|gem_description = While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
|active_skill_name =
|active_skill_name =
|skill_icon = Lingering Illusion
|skill_icon = Lingering Illusion
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|required_level =
|required_level =
|static_spirit_reservation_flat = 30
|static_spirit_reservation_flat = 30
|stat_text =
|stat_text = Illusions have 20% of your maximum Life<br>(0–76)% chance to grant an additional Power Charge when killed
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
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|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Lingering Illusion''' is a [[persistent]] [[buff]] [[skill]].
'''Lingering Illusion''' is a [[persistent]] [[buff]] [[skill]]. It causes your [[dodge roll]] to leave behind an illusion that enemies can attack. When the illusion is killed, it has a chance to give you a [[power charge]].
==Skill functions and interactions==
==Skill functions and interactions==
Illusions created by this skill cannot be supported by {{il|Minion Pact}}.
Illusions created by this skill cannot be supported by {{il|Minion Pact I}}.
==Gem level progression==
==Gem level progression==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Persistence}}
|t1_1 = {{il|Charge Profusion I}}
|t1_2 = {{il|Profusion}}
|t1_2 = {{il|Prolonged Duration I}}
|t2_1 = Coming Soon
|t2_1 = {{il|Direstrike I}}
|t2_2 = Coming Soon
|t2_2 = {{il|Herbalism I}}
|t3_1 = Coming Soon
|t3_1 = {{il|Prolonged Duration II}}
|t3_2 = Coming Soon
|t3_2 = {{il|Strong Hearted}}
|t4_1 = {{il|Herbalism II}}
|t4_2 = {{il|Precision II}}
|t5_1 = {{il|Charge Profusion II}}
}}
}}
Latest revision as of 08:30, 31 August 2025
Lingering IllusionBuff, Persistent, Duration Tier: 8 Level: 1 Reservation: 30 SpiritWhile active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.Illusions have 20% of your maximum Life (0–76)% chance to grant an additional Power Charge when killedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemLingeringIllusion
Lingering Illusion is a persistentbuffskill. It causes your dodge roll to leave behind an illusion that enemies can attack. When the illusion is killed, it has a chance to give you a power charge.
Illusions created by this skill cannot be supported by Minion Pact IMinion Pact ISupport, Minion Category: Minion Pact Tier: 1Support Requirements: +5 IntSupports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.Supported Skills remove 100% of your maximum Life from a nearby Minion on use to deal 30% more damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill..
Gem level progression
Level
1
0
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Charge Profusion ICharge Profusion ISupport Category: Charge Profusion Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 30% chance to grant an additional ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Direstrike IDirestrike ISupport, Buff, Persistent Category: Direstrike Tier: 2 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 50% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Herbalism IHerbalism ISupport, Buff, Persistent Category: Herbalism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Strong HeartedStrong HeartedSupport, Buff, Persistent Category: Strong Hearted Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Herbalism IIHerbalism IISupport, Buff, Persistent Category: Herbalism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.50% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Precision IIPrecision IISupport, Buff, Persistent Category: Precision Tier: 4 Additional Reservation: 20 SpiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing you to gain increased Accuracy while the Skill is active.50% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Charge Profusion IICharge Profusion IISupport Category: Charge Profusion Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.Supported Skills have 30% chance to grant an additional Charge Supported Skills have 15% chance to grant an additional random ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Lingering Illusion has restrictions on where or how it can drop.