|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|intelligence_percent = 100
|intelligence_percent = 100
|gem_tags = Minion, Persistent, Physical
|gem_tags = Minion, Persistent, Fire, Detonator
|gem_description = Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.<br><br>Detonates an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
|gem_description = Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.<br><br>Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
|static_cooldown = 3
|static_critical_strike_chance = 8
|active_skill_name =
|active_skill_name =
|skill_id = Skeletal Arsonist
|skill_id = Skeletal Arsonist
|static_cost_types = Spirit
|stat_text = <big>{{c|gem|Command: Explosive Demise}}</big><br/>{{c|gem|Cooldown Time:}} {{c|normal|3.00 s}}<br/>{{c|gem|Cast Time:}} {{c|normal|0.60 sec}}<br/>{{c|gem|Critical Hit Chance:}} {{c|normal|8.00%}}<br>Deals (12–612) to (19–918) Fire Damage<br>Deals additional Fire Damage equal to 12% of Minion's maximum Life<br>Can target Minions with (29–1379) Life or less<br>Explosion radius is 2.4 metres
|cast_time = 0.60
|stat_text = Deals (7–267) to (11–401) Fire Damage<br>Deals additional Fire Damage equal to 15% of Minion's maximum Life<br>Can target Minions with (27–1253) Life or less<br>Explosion radius is 2 metres
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
|level1_spirit_reservation_flat = 1
|level1_spirit_reservation_flat = 90
|quality_type1_weight = 1
|quality_type1_weight = 1
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|skill_icon = Skeletal Arsonists
|skill_icon = Skeletal Arsonists
|gem_tier = 3
|release_version = 0.1.0
|release_version = 0.1.0
|drop_text = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted = yes
}}
}}
'''Skeletal Arsonist''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton arsonists.
'''Skeletal Arsonist''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton arsonists.
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==Recommended support gems==
==Recommended support gems==
{| class="wikitable sortable"
{{Recommended support gems
! Gem<br>tier !! colspan="3" | Skills
|t1_1 = {{il|Elemental Armament I}}
|-
|t1_2 = {{il|Magnified Area I}}
| I || {{il|Scattershot}} || {{il|Magnified Effect}} || {{il|Ignition}}
|t1_3 = {{il|Multishot I}}
|-
|t2_1 = {{il|Bidding I}}
| II || {{il|Fire Penetration}} || {{il|Feeding Frenzy}} || {{il|Bidding}}
* [[Minions]] now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
* Skeletal Arsonist: Explosive Demise is now an Attack instead of Spell, dealing 300% Attack Damage. Now deals additional Fire Damage equal to 8% of Minion's maximum Life (previously 12%), and can now target Minions with 30-1096 Life or less (previously 27-913).
}}
{{Version history table row|0.2.0c|
* Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
** Gem Level 10 Minions now have 41% More Damage.
** Gem Level 15 Minions now have 50% More Damage.
** Gem Level 20 Minions now have 60% More Damage.
** Gem Level 30 Minions now have 79% More Damage.
* The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of {{il|Skeletal Cleric|Skeletal Clerics}} has been adjusted proportionately to the Minion Life changes.
}}
{{Version history table row|0.2.0|
* Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
* Adjusted the target Life Threshold for Skeletal Arsonist's Explosive Demise Skill accordingly with the Life scaling changes.
* Skeletal Arsonist's Explosive Demise Skill deals additional Fire Damage equal to 12% of Minion's maximum Life (previously 15%), and now has 2.4 metres Explosion Radius (previously 2 metres).
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Skeleton Arsonists' Spirit Costs now match Frost and Ice Mages from Level 5 onwards, making them more expensive while keeping their costs early-game the same.
* Skeleton Arsonists' Spirit Costs now match Frost and Ice Mages from Level 5 onwards, making them more expensive while keeping their costs early-game the same.
