Skeletal Arsonist: Difference between revisions

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(Improved revive wording, fixed wording for the detonation skill to say that it detonates ANOTHER minion, not itself)
(→‎Recommended support gems: Recommended support gems update)
 
(13 intermediate revisions by 3 users not shown)
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|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|intelligence_percent                    = 100
|intelligence_percent                    = 100
|gem_tags                                = Minion, Persistent, Physical
|gem_tags                                = Minion, Persistent, Fire, Detonator
|gem_description                        = Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.<br><br>Detonates an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
|gem_description                        = Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.<br><br>Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
|static_cooldown                        = 3
|static_critical_strike_chance          = 8
|active_skill_name                      =  
|active_skill_name                      =  
|skill_id                                = Skeletal Arsonist
|skill_id                                = Skeletal Arsonist
|static_cost_types                      = Spirit
|stat_text                              = <big>{{c|gem|Command: Explosive Demise}}</big><br/>{{c|gem|Cooldown Time:}} {{c|normal|3.00 s}}<br/>{{c|gem|Cast Time:}} {{c|normal|0.60 sec}}<br/>{{c|gem|Critical Hit Chance:}} {{c|normal|8.00%}}<br>Deals (12–612) to (19–918) Fire Damage<br>Deals additional Fire Damage equal to 12% of Minion's maximum Life<br>Can target Minions with (29–1379) Life or less<br>Explosion radius is 2.4 metres
|cast_time                              = 0.60
|stat_text                              = Deals (7–267) to (11–401) Fire Damage<br>Deals additional Fire Damage equal to 15% of Minion's maximum Life<br>Can target Minions with (27–1253) Life or less<br>Explosion radius is 2 metres


|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_spirit_reservation_flat          = 1
|level1_spirit_reservation_flat          = 90


|quality_type1_weight                    = 1
|quality_type1_weight                    = 1
Line 31: Line 27:


|skill_icon                              = Skeletal Arsonists
|skill_icon                              = Skeletal Arsonists
|gem_tier                                = 3
|release_version                        = 0.1.0
|release_version                        = 0.1.0
|drop_text                              = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted                      = yes
}}
}}
'''Skeletal Arsonist''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton arsonists.
'''Skeletal Arsonist''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton arsonists.


Line 48: Line 45:


==Recommended support gems==
==Recommended support gems==
{| class="wikitable sortable"
{{Recommended support gems
! Gem<br>tier !! colspan="3" | Skills
|t1_1 = {{il|Elemental Armament I}}
|-
|t1_2 = {{il|Magnified Area I}}
| I || {{il|Scattershot}} || {{il|Magnified Effect}} || {{il|Ignition}}
|t1_3 = {{il|Multishot I}}
|-
|t2_1 = {{il|Bidding I}}
| II || {{il|Fire Penetration}} || {{il|Feeding Frenzy}} || {{il|Bidding}}
|t2_2 = {{il|Elemental Armament II}}
|-
|t2_3 = {{il|Multishot II}}
| III || {{il|Searing Flame}} || {{il|Fire Exposure}} || {{il|Minion Mastery}}
|t3_1 = {{il|Eternal Flame II}}
|}
|t3_2 = {{il|Feeding Frenzy I}}
|t3_3 = {{il|Muster}}
|t4_1 = {{il|Bidding II}}
|t4_2 = {{il|Feeding Frenzy II}}
|t4_3 = {{il|Fire Exposure}}
|t5_1 = {{il|Fire Mastery}}
|t5_2 = {{il|Fire Penetration II}}
|t5_3 = {{il|Ignite III}}
}}


{{Item acquisition}}
{{Item acquisition}}
Line 64: Line 69:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* [[Minions]] now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
* Skeletal Arsonist: Explosive Demise is now an Attack instead of Spell, dealing 300% Attack Damage. Now deals additional Fire Damage equal to 8% of Minion's maximum Life (previously 12%), and can now target Minions with 30-1096 Life or less (previously 27-913).
}}
{{Version history table row|0.2.0c|
* Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
** Gem Level 10 Minions now have 41% More Damage.
** Gem Level 15 Minions now have 50% More Damage.
** Gem Level 20 Minions now have 60% More Damage.
** Gem Level 30 Minions now have 79% More Damage.
* The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of {{il|Skeletal Cleric|Skeletal Clerics}} has been adjusted proportionately to the Minion Life changes.
}}
{{Version history table row|0.2.0|
* Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
* Adjusted the target Life Threshold for Skeletal Arsonist's Explosive Demise Skill accordingly with the Life scaling changes.
* Skeletal Arsonist's Explosive Demise Skill deals additional Fire Damage equal to 12% of Minion's maximum Life (previously 15%), and now has 2.4 metres Explosion Radius (previously 2 metres).
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Skeleton Arsonists' Spirit Costs now match Frost and Ice Mages from Level 5 onwards, making them more expensive while keeping their costs early-game the same.
* Skeleton Arsonists' Spirit Costs now match Frost and Ice Mages from Level 5 onwards, making them more expensive while keeping their costs early-game the same.

