Emergency Reload: Difference between revisions
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|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
|tags = gem, default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gem/SkillGemEmergencyReload | |metadata_id = Metadata/Items/Gem/SkillGemEmergencyReload | ||
|help_text = | |help_text = Skills can be managed in the Skills Panel. | ||
|strength_percent = 50 | |||
|dexterity_percent = 50 | |dexterity_percent = 50 | ||
|gem_tags = Buff, Duration | |gem_tags = Buff, Duration | ||
|gem_description = Instantly reload your active [[Crossbow]] [[Ammunition]] and [[ | |gem_tier = 11 | ||
|active_skill_name | |skill_id = EmergencyReloadPlayer | ||
|gem_description = Instantly reload your active [[Crossbow]] [[Ammunition]] and [[Empower]]s the loaded bolts to deal more damage. | |||
|active_skill_name = Emergency Reload | |||
|item_class_id_restriction = Crossbow | |item_class_id_restriction = Crossbow | ||
| | |item_class_id_restriction_text = Crossbows | ||
|cast_time = | |cast_time = 0.0 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = | |cost_types = Mana | ||
|stat_text = Maximum [[Buff]] duration is 6 seconds<br>[[Buff]] [[ | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = (0.5-10)% increased [[Cooldown Recovery Rate]] | |||
|quality_type1_breakpoints = 2.0 | |||
|quality_type1_stat1_id = base_cooldown_speed_+% | |||
|quality_type1_stat1_value = 500 | |||
|static_stored_uses = 1 | |||
|static_cooldown = 45 | |||
|static_damage_multiplier = 100 | |||
|static_attack_speed_multiplier = 100 | |||
|static_duration = 6 | |||
|static_stat1_id = action_can_be_used_in_aiming_stance | |||
|static_stat1_value = 1 | |||
|static_stat2_id = action_can_be_used_in_upward_aiming_stance | |||
|static_stat2_value = 1 | |||
|static_stat3_id = base_deal_no_damage | |||
|static_stat3_value = 1 | |||
|static_stat4_id = base_skill_is_instant | |||
|static_stat4_value = 1 | |||
|static_stat5_id = triggerable_in_any_set | |||
|static_stat5_value = 1 | |||
|static_stat6_id = base_skill_effect_duration | |||
|static_stat6_value = 6000 | |||
|stat_text = Maximum [[Buff]] duration is 6 seconds<br>[[Buff]] [[Empower]]s loaded bolts with (12-31)% more damage | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = | |level1_level_requirement = 0 | ||
|level1_cost_amounts = | |level1_cost_amounts = 12 | ||
| | |level1_stat_text = Buff Empowers loaded bolts with 12% more damage | ||
| | |level1_stat1_id = emergency_reload_damage_+%_final | ||
|level1_stat1_value = 12 | |||
| | |level2 = True | ||
|level2_level_requirement = 3 | |||
|level2_cost_amounts = 14 | |||
|level2_stat_text = Buff Empowers loaded bolts with 13% more damage | |||
|level2_stat1_id = emergency_reload_damage_+%_final | |||
|level2_stat1_value = 13 | |||
|level3 = True | |||
|level3_level_requirement = 6 | |||
|level3_cost_amounts = 15 | |||
|level3_stat_text = Buff Empowers loaded bolts with 14% more damage | |||
|level3_stat1_id = emergency_reload_damage_+%_final | |||
|level3_stat1_value = 14 | |||
|level4 = True | |||
|level4_level_requirement = 10 | |||
|level4_cost_amounts = 17 | |||
|level4_stat_text = Buff Empowers loaded bolts with 15% more damage | |||
|level4_stat1_id = emergency_reload_damage_+%_final | |||
|level4_stat1_value = 15 | |||
|level5 = True | |||
|level5_level_requirement = 14 | |||
|level5_cost_amounts = 19 | |||
|level5_stat_text = Buff Empowers loaded bolts with 16% more damage | |||
|level5_stat1_id = emergency_reload_damage_+%_final | |||
|level5_stat1_value = 16 | |||
|level6 = True | |||
|level6_level_requirement = 18 | |||
