Frozen Locus: Difference between revisions

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|metadata_id                            = Metadata/Items/Gem/SkillGemFrozenLocus
|metadata_id                            = Metadata/Items/Gem/SkillGemFrozenLocus
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
 
|dexterity_percent                      = 50
|intelligence_percent                    = 50
|intelligence_percent                    = 50
|dexterity_percent                      = 50
|gem_tags                                = Attack, AoE, Melee, Cold, Duration
|gem_tags                                = Attack, AoE, Melee, Cold, Duration, Nova
|gem_tier                                = 1
|skill_id                                = FrozenLocusPlayer
|gem_description                        = Leap backward and crack the ground with your staff to call forth an [[Ice Crystal]] which can be damaged by you and enemies. If the [[Ice Crystal|Crystal]] is destroyed it causes an icy explosion. This skill can be used while using other skills.
|active_skill_name                      = Frozen Locus
|active_skill_name                      = Frozen Locus
|skill_id                                = FrozenLocusPlayer
|gem_tier                                = 1
|item_class_id_restriction              = Warstaff
|item_class_id_restriction              = Warstaff
|gem_description                        = Leap backward and crack the ground with your staff to call forth an [[Ice Crystal]], which creates [[Chilled Ground]] around it and can be damaged by you and enemies. If the [[Crystal]] is destroyed it causes an icy explosion that deals [[Attack]] damage but does not use your weapon's damage. This skill can be used while using other skills.
|equipment_requirement                  = [[Quarterstaff]]
 
|cast_time                              = 1.0
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|cast_time                              = 1
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (1-20)% more [[Magnitude]] of [[Chill]] inflicted
|quality_type1_stat1_id                  = active_skill_chill_effect_+%_final
|quality_type1_stat1_value              = 1000
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 70
|static_attack_speed_multiplier          = 70
 
|static_duration                        = 10
|stat_text                              =  
|static_stat1_id                        = active_skill_is_ignored_by_charged_staff
 
