Granted skill: Difference between revisions
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All [[wand]]s, [[staves]], and [[sceptres]] grant unique skills as an implicit modifier that are not found | All [[wand]]s, [[staves]], and [[sceptres]] grant unique skills as an implicit modifier that are not typically found as [[gem]]s. Certain unique items may also grant skills as an explicit modifier. | ||
The level of the granted skill and the number of [[gem socket]]s the skill has is determined by the item's [[item level]]. The level and number of sockets cannot be modified | The level of the granted skill and the number of [[gem socket]]s the skill has is determined by the item's [[item level]]. The level and number of sockets cannot be modified (e.g. via [[Jeweller's Orb]]s) and do not change like skills granted by [[ascendancy]] notables. For a list of breakpoints, see {{section link|Gem_socket|Skills_granted_by_items_and_passive_skills}}. | ||
Conversely, the level of the granted skill also determines the item's level requirement and [[attribute]] requirements. | Conversely, the level of the granted skill also determines the item's level requirement and [[attribute]] requirements. | ||
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==See also== | ==See also== | ||
* [[List of items granting existing skills]] | * [[List of items granting existing skills]] | ||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[Category:Item lists]] | [[Category:Item lists]] |
Revision as of 16:38, 7 February 2025
All wands, staves, and sceptres grant unique skills as an implicit modifier that are not typically found as gems. Certain unique items may also grant skills as an explicit modifier.
The level of the granted skill and the number of gem sockets the skill has is determined by the item's item level. The level and number of sockets cannot be modified (e.g. via Jeweller's Orbs) and do not change like skills granted by ascendancy notables. For a list of breakpoints, see Gem socket § Skills granted by items and passive skills.
Conversely, the level of the granted skill also determines the item's level requirement and attribute requirements.
For wands and staves, inherent skills gain quality equal to the quality of the weapon, which can be increased using an Arcanist's EtcherArcanist's EtcherStack Size: 20Improves the quality of a wand, staff or sceptreRight click this item then left click a wand, staff or sceptre to apply it. The maximum quality is 20%.. This is reflected in the Skills Panel, but not the skill's tooltip. Sceptre skills currently cannot gain quality.[Likely due to a bug]
These lists do not include items granting the Raise Shield skill, which does not have levels or sockets, and is granted by all shields (including unique shields).
List of base items granting inherent weapon skills
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List of unique items granting inherent weapon skills
Item | ![]() | Stats |
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Mjölner![]() Torment ClubOne Hand Mace Physical Damage: 44-73 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 65, 214 Str, 200 IntGrants Skill: Level (16-20) ![]() +100 Strength Requirement (250-350)% increased Physical Damage (10-20)% increased Attack Speed +(2-4) to Level of all Lightning SkillsLook the storm in the eye and you will have its respect. | 65 | Grants Skill: Level (16-20) ![]() +100 Strength Requirement (250-350)% increased Physical Damage (10-20)% increased Attack Speed +(2-4) to Level of all Lightning Skills |
List of unique items granting other inherent skills
Item | ![]() | Stats |
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Svalinn![]() Crucible Tower ShieldShield Chance to Block: 26% Armour: 110 Movement Speed: -3.0%Requires Level 72, 64 StrGrants Skill: ![]() Grants Skill: ![]() You take (15-20)% of damage from Blocked hits Block chance is LuckyThe priests found the Great Shield the night it fell to Middengard, but it was the smiths who delved into the secrets it held. | 72 | (150-200)% increased Armour You take (15-20)% of damage from Blocked hits Block chance is Lucky |