Walking Calamity: Difference between revisions

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(Created page with "{{Item |rarity_id = normal |name = Walking Calamity |class_id = Active Skill Gem |size_x = 1 |size_y = 1 |tags = gem, default |metadata_id = |help_text = Skills can be managed in the Skills Panel. |gem_tags...")
 
(→‎Recommended support gems: Recommended support gems update)
 
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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SkillGemWalkingCalamity
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                =  
|strength_percent                        = 50
|intelligence_percent                    = 50
|gem_tags                                = Attack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
|gem_tier                                = 13
|skill_id                                = WalkingCalamityPlayer
|skill_id                                = WalkingCalamityPlayer
|gem_description                        =  
|additional_skill_ids                    = WalkingCalamityMeteorPlayer
|gem_description                        = Build [[Glory]] by gaining [[Rage]] while already at maximum [[Rage]]. When you have maximum [[Glory]], roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you [[Gain]] [[Fire]] damage and [[Rage]] regeneration. This Skill's effects are suppressed if you leave [[Bear]] form, but will resume if you return to [[Bear]] form before the duration expires.
|active_skill_name                      = Walking Calamity
|active_skill_name                      = Walking Calamity
|item_class_id_restriction              = Talisman
|equipment_requirement                  = [[Talisman]]
|cast_time                              = 1.0
|static_cost_types                      = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = -(0.1-2) Meteors fall between large Meteors
|quality_type1_breakpoints              = 10.0
|quality_type1_stat1_id                  = walking_calamity_large_meteor_every
|quality_type1_stat1_value              = -100
|static_damage_multiplier                = 0
|static_attack_speed_multiplier          = 70
|static_duration                        = 10
|static_stat1_id                        = base_deal_no_damage
|static_stat1_value                      = 1
|static_stat2_id                        = disable_quadruped_head_movement_when_turning
|static_stat2_value                      = 1
|static_stat3_id                        = active_skill_requires_X_glory
|static_stat3_value                      = 50
|static_stat4_id                        = bear_skills_additional_base_attack_time_when_performing_from_default_stance
|static_stat4_value                      = 300
|static_stat5_id                        = walking_calamity_spawn_meteor_every_ms
|static_stat5_value                      = 50
|static_stat6_id                        = walking_calamity_large_meteor_every
|static_stat6_value                      = 15
|static_stat7_id                        = active_skill_base_area_of_effect_radius
|static_stat7_value                      = 80
|static_stat8_id                        = base_skill_effect_duration
|static_stat8_value                      = 10000
|static_stat9_id                        = walking_calamity_base_rage_regeneration_per_minute
|static_stat9_value                      = 300
|static_stat10_id                        = walking_calamity_large_meteor_same_target_prevention_duration_ms
|static_stat10_value                    = 2000
|static_stat11_id                        = walking_calamity_non_skill_base_all_damage_%_to_gain_as_fire
|static_stat11_value                    = 30
|stat_text                              = Requires 50 [[Glory]] to use<br>+0.3 seconds to base attack time if not standing<br>[[Trigger]] a Meteor every 0.05 seconds<br>A large Meteor falls every 15 Meteors<br>Meteors fall in 8 metre radius<br>[[Buff]] duration is 10 seconds<br>[[Buff]] grants 5 [[Rage]] regenerated per second<br>Large meteors can target a single enemy only<br>once every 2 seconds<br>[[Buff]] grants 30% of damage [[Damage Gained as extra X|Gained]] as [[Fire]] damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_cost_amounts                    = 24
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_intelligence_requirement        = 0
|level2_cost_amounts                    = 28
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 9
|level3_intelligence_requirement        = 9
|level3_cost_amounts                    = 32
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 13
|level4_intelligence_requirement        = 13
|level4_cost_amounts                    = 37
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 17
|level5_intelligence_requirement        = 17
|level5_cost_amounts                    = 41
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 20
|level6_intelligence_requirement        = 20
|level6_cost_amounts                    = 46
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 24
|level7_intelligence_requirement        = 24
|level7_cost_amounts                    = 52
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement            = 28
|level8_intelligence_requirement        = 28
|level8_cost_amounts                    = 58
|level9                                  = True
|level9_level_requirement                = 31
|level9_strength_requirement            = 32
|level9_intelligence_requirement        = 32
|level9_cost_amounts                    = 64
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 37
|level10_intelligence_requirement        = 37
|level10_cost_amounts                    = 70
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 41
|level11_intelligence_requirement        = 41
|level11_cost_amounts                    = 78
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 46
|level12_intelligence_requirement        = 46
|level12_cost_amounts                    = 85
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 51
|level13_intelligence_requirement        = 51
|level13_cost_amounts                    = 93
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 57
|level14_intelligence_requirement        = 57
|level14_cost_amounts                    = 102
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 62
|level15_intelligence_requirement        = 62
|level15_cost_amounts                    = 111
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 64
|level16_intelligence_requirement        = 64
|level16_cost_amounts                    = 120
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 70
|level17_intelligence_requirement        = 70
|level17_cost_amounts                    = 131
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 75
|level18_intelligence_requirement        = 75
|level18_cost_amounts                    = 142
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 80
|level19_intelligence_requirement        = 80
|level19_cost_amounts                    = 153
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 86
|level20_intelligence_requirement        = 86
|level20_cost_amounts                    = 166
|release_version                        = 0.4.0
|release_version                        = 0.4.0
}}
}}