|static_stat1_value                      = 1
|static_stat2_id                        = active_skill_is_ignored_by_mantra_of_destruction
|static_stat2_value                      = 1
|static_stat3_id                        = active_skill_is_ignored_by_staggering_palm
|static_stat3_value                      = 1
|static_stat4_id                        = attack_maximum_action_distance_+
|static_stat4_value                      = 15
|static_stat5_id                        = base_deal_no_damage
|static_stat5_value                      = 1
|static_stat6_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat6_value                      = 1
|static_stat7_id                        = frozen_locus_stat_suppression
|static_stat7_value                      = 1
|static_stat8_id                        = quality_display_active_skill_ground_effect_area_of_effect_+%_final_per_second_max_is_gem
|static_stat8_value                      = 1
|static_stat9_id                        = base_number_of_frozen_locus_allowed
|static_stat9_value                      = 1
|static_stat10_id                        = base_skill_effect_duration
|static_stat10_value                    = 10000
|stat_text                              = [[Limit]] 1 [[Ice Crystal]]<br>[[Ice Crystal]] duration is 10 seconds<br>[[Ice Crystal]] has (27-9536) maximum Life
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
|level1_dexterity_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
|level1_dexterity_requirement            = 0
|level1_cost_amounts                    = 12
|level1_cost_amounts                    = 12
|level1_stat_text                        =  
|level1_stat_text                        = Ice Crystal has 27 maximum Life
|level1_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level1_stat1_value                      = -16
|level1_stat2_id                        = frost_wall_maximum_life
|level1_stat2_value                      = 27
|level1_stat3_id                        = frozen_locus_crystal_display_stat
|level1_stat3_value                      = 1
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_dexterity_requirement            = 0
|level2_intelligence_requirement        = 0
|level2_intelligence_requirement        = 0
|level2_dexterity_requirement            = 0
|level2_cost_amounts                    = 13
|level2_cost_amounts                    = 13
|level2_stat_text                        =  
|level2_stat_text                        = Ice Crystal has 48 maximum Life
|level2_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level2_stat1_value                      = 19
|level2_stat2_id                        = frost_wall_maximum_life
|level2_stat2_value                      = 48
|level2_stat3_id                        = frozen_locus_crystal_display_stat
|level2_stat3_value                      = 1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_intelligence_requirement        = 10
|level3_dexterity_requirement            = 9
|level3_dexterity_requirement            = 10
|level3_intelligence_requirement        = 9
|level3_cost_amounts                    = 15
|level3_cost_amounts                    = 15
|level3_stat_text                        =  
|level3_stat_text                        = Ice Crystal has 81 maximum Life
|level3_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level3_stat1_value                      = 59
|level3_stat2_id                        = frost_wall_maximum_life
|level3_stat2_value                      = 81
|level3_stat3_id                        = frozen_locus_crystal_display_stat
|level3_stat3_value                      = 1
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_intelligence_requirement        = 15
|level4_dexterity_requirement            = 13
|level4_dexterity_requirement            = 15
|level4_intelligence_requirement        = 13
|level4_cost_amounts                    = 16
|level4_cost_amounts                    = 18
|level4_stat_text                        =  
|level4_stat_text                        = Ice Crystal has 123 maximum Life
|level4_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level4_stat1_value                      = 74
|level4_stat2_id                        = frost_wall_maximum_life
|level4_stat2_value                      = 123
|level4_stat3_id                        = frozen_locus_crystal_display_stat
|level4_stat3_value                      = 1
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 14
|level5_level_requirement                = 14
|level5_intelligence_requirement        = 20
|level5_dexterity_requirement            = 17
|level5_dexterity_requirement            = 20
|level5_intelligence_requirement        = 17
|level5_cost_amounts                    = 18
|level5_cost_amounts                    = 20
|level5_stat_text                        =  
|level5_stat_text                        = Ice Crystal has 180 maximum Life
|level5_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level5_stat1_value                      = 97
|level5_stat2_id                        = frost_wall_maximum_life
|level5_stat2_value                      = 180
|level5_stat3_id                        = frozen_locus_crystal_display_stat
|level5_stat3_value                      = 1
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 18
|level6_level_requirement                = 18
|level6_intelligence_requirement        = 25
|level6_dexterity_requirement            = 20
|level6_dexterity_requirement            = 25
|level6_intelligence_requirement        = 20
|level6_cost_amounts                    = 20
|level6_cost_amounts                    = 22
|level6_stat_text                        =  
|level6_stat_text                        = Ice Crystal has 251 maximum Life
|level6_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level6_stat1_value                      = 121
|level6_stat2_id                        = frost_wall_maximum_life
|level6_stat2_value                      = 251
|level6_stat3_id                        = frozen_locus_crystal_display_stat
|level6_stat3_value                      = 1
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 22
|level7_level_requirement                = 22
|level7_intelligence_requirement        = 30
|level7_dexterity_requirement            = 24
|level7_dexterity_requirement            = 30
|level7_intelligence_requirement        = 24
|level7_cost_amounts                    = 22
|level7_cost_amounts                    = 25
|level7_stat_text                        =  
|level7_stat_text                        = Ice Crystal has 345 maximum Life
|level7_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level7_stat1_value                      = 150
|level7_stat2_id                        = frost_wall_maximum_life
|level7_stat2_value                      = 345
|level7_stat3_id                        = frozen_locus_crystal_display_stat
|level7_stat3_value                      = 1
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_intelligence_requirement        = 34
|level8_dexterity_requirement            = 28
|level8_dexterity_requirement            = 34
|level8_intelligence_requirement        = 28
|level8_cost_amounts                    = 25
|level8_cost_amounts                    = 28
|level8_stat_text                        =  
|level8_stat_text                        = Ice Crystal has 468 maximum Life
|level8_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level8_stat1_value                      = 184
|level8_stat2_id                        = frost_wall_maximum_life
|level8_stat2_value                      = 468
|level8_stat3_id                        = frozen_locus_crystal_display_stat
|level8_stat3_value                      = 1
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 31
|level9_level_requirement                = 31
|level9_intelligence_requirement        = 40
|level9_dexterity_requirement            = 32
|level9_dexterity_requirement            = 40
|level9_intelligence_requirement        = 32
|level9_cost_amounts                    = 28
|level9_cost_amounts                    = 31
|level9_stat_text                        =  
|level9_stat_text                        = Ice Crystal has 624 maximum Life
|level9_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level9_stat1_value                      = 204
|level9_stat2_id                        = frost_wall_maximum_life
|level9_stat2_value                      = 624
|level9_stat3_id                        = frozen_locus_crystal_display_stat
|level9_stat3_value                      = 1
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_intelligence_requirement        = 46
|level10_dexterity_requirement          = 37
|level10_dexterity_requirement          = 46
|level10_intelligence_requirement        = 37
|level10_cost_amounts                    = 31
|level10_cost_amounts                    = 34
|level10_stat_text                      =  
|level10_stat_text                      = Ice Crystal has 825 maximum Life
