Arctic Armour: Difference between revisions
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|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
|tags = gem, default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemArcticArmour | |metadata_id = Metadata/Items/Gems/SkillGemArcticArmour | ||
|help_text = | |help_text = Skills can be managed in the Skills Panel. | ||
|intelligence_percent = 100 | |intelligence_percent = 100 | ||
|gem_tags = Buff, Spell, Persistent, Sustained, Cold, Staged | |gem_tags = Buff, Spell, Persistent, Sustained, Cold, Staged | ||
|gem_description = | |gem_tier = 4 | ||
|active_skill_name = | |skill_id = ArcticArmourPlayer | ||
| | |gem_description = While active, conjures an icy barrier that gains stages over time. While the barrier has stages, [[Melee]] [[Attack]]s that hit you will remove a stage to cause a burst of ice that deals [[Cold]] [[Spell]] damage to the attacker. | ||
| | |active_skill_name = Arctic Armour | ||
| | |cast_time = 0.0 | ||
|quality_type1_weight = 1 | |||
|quality_type1_stat_text = Gains a Stage every 0 seconds, up to a maximum of (0.05-1) Stages | |||
|quality_type1_breakpoints = 20.0 | |||
|quality_type1_stat1_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|quality_type1_stat1_value = 50 | |||
|static_stored_uses = 1 | |||
|static_cooldown = 0.25 | |||
|static_critical_strike_chance = 11 | |||
|static_damage_multiplier = 100 | |||
|static_attack_speed_multiplier = 100 | |||
|static_spirit_reservation_flat = 30 | |static_spirit_reservation_flat = 30 | ||
| | |static_stat1_id = active_skill_chill_effect_+%_final | ||
|stat_text = Deals ( | |static_stat1_value = 100 | ||
|static_stat2_id = active_skill_hit_damage_freeze_multiplier_+%_final | |||
|static_stat2_value = 100 | |||
|stat_text = Deals (3-101) to (5-152) [[Cold]] Damage per Stage<br>100% more [[Magnitude]] of [[Chill]] inflicted<br>100% more [[Freeze]] Buildup<br>Gains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = | |level1_level_requirement = 0 | ||
|level1_intelligence_requirement = | |level1_intelligence_requirement = 0 | ||
|level1_stat_text = Deals | |level1_stat_text = Deals 3 to 5 Cold Damage per Stage<br>Gains a Stage every 1.25 seconds, up to a maximum of 2 Stages | ||
|level1_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level1_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level1_stat1_value = | |level1_stat1_value = 3 | ||
|level1_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level1_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level1_stat2_value = | |level1_stat2_value = 5 | ||
|level1_stat3_id = | |level1_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level1_stat3_value = 2 | |level1_stat3_value = 1250 | ||
|level1_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level1_stat4_value = 2 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 3 | |level2_level_requirement = 3 | ||
|level2_intelligence_requirement = 9 | |level2_intelligence_requirement = 9 | ||
|level2_stat_text = Deals | |level2_stat_text = Deals 5 to 7 Cold Damage per Stage<br>Gains a Stage every 1.18 seconds, up to a maximum of 2 Stages | ||
|level2_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level2_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level2_stat1_value = | |level2_stat1_value = 5 | ||
|level2_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level2_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level2_stat2_value = | |level2_stat2_value = 7 | ||
|level2_stat3_id = | |level2_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level2_stat3_value = 2 | |level2_stat3_value = 1175 | ||
|level2_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level2_stat4_value = 2 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 6 | |level3_level_requirement = 6 | ||
|level3_intelligence_requirement = | |level3_intelligence_requirement = 14 | ||
|level3_stat_text = Deals | |level3_stat_text = Deals 6 to 9 Cold Damage per Stage<br>Gains a Stage every 1.15 seconds, up to a maximum of 2 Stages | ||
|level3_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level3_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level3_stat1_value = | |level3_stat1_value = 6 | ||
|level3_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level3_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level3_stat2_value = | |level3_stat2_value = 9 | ||
|level3_stat3_id = | |level3_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level3_stat3_value = 2 | |level3_stat3_value = 1150 | ||
|level3_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level3_stat4_value = 2 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 10 | |level4_level_requirement = 10 | ||
|level4_intelligence_requirement = | |level4_intelligence_requirement = 21 | ||
|level4_stat_text = Deals | |level4_stat_text = Deals 8 to 12 Cold Damage per Stage<br>Gains a Stage every 1.12 seconds, up to a maximum of 3 Stages | ||
|level4_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level4_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level4_stat1_value = | |level4_stat1_value = 8 | ||
|level4_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level4_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level4_stat2_value = | |level4_stat2_value = 12 | ||
|level4_stat3_id = | |level4_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level4_stat3_value = 3 | |level4_stat3_value = 1125 | ||
