Freezing Shards: Difference between revisions
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|intelligence_percent = 100 | |intelligence_percent = 100 | ||
|gem_tags = Barrageable, Spell, Projectile, Cold | |gem_tags = Barrageable, Spell, Projectile, Cold | ||
|gem_description = | |gem_tier = 0 | ||
|cast_time = 1. | |skill_id = FreezingShardsPlayer | ||
|gem_description = Launch icy [[Projectile]]s in a sweeping arc. Multiple [[Projectile]]s can hit the same enemy. | |||
|active_skill_name = Freezing Shards | |||
|cast_time = 1.2 | |||
|static_cost_amounts = 0 | |||
|static_cost_types = Mana | |||
|cost_types = Mana | |||
|static_critical_strike_chance = 11 | |static_critical_strike_chance = 11 | ||
| | |static_damage_multiplier = 100 | ||
| | |static_attack_speed_multiplier = 100 | ||
| | |static_stat1_id = base_is_projectile | ||
| | |static_stat1_value = 1 | ||
|stat_text = Deals (2- | |static_stat2_id = can_perform_skill_while_moving | ||
|static_stat2_value = 1 | |||
|static_stat3_id = check_for_targets_between_initiator_and_projectile_source | |||
|static_stat3_value = 1 | |||
|static_stat4_id = movement_speed_+%_final_while_performing_action | |||
|static_stat4_value = -70 | |||
|static_stat5_id = movement_speed_acceleration_+%_per_second_while_performing_action | |||
|static_stat5_value = 160 | |||
|static_stat6_id = movement_speed_while_performing_action_locked_duration_% | |||
|static_stat6_value = 60 | |||
|static_stat7_id = projectile_uses_contact_direction | |||
|static_stat7_value = 1 | |||
|static_stat8_id = projectile_uses_contact_position | |||
|static_stat8_value = 1 | |||
|static_stat9_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|static_stat9_value = 100 | |||
|static_stat10_id = base_number_of_projectiles | |||
|static_stat10_value = 5 | |||
|stat_text = Deals (2-54) to (3-81) [[Cold]] Damage<br>100% more [[Freeze]] Buildup<br>Fires 5 [[Projectile]]s | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 0 | |||
|level1_stat_text = Deals 2 to 3 Cold Damage | |level1_stat_text = Deals 2 to 3 Cold Damage | ||
|level1_stat1_id = spell_minimum_base_cold_damage | |level1_stat1_id = spell_minimum_base_cold_damage | ||
Line 25: | Line 49: | ||
|level1_stat2_id = spell_maximum_base_cold_damage | |level1_stat2_id = spell_maximum_base_cold_damage | ||
|level1_stat2_value = 3 | |level1_stat2_value = 3 | ||
| | |level2 = True | ||
| | |level2_level_requirement = 3 | ||
|level2_stat_text = Deals 3 to 4 Cold Damage | |||
|level2_stat1_id = spell_minimum_base_cold_damage | |||
|level2_stat1_value = 3 | |||
|level2_stat2_id = spell_maximum_base_cold_damage | |||
|level2_stat2_value = 4 | |||
|level3 = True | |||
|level3_level_requirement = 6 | |||
|level3_stat_text = Deals 4 to 6 Cold Damage | |||
|level3_stat1_id = spell_minimum_base_cold_damage | |||
|level3_stat1_value = 4 | |||
|level3_stat2_id = spell_maximum_base_cold_damage | |||
|level3_stat2_value = 6 | |||
|level4 = True | |||
|level4_level_requirement = 10 | |||
|level4_stat_text = Deals 5 to 8 Cold Damage | |||
|level4_stat1_id = spell_minimum_base_cold_damage | |||
|level4_stat1_value = 5 | |||
|level4_stat2_id = spell_maximum_base_cold_damage | |||
|level4_stat2_value = 8 | |||
|level5 = True | |||
|level5_level_requirement = 14 | |||
|level5_stat_text = Deals 6 to 10 Cold Damage | |||
|level5_stat1_id = spell_minimum_base_cold_damage | |||
|level5_stat1_value = 6 | |||
|level5_stat2_id = spell_maximum_base_cold_damage | |||
|level5_stat2_value = 10 | |||
|level6 = True | |||
|level6_level_requirement = 18 | |||
|level6_stat_text = Deals 8 to 12 Cold Damage | |||
|level6_stat1_id = spell_minimum_base_cold_damage | |||
|level6_stat1_value = 8 | |||