|level10_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level10_stat1_value                    = 232
|level10_stat2_id                        = frost_wall_maximum_life
|level10_stat2_value                    = 825
|level10_stat3_id                        = frozen_locus_crystal_display_stat
|level10_stat3_value                    = 1
|level11                                = True
|level11                                = True
|level11_level_requirement              = 41
|level11_level_requirement              = 41
|level11_intelligence_requirement        = 52
|level11_dexterity_requirement          = 41
|level11_dexterity_requirement          = 52
|level11_intelligence_requirement        = 41
|level11_cost_amounts                    = 34
|level11_cost_amounts                    = 38
|level11_stat_text                      =  
|level11_stat_text                      = Ice Crystal has 1079 maximum Life
|level11_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level11_stat1_value                    = 263
|level11_stat2_id                        = frost_wall_maximum_life
|level11_stat2_value                    = 1079
|level11_stat3_id                        = frozen_locus_crystal_display_stat
|level11_stat3_value                    = 1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_intelligence_requirement        = 59
|level12_dexterity_requirement          = 46
|level12_dexterity_requirement          = 59
|level12_intelligence_requirement        = 46
|level12_cost_amounts                    = 38
|level12_cost_amounts                    = 41
|level12_stat_text                      =  
|level12_stat_text                      = Ice Crystal has 1400 maximum Life
|level12_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level12_stat1_value                    = 299
|level12_stat2_id                        = frost_wall_maximum_life
|level12_stat2_value                    = 1400
|level12_stat3_id                        = frozen_locus_crystal_display_stat
|level12_stat3_value                    = 1
|level13                                = True
|level13                                = True
|level13_level_requirement              = 52
|level13_level_requirement              = 52
|level13_intelligence_requirement        = 66
|level13_dexterity_requirement          = 51
|level13_dexterity_requirement          = 66
|level13_intelligence_requirement        = 51
|level13_cost_amounts                    = 42
|level13_cost_amounts                    = 45
|level13_stat_text                      =  
|level13_stat_text                      = Ice Crystal has 1806 maximum Life
|level13_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level13_stat1_value                    = 323
|level13_stat2_id                        = frost_wall_maximum_life
|level13_stat2_value                    = 1806
|level13_stat3_id                        = frozen_locus_crystal_display_stat
|level13_stat3_value                    = 1
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_intelligence_requirement        = 73
|level14_dexterity_requirement          = 57
|level14_dexterity_requirement          = 73
|level14_intelligence_requirement        = 57
|level14_cost_amounts                    = 47
|level14_cost_amounts                    = 49
|level14_stat_text                      =  
|level14_stat_text                      = Ice Crystal has 2315 maximum Life
|level14_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level14_stat1_value                    = 351
|level14_stat2_id                        = frost_wall_maximum_life
|level14_stat2_value                    = 2315
|level14_stat3_id                        = frozen_locus_crystal_display_stat
|level14_stat3_value                    = 1
|level15                                = True
|level15                                = True
|level15_level_requirement              = 64
|level15_level_requirement              = 64
|level15_intelligence_requirement        = 80
|level15_dexterity_requirement          = 62
|level15_dexterity_requirement          = 80
|level15_intelligence_requirement        = 62
|level15_cost_amounts                    = 52
|level15_cost_amounts                    = 54
|level15_stat_text                      =  
|level15_stat_text                      = Ice Crystal has 2955 maximum Life
|level15_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level15_stat1_value                    = 382
|level15_stat2_id                        = frost_wall_maximum_life
|level15_stat2_value                    = 2955
|level15_stat3_id                        = frozen_locus_crystal_display_stat
|level15_stat3_value                    = 1
|level16                                = True
|level16                                = True
|level16_level_requirement              = 66
|level16_level_requirement              = 66
|level16_intelligence_requirement        = 87
|level16_dexterity_requirement          = 64
|level16_dexterity_requirement          = 87
|level16_intelligence_requirement        = 64
|level16_cost_amounts                    = 57
|level16_cost_amounts                    = 59
|level16_stat_text                      =  
|level16_stat_text                      = Ice Crystal has 3762 maximum Life
|level16_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level16_stat1_value                    = 420
|level16_stat2_id                        = frost_wall_maximum_life
|level16_stat2_value                    = 3762
|level16_stat3_id                        = frozen_locus_crystal_display_stat
|level16_stat3_value                    = 1
|level17                                = True
|level17                                = True
|level17_level_requirement              = 72
|level17_level_requirement              = 72
|level17_intelligence_requirement        = 95
|level17_dexterity_requirement          = 70
|level17_dexterity_requirement          = 95
|level17_intelligence_requirement        = 70
|level17_cost_amounts                    = 64
|level17_cost_amounts                    = 64
|level17_stat_text                      =  
|level17_stat_text                      = Ice Crystal has 4772 maximum Life
|level17_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level17_stat1_value                    = 459
|level17_stat2_id                        = frost_wall_maximum_life
|level17_stat2_value                    = 4772
|level17_stat3_id                        = frozen_locus_crystal_display_stat
|level17_stat3_value                    = 1
|level18                                = True
|level18                                = True
|level18_level_requirement              = 78
|level18_level_requirement              = 78
|level18_intelligence_requirement        = 103
|level18_dexterity_requirement          = 75
|level18_dexterity_requirement          = 103
|level18_intelligence_requirement        = 75
|level18_cost_amounts                    = 71
|level18_cost_amounts                    = 69
|level18_stat_text                      =  
|level18_stat_text                      = Ice Crystal has 6024 maximum Life
|level18_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level18_stat1_value                    = 489
|level18_stat2_id                        = frost_wall_maximum_life
|level18_stat2_value                    = 6024
|level18_stat3_id                        = frozen_locus_crystal_display_stat
|level18_stat3_value                    = 1
|level19                                = True
|level19                                = True
|level19_level_requirement              = 84
|level19_level_requirement              = 84
|level19_intelligence_requirement        = 112
|level19_dexterity_requirement          = 80
|level19_dexterity_requirement          = 112
|level19_intelligence_requirement        = 80
|level19_cost_amounts                    = 78
|level19_cost_amounts                    = 75
|level19_stat_text                      =  
|level19_stat_text                      = Ice Crystal has 7589 maximum Life
|level19_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level19_stat1_value                    = 642
|level19_stat2_id                        = frost_wall_maximum_life
|level19_stat2_value                    = 7589
|level19_stat3_id                        = frozen_locus_crystal_display_stat
|level19_stat3_value                    = 1
|level20                                = True
|level20                                = True
|level20_level_requirement              = 90
|level20_level_requirement              = 90
|level20_intelligence_requirement        = 120
|level20_dexterity_requirement          = 86
|level20_dexterity_requirement          = 120
|level20_intelligence_requirement        = 86
|level20_cost_amounts                    = 87
|level20_cost_amounts                    = 81
|level20_stat_text                      =  
|level20_stat_text                      = Ice Crystal has 9536 maximum Life
 