|level4_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level4_stat4_value = 3 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 14 | |level5_level_requirement = 14 | ||
|level5_intelligence_requirement = | |level5_intelligence_requirement = 28 | ||
|level5_stat_text = Deals | |level5_stat_text = Deals 10 to 15 Cold Damage per Stage<br>Gains a Stage every 1.1 seconds, up to a maximum of 3 Stages | ||
|level5_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level5_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level5_stat1_value = | |level5_stat1_value = 10 | ||
|level5_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level5_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level5_stat2_value = | |level5_stat2_value = 15 | ||
|level5_stat3_id = | |level5_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level5_stat3_value = 3 | |level5_stat3_value = 1100 | ||
|level5_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level5_stat4_value = 3 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 18 | |level6_level_requirement = 18 | ||
|level6_intelligence_requirement = | |level6_intelligence_requirement = 35 | ||
|level6_stat_text = Deals | |level6_stat_text = Deals 13 to 19 Cold Damage per Stage<br>Gains a Stage every 1.07 seconds, up to a maximum of 3 Stages | ||
|level6_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level6_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level6_stat1_value = | |level6_stat1_value = 13 | ||
|level6_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level6_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level6_stat2_value = | |level6_stat2_value = 19 | ||
|level6_stat3_id = | |level6_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level6_stat3_value = 3 | |level6_stat3_value = 1075 | ||
|level6_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level6_stat4_value = 3 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 22 | |level7_level_requirement = 22 | ||
|level7_intelligence_requirement = | |level7_intelligence_requirement = 41 | ||
|level7_stat_text = Deals | |level7_stat_text = Deals 15 to 23 Cold Damage per Stage<br>Gains a Stage every 1.05 seconds, up to a maximum of 3 Stages | ||
|level7_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level7_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level7_stat1_value = | |level7_stat1_value = 15 | ||
|level7_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level7_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level7_stat2_value = | |level7_stat2_value = 23 | ||
|level7_stat3_id = | |level7_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level7_stat3_value = 3 | |level7_stat3_value = 1050 | ||
|level7_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level7_stat4_value = 3 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 26 | |level8_level_requirement = 26 | ||
|level8_intelligence_requirement = | |level8_intelligence_requirement = 48 | ||
|level8_stat_text = Deals | |level8_stat_text = Deals 18 to 27 Cold Damage per Stage<br>Gains a Stage every 1.02 seconds, up to a maximum of 3 Stages | ||
|level8_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level8_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level8_stat1_value = | |level8_stat1_value = 18 | ||
|level8_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level8_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level8_stat2_value = | |level8_stat2_value = 27 | ||
|level8_stat3_id = | |level8_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level8_stat3_value = 3 | |level8_stat3_value = 1025 | ||
|level8_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level8_stat4_value = 3 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 31 | |level9_level_requirement = 31 | ||
|level9_intelligence_requirement = | |level9_intelligence_requirement = 57 | ||
|level9_stat_text = Deals | |level9_stat_text = Deals 22 to 32 Cold Damage per Stage<br>Gains a Stage every second, up to a maximum of 3 Stages | ||
|level9_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level9_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level9_stat1_value = | |level9_stat1_value = 22 | ||
|level9_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level9_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level9_stat2_value = | |level9_stat2_value = 32 | ||
|level9_stat3_id = | |level9_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level9_stat3_value = 3 | |level9_stat3_value = 1000 | ||
|level9_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level9_stat4_value = 3 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
|level10_intelligence_requirement = | |level10_intelligence_requirement = 65 | ||
|level10_stat_text = Deals | |level10_stat_text = Deals 25 to 38 Cold Damage per Stage<br>Gains a Stage every 0.97 seconds, up to a maximum of 3 Stages | ||
|level10_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level10_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level10_stat1_value = | |level10_stat1_value = 25 | ||
|level10_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level10_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level10_stat2_value = | |level10_stat2_value = 38 | ||
|level10_stat3_id = | |level10_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level10_stat3_value = 3 | |level10_stat3_value = 975 | ||
|level10_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level10_stat4_value = 3 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 41 | |level11_level_requirement = 41 | ||