|level6_stat2_id = spell_maximum_base_cold_damage | |||
|level6_stat2_value = 12 | |||
|level7 = True | |||
|level7_level_requirement = 22 | |||
|level7_stat_text = Deals 9 to 14 Cold Damage | |||
|level7_stat1_id = spell_minimum_base_cold_damage | |||
|level7_stat1_value = 9 | |||
|level7_stat2_id = spell_maximum_base_cold_damage | |||
|level7_stat2_value = 14 | |||
|level8 = True | |||
|level8_level_requirement = 26 | |||
|level8_stat_text = Deals 11 to 17 Cold Damage | |||
|level8_stat1_id = spell_minimum_base_cold_damage | |||
|level8_stat1_value = 11 | |||
|level8_stat2_id = spell_maximum_base_cold_damage | |||
|level8_stat2_value = 17 | |||
|level9 = True | |||
|level9_level_requirement = 31 | |||
|level9_stat_text = Deals 13 to 20 Cold Damage | |||
|level9_stat1_id = spell_minimum_base_cold_damage | |||
|level9_stat1_value = 13 | |||
|level9_stat2_id = spell_maximum_base_cold_damage | |||
|level9_stat2_value = 20 | |||
|level10 = True | |||
|level10_level_requirement = 36 | |||
|level10_stat_text = Deals 15 to 23 Cold Damage | |||
|level10_stat1_id = spell_minimum_base_cold_damage | |||
|level10_stat1_value = 15 | |||
|level10_stat2_id = spell_maximum_base_cold_damage | |||
|level10_stat2_value = 23 | |||
|level11 = True | |||
|level11_level_requirement = 41 | |||
|level11_stat_text = Deals 18 to 26 Cold Damage | |||
|level11_stat1_id = spell_minimum_base_cold_damage | |||
|level11_stat1_value = 18 | |||
|level11_stat2_id = spell_maximum_base_cold_damage | |||
|level11_stat2_value = 26 | |||
|level12 = True | |||
|level12_level_requirement = 46 | |||
|level12_stat_text = Deals 20 to 30 Cold Damage | |||
|level12_stat1_id = spell_minimum_base_cold_damage | |||
|level12_stat1_value = 20 | |||
|level12_stat2_id = spell_maximum_base_cold_damage | |||
|level12_stat2_value = 30 | |||
|level13 = True | |||
|level13_level_requirement = 52 | |||
|level13_stat_text = Deals 23 to 35 Cold Damage | |||
|level13_stat1_id = spell_minimum_base_cold_damage | |||
|level13_stat1_value = 23 | |||
|level13_stat2_id = spell_maximum_base_cold_damage | |||
|level13_stat2_value = 35 | |||
|level14 = True | |||
|level14_level_requirement = 58 | |||
|level14_stat_text = Deals 26 to 40 Cold Damage | |||
|level14_stat1_id = spell_minimum_base_cold_damage | |||
|level14_stat1_value = 26 | |||
|level14_stat2_id = spell_maximum_base_cold_damage | |||
|level14_stat2_value = 40 | |||
|level15 = True | |||
|level15_level_requirement = 64 | |||
|level15_stat_text = Deals 30 to 45 Cold Damage | |||
|level15_stat1_id = spell_minimum_base_cold_damage | |||
|level15_stat1_value = 30 | |||
|level15_stat2_id = spell_maximum_base_cold_damage | |||
|level15_stat2_value = 45 | |||
|level16 = True | |||
|level16_level_requirement = 66 | |||
|level16_stat_text = Deals 34 to 51 Cold Damage | |||
|level16_stat1_id = spell_minimum_base_cold_damage | |||
|level16_stat1_value = 34 | |||
|level16_stat2_id = spell_maximum_base_cold_damage | |||
|level16_stat2_value = 51 | |||
|level17 = True | |||
|level17_level_requirement = 72 | |||
|level17_stat_text = Deals 38 to 57 Cold Damage | |||
|level17_stat1_id = spell_minimum_base_cold_damage | |||
|level17_stat1_value = 38 | |||
|level17_stat2_id = spell_maximum_base_cold_damage | |||
|level17_stat2_value = 57 | |||
|level18 = True | |||
|level18_level_requirement = 78 | |||
|level18_stat_text = Deals 43 to 64 Cold Damage | |||
|level18_stat1_id = spell_minimum_base_cold_damage | |||
|level18_stat1_value = 43 | |||
|level18_stat2_id = spell_maximum_base_cold_damage | |||
|level18_stat2_value = 64 | |||
|level19 = True | |||
|level19_level_requirement = 84 | |||
|level19_stat_text = Deals 48 to 72 Cold Damage | |||
|level19_stat1_id = spell_minimum_base_cold_damage | |||
