Barrage: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemBarrage
|metadata_id                            = Metadata/Items/Gems/SkillGemBarrage
|help_text                              = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|help_text                              = Skills can be managed in the Skills Panel.
|dexterity_percent                      = 50
 
|strength_percent                        = 50
|dexterity_percent                      = 100
|gem_tags                                = Spell, Buff, Duration
|gem_tags                                = Spell, Buff, Duration
|gem_description                        =  
|active_skill_name                      = Barrage
|active_skill_name                      =  
|skill_id                                = BarragePlayer
|skill_icon                              = Barrage
|gem_tier                                = 5
|item_class_id_restriction              = Bow
|item_class_id_restriction              = Spear, Bow
|skill_id                                = Barrage
|gem_description                        = Ready a volley of arrows or spears, [[Empowering]] your next [[Bow]] or [[Projectile]] [[Spear]] [[Attack]] to repeat multiple times. Consumes your [[Frenzy Charges]] on use to add additional repeats.
|cast_time                              = 1.0
 
|required_level                          = 1
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          =  
|static_cooldown                        = 2
|cast_time                              = 0.7
 
|stat_text                              =  
|stat_text                              =  
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 0
|level1_cost_amounts                    =  
|level1_dexterity_requirement            = 0
|level1_damage_effectiveness            =  
|level1_cost_amounts                    = 12
|level1_damage_multiplier               =  
|level2                                  = True
|level2_level_requirement                = 3
|level2_dexterity_requirement            = 9
|level2_cost_amounts                    = 13
|level3                                  = True
|level3_level_requirement                = 6
|level3_dexterity_requirement            = 16
|level3_cost_amounts                    = 14
|level4                                  = True
|level4_level_requirement                = 10
|level4_dexterity_requirement            = 25
|level4_cost_amounts                    = 15
|level5                                  = True
|level5_level_requirement                = 14
|level5_dexterity_requirement            = 34
|level5_cost_amounts                    = 16
|level6                                  = True
|level6_level_requirement                = 18
|level6_dexterity_requirement            = 43
|level6_cost_amounts                    = 17
|level7                                  = True
|level7_level_requirement               = 22
|level7_dexterity_requirement            = 52
|level7_cost_amounts                    = 18
|level8                                  = True
|level8_level_requirement                = 26
|level8_dexterity_requirement            = 61
|level8_cost_amounts                    = 19
|level9                                  = True
|level9_level_requirement                = 31
|level9_dexterity_requirement            = 72
|level9_cost_amounts                    = 21
|level10                                = True
|level10_level_requirement              = 36
|level10_dexterity_requirement          = 83
|level10_cost_amounts                    = 22
|level11                                = True
|level11_level_requirement              = 41
|level11_dexterity_requirement          = 95
|level11_cost_amounts                    = 24
|level12                                = True
|level12_level_requirement              = 46
|level12_dexterity_requirement          = 106
|level12_cost_amounts                    = 26
|level13                                = True
|level13_level_requirement              = 52
|level13_dexterity_requirement          = 119
|level13_cost_amounts                    = 28
|level14                                = True
|level14_level_requirement              = 58
|level14_dexterity_requirement          = 133
|level14_cost_amounts                    = 30
|level15                                = True
|level15_level_requirement              = 64
|level15_dexterity_requirement          = 146
|level15_cost_amounts                    = 32
|level16                                = True
|level16_level_requirement              = 66
|level16_dexterity_requirement          = 160
|level16_cost_amounts                    = 34
|level17                                = True
|level17_level_requirement              = 72
|level17_dexterity_requirement          = 173
|level17_cost_amounts                    = 37
|level18                                = True
|level18_level_requirement              = 78
|level18_dexterity_requirement          = 189
|level18_cost_amounts                    = 39
|level19                                = True
|level19_level_requirement              = 84
|level19_dexterity_requirement          = 205
|level19_cost_amounts                    = 42
|level20                                = True
|level20_level_requirement              = 90
|level20_dexterity_requirement          = 221
|level20_cost_amounts                    = 45
 
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Repeats deal +(0.25-5)% more Damage
|quality_type1_breakpoints              = 1
|quality_type1_stat1_id                  = empower_barrage_damage_-%_final_with_repeated_projectiles
|quality_type1_stat1_value              = -250


|gem_tier                                = 5
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
'''Barrage''' is a [[buff]] [[spell]] [[skill]] which requires a [[bow]].
'''Barrage''' is a [[buff]] [[spell]] [[skill]] which requires a [[bow]].



Revision as of 16:40, 11 April 2025

BarrageSpell, Buff, Duration
Tier: 5
Level: (1-20)
Cost: (12-45) Mana
Cooldown Time: 2.00 sec
Cast Time: 0.70 sec
Ready a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Additional Effects From 1-20% Quality:
Repeats deal +(0.25-5)% more Damage
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBarrage

Barrage is a buff spell skill which requires a bow.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
10011
23913
361414
4102116
5142818
6183520
7224121
8264823
9315725
10366527
11417429
12468231
13529234
145810336
156411338
166611641
177212643
187813746
198414748
209015751

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Perpetual ChargePerpetual ChargeSupport
Category: Perpetual Charge
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 25% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
PremeditationPremeditationSupport
Category: Premeditation
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.Skills Empowered by Supported Skills deal 15% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Second Wind"
II Coming Soon Cooldown Recovery ICooldown Recovery ISupport
Category: Cooldown Recovery
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Twofold"
III Coming Soon Coming Soon MobilityMobilitySupport
Category: Mobility
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Item acquisition

Barrage has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Barrage has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0e
  • Barrage now has 25% Less damage on Barraged Attacks [From 60% Less] at Level 1, same Scaling Per Level.
  • Barrage now has +2 Repeats base, from +1.
0.1.0
  • Introduced to the game.