Rage: Difference between revisions
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Current Rage can be seen on a bar to the left of the mana globe. The maximum Rage a character can have by default is 30, but can be increased by items and passives. A character loses 5 Rage per second after not having gained Rage or been hit in the past 4 seconds. {{c|mod|Inherent Rage loss is #% slower/faster}} modifiers affect the amount of Rage lost per second. | Current Rage can be seen on a bar to the left of the mana globe. The maximum Rage a character can have by default is 30, but can be increased by items and passives. A character loses 5 Rage per second after not having gained Rage or been hit in the past 4 seconds. {{c|mod|Inherent Rage loss is #% slower/faster}} modifiers affect the amount of Rage lost per second. | ||
Characters gain 1% more Attack Damage for each point of Rage. | Characters gain 1% more Attack Damage for each point of Rage. Rage can be made to grant 1% more Spell Damage per 2 Rage by allocating [[Druidic Champion]] on the [[Shaman]]. | ||
Effects which state "Every Rage also grants", such as {{il|Wings of Caelyn}}, will scale with Rage effect. | Effects which state "Every Rage also grants", such as {{il|Wings of Caelyn}}, will scale with Rage effect. | ||
All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds. | All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds. | ||
Allocating [[Primal Hunger]] will nullify any bonuses granted by rage, effectively turning it into a pure resource for skills. | |||
==Skill Gems== | ==Skill Gems== | ||
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==Unique items== | ==Unique items== | ||
{{Drop enabled unique item table | {{Drop enabled unique item table | ||
|where = items.stat_text LIKE "% Rage %" | |where = items.stat_text LIKE "%Rage%" | ||
|large=1 | |large=1 | ||
|level=1 | |level=1 | ||
Latest revision as of 02:42, 13 December 2025
The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.
Attacks do not necessarily deal Physical damage — they can deal any damage type. damage per 1 Rage gained, to a maximum of 30. By default, you lose 1 Rage every 0.2 seconds. Rage loss is paused for 4 seconds upon gaining Rage, or after taking damage.
Only one HitAny damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately. every 0.5 seconds can cause you to gain Rage.
Rage is a stackable buff that grants more attack damage[1] and can expended to augment certain attack skills. Default maximum rage is 30.
Mechanics
Current Rage can be seen on a bar to the left of the mana globe. The maximum Rage a character can have by default is 30, but can be increased by items and passives. A character loses 5 Rage per second after not having gained Rage or been hit in the past 4 seconds. Inherent Rage loss is #% slower/faster modifiers affect the amount of Rage lost per second.
Characters gain 1% more Attack Damage for each point of Rage. Rage can be made to grant 1% more Spell Damage per 2 Rage by allocating Druidic Champion on the Shaman.
Effects which state "Every Rage also grants", such as
Wings of CaelynWings of Caelyn
Rusted GreathelmArmour: 49+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun ThresholdThe older brother rtetained calm in the midst of fury., will scale with Rage effect.
All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds.
Allocating Primal Hunger will nullify any bonuses granted by rage, effectively turning it into a pure resource for skills.
