Lunar Assault: Difference between revisions
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|size_y = 1 | |size_y = 1 | ||
|tags = gem, default | |tags = gem, default | ||
|metadata_id = | |metadata_id = Metadata/Items/Gem/SkillGemLunarAssault | ||
|help_text = Skills can be managed in the Skills Panel. | |help_text = Skills can be managed in the Skills Panel. | ||
|gem_tags = Attack, Shapeshift, AoE, Melee, Strike, Cold | |strength_percent = 50 | ||
|gem_tier = 1 | |intelligence_percent = 50 | ||
|gem_tags = Attack, Shapeshift, Werewolf, AoE, Melee, Strike, Cold | |||
|gem_tier = 1 | |||
|skill_id = LunarAssaultPlayer | |skill_id = LunarAssaultPlayer | ||
|gem_description = Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent. | |gem_description = [[Shapeshift]] into a [[Werewolf]] and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent. | ||
|active_skill_name = Lunar Assault | |active_skill_name = Lunar Assault | ||
|item_class_id_restriction = Talisman | |||
|equipment_requirement = [[Talisman]] | |||
|cast_time = 1.0 | |||
|static_cost_types = Mana | |||
|quality_type1_weight = 1 | |||
|quality_type1_stat_text = [[Damage Gained as extra X|Gains]] (0.5-10)% of [[Physical]] damage as [[Cold]] damage | |||
|quality_type1_breakpoints = 2.0 | |||
|quality_type1_stat1_id = active_skill_base_physical_damage_%_to_gain_as_cold | |||
|quality_type1_stat1_value = 500 | |||
|static_attack_speed_multiplier = 110 | |||
|static_stat1_id = is_area_damage | |||
|static_stat1_value = 1 | |||
|static_stat2_id = melee_conditional_step_distance | |||
|static_stat2_value = 12 | |||
|static_stat3_id = active_skill_base_physical_damage_%_to_convert_to_cold | |||
|static_stat3_value = 80 | |||
|stat_text = [[Damage conversion|Converts]] 80% of [[Physical]] damage to [[Cold]] damage<br>(240-506)% more [[Magnitude]] of [[Chill]] inflicted<br>(240-506)% more [[Freeze]] Buildup | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 0 | |||
|level1_strength_requirement = 0 | |||
|level1_intelligence_requirement = 0 | |||
|level1_cost_amounts = 6 | |||
|level1_damage_multiplier = 40 | |||
|level1_stat_text = 240% more Magnitude of Chill inflicted<br>240% more Freeze Buildup | |||
|level1_stat1_id = active_skill_chill_effect_+%_final | |||
|level1_stat1_value = 240 | |||
|level1_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level1_stat2_value = 240 | |||
|level2 = True | |||
|level2_level_requirement = 3 | |||
|level2_strength_requirement = 0 | |||
|level2_intelligence_requirement = 0 | |||
|level2_cost_amounts = 7 | |||
|level2_damage_multiplier = 44 | |||
|level2_stat_text = 254% more Magnitude of Chill inflicted<br>254% more Freeze Buildup | |||
|level2_stat1_id = active_skill_chill_effect_+%_final | |||
|level2_stat1_value = 254 | |||
|level2_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level2_stat2_value = 254 | |||
|level3 = True | |||
|level3_level_requirement = 6 | |||
|level3_strength_requirement = 9 | |||
|level3_intelligence_requirement = 9 | |||
|level3_cost_amounts = 9 | |||
|level3_damage_multiplier = 48 | |||
|level3_stat_text = 268% more Magnitude of Chill inflicted<br>268% more Freeze Buildup | |||
|level3_stat1_id = active_skill_chill_effect_+%_final | |||
|level3_stat1_value = 268 | |||
|level3_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level3_stat2_value = 268 | |||
|level4 = True | |||
|level4_level_requirement = 10 | |||
|level4_strength_requirement = 13 | |||
|level4_intelligence_requirement = 13 | |||
|level4_cost_amounts = 10 | |||