|level6_cost_amounts = 21 | |||
|level6_stat_text = Buff Empowers loaded bolts with 17% more damage | |||
|level6_stat1_id = emergency_reload_damage_+%_final | |||
|level6_stat1_value = 17 | |||
|level7 = True | |||
|level7_level_requirement = 22 | |||
|level7_cost_amounts = 24 | |||
|level7_stat_text = Buff Empowers loaded bolts with 18% more damage | |||
|level7_stat1_id = emergency_reload_damage_+%_final | |||
|level7_stat1_value = 18 | |||
|level8 = True | |||
|level8_level_requirement = 26 | |||
|level8_cost_amounts = 27 | |||
|level8_stat_text = Buff Empowers loaded bolts with 19% more damage | |||
|level8_stat1_id = emergency_reload_damage_+%_final | |||
|level8_stat1_value = 19 | |||
|level9 = True | |||
|level9_level_requirement = 31 | |||
|level9_cost_amounts = 30 | |||
|level9_stat_text = Buff Empowers loaded bolts with 20% more damage | |||
|level9_stat1_id = emergency_reload_damage_+%_final | |||
|level9_stat1_value = 20 | |||
|level10 = True | |||
|level10_level_requirement = 36 | |||
|level10_cost_amounts = 33 | |||
|level10_stat_text = Buff Empowers loaded bolts with 21% more damage | |||
|level10_stat1_id = emergency_reload_damage_+%_final | |||
|level10_stat1_value = 21 | |||
|level11 = True | |||
|level11_level_requirement = 41 | |||
|level11_cost_amounts = 37 | |||
|level11_stat_text = Buff Empowers loaded bolts with 22% more damage | |||
|level11_stat1_id = emergency_reload_damage_+%_final | |||
|level11_stat1_value = 22 | |||
|level12 = True | |||
|level12_level_requirement = 46 | |||
|level12_cost_amounts = 41 | |||
|level12_stat_text = Buff Empowers loaded bolts with 23% more damage | |||
|level12_stat1_id = emergency_reload_damage_+%_final | |||
|level12_stat1_value = 23 | |||
|level13 = True | |||
|level13_level_requirement = 52 | |||
|level13_cost_amounts = 46 | |||
|level13_stat_text = Buff Empowers loaded bolts with 24% more damage | |||
|level13_stat1_id = emergency_reload_damage_+%_final | |||
|level13_stat1_value = 24 | |||
|level14 = True | |||
|level14_level_requirement = 58 | |||
|level14_cost_amounts = 52 | |||
|level14_stat_text = Buff Empowers loaded bolts with 25% more damage | |||
|level14_stat1_id = emergency_reload_damage_+%_final | |||
|level14_stat1_value = 25 | |||
|level15 = True | |||
|level15_level_requirement = 64 | |||
|level15_cost_amounts = 58 | |||
|level15_stat_text = Buff Empowers loaded bolts with 26% more damage | |||
|level15_stat1_id = emergency_reload_damage_+%_final | |||
|level15_stat1_value = 26 | |||
|level16 = True | |||
|level16_level_requirement = 66 | |||
|level16_cost_amounts = 64 | |||
|level16_stat_text = Buff Empowers loaded bolts with 27% more damage | |||
|level16_stat1_id = emergency_reload_damage_+%_final | |||
|level16_stat1_value = 27 | |||
|level17 = True | |||
|level17_level_requirement = 72 | |||
|level17_cost_amounts = 72 | |||
|level17_stat_text = Buff Empowers loaded bolts with 28% more damage | |||
|level17_stat1_id = emergency_reload_damage_+%_final | |||
|level17_stat1_value = 28 | |||
|level18 = True | |||
|level18_level_requirement = 78 | |||
|level18_cost_amounts = 80 | |||
|level18_stat_text = Buff Empowers loaded bolts with 29% more damage | |||
|level18_stat1_id = emergency_reload_damage_+%_final | |||
|level18_stat1_value = 29 | |||
|level19 = True | |||
|level19_level_requirement = 84 | |||
|level19_cost_amounts = 89 | |||
|level19_stat_text = Buff Empowers loaded bolts with 30% more damage | |||
|level19_stat1_id = emergency_reload_damage_+%_final | |||
|level19_stat1_value = 30 | |||
|level20 = True | |||
|level20_level_requirement = 90 | |||
|level20_cost_amounts = 100 | |||