Skill Gems
Active skill gems
The following skill gems are related to rage:
| Gem | Tier | |||
|---|---|---|---|---|
| File:Furious Slam inventory icon.pngFurious SlamFurious SlamAttack, Shapeshift, AoE, Melee, Slam Tier: 1 Level: 1 Cost: 10 Mana Attack Speed: 70% of base Attack Damage: 70% of baseRequires: TalismanShapeshift into a Bear and Slam the ground with greate force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leaves behind Jagged Ground.60% more Stun buildup +0.4 seconds to base attack time if not standing +0.4 seconds to base use time when Shapeshifting Shockwave radius is 2 meters Spends 10 Rage to perform enraged slam if possibleSkills can be managed in the Skills Panel.File:Furious Slam skill icon.png | 1 | |||
Tier: 14 Level: (1-20) Reservation: 30 SpiritWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.Lose 0.1% of maximum Life per Rage per second while not losing Rage Grants (40-59)% increased Rage effect Additional Effects From 1-20% Quality: Grants (0.5-10)% increased Rage effectSkills can be managed in the Skills Panel. | 14 |
Support skill gems
The following support gems are related to rage:
| Gem | Tier | |||
|---|---|---|---|---|
Category: Tacati's IreRequires Level 65 Support Requirements: +5 DexSupports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.Poisons from Supported Skills deal Damage 1% faster per RageHe almost saved the Vaal. His unique poison made it past the Queen's cupbearers; he had only to direct his anger... but in her presence, he could feel naught but lust.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 0 | |||
Category: Enraged Warcry Tier: 4Support Requirements: +5 StrSupports Warcries, causing them to expend Rage to bypass their usual Cooldown.Supported Warcries expend 20 Rage to bypass their Cooldown, instead of an Endurance ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | |||
Category: Enraged Warcry Tier: 5Support Requirements: +5 StrSupports Warcries, causing them to expend Rage to bypass their usual Cooldown.Supported Warcries expend 15 Rage to bypass their Cooldown, instead of an Endurance ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 | |||
Category: Rage Tier: 1Support Requirements: +5 StrSupports Melee Attacks, causing them to grant Rage on Hit.Supported Skills grant 3 Rage on Melee HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | |||
Category: Rage Tier: 4Support Requirements: +5 StrSupports Melee Attacks, causing them to grant Rage on Hit.Supported Skills grant 5 Rage on Melee HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | |||
Category: Rage Tier: 5Support Requirements: +5 StrSupports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you are not at maximum Rage.Supported Skills grant 5 Rage on Melee Hit Supported Skills have 15% more Attack speed while you are not at maximum RagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 | |||
Category: Rageforged Tier: 4Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.Supported Skills consume 10 Rage if possible to deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | |||
Category: Rageforged Tier: 5Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage, with a chance to skip consuming Rage while still benefitting as though it had. If you don't have enough Rage to consume, the damage bonus will not apply.Supported Skills have 30% chance to not remove Rage but still gain benefits as though they had Supported Skills consume 10 Rage if possible to deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 | |||
Category: Raging Cry Tier: 2Support Requirements: +5 StrSupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Supported Skills grant 4 Rage per 5 Power of counted Enemies in rangePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 |
Unique items
| Item | Stats | |||
|---|---|---|---|---|
| Amor Mandragora Changeling TalismanPhysical Damage: (26-30) to (39-43) Critical Strike Chance: 8.00% Attacks per Second: 1.25Adds (16-20) to (23-27) Physical Damage +(8-15) to Intelligence (10-15)% increased Skill Effect Duration Enemies in your Presence are Hindered Gain 1 Druidic Prowess for every 20 total Rage spentA sensitive few among the first settlers of Ezomyr followed the wisps by canoe. On a misty forested island, Cirel of Tarth stood waiting to greet them. | 1 | Adds (16-20) to (23-27) Physical Damage +(8-15) to Intelligence (10-15)% increased Skill Effect Duration Enemies in your Presence are Hindered Gain 1 Druidic Prowess for every 20 total Rage spent | ||
| Bristleboar Leather VestEvasion: 15 Movement Speed: -3.0%50% reduced Evasion Rating +(40-60) to maximum Life (3-5) Life Regeneration per second Gain 5 Rage when Hit by an Enemy Gain 10 Rage when Critically Hit by an EnemyWhen cornered and desperate, look within for the rage to break loose. | 1 | 50% reduced Evasion Rating +(40-60) to maximum Life (3-5) Life Regeneration per second Gain 5 Rage when Hit by an Enemy Gain 10 Rage when Critically Hit by an Enemy | ||
