Magnetic Salvo: Difference between revisions

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{{Item
|rarity_id                              = normal
|name                                    = Magnetic Salvo
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|metadata_id                            =
|help_text                              = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|dexterity_percent                      = 50
|strength_percent                        = 50
|gem_tags                                = Attack, AoE, Projectile, Lightning
|gem_description                        =
|active_skill_name                      =
|skill_icon                              = Magnetic Salvo
|item_class_id_restriction              = Bow
|skill_id                                = Magnetic Salvo
|cast_time                              = 1.0
|required_level                          = 1
|static_cost_types                      = Mana
|static_attack_speed_multiplier          =
|stat_text                              =
|level1                                  = True
|level1_level_requirement                = 1
|level1_cost_amounts                    =
|level1_damage_effectiveness            =
|level1_damage_multiplier                =
 
|gem_tier                                = 13
|release_version                        = 0.1.0
}}
'''Magnetic Salvo''' is a [[Lightning]] [[attack]] [[skill]] which requires a [[bow]].


==Skill functions and interactions==
==Skill functions and interactions==

Revision as of 11:56, 6 February 2025

Magnetic SalvoAttack, AoE, Projectile, Lightning
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem

Magnetic Salvo is a Lightning attack skill which requires a bow.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I HourglassHourglassSupport
Category: Grants Cooldown
Tier: 1
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage
Supported Skills have a Cooldown of 10 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
LeverageLeverageSupport
Category: Leverage
Support Requirements: +5 DexSupports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Lightning Infusion"
II ElectrocuteElectrocuteSupport, Lightning
Category: Electrocute
Tier: 2
Support Requirements: +5 DexSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock
Lightning Damage from Supported Skills Contributes to Electrocution Buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ExciseExciseSupport
Category: Grants Cooldown
Tier: 2
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 40% more chance to Critically Hit
Supported Skills have a Cooldown of 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Inevitable CriticalInevitable CriticalSupport
Category: Inevitable Critical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Supported Skills gain 25% increased Critical Hit Chance each second, up to 200%. This Critical Hit Chance is lost whenever a skill supported by Inevitable Critical Critically HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Coming Soon ExecrateExecrateSupport
Category: Grants Cooldown
Tier: 3
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 100% more chance to inflict Ailments
Supported Skills have a Cooldown of 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical
Category: Heft
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Item acquisition

Magnetic Salvo has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Magnetic Salvo has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0e
  • Magnetic Salvo can now only use your stuck Lightning Arrows as opposed to those created by your Party Members.
0.1.0
  • Introduced to the game.
  • (Hotfix 8) Reduced the damage of Magnetic Salvos explosions by approximately by 40%.