|help_text = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|help_text = Skills can be managed in the Skills Panel.
|dexterity_percent = 50
|dexterity_percent = 100
|strength_percent = 50
|gem_tags = Mark, Duration
|gem_tags = Spell, Mark, Duration
|gem_tier = 7
|gem_description =
|skill_id = SnipersMarkPlayer
|active_skill_name =
|gem_description = [[Mark]] a target. The next [[Critical Hit]] the target receives [[Activating Marks|Activates]] the [[Mark]], [[Effect Consumption|Consuming]] it to deal extra damage and grant you a [[Frenzy Charge]].
|skill_icon = Sniper's Mark
|active_skill_name = Sniper's Mark
|item_class_id_restriction = Crossbow
|cast_time = 0.5
|skill_id = Sniper's Mark
|cast_time = 1.0
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|static_attack_speed_multiplier =
|quality_type1_weight = 1
|stat_text =
|quality_type1_stat_text = Next [[Critical Hit]] against Marked Enemy has (0.75-15)% increased [[Critical Damage Bonus]]
'''Sniper's Mark''' is a [[mark]] [[spell]] [[skill]].
'''Sniper's Mark''' is an [[mark]] [[skill]] that causes the next [[critical hit]] enemy receives to consume the mark to deal more critical hit damage and grant you a [[frenzy charge]].
==Skill functions and interactions==
==Skill functions and interactions==
==Gem level progression==
==Gem level progression==
{{Skill progression}}
{{Skill progression
|c1_abbr = Increased<br>Critical Damage
|c1_header = Next Critical Hit against Marked Enemy has x% increased Critical Damage Bonus
|c1_pattern_extract = Next Critical Hit against Marked Enemy has (%d+)%% increased Critical Damage Bonus
|c1_pattern_value = %d%%
}}
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Inspiration}}
|t1_1 = {{il|Charge Profusion I}}
|t1_2 = {{il|Persistence}}
|t1_2 = {{il|Efficiency I}}
|t1_3 = {{il|Profusion}}
|t1_3 = {{il|Mark of Siphoning I}}
|t2_1 = Coming Soon
|t2_1 = {{il|Lifetap}}
|t2_2 = {{il|page=Ingenuity (support gem)}}
|t2_2 = {{il|Mark for Death I}}
|t2_3 = {{il|Single Out}}
|t3_1 = {{il|Prolonged Duration II}}
|t3_1 = Coming Soon
|t4_1 = {{il|Efficiency II}}
|t3_2 = Coming Soon
|t4_2 = {{il|Mark of Siphoning II}}
|t3_3 = {{il|Mobility}}
|t5_1 = {{il|Charge Profusion II}}
|t5_2 = {{il|Charged Mark}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Sniper's Mark: Now has a Cooldown of 6 seconds (previously 2).
* [[Mark]] Skills are no longer Spells.
* Removed "Barrageable" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Additional Effects From 1-20% Quality: Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage BonusSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSnipersMark
Sniper's Mark is an markskill that causes the next critical hit enemy receives to consume the mark to deal more critical hit damage and grant you a frenzy charge.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Charge Profusion ICharge Profusion ISupport Category: Charge Profusion Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 30% chance to grant an additional ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IEfficiency ISupport Category: Efficiency Tier: 1Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark of Siphoning IMark of Siphoning ISupport, Mark Category: Mark of Siphoning Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of AttackDamage they take from your HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
LifetapLifetapSupport Category: Lifetap Tier: 2Support Requirements: +5 StrSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark for Death IMark for Death ISupport, Mark, Physical Category: Mark for Death Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Efficiency IIEfficiency IISupport Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark of Siphoning IIMark of Siphoning IISupport, Mark Category: Mark of Siphoning Tier: 4 Cost & Reservation Multiplier: 140%Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of AttackDamage they take from your Hits Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of AttackDamage they take from your HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Charge Profusion IICharge Profusion IISupport Category: Charge Profusion Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.Supported Skills have 30% chance to grant an additional Charge Supported Skills have 15% chance to grant an additional random ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Charged MarkCharged MarkSupport, Spell, AoE, Trigger, Mark, Duration Category: Charged Mark Tier: 5Support Requirements: +5 DexSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Supported Mark Skills Trigger Charged Mark when they are ActivatedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Sniper's Mark has restrictions on where or how it can drop.