'''Walking Calamity''' is a [[?]] [[skill]].
'''Walking Calamity''' is a [[bear]] [[skill]].


==Skill functions and interactions==
==Skill functions and interactions==
Line 27: Line 165:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Hourglass}}
|t1_2 = {{il|Magnified Area I}}
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Fiery Death}}
|t2_3 = {{il|Fire Penetration I}}
|t3_1 = {{il|Ignite II}}
|t3_2 = {{il|Magnified Area II}}
|t3_3 = {{il|Prolonged Duration II}}
|t4_1 = {{il|Fire Exposure}}
|t4_2 = {{il|Rageforged I}}
|t4_3 = {{il|Searing Flame II}}
|t5_1 = {{il|Fire Penetration II}}
|t5_2 = {{il|Ignite III}}
|t5_3 = {{il|Rageforged II}}
}}
}}



Latest revision as of 21:44, 16 December 2025

Walking CalamityAttack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Tier: 13
Level: (1-20)
Cost: (24-166) Mana
Attack Speed: 70% of base
Attack Damage: 0% of base
Requires: TalismanBuild Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.Requires 50 Glory to use
+0.3 seconds to base attack time if not standing
Trigger a Meteor every 0.05 seconds
A large Meteor falls every 15 Meteors
Meteors fall in 8 metre radius
Buff duration is 10 seconds
Buff grants 5 Rage regenerated per second
Large meteors can target a single enemy only
once every 2 seconds
Buff grants 30% of damage Gained as Fire damage

Additional Effects From 1-20% Quality:
-(0.1-2) Meteors fall between large Meteors
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemWalkingCalamity

Walking Calamity is a bear skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
100024
230028
369932
410131337
514171741
618202046
722242452
826282858
931323264
1036373770
1141414178
1246464685
1352515193
14585757102
15646262111
16666464120
17727070131
18787575142
19848080153
20908686166

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I HourglassHourglassSupport
Category: Grants Cooldown
Tier: 1
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage
Supported Skills have a Cooldown of 10 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE
Category: Increased Area of Effect
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Elemental Armament IIElemental Armament IISupport, Attack
Category: Elemental Armament
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fiery DeathFiery DeathSupport, Spell, AoE, Trigger, Fire
Category: Fiery Death
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to
explode on death
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IFire Penetration ISupport, Fire
Category: Fire Penetration
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Supported Skills Penetrate 30% Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Ignite IIIgnite IISupport, Fire
Category: Ignite
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 150% more Flammability MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IIMagnified Area IISupport, AoE
Category: Increased Area of Effect
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Fire ExposureFire ExposureSupport, Fire, Duration
Category: Fire Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rageforged IRageforged ISupport
Category: Rageforged
Tier: 4
Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Supported Skills spend 10 Rage if possible to
deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Searing Flame IISearing Flame IISupport, Fire
Category: Searing Flame
Tier: 4
Support Requirements: +5 StrSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.Supported Skills deal 30% less Damage with Hits
100% more Magnitude of Ignite inflicted with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Fire Penetration IIFire Penetration IISupport, Fire
Category: Fire Penetration
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire
Category: Ignite
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster
Supported Skills have 200% more Flammability Magnitude
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rageforged IIRageforged IISupport
Category: Rageforged
Tier: 5
Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.Supported Skills have 30% chance to gain the benefits of this Support without spending additional Rage
Supported Skills spend 10 Rage if possible to
deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Walking Calamity has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Walking Calamity has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Introduced to the game.