|level20_stat1_id                        = frost_wall_damage_taken_+%_final_from_enemies
|level20_stat1_value                    = 832
|level20_stat2_id                        = frost_wall_maximum_life
|level20_stat2_value                    = 9536
|level20_stat3_id                        = frozen_locus_crystal_display_stat
|level20_stat3_value                    = 1
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
Line 154: Line 296:
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr              = Ice Crystal<br>Life
  |c1_header          = Ice Crystal has x maximum Life
  |c1_pattern_extract = Ice Crystal has (%d+) maximum Life
  |c1_pattern_value  = %d
}}
}}


==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Deep Freeze}}
|t1_1 = {{il|Cold Attunement}}
|t1_2 = {{il|Glaciation}}
|t1_2 = {{il|Crystalline Shards}}
|t1_3 = {{il|Magnified Effect}}
|t1_3 = {{il|Elemental Armament I}}
|t2_1 = {{il|Icicle}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Primal Armament}}
|t2_2 = {{il|Freeze}}
|t2_3 = {{il|Rime}}
|t3_1 = {{il|Close Combat I}}
|t3_1 = {{il|Biting Frost}}
|t3_2 = {{il|Magnified Area II}}
|t3_2 = {{il|Cold Exposure}}
|t3_3 = {{il|Verglas}}
|t3_3 = {{il|Elemental Focus}}
|t4_1 = {{il|Cold Exposure}}
|t4_2 = {{il|Rapid Attacks II}}
|t5_1 = {{il|Close Combat II}}
|t5_2 = {{il|Cold Mastery}}
}}
}}


