Sniper's Mark: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(→‎Recommended support gems: Recommended support gems update)
 
(3 intermediate revisions by the same user not shown)
Line 12: Line 12:
|gem_tier                                = 7
|gem_tier                                = 7
|skill_id                                = SnipersMarkPlayer
|skill_id                                = SnipersMarkPlayer
|gem_description                        = [[Mark]] a target. The next [[Critical Hit]] the target receives [[Consume]]s the [[Mark]] to deal extra damage and grant you a [[Frenzy Charge]].
|gem_description                        = [[Mark]] a target. The next [[Critical Hit]] the target receives [[Activating Marks|Activates]] the [[Mark]], [[Effect Consumption|Consuming]] it to deal extra damage and grant you a [[Frenzy Charge]].
|active_skill_name                      = Sniper's Mark
|active_skill_name                      = Sniper's Mark
|cast_time                              = 0.5
|cast_time                              = 0.5
Line 40: Line 40:
|static_stat7_id                        = number_of_marks_allowed_per_type
|static_stat7_id                        = number_of_marks_allowed_per_type
|static_stat7_value                      = 1
|static_stat7_value                      = 1
|stat_text                              = Maximum [[Mark]] duration is 8 seconds<br>Next [[Critical Hit]] against Marked Enemy has (20-77)% increased [[Critical Damage Bonus]]<br>Limit 1 [[Mark]]ed target
|stat_text                              = Maximum [[Mark]] duration is 8 seconds<br>Next [[Critical Hit]] against Marked Enemy has (20-77)% increased [[Critical Damage Bonus]]<br>[[Limit]] 1 [[Mark]]ed target
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
Line 198: Line 198:
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Charge Profusion I}}
|t1_1 = {{il|Charge Profusion I}}
|t1_2 = {{il|Rapid Casting I}}
|t1_2 = {{il|Efficiency I}}
|t1_3 = {{il|Mark of Siphoning I}}
|t2_1 = {{il|Lifetap}}
|t2_1 = {{il|Lifetap}}
|t2_2 = {{il|Mark for Death}}
|t2_2 = {{il|Mark for Death I}}
|t3_1 = {{il|Prolonged Duration II}}
|t3_1 = {{il|Prolonged Duration II}}
|t4_1 = {{il|Rapid Casting II}}
|t4_1 = {{il|Efficiency II}}
|t4_2 = {{il|Mark of Siphoning II}}
|t5_1 = {{il|Charge Profusion II}}
|t5_1 = {{il|Charge Profusion II}}
|t5_2 = {{il|Charged Mark}}
}}
}}



Latest revision as of 22:05, 16 December 2025

Sniper's MarkMark, Duration
Tier: 7
Level: (1-20)
Cost: (18-79) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (20-77)% increased Critical Damage Bonus
Limit 1 Marked target

Additional Effects From 1-20% Quality:
Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage Bonus
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSnipersMark

Sniper's Mark is an mark skill that causes the next critical hit enemy receives to consume the mark to deal more critical hit damage and grant you a frenzy charge.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Increased
Critical Damage
1001820%
2392023%
36142326%
410212529%
514282832%
618353135%
722413338%
826483641%
931573944%
1036654247%
1141744650%
1246824953%
1352925256%
14581035659%
15641135962%
16661166365%
17721266768%
18781377171%
19841477574%
20901577977%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Charge Profusion ICharge Profusion ISupport
Category: Charge Profusion
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 30% chance to
grant an additional Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IEfficiency ISupport
Category: Efficiency
Tier: 1
Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark of Siphoning IMark of Siphoning ISupport, Mark
Category: Mark of Siphoning
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II LifetapLifetapSupport
Category: Lifetap
Tier: 2
Support Requirements: +5 StrSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark for Death IMark for Death ISupport, Mark, Physical
Category: Mark for Death
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Efficiency IIEfficiency IISupport
Category: Efficiency
Tier: 4
Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark of Siphoning IIMark of Siphoning IISupport, Mark
Category: Mark of Siphoning
Tier: 4
Cost & Reservation Multiplier: 140%
Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Charge Profusion IICharge Profusion IISupport
Category: Charge Profusion
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.Supported Skills have 30% chance to
grant an additional Charge
Supported Skills have 15% chance to
grant an additional random Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Charged MarkCharged MarkSupport, Spell, AoE, Trigger, Mark, Duration
Category: Charged Mark
Tier: 5
Support Requirements: +5 DexSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Supported Mark Skills Trigger Charged Mark when they are ActivatedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Sniper's Mark has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Sniper's Mark has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Sniper's Mark: Now has a Cooldown of 6 seconds (previously 2).
  • Mark Skills are no longer Spells.
  • Removed "Barrageable" gem tag. [Undocumented]
0.2.1
  • Added "Barrageable" gem tag. [Undocumented]
0.2.0
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
0.1.0e
  • Sniper's Mark cooldown reduced from 6 seconds to 2 seconds at all Levels.
0.1.0
  • Introduced to the game.