|level11_intelligence_requirement = | |level11_intelligence_requirement = 74 | ||
|level11_stat_text = Deals | |level11_stat_text = Deals 29 to 44 Cold Damage per Stage<br>Gains a Stage every 0.95 seconds, up to a maximum of 4 Stages | ||
|level11_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level11_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level11_stat1_value = | |level11_stat1_value = 29 | ||
|level11_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level11_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level11_stat2_value = | |level11_stat2_value = 44 | ||
|level11_stat3_id = | |level11_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level11_stat3_value = 4 | |level11_stat3_value = 950 | ||
|level11_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level11_stat4_value = 4 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 46 | |level12_level_requirement = 46 | ||
|level12_intelligence_requirement = | |level12_intelligence_requirement = 82 | ||
|level12_stat_text = Deals | |level12_stat_text = Deals 34 to 51 Cold Damage per Stage<br>Gains a Stage every 0.93 seconds, up to a maximum of 4 Stages | ||
|level12_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level12_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level12_stat1_value = | |level12_stat1_value = 34 | ||
|level12_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level12_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level12_stat2_value = | |level12_stat2_value = 51 | ||
|level12_stat3_id = | |level12_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level12_stat3_value = 4 | |level12_stat3_value = 925 | ||
|level12_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level12_stat4_value = 4 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 52 | |level13_level_requirement = 52 | ||
|level13_intelligence_requirement = | |level13_intelligence_requirement = 92 | ||
|level13_stat_text = Deals | |level13_stat_text = Deals 40 to 59 Cold Damage per Stage<br>Gains a Stage every 0.9 seconds, up to a maximum of 4 Stages | ||
|level13_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level13_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level13_stat1_value = | |level13_stat1_value = 40 | ||
|level13_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level13_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level13_stat2_value = | |level13_stat2_value = 59 | ||
|level13_stat3_id = | |level13_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level13_stat3_value = 4 | |level13_stat3_value = 900 | ||
|level13_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level13_stat4_value = 4 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_intelligence_requirement = | |level14_intelligence_requirement = 103 | ||
|level14_stat_text = Deals | |level14_stat_text = Deals 46 to 68 Cold Damage per Stage<br>Gains a Stage every 0.88 seconds, up to a maximum of 4 Stages | ||
|level14_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level14_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level14_stat1_value = | |level14_stat1_value = 46 | ||
|level14_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level14_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level14_stat2_value = | |level14_stat2_value = 68 | ||
|level14_stat3_id = | |level14_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level14_stat3_value = 4 | |level14_stat3_value = 875 | ||
|level14_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level14_stat4_value = 4 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 64 | |level15_level_requirement = 64 | ||
|level15_intelligence_requirement = | |level15_intelligence_requirement = 113 | ||
|level15_stat_text = Deals | |level15_stat_text = Deals 52 to 78 Cold Damage per Stage<br>Gains a Stage every 0.85 seconds, up to a maximum of 4 Stages | ||
|level15_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level15_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level15_stat1_value = | |level15_stat1_value = 52 | ||
|level15_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level15_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level15_stat2_value = | |level15_stat2_value = 78 | ||
|level15_stat3_id = | |level15_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level15_stat3_value = 4 | |level15_stat3_value = 850 | ||
|level15_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level15_stat4_value = 4 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 66 | |level16_level_requirement = 66 | ||
|level16_intelligence_requirement = | |level16_intelligence_requirement = 116 | ||
|level16_stat_text = Deals | |level16_stat_text = Deals 60 to 90 Cold Damage per Stage<br>Gains a Stage every 0.82 seconds, up to a maximum of 4 Stages | ||
|level16_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level16_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level16_stat1_value = | |level16_stat1_value = 60 | ||
|level16_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level16_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level16_stat2_value = | |level16_stat2_value = 90 | ||
|level16_stat3_id = | |level16_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level16_stat3_value = 4 | |level16_stat3_value = 825 | ||
