributes
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
(10-15) Life Regeneration per second
Moving while Bleeding doesn't cause you to take extra damage
That most legendary caravan bandit had
one rule: never let them see you flinch.
Raider PlateBody Armour16+(10-15) to all Attributes
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
(10-15) Life Regeneration per second
Moving while Bleeding doesn't cause you to take extra damage
Wake of DestructionWake of Destruction
Secured Leggings
Armour: (42-52)
Energy Shield: (18-22)
Requires Level 16, 14 Str, 14 Int10% increased Movement Speed
(30-60)% increased Armour and Energy Shield
Adds 1 to (30-50) Lightning damage to Attacks
Drop Shocked Ground while moving, lasting 8 seconds
Tempest's power given form,
Flee before the walking storm.
Secured LeggingsBoots1610% increased Movement Speed
(30-60)% increased Armour and Energy Shield
Adds 1 to (30-50) Lightning damage to Attacks
Drop Shocked Ground while moving, lasting 8 seconds
Birth of FuryBirth of Fury
Stone Greaves
Armour: 102Requires Level 33, 45 Str20% increased Movement Speed
+(40-60) to maximum Life
+(20-30)% to Fire Resistance
Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
As the sun rises and the light approaches,
so too shall your enemies fear you.
Stone GreavesBoots3320% increased Movement Speed
+(40-60) to maximum Life
+(20-30)% to Fire Resistance
Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life

Stationary

ItemBase itemItem classRequired levelStats
GloomformGloomform
Waxed Jacket
Evasion: (86-107)
Energy Shield: 24
Movement Speed: -3.0%
Requires Level 11, 13 Dex, 13 Int(100-150)% increased Evasion Rating
+(10-20) to Dexterity
+(10-20)% to Fire Resistance
20% reduced Light Radius
You have a Smoke Cloud around you while stationary
It was in this forsaken land, where mists shroud the world in mystery,
that thieves, murderers, and outcasts, sought refuge.
Waxed JacketBody Armour11(100-150)% increased Evasion Rating
+(10-20) to Dexterity
+(10-20)% to Fire Resistance
20% reduced Light Radius
You have a Smoke Cloud around you while stationary
The Eternal SparkThe Eternal Spark
Crystal Focus
Focus
Energy Shield: (42-47)
Requires Level 26, 38 Int(50-70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20-30)% to Lightning Resistance
40% increased Mana Regeneration Rate
40% increased Mana Regeneration Rate while stationary
A flash of blue, a stormcloud's kiss,
her motionless dance the pulse of bliss
Crystal FocusFocus26(50-70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20-30)% to Lightning Resistance
40% increased Mana Regeneration Rate
40% increased Mana Regeneration Rate while stationary
Gifts from AboveGifts from Above
Prismatic Ring
Requires Level 35+(7-10)% to all Elemental Resistances(20-30)% increased Critical Hit Chance
(20-30)% increased Light Radius
(20-30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
You have Consecrated Ground around you while stationary
God blesses those who bless themselves.
Prismatic RingRing35+(7-10)% to all Elemental Resistances(20-30)% increased Critical Hit Chance
(20-30)% increased Light Radius
(20-30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
You have Consecrated Ground around you while stationary

Related passive skills

The following passive skills are related to movement:

Moving

NameStats
Attack Damage while Moving
12% increased Attack Damage while moving [1] [2] [3]
Reduced Movement Penalty and Attack Damage while Moving
2% reduced Movement Speed Penalty from using Skills while moving
8% increased Attack Damage while moving [1] [2]
Ether Flow
25% reduced Mana Regeneration Rate while stationary
50% increased Mana Regeneration Rate while moving
5% reduced Movement Speed Penalty from using Skills while moving [1]
Run and Gun
Projectile Attacks have a 12% chance to fire two additional Projectiles while moving
5% reduced Movement Speed Penalty from using Skills while moving [1]
Spray and Pray
50% increased Attack Damage while moving
20% reduced Accuracy Rating while moving
5% reduced Movement Speed Penalty from using Skills while moving [1]
The Wild Cat
Gain Deflection Rating equal to 10% of Evasion Rating
40% increased Evasion Rating while moving
+10 to Dexterity [1]
Titan's Determination
25% increased Stun Threshold
20% increased Life Regeneration Rate while moving [1]
Unexpected Finesse
10% increased Attack Damage
30% increased Accuracy Rating while moving [1]

Stationary

NameStats
Life Regeneration while Stationary
15% increased Life Regeneration Rate while stationary [1] [2] [3]
Mana Regeneration
16% increased Mana Regeneration Rate while stationary [1] [2] [3]
Ether Flow
25% reduced Mana Regeneration Rate while stationary
50% increased Mana Regeneration Rate while moving
5% reduced Movement Speed Penalty from using Skills while moving [1]
Investing Energies
35% increased Mana Regeneration Rate while stationary [1]
Stand Ground
Regenerate 1% of maximum Life per second while stationary
Regenerate 1% of maximum Life per second while affected by any Damaging Ailment [1]
Thickened Arteries
Regenerate 0.5% of maximum Life per second
40% increased Life Regeneration Rate while stationary [1]

Paths Not Taken passive skills

The following passive skills are exclusive the Oracle with The Unseen Path allocated:

NameStats
Armour
30% increased Armour while stationary [1] [2] [3]
Armour and Block Chance
15% increased Armour while stationary
5% increased Block chance [1]
Unmoving Craiceann
30% increased Armour while stationary
30% increased Life Regeneration Rate while stationary [1]

Version history

Version Changes
0.2.0
  • Players and monsters now only count as moving while moving, rather than for the whole length of many animations that have some movement during some part of them.
0.1.0
  • Introduced to the game.