Emergency Reload: Difference between revisions
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|gem_tier = 11 | |gem_tier = 11 | ||
|skill_id = EmergencyReloadPlayer | |skill_id = EmergencyReloadPlayer | ||
|gem_description = Instantly reload your | |gem_description = Instantly reload all your [[Crossbow]] [[Ammunition]] clips and [[Empower]] each clip's [[Ammunition]] to deal more damage for a duration. | ||
|active_skill_name = Emergency Reload | |active_skill_name = Emergency Reload | ||
|item_class_id_restriction = Crossbow | |item_class_id_restriction = Crossbow | ||
| | |equipment_requirement = [[Crossbow]] | ||
|cast_time = 0.0 | |cast_time = 0.0 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|quality_type1_weight = 1 | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = (0.5-10)% increased [[Cooldown Recovery Rate]] | |quality_type1_stat_text = (0.5-10)% increased [[Cooldown Recovery Rate]] | ||
Line 36: | Line 35: | ||
|static_stat3_id = base_deal_no_damage | |static_stat3_id = base_deal_no_damage | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = can_be_used_instantly_in_any_set | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = base_skill_effect_duration | ||
|static_stat5_value = | |static_stat5_value = 6000 | ||
|static_stat6_id = | |static_stat6_id = skill_specific_stat_description_mode | ||
|static_stat6_value = | |static_stat6_value = 1 | ||
|stat_text = | |stat_text = [[Buff]] duration is 6 seconds or until your [[Empowered]] bolts are expended<br>[[Buff]] [[Empower]]s bolts with (12-31)% more damage<br>Number of each clip's [[Empowered]] bolts is equal to the maximum [[Ammunition]] of the clip | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 0 | |level1_level_requirement = 0 | ||
|level1_cost_amounts = 12 | |level1_cost_amounts = 12 | ||
|level1_stat_text = Buff Empowers | |level1_stat_text = Buff Empowers bolts with 12% more damage | ||
|level1_stat1_id = emergency_reload_damage_+%_final | |level1_stat1_id = emergency_reload_damage_+%_final | ||
|level1_stat1_value = 12 | |level1_stat1_value = 12 | ||
Line 52: | Line 51: | ||
|level2_level_requirement = 3 | |level2_level_requirement = 3 | ||
|level2_cost_amounts = 14 | |level2_cost_amounts = 14 | ||
|level2_stat_text = Buff Empowers | |level2_stat_text = Buff Empowers bolts with 13% more damage | ||
|level2_stat1_id = emergency_reload_damage_+%_final | |level2_stat1_id = emergency_reload_damage_+%_final | ||
|level2_stat1_value = 13 | |level2_stat1_value = 13 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 6 | |level3_level_requirement = 6 | ||
|level3_cost_amounts = | |level3_cost_amounts = 16 | ||
|level3_stat_text = Buff Empowers | |level3_stat_text = Buff Empowers bolts with 14% more damage | ||
|level3_stat1_id = emergency_reload_damage_+%_final | |level3_stat1_id = emergency_reload_damage_+%_final | ||
|level3_stat1_value = 14 | |level3_stat1_value = 14 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 10 | |level4_level_requirement = 10 | ||
|level4_cost_amounts = | |level4_cost_amounts = 18 | ||
|level4_stat_text = Buff Empowers | |level4_stat_text = Buff Empowers bolts with 15% more damage | ||
|level4_stat1_id = emergency_reload_damage_+%_final | |level4_stat1_id = emergency_reload_damage_+%_final | ||
|level4_stat1_value = 15 | |level4_stat1_value = 15 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 14 | |level5_level_requirement = 14 | ||
|level5_cost_amounts = | |level5_cost_amounts = 20 | ||
|level5_stat_text = Buff Empowers | |level5_stat_text = Buff Empowers bolts with 16% more damage | ||
|level5_stat1_id = emergency_reload_damage_+%_final | |level5_stat1_id = emergency_reload_damage_+%_final | ||