|level20_stat_text = Buff Empowers loaded bolts with 31% more damage | |||
|level20_stat1_id = emergency_reload_damage_+%_final | |||
|level20_stat1_value = 31 | |||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
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==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_abbr = Empowered<br>Damage | |||
|c1_header = Buff Empowers loaded bolts with x% more damage | |||
|c1_pattern_extract = Buff Empowers loaded bolts with (%d+)%% more damage | |||
|c1_pattern_value = %d | |||
}} | }} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* Emergency Reload: Now reloads all of your Crossbow Ammunition clips (previously just your most recent), and Empowers each clip's Ammunition to deal increased damage for its duration or until you expend all your Empowered bolts. Now has Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip. | |||
}} | |||
{{Version history table row|0.1.0e| | {{Version history table row|0.1.0e| | ||
* Fixed a bug where Emergency Reload wasn't put on cooldown if you were using two Emergency Reload Skill Gems. | * Fixed a bug where Emergency Reload wasn't put on cooldown if you were using two Emergency Reload Skill Gems. |
Revision as of 18:01, 22 August 2025
Emergency ReloadBuff, Duration
Tier: 11
Level: (1-20)
Cost: (12-100) Mana
Cooldown Time: 45.00 sec
Can Store 1 Use(s)Instantly reload your active Crossbow Ammunition and Empowers the loaded bolts to deal more damage.Maximum Buff duration is 6 seconds
Buff Empowers loaded bolts with (12-31)% more damage
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel.

Tier: 11
Level: (1-20)
Cost: (12-100) Mana
Cooldown Time: 45.00 sec
Can Store 1 Use(s)Instantly reload your active Crossbow Ammunition and Empowers the loaded bolts to deal more damage.Maximum Buff duration is 6 seconds
Buff Empowers loaded bolts with (12-31)% more damage
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel.


Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemEmergencyReload
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemEmergencyReload
Emergency Reload is a buff skill which requires a crossbow.
Skill functions and interactions
Gem level progression
Level | ![]() | ![]() | ![]() | Mana Cost | Empowered Damage |
---|---|---|---|---|---|
1 | 0 | 0 | 0 | 12 | — |
2 | 3 | 0 | 0 | 14 | — |
3 | 6 | 9 | 9 | 16 | — |
4 | 10 | 13 | 13 | 18 | — |
5 | 14 | 17 | 17 | 20 | — |
6 | 18 | 20 | 20 | 23 | — |
7 | 22 | 24 | 24 | 26 | — |
8 | 26 | 28 | 28 | 28 | — |
9 | 31 | 32 | 32 | 32 | — |
10 | 36 | 37 | 37 | 35 | — |
11 | 41 | 41 | 41 | 38 | — |
12 | 46 | 46 | 46 | 42 | — |
13 | 52 | 51 | 51 | 46 | — |
14 | 58 | 57 | 57 | 50 | — |
15 | 64 | 62 | 62 | 55 | — |
16 | 66 | 64 | 64 | 60 | — |
17 | 72 | 70 | 70 | 65 | — |
18 | 78 | 75 | 75 | 70 | — |
19 | 84 | 80 | 80 | 76 | — |
20 | 90 | 86 | 86 | 82 | — |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | Module Error: No results found for item using search term "item_name = Persistence" | ![]() Category: Premeditation Cost & Reservation Multiplier: 130%Support Requirements: +5 StrSupports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.Skills Empowered by Supported Skills deal 15% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
II | Coming Soon | ![]() Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
III | Coming Soon | Coming Soon | |
IV | |||
V |
Item acquisition

Emergency Reload has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Skill Gem.
Alternate skill effects
Emergency Reload has the following alternate skill effects:
Item | Description |
---|
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.1.0e |
|
0.1.0 |
|