Raging Spirits: Difference between revisions

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|t1_2 = Coming Soon
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|t1_3 = {{il|Fire Infusion}}
|t1_3 = {{il|Fire Attunement}}
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|t2_2 = {{il|Feeding Frenzy}}
|t2_2 = {{il|Feeding Frenzy}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Updated the description for Raging Spirits to clarify that the flaming skulls do not follow player commands (as they're busy raging).
}}
{{Version history table row|0.2.0c|
{{Version history table row|0.2.0c|
* Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
* Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).

Revision as of 09:02, 23 August 2025

Raging SpiritsBuff, Minion, Persistent, Fire, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 5 Spirits summoned per Spell cast

Additional Effects From 1-20% Quality:
Limit (0–1) Summoned Raging Spirit
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemRagingSpirits

Raging Spirits is a persistent buff skill that causes the user to summon Fire Spirit minions on casting a fire spell.

Skill functions and interactions

The raging spirits appear at the furthest contact the projectile makes, including with terrain. This might pair poorly with effects such as piercing because of the extra travel time before the raging spirit reaches an enemy.

Synergizes very well with Cast on Minion Death when used in combination with FireflowerFireflower
Solar Amulet
Requires Level 30+(10-15) to Spirit(10-15)% increased Rarity of item found
(30-40)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1-4) to Level of all Fire Skills
Tale-women in training drink of a painful desert fruit.
Fire, they learn, springs from agony.
and Necromantic Talisman.

Gem level progression

LevelRequired LevelRequired Intelligence
100
239
3614
41021
51428
61835
72241
82648
93157
103665
114174
124682
135292
1458103
1564113
1666116
1772126
1878137
1984147
2090157

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Coming Soon Coming Soon Fire AttunementFire AttunementSupport, Attack, Fire
Category: Fire Attunement
Tier: 1
Support Requirements: +5 StrSupports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Fire Damage
Supported Attacks deal 50% less Cold and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Coming Soon Module Error: No results found for item using search term "item_name = Feeding Frenzy" Module Error: No results found for item using search term "item_name = Fire Penetration"
III Coming Soon Fire ExposureFire ExposureSupport, Fire, Duration
Category: Fire Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ImmolateImmolateSupport, Fire, Payoff
Category: Immolate
Tier: 3
Support Requirements: +5 StrSupports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.Supported Skills cannot Ignite
Supported Attacks Gain 30% of Damage as extra Fire Damage against Ignited enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Item acquisition

Raging Spirits has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Spirit Gem.

Alternate skill effects

Raging Spirits has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Updated the description for Raging Spirits to clarify that the flaming skulls do not follow player commands (as they're busy raging).
0.2.0c
  • Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
    • Gem Level 10 Minions now have 41% More Damage.
    • Gem Level 15 Minions now have 50% More Damage.
    • Gem Level 20 Minions now have 60% More Damage.
    • Gem Level 30 Minions now have 79% More Damage.
0.2.0
  • Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
  • Fireball no longer bypasses the Raging Spirit limit. The secondary Fireball projectiles are no longer affected by additional projectiles, this was mostly to prevent performance issues when used with Wildshards Support.
  • Raging Spirits now has a Spirit Duration of 5 seconds (previously 4), and a Maximum 2 Spirits summoned per Spell Cast (previously 5). The description of Raging Spirits has also been updated to make more clear that triggered spells will not summon spirits.
  • Improved the performance of spawning very high amounts of Raging Spirits. If you spawn a large number of Spirits at the same time, the spawning of them is now spread out over a short duration.
0.1.0d
  • (Hotfix 3) Fixed a bug where Summon Raging Spirits failed to cleanup on death when they were killed on the same frame they were created.
0.1.0c
  • (Hotfix 1) Raging Spirits now only summons 5 Raging Spirits per cast at all levels. The tooltip display will be updated in a future restart patch.
  • Raging Spirits can no longer be spawned from triggered Fire Skills.
0.1.0
  • Introduced to the game.