|level5_stat1_value = 16 | |level5_stat1_value = 16 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 18 | |level6_level_requirement = 18 | ||
|level6_cost_amounts = | |level6_cost_amounts = 23 | ||
|level6_stat_text = Buff Empowers | |level6_stat_text = Buff Empowers bolts with 17% more damage | ||
|level6_stat1_id = emergency_reload_damage_+%_final | |level6_stat1_id = emergency_reload_damage_+%_final | ||
|level6_stat1_value = 17 | |level6_stat1_value = 17 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 22 | |level7_level_requirement = 22 | ||
|level7_cost_amounts = | |level7_cost_amounts = 26 | ||
|level7_stat_text = Buff Empowers | |level7_stat_text = Buff Empowers bolts with 18% more damage | ||
|level7_stat1_id = emergency_reload_damage_+%_final | |level7_stat1_id = emergency_reload_damage_+%_final | ||
|level7_stat1_value = 18 | |level7_stat1_value = 18 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 26 | |level8_level_requirement = 26 | ||
|level8_cost_amounts = | |level8_cost_amounts = 28 | ||
|level8_stat_text = Buff Empowers | |level8_stat_text = Buff Empowers bolts with 19% more damage | ||
|level8_stat1_id = emergency_reload_damage_+%_final | |level8_stat1_id = emergency_reload_damage_+%_final | ||
|level8_stat1_value = 19 | |level8_stat1_value = 19 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 31 | |level9_level_requirement = 31 | ||
|level9_cost_amounts = | |level9_cost_amounts = 32 | ||
|level9_stat_text = Buff Empowers | |level9_stat_text = Buff Empowers bolts with 20% more damage | ||
|level9_stat1_id = emergency_reload_damage_+%_final | |level9_stat1_id = emergency_reload_damage_+%_final | ||
|level9_stat1_value = 20 | |level9_stat1_value = 20 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
|level10_cost_amounts = | |level10_cost_amounts = 35 | ||
|level10_stat_text = Buff Empowers | |level10_stat_text = Buff Empowers bolts with 21% more damage | ||
|level10_stat1_id = emergency_reload_damage_+%_final | |level10_stat1_id = emergency_reload_damage_+%_final | ||
|level10_stat1_value = 21 | |level10_stat1_value = 21 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 41 | |level11_level_requirement = 41 | ||
|level11_cost_amounts = | |level11_cost_amounts = 38 | ||
|level11_stat_text = Buff Empowers | |level11_stat_text = Buff Empowers bolts with 22% more damage | ||
|level11_stat1_id = emergency_reload_damage_+%_final | |level11_stat1_id = emergency_reload_damage_+%_final | ||
|level11_stat1_value = 22 | |level11_stat1_value = 22 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 46 | |level12_level_requirement = 46 | ||
|level12_cost_amounts = | |level12_cost_amounts = 42 | ||
|level12_stat_text = Buff Empowers | |level12_stat_text = Buff Empowers bolts with 23% more damage | ||
|level12_stat1_id = emergency_reload_damage_+%_final | |level12_stat1_id = emergency_reload_damage_+%_final | ||
|level12_stat1_value = 23 | |level12_stat1_value = 23 | ||
Line 118: | Line 117: | ||
|level13_level_requirement = 52 | |level13_level_requirement = 52 | ||
|level13_cost_amounts = 46 | |level13_cost_amounts = 46 | ||
|level13_stat_text = Buff Empowers | |level13_stat_text = Buff Empowers bolts with 24% more damage | ||
|level13_stat1_id = emergency_reload_damage_+%_final | |level13_stat1_id = emergency_reload_damage_+%_final | ||
|level13_stat1_value = 24 | |level13_stat1_value = 24 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_cost_amounts = | |level14_cost_amounts = 50 | ||
|level14_stat_text = Buff Empowers | |level14_stat_text = Buff Empowers bolts with 25% more damage | ||
