Rolling Slam: Difference between revisions

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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Fist of War}}
|t1_1 = {{il|Brutality I}}
|t1_2 = {{il|Unbreakable}}
|t1_2 = {{il|Fist of War I}}
|t1_3 = {{il|Unyielding}}
|t1_3 = {{il|Magnified Area I}}
|t2_1 = {{il|Aftershock}}
|t2_1 = {{il|Brink I}}
|t2_2 = {{il|Cadence}}
|t2_2 = {{il|Brutality II}}
|t2_3 = {{il|Heavy Swing}}
|t2_3 = {{il|Momentum}}
|t3_1 = {{il|Heft}}
|t3_1 = {{il|Brink II}}
|t3_2 = {{il|Tremors}}
|t3_2 = {{il|Close Combat I}}
|t3_3 = {{il|Unsteady Tempo}}
|t3_3 = {{il|Fist of War II}}
|t4_1 = {{il|Aftershock II}}
|t4_2 = {{il|Heavy Swing}}
|t4_3 = {{il|Hit and Run}}
|t5_1 = {{il|Brambleslam}}
|t5_2 = {{il|Defy II}}
|t5_3 = {{il|Heft}}
}}
}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Rolling Slam: Now has +1.5 seconds to total attack time (previously 1 second), but no longer has an attack speed penalty. Quality now provides 0-100% increased Stun Threshold while using Skill, instead of Causes Daze Buildup equal to 0-50% of Physical damage dealt.
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Rolling Slam now has +1 second to Total Attack Time (previously +1.5 seconds), and the Mana cost has been adjusted accordingly.
}}
{{Version history table row|0.1.0f|
{{Version history table row|0.1.0f|
* Fixed a bug where aftershocks of Rolling Slam were not dealing damage.
* Fixed a bug where aftershocks of Rolling Slam were not dealing damage.

Latest revision as of 08:33, 31 August 2025

Rolling SlamAttack, AoE, Melee, Slam
Tier: 1
Level: (1-40)
Cost: (14-1236) Mana
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage

First Slam
Attack Damage: (80-327)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Stun buildup
Impact radius is 1.4 metres

Second Slam
Attack Damage: (160-653)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Damage against Heavy Stunned Enemies
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Causes Daze buildup equal to (0-50)% of Physical damage dealt
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRollingSlam

Rolling Slam is a mace slam skill. The user slams the ground while moving forward, dealing damage in an area and causing knockback, then follows up with a second stronger slam.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthMana
Cost
First Slam
Attack
Damage
Second Slam
Attack
Damage
1111480%160%
2391688%176%
36161897%195%
4102520107%214%
5143423116%232%
6184326126%251%
7225229136%271%
8266132145%291%
9317236154%309%
10368341164%329%
11419545175%350%
124610651187%373%
135211957199%398%
145813364213%426%
156414672228%456%
166615181244%489%
177216490262%524%
1878178101282%564%
1984191114303%606%
2090205127327%653%
21143352%704%
22160379%758%
23179408%817%
24201440%880%
25225474%948%
26252511%1021%
27282550%1100%
28316593%1185%
29354638%1277%
30397688%1375%
31445741%1482%
32498798%1596%
33558860%1720%
34625926%1852%
35701998%1996%
367851075%2150%
378791158%2316%
389851248%2495%
3911031344%2688%
4012361448%2896%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Brutality IBrutality ISupport, Physical
Category: Brutality
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IFist of War ISupport, Attack, Melee, Slam
Category: Fist of War
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE
Category: Increased Area of Effect
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Brink IBrink ISupport, Attack, Melee
Category: Brink
Tier: 2
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun.Stun buildup caused by Supported Skills cannot reach 100%
Hits with Supported Skills cause 30% more Stun buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical
Category: Brutality
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MomentumMomentumSupport
Category: Momentum
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.After moving at least 2 metres during a single use of a Supported Skill, the rest of that use deals 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Brink IIBrink IISupport, Attack, Melee
Category: Brink
Tier: 3
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.Stun buildup caused by Supported Skills cannot reach 100%
Hits with Supported Skills cause 50% more Stun buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Close Combat IClose Combat ISupport, Attack
Category: Close Combat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IIFist of War IISupport, Attack, Melee, Slam
Category: Fist of War
Tier: 3
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Aftershock IIAftershock IISupport, Attack, Melee, Slam
Category: Aftershock
Tier: 4
Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 35% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Category: Heavy Swing
Tier: 4
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Hit and RunHit and RunSupport, Attack, Conditional
Category: Hit and Run
Tier: 4
Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 40% more Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V BrambleslamBrambleslamSupport, Attack, AoE, Melee, Slam, Physical, Hazard
Category: Brambleslam
Tier: 5
Support Requirements: +5 DexSupports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.Supported Slams create 3 Brambles

Brambles
Cooldown Time: 0.15 s
Hazardous thorns damage and Maim enemies with which they come in contact.
Attack Damage of this skill is 35% of Default Attack Damage
Increases and reductions to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
80% less damage if destroyed within 0.5 seconds by something other than you
Bramble radius is 1 metre
Bramble duration is 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Defy IIDefy IISupport, Attack
Category: Defy
Tier: 5
Support Requirements: +5 StrSupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.Attack Damage with Hits with Supported Skills is Lucky while you are Surrounded
Insufficient Mana doesn't prevent the use of Supported Skills while Surrounded
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical
Category: Heft
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Rolling Slam has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Rolling Slam has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Rolling Slam: Now has +1.5 seconds to total attack time (previously 1 second), but no longer has an attack speed penalty. Quality now provides 0-100% increased Stun Threshold while using Skill, instead of Causes Daze Buildup equal to 0-50% of Physical damage dealt.
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
  • Rolling Slam now has +1 second to Total Attack Time (previously +1.5 seconds), and the Mana cost has been adjusted accordingly.
0.1.0f
  • Fixed a bug where aftershocks of Rolling Slam were not dealing damage.
0.1.0e
  • Rolling Slam's Second Slam now deals 50% more Damage to Heavy Stunned Enemies
0.1.0
  • Introduced to the game.