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#REDIRECT [[Shapeshift#Bear]]
{{Keyword infobox|Bear}}
'''Bear''' is a gem tag for [[Talisman]] [[skill]]s which [[Shapeshift]] the user into a Bear.
 
==Related skills==
The following [[skill]]s have the Bear [[gem tag]]:
{{Skill table
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (skill_gems.gem_tags HOLDS "Bear")
}}
 
===Persistent skills===
{{Skill table
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (skill_gems.gem_tags HOLDS "Bear")
}}
 
==Support gems==
{{Skill table
|where = items.class_id IN ("Support Skill Gem")
  AND (skill_gems.gem_tags HOLDS "Bear")
}}
 
==Version history==
{{Version history table header}}
{{Version history table row|0.4.0|
* Introduced to the game.
}}
{{Version history table end}}
 
{{Navbox Skills}}
 
[[Category:Gem tags]]

Latest revision as of 08:16, 13 December 2025

Bear Form
Tooltip
ShapeshiftingShapeshifting changes you into a non-human form. Shapeshifting skills still use your character's stats as normal unless otherwise specified.

Using a skill that is not compatible with your Shapeshifted form will automatically Shapeshift you back to human form.
into a Bear grants access to devastating SlamsSlams are Melee Attacks that cause damaging areas of effect, rather than Striking enemies with your weapon directly. Damage from Slams is still Melee damage. and FireFire damage is one of the five Damage Types. It is reduced by Fire Resistance. Fire Hits inflict Flammability based on how much Fire damage is dealt, which provides a chance to Ignite. AttacksAttacks are skills that directly use your equipped weapon to damage enemies. Spells are not Attacks.

The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.

Attacks do not necessarily deal Physical damage — they can deal any damage type.
fuelled by smouldering Rage.Rage grants 1% more Attack damage per 1 Rage gained, to a maximum of 30. By default, you lose 1 Rage every 0.2 seconds. Rage loss is paused for 4 seconds upon gaining Rage, or after taking damage.

Only one Hit every 0.5 seconds can cause you to gain Rage.


While in Bear form, you gain:
• +10 to ArmourArmour reduces Damage taken from Hits. By default, Armour only applies to Physical Damage.

Damage reduction from Armour is proportional to the amount of Damage, and is more effective at reducing smaller hits.
per level
• 30% of ArmourArmour reduces Damage taken from Hits. By default, Armour only applies to Physical Damage.

Damage reduction from Armour is proportional to the amount of Damage, and is more effective at reducing smaller hits.
also applies to Elemental DamageThe three Elemental damage types are Fire, Cold, and Lightning.
• an Endurance ChargeCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type.

There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once.
for every 15 RageRage grants 1% more Attack damage per 1 Rage gained, to a maximum of 30. By default, you lose 1 Rage every 0.2 seconds. Rage loss is paused for 4 seconds upon gaining Rage, or after taking damage.

Only one Hit every 0.5 seconds can cause you to gain Rage.
you spend

Bear is a gem tag for Talisman skills which Shapeshift the user into a Bear.

Related skills

The following skills have the Bear gem tag:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
MaulMaulAttack, Shapeshift, Bear, AoE, Melee, Strike
Level: (1-20)
Attack Damage: (80-290)% of base
Requires: TalismanShapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.Gain 5 Rage on Hit
+0.3 seconds to base use time when Shapeshifting

Additional Effects From 1-20% Quality:
Gain (0.1-2) Rage on Hit
Skills can be managed in the Skills Panel.
0NoNoNo
Molten CrashMolten CrashAttack, Shapeshift, Bear, AoE, Melee, Slam, Travel
Level: (1-20)
Cost: (14-97) Mana
Attack Damage: (120-490)% of base
Requires: TalismanShapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.+0.55 seconds to Total Attack Time, plus up to
+0.3 seconds based on distance travelled
Impact radius is 2 metres
Consumes 10 Rage on Landing to create 1 additional Fissure
Skills can be managed in the Skills Panel.
0YesNoYes
Furious SlamFurious SlamAttack, Shapeshift, Bear, AoE, Melee, Slam
Tier: 1
Level: (1-20)
Cost: (10-69) Mana
Attack Speed: 70% of base
Attack Damage: (70-254)% of base
Requires: TalismanShapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.60% more Stun buildup
+0.4 seconds to base attack time if not standing
Shockwave radius is 2 metres
Spends 10 Rage to perform enraged slam if possible
+0.4 seconds to base use time when Shapeshifting

Additional Effects From 1-20% Quality:
(2-40)% increased Stun Threshold while using Skill
Skills can be managed in the Skills Panel.
1YesNoYes
Fury of the MountainFury of the MountainAttack, Shapeshift, Bear, AoE, Melee, Slam, Sustained, Duration, Channelling
Tier: 5
Level: (1-20)
Cost: (10-67) Mana per second
Attack Speed: 70% of base
Attack Damage: (55-145)% of base
Requires: TalismanShapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.Converts 80% of Physical damage to Fire damage
Modifers to Attack speed also affect this skill's cost
Gain 3 Rage on Hit
Fissure duration is 12 seconds
Limit 12 Fissures

Additional Effects From 1-20% Quality:
Gain (0.1-2) Rage on Hit
Skills can be managed in the Skills Panel.
5YesNoYes
Ferocious RoarFerocious RoarWarcry, Shapeshift, Bear, AoE, Nova, Meta
Tier: 7
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 1.10 sec
Requires: TalismanShapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.Warcry radius is 7 metres
Gain 2 Rage per enemy Power in range
Empowered Attacks Break (5-6147) Armour on Hit
Empowers one Attack per 8 enemy Power in
range, counting up to 64 Power

Additional Effects From 1-20% Quality:
Gain (0.05-1) Rage per enemy Power in range
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
7YesNoYes
RampageRampageAttack, Shapeshift, Bear, AoE, Melee, Slam, Sustained, Channelling, Travel
Tier: 11
Level: (1-20)
Cost: 5 Rage per second, (14-97) Mana
Attack Speed: 70% of base
Attack Damage: (75-306)% of base
Requires: TalismanShapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.+0.5 seconds to base attack time if not standing
Rage cost is ignored for first 2.5 seconds of Channelling
Run speed is affected by movement speed modifiers instead of Attack speed modifiers
Impact radius is 2.2 metres
Cannot gain Rage while using this Skill

Additional Effects From 1-20% Quality:
Rage cost is ignored for an additional (0.05-1) seconds
Skills can be managed in the Skills Panel.
11YesNoYes
Walking CalamityWalking CalamityAttack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Tier: 13
Level: (1-20)
Cost: (24-166) Mana
Attack Speed: 70% of base
Attack Damage: 0% of base
Requires: TalismanBuild Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.Requires 50 Glory to use
+0.3 seconds to base attack time if not standing
Trigger a Meteor every 0.05 seconds
A large Meteor falls every 15 Meteors
Meteors fall in 8 metre radius
Buff duration is 10 seconds
Buff grants 5 Rage regenerated per second
Large meteors can target a single enemy only
once every 2 seconds
Buff grants 30% of damage Gained as Fire damage

Additional Effects From 1-20% Quality:
-(0.1-2) Meteors fall between large Meteors
Skills can be managed in the Skills Panel.
13YesNoYes

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Version history

Version Changes
0.4.0
  • Introduced to the game.