|level14_stat1_id = emergency_reload_damage_+%_final | |level14_stat1_id = emergency_reload_damage_+%_final | ||
|level14_stat1_value = 25 | |level14_stat1_value = 25 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 64 | |level15_level_requirement = 64 | ||
|level15_cost_amounts = | |level15_cost_amounts = 55 | ||
|level15_stat_text = Buff Empowers | |level15_stat_text = Buff Empowers bolts with 26% more damage | ||
|level15_stat1_id = emergency_reload_damage_+%_final | |level15_stat1_id = emergency_reload_damage_+%_final | ||
|level15_stat1_value = 26 | |level15_stat1_value = 26 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 66 | |level16_level_requirement = 66 | ||
|level16_cost_amounts = | |level16_cost_amounts = 60 | ||
|level16_stat_text = Buff Empowers | |level16_stat_text = Buff Empowers bolts with 27% more damage | ||
|level16_stat1_id = emergency_reload_damage_+%_final | |level16_stat1_id = emergency_reload_damage_+%_final | ||
|level16_stat1_value = 27 | |level16_stat1_value = 27 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 72 | |level17_level_requirement = 72 | ||
|level17_cost_amounts = | |level17_cost_amounts = 65 | ||
|level17_stat_text = Buff Empowers | |level17_stat_text = Buff Empowers bolts with 28% more damage | ||
|level17_stat1_id = emergency_reload_damage_+%_final | |level17_stat1_id = emergency_reload_damage_+%_final | ||
|level17_stat1_value = 28 | |level17_stat1_value = 28 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 78 | |level18_level_requirement = 78 | ||
|level18_cost_amounts = | |level18_cost_amounts = 70 | ||
|level18_stat_text = Buff Empowers | |level18_stat_text = Buff Empowers bolts with 29% more damage | ||
|level18_stat1_id = emergency_reload_damage_+%_final | |level18_stat1_id = emergency_reload_damage_+%_final | ||
|level18_stat1_value = 29 | |level18_stat1_value = 29 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 84 | |level19_level_requirement = 84 | ||
|level19_cost_amounts = | |level19_cost_amounts = 76 | ||
|level19_stat_text = Buff Empowers | |level19_stat_text = Buff Empowers bolts with 30% more damage | ||
|level19_stat1_id = emergency_reload_damage_+%_final | |level19_stat1_id = emergency_reload_damage_+%_final | ||
|level19_stat1_value = 30 | |level19_stat1_value = 30 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 90 | |level20_level_requirement = 90 | ||
|level20_cost_amounts = | |level20_cost_amounts = 82 | ||
|level20_stat_text = Buff Empowers | |level20_stat_text = Buff Empowers bolts with 31% more damage | ||
|level20_stat1_id = emergency_reload_damage_+%_final | |level20_stat1_id = emergency_reload_damage_+%_final | ||
|level20_stat1_value = 31 | |level20_stat1_value = 31 | ||
|level1_strength_requirement = 0 | |||
|level1_dexterity_requirement = 0 | |||
|level2_strength_requirement = 0 | |||
|level2_dexterity_requirement = 0 | |||
|level3_strength_requirement = 9 | |||
|level3_dexterity_requirement = 9 | |||
|level4_strength_requirement = 13 | |||
|level4_dexterity_requirement = 13 | |||
|level5_strength_requirement = 17 | |||
|level5_dexterity_requirement = 17 | |||
|level6_strength_requirement = 20 | |||
|level6_dexterity_requirement = 20 | |||
|level7_strength_requirement = 24 | |||
|level7_dexterity_requirement = 24 | |||
|level8_strength_requirement = 28 | |||
|level8_dexterity_requirement = 28 | |||
|level9_strength_requirement = 32 | |||
|level9_dexterity_requirement = 32 | |||
|level10_strength_requirement = 37 | |||
|level10_dexterity_requirement = 37 | |||
|level11_strength_requirement = 41 | |||
|level11_dexterity_requirement = 41 | |||
|level12_strength_requirement = 46 | |||
|level12_dexterity_requirement = 46 | |||