|level4_damage_multiplier = 53 | |||
|level4_stat_text = 282% more Magnitude of Chill inflicted<br>282% more Freeze Buildup | |||
|level4_stat1_id = active_skill_chill_effect_+%_final | |||
|level4_stat1_value = 282 | |||
|level4_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level4_stat2_value = 282 | |||
|level5 = True | |||
|level5_level_requirement = 14 | |||
|level5_strength_requirement = 17 | |||
|level5_intelligence_requirement = 17 | |||
|level5_cost_amounts = 11 | |||
|level5_damage_multiplier = 57 | |||
|level5_stat_text = 296% more Magnitude of Chill inflicted<br>296% more Freeze Buildup | |||
|level5_stat1_id = active_skill_chill_effect_+%_final | |||
|level5_stat1_value = 296 | |||
|level5_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level5_stat2_value = 296 | |||
|level6 = True | |||
|level6_level_requirement = 18 | |||
|level6_strength_requirement = 20 | |||
|level6_intelligence_requirement = 20 | |||
|level6_cost_amounts = 12 | |||
|level6_damage_multiplier = 61 | |||
|level6_stat_text = 310% more Magnitude of Chill inflicted<br>310% more Freeze Buildup | |||
|level6_stat1_id = active_skill_chill_effect_+%_final | |||
|level6_stat1_value = 310 | |||
|level6_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level6_stat2_value = 310 | |||
|level7 = True | |||
|level7_level_requirement = 22 | |||
|level7_strength_requirement = 24 | |||
|level7_intelligence_requirement = 24 | |||
|level7_cost_amounts = 14 | |||
|level7_damage_multiplier = 66 | |||
|level7_stat_text = 324% more Magnitude of Chill inflicted<br>324% more Freeze Buildup | |||
|level7_stat1_id = active_skill_chill_effect_+%_final | |||
|level7_stat1_value = 324 | |||
|level7_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level7_stat2_value = 324 | |||
|level8 = True | |||
|level8_level_requirement = 26 | |||
|level8_strength_requirement = 28 | |||
|level8_intelligence_requirement = 28 | |||
|level8_cost_amounts = 16 | |||
|level8_damage_multiplier = 69 | |||
|level8_stat_text = 338% more Magnitude of Chill inflicted<br>338% more Freeze Buildup | |||
|level8_stat1_id = active_skill_chill_effect_+%_final | |||
|level8_stat1_value = 338 | |||
|level8_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level8_stat2_value = 338 | |||
|level9 = True | |||
|level9_level_requirement = 31 | |||
|level9_strength_requirement = 32 | |||
|level9_intelligence_requirement = 32 | |||
|level9_cost_amounts = 17 | |||
|level9_damage_multiplier = 73 | |||
|level9_stat_text = 352% more Magnitude of Chill inflicted<br>352% more Freeze Buildup | |||
|level9_stat1_id = active_skill_chill_effect_+%_final | |||
|level9_stat1_value = 352 | |||
|level9_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level9_stat2_value = 352 | |||
|level10 = True | |||
|level10_level_requirement = 36 | |||
|level10_strength_requirement = 37 | |||
|level10_intelligence_requirement = 37 | |||
|level10_cost_amounts = 19 | |||
|level10_damage_multiplier = 77 | |||
|level10_stat_text = 366% more Magnitude of Chill inflicted<br>366% more Freeze Buildup | |||
|level10_stat1_id = active_skill_chill_effect_+%_final | |||
|level10_stat1_value = 366 | |||
|level10_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level10_stat2_value = 366 | |||
|level11 = True | |||
|level11_level_requirement = 41 | |||
|level11_strength_requirement = 41 | |||
|level11_intelligence_requirement = 41 | |||
|level11_cost_amounts = 21 | |||
|level11_damage_multiplier = 80 | |||
|level11_stat_text = 380% more Magnitude of Chill inflicted<br>380% more Freeze Buildup | |||