Line 175: Line 324:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Fixed the following skills having modifiable Limits that were not described as Limits: Frozen Locus, {{il|Earthquake}}, {{il|Earthshatter}}, {{il|Shield Wall}}. These skills can also now be supported by [[Overabundance]].
* Frozen Locus: No longer deals 80% less damage if destroyed within 0.5 seconds by something other than you. No Longer creates chilled ground. Ice Crystal no longer has collision. Now correctly works with increases to Limit. Frozen Locus Ice Crystals no longer have a hidden less damage taken from allies. Instead they now have a hidden more damage taken from monsters and the life of the Frozen Locus Ice Crystal has been greatly increased at later levels. This change has been made to make Frozen Locus stronger with things that scale off Ice Crystal life, while keeping the amount of damage to destroy the crystal from both players and monsters roughly the same. Frozen Locus Ice Crystal has 27-9536 maximum Life (from 430-1364).
}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* [[Killing Palm]], [[Staggering Palm]], [[Shattering Palm]], [[Hand of Chayula]], and Frozen Locus now deal damage based on your equipped quarterstaff. They no longer have flat added damage or additional critical strike chance.
* [[Killing Palm]], [[Staggering Palm]], [[Shattering Palm]], [[Hand of Chayula]], and Frozen Locus now deal damage based on your equipped quarterstaff. They no longer have flat added damage or additional critical strike chance.
* Frozen Locus: Ice Crystal now deals 80% less damage in the first 0.5 seconds of its duration.
* Fixed a bug where Frozen Locus could not generate Energy for Meta Gems.
}}
}}
{{Version history table row|0.2.0f|
{{Version history table row|0.2.0f|

Latest revision as of 19:31, 16 December 2025

Frozen LocusAttack, AoE, Melee, Cold, Duration
Tier: 1
Level: (1-20)
Cost: (12-81) Mana
Attack Speed: 70% of base
Requires: QuarterstaffLeap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.Limit 1 Ice Crystal
Ice Crystal duration is 10 seconds
Ice Crystal has (27-9536) maximum Life

Additional Effects From 1-20% Quality:
(1-20)% more Magnitude of Chill inflicted
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemFrozenLocus

Frozen Locus is a melee cold attack skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Ice Crystal
Life
10001227
23001348
36991581
410131318123
514171720180
618202022251
722242425345
826282828468
931323231624
1036373734825
11414141381079
12464646411400
13525151451806
14585757492315
15646262542955
16666464593762
17727070644772
18787575696024
19848080757589
20908686819536

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Cold AttunementCold AttunementSupport, Attack, Cold
Category: Cold Attunement
Tier: 1
Support Requirements: +5 IntSupports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Cold Damage
Supported Attacks deal 50% less Fire and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Crystalline ShardsCrystalline ShardsSupport
Category: Crystalline Shards
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies.Supported Skills cannot Extract Impale
Ice Crystals created by Supported Skills can Impale with Cold Damage as though it was Physical
Ice Crystals created by Supported Skills have 100% chance to Impale
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IElemental Armament ISupport, Attack
Category: Elemental Armament
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Elemental Armament IIElemental Armament IISupport, Attack
Category: Elemental Armament
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
FreezeFreezeSupport, Cold
Category: Freeze
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Close Combat IClose Combat ISupport, Attack
Category: Close Combat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IIMagnified Area IISupport, AoE
Category: Increased Area of Effect
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
VerglasVerglasSupport, Cold
Category: Verglas
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.Destroying an Ice Crystal grants Supported Skills 1% of Damage Gained as extra Cold for 6 seconds, per two thousand maximum Life of the destroyed Ice CrystalPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Cold ExposureCold ExposureSupport, Cold, Duration
Category: Cold Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.Supported Skills inflict Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IIRapid Attacks IISupport, Attack
Category: Rapid Attacks
Tier: 4
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Close Combat IIClose Combat IISupport, Attack
Category: Close Combat
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold MasteryCold MasterySupport, Cold
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Frozen Locus has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Frozen Locus has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Fixed the following skills having modifiable Limits that were not described as Limits: Frozen Locus, EarthquakeEarthquakeAttack, AoE, Melee, Slam, Duration
    Tier: 1
    Level: (1-20)
    Cost: (8-61) Mana
    Attack Speed: 75% of base
    Attack Damage: (40-125)% of base
    Smash the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.Impact
    100% increased Magnitude of Jagged Ground you create
    While Dual Wielding, both weapons hit with 30% less damage
    Impact radius is 1.8 metres
    Jagged Ground radius is 2.2 metres
    Maximum (2-4) Jagged Ground patches
    Jagged Ground duration is 4 seconds