|level13_strength_requirement = 51 | |||
|level13_dexterity_requirement = 51 | |||
|level14_strength_requirement = 57 | |||
|level14_dexterity_requirement = 57 | |||
|level15_strength_requirement = 62 | |||
|level15_dexterity_requirement = 62 | |||
|level16_strength_requirement = 64 | |||
|level16_dexterity_requirement = 64 | |||
|level17_strength_requirement = 70 | |||
|level17_dexterity_requirement = 70 | |||
|level18_strength_requirement = 75 | |||
|level18_dexterity_requirement = 75 | |||
|level19_strength_requirement = 80 | |||
|level19_dexterity_requirement = 80 | |||
|level20_strength_requirement = 86 | |||
|level20_dexterity_requirement = 86 | |||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
Line 179: | Line 218: | ||
==Recommended support gems== | ==Recommended support gems== | ||
{{Recommended support gems | {{Recommended support gems | ||
|t1_1 = {{il| | |t1_1 = {{il|Efficiency I}} | ||
| | |t2_1 = {{il|Lifetap}} | ||
| | |t3_1 = {{il|Cooldown Recovery I}} | ||
| | |t3_2 = {{il|Prolonged Duration II}} | ||
| | |t4_1 = {{il|Cooldown Recovery II}} | ||
| | |t4_2 = {{il|Efficiency II}} | ||
}} | }} | ||
Latest revision as of 08:20, 4 September 2025
Emergency ReloadBuff, Duration
Tier: 11
Level: (1-20)
Cost: (12-82) Mana
Cooldown Time: 45.00 sec
Can Store 1 Use(s)Requires: CrossbowInstantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.Buff duration is 6 seconds or until your Empowered bolts are expended
Buff Empowers bolts with (12-31)% more damage
Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel.

Tier: 11
Level: (1-20)
Cost: (12-82) Mana
Cooldown Time: 45.00 sec
Can Store 1 Use(s)Requires: CrossbowInstantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.Buff duration is 6 seconds or until your Empowered bolts are expended
Buff Empowers bolts with (12-31)% more damage
Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel.


Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemEmergencyReload
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemEmergencyReload
Emergency Reload is a buff skill which requires a crossbow. On use, it reloads all your Ammunition skills and grants them more damage until you run out of ammo with them, within a duration.
Skill functions and interactions
Gem level progression
Level | ![]() | ![]() | ![]() | Mana Cost | Empowered Damage |
---|---|---|---|---|---|
1 | 0 | 0 | 0 | 12 | — |
2 | 3 | 0 | 0 | 14 | — |
3 | 6 | 9 | 9 | 16 | — |
4 | 10 | 13 | 13 | 18 | — |
5 | 14 | 17 | 17 | 20 | — |
6 | 18 | 20 | 20 | 23 | — |
7 | 22 | 24 | 24 | 26 | — |
8 | 26 | 28 | 28 | 28 | — |
9 | 31 | 32 | 32 | 32 | — |
10 | 36 | 37 | 37 | 35 | — |
11 | 41 | 41 | 41 | 38 | — |
12 | 46 | 46 | 46 | 42 | — |
13 | 52 | 51 | 51 | 46 | — |
14 | 58 | 57 | 57 | 50 | — |
15 | 64 | 62 | 62 | 55 | — |
16 | 66 | 64 | 64 | 60 | — |
17 | 72 | 70 | 70 | 65 | — |
18 | 78 | 75 | 75 | 70 | — |
19 | 84 | 80 | 80 | 76 | — |
20 | 90 | 86 | 86 | 82 | — |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() Category: Efficiency Tier: 1Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
||
II | ![]() Category: Lifetap Tier: 2Support Requirements: +5 StrSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Skill Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
||
III | ![]() Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
IV | ![]() Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
V |
Item acquisition

Emergency Reload has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Skill Gem.
Alternate skill effects
Emergency Reload has the following alternate skill effects:
Item | Description |
---|
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.1.0e |
|
0.1.0 |
|