|level11_stat1_id = active_skill_chill_effect_+%_final | |||
|level11_stat1_value = 380 | |||
|level11_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level11_stat2_value = 380 | |||
|level12 = True | |||
|level12_level_requirement = 46 | |||
|level12_strength_requirement = 46 | |||
|level12_intelligence_requirement = 46 | |||
|level12_cost_amounts = 23 | |||
|level12_damage_multiplier = 84 | |||
|level12_stat_text = 394% more Magnitude of Chill inflicted<br>394% more Freeze Buildup | |||
|level12_stat1_id = active_skill_chill_effect_+%_final | |||
|level12_stat1_value = 394 | |||
|level12_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level12_stat2_value = 394 | |||
|level13 = True | |||
|level13_level_requirement = 52 | |||
|level13_strength_requirement = 51 | |||
|level13_intelligence_requirement = 51 | |||
|level13_cost_amounts = 25 | |||
|level13_damage_multiplier = 89 | |||
|level13_stat_text = 408% more Magnitude of Chill inflicted<br>408% more Freeze Buildup | |||
|level13_stat1_id = active_skill_chill_effect_+%_final | |||
|level13_stat1_value = 408 | |||
|level13_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level13_stat2_value = 408 | |||
|level14 = True | |||
|level14_level_requirement = 58 | |||
|level14_strength_requirement = 57 | |||
|level14_intelligence_requirement = 57 | |||
|level14_cost_amounts = 28 | |||
|level14_damage_multiplier = 93 | |||
|level14_stat_text = 422% more Magnitude of Chill inflicted<br>422% more Freeze Buildup | |||
|level14_stat1_id = active_skill_chill_effect_+%_final | |||
|level14_stat1_value = 422 | |||
|level14_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level14_stat2_value = 422 | |||
|level15 = True | |||
|level15_level_requirement = 64 | |||
|level15_strength_requirement = 62 | |||
|level15_intelligence_requirement = 62 | |||
|level15_cost_amounts = 30 | |||
|level15_damage_multiplier = 98 | |||
|level15_stat_text = 436% more Magnitude of Chill inflicted<br>436% more Freeze Buildup | |||
|level15_stat1_id = active_skill_chill_effect_+%_final | |||
|level15_stat1_value = 436 | |||
|level15_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level15_stat2_value = 436 | |||
|level16 = True | |||
|level16_level_requirement = 66 | |||
|level16_strength_requirement = 64 | |||
|level16_intelligence_requirement = 64 | |||
|level16_cost_amounts = 33 | |||
|level16_damage_multiplier = 103 | |||
|level16_stat_text = 450% more Magnitude of Chill inflicted<br>450% more Freeze Buildup | |||
|level16_stat1_id = active_skill_chill_effect_+%_final | |||
|level16_stat1_value = 450 | |||
|level16_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level16_stat2_value = 450 | |||
|level17 = True | |||
|level17_level_requirement = 72 | |||
|level17_strength_requirement = 70 | |||
|level17_intelligence_requirement = 70 | |||
|level17_cost_amounts = 36 | |||
|level17_damage_multiplier = 108 | |||
|level17_stat_text = 464% more Magnitude of Chill inflicted<br>464% more Freeze Buildup | |||
|level17_stat1_id = active_skill_chill_effect_+%_final | |||
|level17_stat1_value = 464 | |||
|level17_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level17_stat2_value = 464 | |||
|level18 = True | |||
|level18_level_requirement = 78 | |||
|level18_strength_requirement = 75 | |||
|level18_intelligence_requirement = 75 | |||
|level18_cost_amounts = 39 | |||
|level18_damage_multiplier = 113 | |||
|level18_stat_text = 478% more Magnitude of Chill inflicted<br>478% more Freeze Buildup | |||