Latest revision as of 08:34, 31 August 2025

Skeletal ArsonistMinion, Persistent, Fire, Detonator
Tier: 3
Level: 1
Reservation: 90 Spirit
Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.

Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
Command: Explosive Demise
Cooldown Time: 3.00 s
Cast Time: 0.60 sec
Critical Hit Chance: 8.00%
Deals (12–612) to (19–918) Fire Damage
Deals additional Fire Damage equal to 12% of Minion's maximum Life
Can target Minions with (29–1379) Life or less
Explosion radius is 2.4 metres

Additional Effects From 1-20% Quality:
Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSkeletalArsonist

Skeletal Arsonist is a minion skill that reserves Spirit to summon persistent skeleton arsonists.

Skill functions and interactions

During their command skill, Arsonists detonate one other minion that is below the life threshold of the skill, dealing damage to nearby enemies.

Skeletal Arsonists automatically revive after 7 seconds after being killed. This timer is reset whenever one or more minions die, and can be shortened through certain passives on the skill tree or items such as Necromantle.

Gem level progression

LevelRequired LevelSpirit
Reservation
1190

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Elemental Armament IElemental Armament ISupport, Attack
Category: Elemental Armament
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE
Category: Increased Area of Effect
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IMultishot ISupport, Projectile
Category: Additional Projectiles
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less Damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Bidding IBidding ISupport, Command, Minion
Category: Bidding
Tier: 2
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 20% increased Cooldown Recovery Rate for Command Skills
Supported Minions' Command Skills deal 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IIElemental Armament IISupport, Attack
Category: Elemental Armament
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IIMultishot IISupport, Projectile
Category: Additional Projectiles
Tier: 2
Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 25% less Damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Eternal Flame IIEternal Flame IISupport, Fire
Category: Eternal Flame
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing its Ignites to last longer.Supported Skills have 100% increased Ignite Duration on EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IFeeding Frenzy ISupport, Minion
Category: Feeding Frenzy
Tier: 3
Support Requirements: +5 IntSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills take 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MusterMusterSupport, Minion
Category: Muster
Tier: 3
Support Requirements: +5 IntSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.Supported Minions deal 7% more damage for each different type of Reviving Minion you have summonedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Bidding IIBidding IISupport, Command, Minion
Category: Bidding
Tier: 4
Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 30% increased Cooldown Recovery Rate for Command Skills
Supported Minions' Command Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IIFeeding Frenzy IISupport, Minion
Category: Feeding Frenzy
Tier: 4
Support Requirements: +5 IntMinions from Supported Skills deal 30% more Damage
Minions from Supported Skills take 15% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire ExposureFire ExposureSupport, Fire, Duration
Category: Fire Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Fire MasteryFire MasterySupport, Fire
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire
Category: Fire Penetration
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire
Category: Ignite
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster
Supported Skills have 200% more Flammability Magnitude
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Skeletal Arsonist has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Skeletal Arsonist has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
  • Skeletal Arsonist: Explosive Demise is now an Attack instead of Spell, dealing 300% Attack Damage. Now deals additional Fire Damage equal to 8% of Minion's maximum Life (previously 12%), and can now target Minions with 30-1096 Life or less (previously 27-913).
0.2.0c
  • Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
    • Gem Level 10 Minions now have 41% More Damage.
    • Gem Level 15 Minions now have 50% More Damage.
    • Gem Level 20 Minions now have 60% More Damage.
    • Gem Level 30 Minions now have 79% More Damage.
  • The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of Skeletal ClericsSkeletal ClericMinion, Persistent
    Tier: 13
    Level: (1-20)
    Reservation: (60-20) Spirit
    Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
    Additional Effects From 1-20% Quality:
    Revived Skeletons are immune to Damage for (0.15-3) seconds after being Revived
    Skills can be managed in the Skills Panel.
    has been adjusted proportionately to the Minion Life changes.
0.2.0
  • Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
  • Adjusted the target Life Threshold for Skeletal Arsonist's Explosive Demise Skill accordingly with the Life scaling changes.
  • Skeletal Arsonist's Explosive Demise Skill deals additional Fire Damage equal to 12% of Minion's maximum Life (previously 15%), and now has 2.4 metres Explosion Radius (previously 2 metres).
0.1.0e
  • Skeleton Arsonists' Spirit Costs now match Frost and Ice Mages from Level 5 onwards, making them more expensive while keeping their costs early-game the same.
0.1.0
  • Introduced to the game.