|level19_stat1_value = 48 | |||
|level19_stat2_id = spell_maximum_base_cold_damage | |||
|level19_stat2_value = 72 | |||
|level20 = True | |||
|level20_level_requirement = 90 | |||
|level20_stat_text = Deals 54 to 81 Cold Damage | |||
|level20_stat1_id = spell_minimum_base_cold_damage | |||
|level20_stat1_value = 54 | |||
|level20_stat2_id = spell_maximum_base_cold_damage | |||
|level20_stat2_value = 81 | |||
|quality_type1_weight = 1 | |||
|quality_type1_stat_text = Fires (0.05-1) [[Projectile]]s | |||
|quality_type1_breakpoints = 20.0 | |||
|quality_type1_stat1_id = base_number_of_projectiles | |||
|quality_type1_stat1_value = 50 | |||
|inventory_icon = item | |inventory_icon = item | ||
|drop_text = Granted as an [[inherent weapon skill]] from a {{il|Gelid Staff}}. | |drop_text = Granted as an [[inherent weapon skill]] from a {{il|Gelid Staff}}. | ||
| | |drop_enabled = false | ||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
Revision as of 11:11, 17 August 2025
Freezing ShardsBarrageable, Spell, Projectile, Cold
Level: (1-20)
Cost: 0 Mana
Cast Time: 1.20 sec
Critical Strike Chance: 11.00%Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.Deals (2-54) to (3-81) Cold Damage
100% more Freeze Buildup
Fires 5 Projectiles
Additional Effects From 1-20% Quality:
Fires (0.05-1) ProjectilesSkills can be managed in the Skills Panel.

Level: (1-20)
Cost: 0 Mana
Cast Time: 1.20 sec
Critical Strike Chance: 11.00%Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.Deals (2-54) to (3-81) Cold Damage
100% more Freeze Buildup
Fires 5 Projectiles
Additional Effects From 1-20% Quality:
Fires (0.05-1) ProjectilesSkills can be managed in the Skills Panel.


Acquisition
Drop disabled
Granted as an inherent weapon skill from a
Gelid StaffGelid StaffStaffRequires Level 2Grants Skill: Level (1-20) Freezing Shards.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFreezingShards
Drop disabled
Granted as an inherent weapon skill from a

Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFreezingShards
Freezing Shards is a cold spell skill that shoots projectiles is an arc.
It is granted as an inherent weapon skill from a Gelid StaffGelid StaffStaffRequires Level 2Grants Skill: Level (1-20) Freezing Shards.
Skill functions and interactions
Gem level progression
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | Module Error: No results found for item using search term "item_name = Chain" | ![]() Category: Frost Nexus Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.Supported Skills create Chilled Ground for 8 seconds when they Freeze an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Module Error: No results found for item using search term "item_name = Glaciation" |
II | Coming Soon | Coming Soon | ![]() Category: Embitter Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.If Supported Skills would gain extra Damage of any Type other than Cold, they gain extra Cold Damage insteadPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
III | ![]() Category: BountySupport Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Charm charges.Enemies killed by Hits from Supported Skills grant 100% more Charm chargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Coming Soon | Coming Soon |
IV | |||
V |
Item acquisition

Freezing Shards is drop disabled.
Alternate skill effects
Freezing Shards has the following alternate skill effects:
Item | Description |
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Version history
Version | Changes |
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0.2.1 |
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0.2.0 |
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0.1.0 |
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