|level18_stat1_id = active_skill_chill_effect_+%_final | |||
|level18_stat1_value = 478 | |||
|level18_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level18_stat2_value = 478 | |||
|level19 = True | |||
|level19_level_requirement = 84 | |||
|level19_strength_requirement = 80 | |||
|level19_intelligence_requirement = 80 | |||
|level19_cost_amounts = 42 | |||
|level19_damage_multiplier = 119 | |||
|level19_stat_text = 492% more Magnitude of Chill inflicted<br>492% more Freeze Buildup | |||
|level19_stat1_id = active_skill_chill_effect_+%_final | |||
|level19_stat1_value = 492 | |||
|level19_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level19_stat2_value = 492 | |||
|level20 = True | |||
|level20_level_requirement = 90 | |||
|level20_strength_requirement = 86 | |||
|level20_intelligence_requirement = 86 | |||
|level20_cost_amounts = 46 | |||
|level20_damage_multiplier = 125 | |||
|level20_stat_text = 506% more Magnitude of Chill inflicted<br>506% more Freeze Buildup | |||
|level20_stat1_id = active_skill_chill_effect_+%_final | |||
|level20_stat1_value = 506 | |||
|level20_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|level20_stat2_value = 506 | |||
|release_version = 0.4.0 | |release_version = 0.4.0 | ||
}} | }} | ||
Latest revision as of 22:13, 14 December 2025
Lunar AssaultAttack, Shapeshift, Werewolf, AoE, Melee, Strike, Cold
Tier: 1
Level: (1-20)
Cost: (6-46) Mana
Attack Speed: 110% of base
Attack Damage: (40-125)% of baseRequires: TalismanShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.Converts 80% of Physical damage to Cold damage
(240-506)% more Magnitude of Chill inflicted
(240-506)% more Freeze Buildup
Additional Effects From 1-20% Quality:
Gains (0.5-10)% of Physical damage as Cold damageSkills can be managed in the Skills Panel.

Tier: 1
Level: (1-20)
Cost: (6-46) Mana
Attack Speed: 110% of base
Attack Damage: (40-125)% of baseRequires: TalismanShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.Converts 80% of Physical damage to Cold damage
(240-506)% more Magnitude of Chill inflicted
(240-506)% more Freeze Buildup
Additional Effects From 1-20% Quality:
Gains (0.5-10)% of Physical damage as Cold damageSkills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemLunarAssault
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemLunarAssault
Lunar Assault is a attack skill.
Skill functions and interactions
Gem level progression
| Level | Mana Cost | Attack Damage | |||
|---|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 6 | 40% |
| 2 | 3 | 0 | 0 | 7 | 44% |
| 3 | 6 | 9 | 9 | 9 | 48% |
| 4 | 10 | 13 | 13 | 10 | 53% |
| 5 | 14 | 17 | 17 | 11 | 57% |
| 6 | 18 | 20 | 20 | 12 | 61% |
| 7 | 22 | 24 | 24 | 14 | 66% |
| 8 | 26 | 28 | 28 | 16 | 69% |
| 9 | 31 | 32 | 32 | 17 | 73% |
| 10 | 36 | 37 | 37 | 19 | 77% |
| 11 | 41 | 41 | 41 | 21 | 80% |
| 12 | 46 | 46 | 46 | 23 | 84% |
| 13 | 52 | 51 | 51 | 25 | 89% |
| 14 | 58 | 57 | 57 | 28 | 93% |
| 15 | 64 | 62 | 62 | 30 | 98% |
| 16 | 66 | 64 | 64 | 33 | 103% |
| 17 | 72 | 70 | 70 | 36 | 108% |
| 18 | 78 | 75 | 75 | 39 | 113% |
| 19 | 84 | 80 | 80 | 42 | 119% |
| 20 | 90 | 86 | 86 | 46 | 125% |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
| Gem tier |
Support gems
| |||
|---|---|---|---|---|
Item acquisition
Lunar Assault has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Skill Gem.
Alternate skill effects
Lunar Assault has the following alternate skill effects:
| Item | Description |
|---|
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
|