|level16_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level16_stat4_value = 4 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 72 | |level17_level_requirement = 72 | ||
|level17_intelligence_requirement = | |level17_intelligence_requirement = 126 | ||
|level17_stat_text = Deals | |level17_stat_text = Deals 68 to 103 Cold Damage per Stage<br>Gains a Stage every 0.8 seconds, up to a maximum of 4 Stages | ||
|level17_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level17_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level17_stat1_value = | |level17_stat1_value = 68 | ||
|level17_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level17_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level17_stat2_value = | |level17_stat2_value = 103 | ||
|level17_stat3_id = | |level17_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level17_stat3_value = 4 | |level17_stat3_value = 800 | ||
|level17_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level17_stat4_value = 4 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 78 | |level18_level_requirement = 78 | ||
|level18_intelligence_requirement = | |level18_intelligence_requirement = 137 | ||
|level18_stat_text = Deals | |level18_stat_text = Deals 78 to 117 Cold Damage per Stage<br>Gains a Stage every 0.78 seconds, up to a maximum of 4 Stages | ||
|level18_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level18_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level18_stat1_value = | |level18_stat1_value = 78 | ||
|level18_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level18_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level18_stat2_value = | |level18_stat2_value = 117 | ||
|level18_stat3_id = | |level18_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level18_stat3_value = 4 | |level18_stat3_value = 775 | ||
|level18_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level18_stat4_value = 4 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 84 | |level19_level_requirement = 84 | ||
|level19_intelligence_requirement = | |level19_intelligence_requirement = 147 | ||
|level19_stat_text = Deals | |level19_stat_text = Deals 89 to 133 Cold Damage per Stage<br>Gains a Stage every 0.75 seconds, up to a maximum of 4 Stages | ||
|level19_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level19_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level19_stat1_value = | |level19_stat1_value = 89 | ||
|level19_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level19_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level19_stat2_value = | |level19_stat2_value = 133 | ||
|level19_stat3_id = | |level19_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level19_stat3_value = 4 | |level19_stat3_value = 750 | ||
|level19_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level19_stat4_value = 4 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 90 | |level20_level_requirement = 90 | ||
|level20_intelligence_requirement = | |level20_intelligence_requirement = 157 | ||
|level20_stat_text = Deals | |level20_stat_text = Deals 101 to 152 Cold Damage per Stage<br>Gains a Stage every 0.72 seconds, up to a maximum of 5 Stages | ||
|level20_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | |level20_stat1_id = arctic_armour_minimum_added_cold_damage_per_stack | ||
|level20_stat1_value = | |level20_stat1_value = 101 | ||
|level20_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | |level20_stat2_id = arctic_armour_maximum_added_cold_damage_per_stack | ||
|level20_stat2_value = | |level20_stat2_value = 152 | ||
|level20_stat3_id = | |level20_stat3_id = base_active_skill_buff_stack_gain_frequency_ms | ||
|level20_stat3_value = | |level20_stat3_value = 725 | ||
|level20_stat4_id = maximum_number_of_arctic_armour_stationary_stacks | |||
|level20_stat4_value = 5 | |||
|skill_icon = Arctic Armour | |||
| | |||
| | |||
| | |||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
| Line 452: | Line 298: | ||
==Recommended support gems== | ==Recommended support gems== | ||
{{Recommended support gems | {{Recommended support gems | ||
|t1_1 = {{il|Clarity}} | |t1_1 = {{il|Clarity I}} | ||
|t1_2 = {{il| | |t1_2 = {{il|Controlled Destruction}} | ||
|t2_1 = {{il| | |t2_1 = {{il|Freeze}} | ||
|t2_2 = {{il| | |t2_2 = {{il|Mysticism I}} | ||
|t3_1 = {{il| | |t3_1 = {{il|Knockback}} | ||
|t3_2 = {{il| | |t3_2 = {{il|Warm Blooded}} | ||
|t4_1 = {{il|Bounty II}} | |||
|t4_2 = {{il|Mysticism II}} | |||
|t5_1 = {{il|Cold Mastery}} | |||
}} | }} | ||
| Line 466: | Line 315: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.4.0| | |||
* Arctic Armour: Now deals 8 to 12 Cold Damage per Stage at Gem level 4 (previously 16 to 24), scaling to 101 to 152 Cold Damage per Stage at Gem level 20 (previously 203 to 304). Now has 100% more Freeze Buildup. Now has 100% more Magnitude of Chill inflicted. | |||
}} | |||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread. | * Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread. | ||
Latest revision as of 22:08, 14 December 2025
Arctic ArmourBuff, Spell, Persistent, Sustained, Cold, Staged
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 11.00%While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (3-101) to (5-152) Cold Damage per Stage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Gains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages
Additional Effects From 1-20% Quality:
Gains a Stage every 0 seconds, up to a maximum of (0.05-1) StagesSkills can be managed in the Skills Panel.

Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 11.00%While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (3-101) to (5-152) Cold Damage per Stage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Gains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages
Additional Effects From 1-20% Quality:
Gains a Stage every 0 seconds, up to a maximum of (0.05-1) StagesSkills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemArcticArmour
Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemArcticArmour
Arctic Armour is a persistent buff skill. It creates an icy barrier that gains stages periodically. Enemies that strike you with a melee hit will remove a stage and deal cold spell damage back at the attacker.
Skill functions and interactions
Gem level progression
| Level | Cold Damage per Stage | Gains a Stage every x seconds | Maximum stages | ||
|---|---|---|---|---|---|
| 1 | 0 | 0 | 3 to 5 | 1.25 | 2 |
| 2 | 3 | 9 | 5 to 7 | 1.18 | 2 |
| 3 | 6 | 14 | 6 to 9 | 1.15 | 2 |
| 4 | 10 | 21 | 8 to 12 | 1.12 | 3 |
| 5 | 14 | 28 | 10 to 15 | 1.1 | 3 |
| 6 | 18 | 35 | 13 to 19 | 1.07 | 3 |
| 7 | 22 | 41 | 15 to 23 | 1.05 | 3 |
| 8 | 26 | 48 | 18 to 27 | 1.02 | 3 |
| 9 | 31 | 57 | 22 to 32 | — | 3 |
| 10 | 36 | 65 | 25 to 38 | 0.97 | 3 |
| 11 | 41 | 74 | 29 to 44 | 0.95 | 4 |
| 12 | 46 | 82 | 34 to 51 | 0.93 | 4 |
| 13 | 52 | 92 | 40 to 59 | 0.9 | 4 |
| 14 | 58 | 103 | 46 to 68 | 0.88 | 4 |
| 15 | 64 | 113 | 52 to 78 | 0.85 | 4 |
| 16 | 66 | 116 | 60 to 90 | 0.82 | 4 |
| 17 | 72 | 126 | 68 to 103 | 0.8 | 4 |
| 18 | 78 | 137 | 78 to 117 | 0.78 | 4 |
| 19 | 84 | 147 | 89 to 133 | 0.75 | 4 |
| 20 | 90 | 157 | 101 to 152 | 0.72 | 5 |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
| Gem tier |
Support gems | |||
|---|---|---|---|---|
| I | Category: Clarity Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Category: Controlled Destruction Tier: 1Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage Supported Skills cannot deal Critical HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | ||
| II | Category: Freeze Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Category: Mysticism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | ||
| III | Category: Knockback Tier: 3Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to Knock Back enemies.Supported Skills Knock Enemies Back on Hit Supported Skills have 40% more Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Category: Warm Blooded Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 DexSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | ||
| IV | Category: Bounty Tier: 4Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 100% more Charm charges Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Category: Mysticism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 40% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | ||
| V | Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
|||
Item acquisition
Arctic Armour has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Spirit Gem.
Alternate skill effects
Arctic Armour has the following alternate skill effects:
| Item | Description |
|---|
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
|
| 0.2.0 |
|
| 0.1.0 |
|