Solar OrbSpell, AoE, Sustained, Fire, Duration, Orb Level: 1Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage Pulses every 1.4 seconds Explosion radius is 2.5 metres Orb duration is 10 seconds Limit 1 Solar OrbPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Module Error: No results found for item using search term "item_name = Concentrated Effect"
Controlled DestructionControlled DestructionSupport, Spell Category: Controlled Destruction Tier: 1Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage Supported Skills cannot deal Critical HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Overabundance"
II
Fiery DeathFiery DeathSupport, Spell, AoE, Fire Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death
Explosion Cast Time:1.00 sec Critical Hit Chance:8.00% Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life Explosion radius is 2 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Module Error: No results found for item using search term "item_name = Fire Penetration"
PotentialPotentialSupport Category: PotentialSupport Requirements: +5 IntSupports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.Supported Skills cannot generate Power Charges Supported Skills will consume a Power Charge on use if possible Supported Skills have 40% more chance to Critically Hit when consuming Power ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Elemental FocusElemental FocusSupport Category: Elemental Focus Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ExecrateExecrateSupport Category: Grants Cooldown Tier: 3 Cooldown Time: 8.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 100% more chance to inflict Ailments Supported Skills have a Cooldown of 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
StormfireStormfireSupport, Lightning, Fire Category: Stormfire Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, prolonging Shocks they inflict on Ignited enemies.Shocks from Supported Skills do not expire on Ignited enemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Solar Orb has restrictions on where or how it can drop.
File:Living Bomb inventory icon.pngLiving BombLiving BombSpell, AoE, Fire, Duration, Remnant Tier: 3 Level: (1-20) Cost: (8-85) Mana Cast Time: 0.60 sec Critical Strike Chance: 7.00%Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire InfusionRemnant.Deals (10-340) to (15-510) Fire Damage Explosion radius is 2.5 metres Seed duration is 15 seconds Limit 1 active Seed Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold
Additional Effects From 1-20% Quality: Inflicts (1-20)% more FlammabilityMagnitudeSkills can be managed in the Skills Panel.File:Living Bomb inventory icon.png and Solar Orb have swapped places. Living Bomb is now a tier 3 Elemental Skill Gem, while Solar Orb is an inherent skill to Pyrophyte StavesPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb. Existing items are not affected by this change.
Solar Orb: No longer has a Mana Cost. Pulse now deals 15-149 to 22-224 Fire Damage at Gem levels 5-20 (previously 13-134 to 20-202). The Ignite now Ignites as though dealing 57-577 to 85-866 Fire Damage (previously 55-562 to 83-844).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.