Shield Charge: Difference between revisions

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(→‎Skill functions and interactions: removed Magma Barrier interaction)
(→‎top: Metadata id)
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|drop_level                              = 1
|drop_level                              = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemShieldCharge
|metadata_id                            = Metadata/Items/Gems/SkillGemShieldCharge
|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Skills can be managed in the Skills Panel.
|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Skills can be managed in the Skills Panel.
|strength_percent                        = 100
|strength_percent                        = 100

Revision as of 17:13, 30 March 2025

Shield ChargeAttack, AoE, Melee, Physical, Channelling, Travel
Tier: 3
Level: (1-40)
Cost: (7-622) Mana
Cooldown Time: 3.00 sec
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
Attack Damage: (70-579)% of base
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Impact radius is 2.4 metres

Collision
Attack Damage: (210-655)%
Knocks Back Enemies
50% more Stun buildup
Impact radius is 2.4 metres
6 to 8 Added Physical Damage per 15 Armour on Shield

Additional Effects From 1-20% Quality:
(0-10)% increased Cooldown Recovery Rate
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemShieldCharge

Shield Charge is a shield channelling attack skill that makes the user charge in the target direction. Upon hitting an enemy or terrain the charge stops, dealing physical damage around the user. During the charge, the character is considered to have their shield raised.

Skill functions and interactions

While your Shield is raised during the charge, Blocking Hits fills your Stagger bar based on the damage the Hit would have dealt. If the bar fills completely, you are Stunned and cannot take actions for a short time.

Despite it being an attack skill, the attack damage % used by Shield Charge is derived explicitly from the base off hand physical damage inherent to the gem itself. The amount of damage listed on a weapon in the main hand will not contribute to the Shield Charge damage. Mods such as X% increased Elemental Damage with Attacks found on main hand weapons, however, will increase the damage of Shield Charge if it is supported by Fire Infusion, Cold Infusion, or Lightning Infusion.

Focusing on the Armour value of your shield is one of the methods for scaling Shield Charge damage.

Passive tree nodes that contain the text X% increased Defences from Equipped Shield such as Towering Shield, Core of the Guardian, Spiked Shield, and Flashy Deflection do not impact Shield Charge damage. Instead, they modify the final Armour value added to the character rather than the implicit Armour value of the shield itself.

Channelling Shield Charge counts as having your shield lowered, allowing your Stagger bar to deplete despite accruing stagger while using the skill.[Likely due to a bug]

Gem level progression

LevelRequired LevelRequired StrengthMana
Cost
Attack
Damage
Off Hand
Physical
Damage
Collision
Attack
Damage
111770%4 to 6210%
239877%5 to 7231%
3616985%7 to 10254%
410251092%8 to 13277%
5143412100%10 to 16299%
6184313107%13 to 19322%
7225215115%15 to 23344%
8266116122%18 to 27365%
9317218128%21 to 31383%
10368321134%24 to 37402%
11419523141%28 to 42422%
124610626148%32 to 48443%
135211929155%37 to 55465%
145813333163%42 to 63489%
156414636171%48 to 72513%
166615141180%54 to 82539%
177216446189%61 to 92566%
187817851198%69 to 104594%
198419157208%78 to 117624%
209020564218%88 to 132655%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Overpower" Stomping GroundStomping GroundSupport, Attack, AoE, Trigger, Physical
Tier: 1
Support Requirements: +5 StrSupports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.Support
Triggers a Shockwave when you take a step while using Supported Skills

Shockwave
Critical Hit Chance: 5.00%
Deals 100% to 150% of your Strength as Physical Damage
Shockwave radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
UnbreakableUnbreakableSupport
Category: Unbreakable
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that you can use, making you harder to Stun while using it.30% more Stun Threshold for Heavy Stuns while using Supported Skills
200% more Stun Threshold for Light Stuns while using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Module Error: No results found for item using search term "item_name = Close Combat" Cooldown Recovery ICooldown Recovery ISupport
Category: Cooldown Recovery
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MomentumMomentumSupport
Category: Momentum
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.After moving at least 2 metres during a single use of a Supported Skill, the rest of that use deals 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Coming Soon Physical MasteryPhysical MasterySupport, Physical
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Physical skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Physical SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
RuptureRuptureSupport, Physical
Category: Rupture
Tier: 3
Support Requirements: +5 StrSupports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.Supported Skills Aggravate Bleeding on Hitting Heavy Stunned EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Item acquisition

Shield Charge has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Shield Charge has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0e
  • Resonating Shield, Shield Charge and Shield Wall now have 6-8 added Physical Damage per 15 Armour on your Shield at all Levels.
0.1.0
  • Introduced to the game.