| Heart of the Well DiamondLimited to: 1<Custom Desecrated prefix> <Custom Desecrated prefix> <Custom Desecrated suffix> <Custom Desecrated suffix> <List of mods>Countless souls scream in agonising harmony, forever sinking under the weight of the newly dead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | <Custom Desecrated prefix> <Custom Desecrated prefix> <Custom Desecrated suffix> <Custom Desecrated suffix>
| ||
| Horns of Bynden Rusted GreathelmArmour: 49+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased ArmourThe Younger Brother waded into Battle, shrugging off Blows. | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Armour | ||
| Wings of Caelyn Rusted GreathelmArmour: 49+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun ThresholdThe older brother rtetained calm in the midst of fury. | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun Threshold | ||
| Ngamahu's Chosen Ruby CharmLasts 4.00 Seconds Consumes 20 of 40 Charges on use +25% to Fire ResistanceRequires Level 5Used when you take Fire damage from a Hit(30-40)% increased Charges gained Grants up to your maximum Rage on useKaom was not known for his restraint.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | 5 | Used when you take Fire damage from a Hit(30-40)% increased Charges gained Grants up to your maximum Rage on use | ||
| Blood of the Warrior Gargantuan Life FlaskRecovers 70 Life over (6.25-7.50) Seconds Consumes 10 of 75 Charges on useRequires Level 4090% less Life Recovered Effect is not removed when Unreserved Life is Filled Gain (3-5) Rage when Hit by an Enemy during effect No Inherent loss of Rage during effect (15-30)% of Damage taken during effect Recouped as Life (25-50)% increased Duration"Tukohama may be asleep, but he still gives us his strength. A small needle, an offering, and a vial... drink deeply, my son, and you will more than survive the coming battle... you will thrive."Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | 40 | 90% less Life Recovered Effect is not removed when Unreserved Life is Filled Gain (3-5) Rage when Hit by an Enemy during effect No Inherent loss of Rage during effect (15-30)% of Damage taken during effect Recouped as Life (25-50)% increased Duration | ||
| Hateforge Moulded MittsArmour: (272-340)Requires Level 60, 42 Str(300-400)% increased Armour Gain a random Charge on reaching Maximum Rage, no more than once every (3-6) seconds Lose all Rage on reaching Maximum Rage +(-10-10) to Maximum Rage Gain (3-6) Rage on HitThe first Karui born on the fringes of the Vaal empire developed a blood fever born of corruption. | 60 | (300-400)% increased Armour Gain a random Charge on reaching Maximum Rage, no more than once every (3-6) seconds Lose all Rage on reaching Maximum Rage +(-10-10) to Maximum Rage Gain (3-6) Rage on Hit | ||
| Death Articulated Ornate GauntletsArmour: (134-167) Evasion: (122-152)Requires Level 65, 44 Str, 44 Dex(100-150)% increased Armour and Evasion (5-10)% increased Attack Speed +(17-23)% to Chaos Resistance Lose 5% of maximum Life per second Regenerate 5 Rage per second No Inherent loss of Rage"The mind at the center of the swarm... K'Tash does the thinking... but it has only one thought... hate." - Rantings of a Templar prisoner, page ninety-four | 65 | (100-150)% increased Armour and Evasion (5-10)% increased Attack Speed +(17-23)% to Chaos Resistance Lose 5% of maximum Life per second Regenerate 5 Rage per second No Inherent loss of Rage | ||
| Lioneye's Glare Heavy BowBow Physical Damage: (112.5-153) to (187.5-255) Critical Strike Chance: 5.00% Attacks per Second: 1.32Requires Level 65, 114 Dex(150-240)% increased Physical Damage +(300-500) to Accuracy Rating 10% increased Attack Speed +(20-30) to Dexterity +2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently -1 metre to Dodge Roll distance if you've Dodge Rolled Recently Barrageable Attacks with this Bow Repeat +1 time if no enemies are in your Presence"Kinslayer, you dishonour your own traditions to turn the tide of battle! Let us see which is stronger... Karui savagery or the might of the Empire!" - General Marceus Lioneye | 65 | (150-240)% increased Physical Damage +(300-500) to Accuracy Rating 10% increased Attack Speed +(20-30) to Dexterity +2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently -1 metre to Dodge Roll distance if you've Dodge Rolled Recently Barrageable Attacks with this Bow Repeat +1 time if no enemies are in your Presence |
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
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| 0.1.0 |
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