    Aftershock
    Attack Damage: (130–405)%
    100% increased Magnitude of Jagged Ground you create
    While Dual Wielding, both weapons hit with 30% less damage
    Aftershock radius is 3.4 metres

    Additional Effects From 1-20% Quality:
    +(0.1-2) maximum Jagged Ground patches
    Skills can be managed in the Skills Panel.
    , EarthshatterEarthshatterAttack, AoE, Melee, Slam, Duration
    Tier: 7
    Level: (1-20)
    Cost: (7-51) Mana
    Attack Speed: 80% of base
    Attack Damage: (45-140)% of base
    Requires: One Hand Mace, Two Hand MaceSlam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.While Dual Wielding, both weapons hit with
    30% less attack speed
    Deals damage along the fissure's path and in a
    1 metre radius around the emerging spike
    Spike duration is 6 seconds
    Limit 6 Spikes

    Additional Effects From 1-20% Quality:
    (0.3-6)% more Damage with Hits for each Spike
    Skills can be managed in the Skills Panel.
    , Shield WallShield WallAttack, AoE, Melee, Physical, Duration
    Tier: 7
    Level: (1-20)
    Cost: (13-92) Mana
    Attack Time: 1.25 sec
    Critical Strike Chance: 5.00%
    Attack Damage: (65-235)% of base
    Requires: Armoured ShieldRam your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.(4-103) to (6-155) Base Off Hand Physical Damage
    6 to 8 Added Physical Damage per 15 Armour on Shield
    80% less damage if destroyed within 0.5 seconds by something other than you
    Explosion length is 4 metres
    Limit 2 active Shield Walls
    Wall duration is 6 seconds
    Wall Segments have (36-12714) maximum Life
    100% more Damage if destroyed by your Skills

    Additional Effects From 1-20% Quality:
    (2-40)% more Damage if destroyed by your Skills
    Skills can be managed in the Skills Panel.
    . These skills can also now be supported by Overabundance.
  • Frozen Locus: No longer deals 80% less damage if destroyed within 0.5 seconds by something other than you. No Longer creates chilled ground. Ice Crystal no longer has collision. Now correctly works with increases to Limit. Frozen Locus Ice Crystals no longer have a hidden less damage taken from allies. Instead they now have a hidden more damage taken from monsters and the life of the Frozen Locus Ice Crystal has been greatly increased at later levels. This change has been made to make Frozen Locus stronger with things that scale off Ice Crystal life, while keeping the amount of damage to destroy the crystal from both players and monsters roughly the same. Frozen Locus Ice Crystal has 27-9536 maximum Life (from 430-1364).
0.3.0
  • Killing Palm, Staggering Palm, Shattering Palm, Hand of Chayula, and Frozen Locus now deal damage based on your equipped quarterstaff. They no longer have flat added damage or additional critical strike chance.
  • Frozen Locus: Ice Crystal now deals 80% less damage in the first 0.5 seconds of its duration.
  • Fixed a bug where Frozen Locus could not generate Energy for Meta Gems.
0.2.0f
  • Frozen Locus can now be used while using other skills to interrupt what you're doing, similarly to dodge roll (though it does not allow you to dodge incoming hits).
0.2.0
  • Ice crystals can no longer apply on kill effects such as Herald of Ash and Trampletoe's overkill.
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
  • Frozen Locus' explosion now deals 6 to 9 base Quarterstaff Cold Damage at Gem level 1 (unchanged), scaling up to 141 to 212 at Gem level 20 (previously 89 to 134). The damage past Gem level 20 has also been adjusted. Explosion radius is now 2.4 metres (previously 2).
  • Skills with Expanding ground effects were unintentionally scaling radius over time instead of area of effect. They still scale the radius, though we have updated the descriptions and lowered the values on many of the affected skills:
    • The Chilled Ground from Frozen Locus now gains 30% more Radius per second, up to a maximum of 150% (from 40%, up to a maximum of 240%).
0.1.0
  • Introduced to the game.