Latest revision as of 08:34, 31 August 2025
Skeletal ArsonistMinion, Persistent, Fire, Detonator Tier: 3 Level: 1 Reservation: 90 SpiritSummons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.Command: Explosive Demise Cooldown Time:3.00 s Cast Time:0.60 sec Critical Hit Chance:8.00% Deals (12–612) to (19–918) Fire Damage Deals additional Fire Damage equal to 12% of Minion's maximum Life Can target Minions with (29–1379) Life or less Explosion radius is 2.4 metres
Additional Effects From 1-20% Quality: Deals additional Fire Damage equal to (0–4)% of Minion's maximum LifePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSkeletalArsonist
During their commandskill, Arsonists detonate one other minion that is below the life threshold of the skill, dealing damage to nearby enemies.
Skeletal Arsonists automatically revive after 7 seconds after being killed.
This timer is reset whenever one or more minions die, and can be shortened through certain passives on the skill tree or items such as Necromantle.
Gem level progression
Level
Spirit Reservation
1
1
90
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Elemental Armament IElemental Armament ISupport, Attack Category: Elemental Armament Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE Category: Increased Area of Effect Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IMultishot ISupport, Projectile Category: Additional Projectiles Tier: 1Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less Damage Supported Skills fire 2 additional Projectiles Supported Skills have 20% less Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Bidding IBidding ISupport, Command, Minion Category: Bidding Tier: 2 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 20% increased Cooldown Recovery Rate for Command Skills Supported Minions' Command Skills deal 20% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IIElemental Armament IISupport, Attack Category: Elemental Armament Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IIMultishot IISupport, Projectile Category: Additional Projectiles Tier: 2Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 25% less Damage Supported Skills fire 2 additional Projectiles Supported Skills have 20% less Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Eternal Flame IIEternal Flame IISupport, Fire Category: Eternal Flame Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing its Ignites to last longer.Supported Skills have 100% increased Ignite Duration on EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IFeeding Frenzy ISupport, Minion Category: Feeding Frenzy Tier: 3Support Requirements: +5 IntSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more Damage Minions from Supported Skills take 20% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MusterMusterSupport, Minion Category: Muster Tier: 3Support Requirements: +5 IntSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of RevivingMinions you have summoned.Supported Minions deal 7% more damage for each different type of RevivingMinion you have summonedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Bidding IIBidding IISupport, Command, Minion Category: Bidding Tier: 4Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 30% increased Cooldown Recovery Rate for Command Skills Supported Minions' Command Skills deal 30% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IIFeeding Frenzy IISupport, Minion Category: Feeding Frenzy Tier: 4Support Requirements: +5 IntMinions from Supported Skills deal 30% more Damage Minions from Supported Skills take 15% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire ExposureFire ExposureSupport, Fire, Duration Category: Fire Exposure Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Fire MasteryFire MasterySupport, Fire Category: Mastery Tier: 5Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire Category: Fire Penetration Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire Category: Ignite Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster Supported Skills have 200% more FlammabilityMagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Skeletal Arsonist has restrictions on where or how it can drop.
Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
Skeletal Arsonist: Explosive Demise is now an Attack instead of Spell, dealing 300% Attack Damage. Now deals additional Fire Damage equal to 8% of Minion's maximum Life (previously 12%), and can now target Minions with 30-1096 Life or less (previously 27-913).
Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
Gem Level 10 Minions now have 41% More Damage.
Gem Level 15 Minions now have 50% More Damage.
Gem Level 20 Minions now have 60% More Damage.
Gem Level 30 Minions now have 79% More Damage.
The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of Skeletal ClericsSkeletal ClericMinion, Persistent Tier: 13 Level: (1-20) Reservation: (60-20) SpiritActivate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons. Additional Effects From 1-20% Quality: Revived Skeletons are immune to Damage for (0.15-3) seconds after being RevivedSkills can be managed in the Skills Panel. has been adjusted proportionately to the Minion Life changes.
Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
Adjusted the target Life Threshold for Skeletal Arsonist's Explosive Demise Skill accordingly with the Life scaling changes.
Skeletal Arsonist's Explosive Demise Skill deals additional Fire Damage equal to 12% of Minion's maximum Life (previously 15%), and now has 2.4 metres Explosion Radius (previously 2 metres).
Skeleton Arsonists' Spirit Costs now match Frost and Ice Mages from Level 5 onwards, making them more expensive while keeping their costs early-game the same.