Earthquake: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SkillGemEarthquake
|help_text                              = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|help_text                              = Skills can be managed in the Skills Panel.
|strength_percent                        = 100
|strength_percent                        = 100
|gem_tags                                = AoE, Melee, Slam, Duration
|gem_tags                                = Attack, AoE, Melee, Slam, Duration
|gem_description                        = Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a short duration. Subsequent attacks cannot create another patch of Jagged Ground until the first erupts.
|gem_tier                                = 1
|active_skill_name                      =
|skill_id                                = EarthquakePlayer
|skill_icon                              = Earthquake
|gem_description                        = Smash the ground, dealing damage in an area and leaving behind [[Jagged Ground]] that slows enemies. The [[Jagged Ground]] erupts in a powerful [[Aftershock]] after a duration. Cannot create [[Jagged Ground]] on top of an existing patch, or if you already have the maximum number of active patches.
|active_skill_name                      = Earthquake
|item_class_id_restriction              = One Hand Mace, Two Hand Mace
|item_class_id_restriction              = One Hand Mace, Two Hand Mace
|skill_id                                = Earthquake
|item_class_id_restriction_text          = One Hand Maces, Two Hand Maces
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|cost_types                              = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = +(0.1-2) maximum [[Jagged Ground]] patches
|quality_type1_breakpoints              = 10.0
|quality_type1_stat1_id                  = base_number_of_earthquakes_allowed
|quality_type1_stat1_value              = 100
|static_attack_speed_multiplier          = 75
|static_attack_speed_multiplier          = 75
|stat_text                              = Jagged Ground you create has 100% Increased Effect<br>While Dual Wielding, both weapons hit with 30% less damage<br>Impact radius is 1.8 meters<br>Jagged Ground radius is 2.2 meters<br>Jagged Ground duration is 3 seconds
|static_stat1_id                        = can_create_jagged_ground
|static_stat1_value                      = 1
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat3_id                        = is_player_earthquake
|static_stat3_value                      = 1
|static_stat4_id                        = melee_conditional_step_distance
|static_stat4_value                      = 10
|static_stat5_id                        = jagged_ground_effect_+%
|static_stat5_value                      = 100
|static_stat6_id                        = active_skill_damage_+%_final_while_dual_wielding
|static_stat6_value                      = -30
|static_stat7_id                        = active_skill_base_area_of_effect_radius
|static_stat7_value                      = 18
|static_stat8_id                        = active_skill_base_tertiary_area_of_effect_radius
|static_stat8_value                      = 22
|static_stat9_id                        = skill_jagged_ground_base_duration_ms
|static_stat9_value                      = 4000
|stat_text                              = <big>{{c|gem|Impact}}</big><br>100% increased [[Magnitude]] of [[Jagged Ground]] you create<br>While [[Dual Wielding]], both weapons hit with 30% less damage<br>Impact radius is 1.8 metres<br>[[Jagged Ground]] radius is 2.2 metres<br>Maximum (2-4) [[Jagged Ground]] patches<br>[[Jagged Ground]] duration is 4 seconds<br><br><big>{{c|gem|Aftershock}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(130–405)%}}<br>100% increased Magnitude of Jagged Ground you create<br>While Dual Wielding, both weapons hit with 30% less damage<br>Aftershock radius is 3.4 metres
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 0
|level1_cost_amounts                    = 8
|level1_cost_amounts                    = 8
|level1_damage_multiplier                = 54
|level1_damage_multiplier                = 40
|level1_stat_text                        = Maximum 2 Jagged Ground patches
|level1_stat1_id                        = base_number_of_earthquakes_allowed
|level1_stat1_value                      = 2
|level1_stat2_id                        = quality_display_earthquake_is_gem
|level1_stat2_value                      = 1
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_cost_amounts                    = 9
|level2_cost_amounts                    = 9
|level2_damage_multiplier                = 59
|level2_damage_multiplier                = 44
|level1_strength_requirement            = 0
|level2_stat_text                        = Maximum 2 Jagged Ground patches
|level2_strength_requirement            = 9
|level2_stat1_id                        = base_number_of_earthquakes_allowed
|level2_stat1_value                      = 2
|level2_stat2_id                        = quality_display_earthquake_is_gem
|level2_stat2_value                      = 1
|level3                                  = True
|level3_level_requirement                = 6
|level3_cost_amounts                    = 10
|level3_damage_multiplier                = 48
|level3_stat_text                        = Maximum 2 Jagged Ground patches
|level3_stat1_id                        = base_number_of_earthquakes_allowed
|level3_stat1_value                      = 2
|level3_stat2_id                        = quality_display_earthquake_is_gem
|level3_stat2_value                      = 1
|level4                                  = True
|level4_level_requirement                = 10
|level4_cost_amounts                    = 11
|level4_damage_multiplier                = 53
|level4_stat_text                        = Maximum 2 Jagged Ground patches
|level4_stat1_id                        = base_number_of_earthquakes_allowed
|level4_stat1_value                      = 2
|level4_stat2_id                        = quality_display_earthquake_is_gem
|level4_stat2_value                      = 1
|level5                                  = True
|level5_level_requirement                = 14
|level5_cost_amounts                    = 13
|level5_damage_multiplier                = 57
|level5_stat_text                        = Maximum 2 Jagged Ground patches
|level5_stat1_id                        = base_number_of_earthquakes_allowed
|level5_stat1_value                      = 2
|level5_stat2_id                        = quality_display_earthquake_is_gem
|level5_stat2_value                      = 1
|level6                                  = True
|level6_level_requirement                = 18
|level6_cost_amounts                    = 14
|level6_damage_multiplier                = 61
|level6_stat_text                        = Maximum 2 Jagged Ground patches
|level6_stat1_id                        = base_number_of_earthquakes_allowed
|level6_stat1_value                      = 2
|level6_stat2_id                        = quality_display_earthquake_is_gem
|level6_stat2_value                      = 1
|level7                                  = True
|level7_level_requirement                = 22
|level7_cost_amounts                    = 16
|level7_damage_multiplier                = 66
|level7_stat_text                        = Maximum 2 Jagged Ground patches
|level7_stat1_id                        = base_number_of_earthquakes_allowed
|level7_stat1_value                      = 2
|level7_stat2_id                        = quality_display_earthquake_is_gem
|level7_stat2_value                      = 1
|level8                                  = True
|level8_level_requirement                = 26
|level8_cost_amounts                    = 17
|level8_damage_multiplier                = 69
|level8_stat_text                        = Maximum 2 Jagged Ground patches
|level8_stat1_id                        = base_number_of_earthquakes_allowed
|level8_stat1_value                      = 2
|level8_stat2_id                        = quality_display_earthquake_is_gem
|level8_stat2_value                      = 1
|level9                                  = True
|level9_level_requirement                = 31
|level9_cost_amounts                    = 19
|level9_damage_multiplier                = 73
|level9_stat_text                        = Maximum 3 Jagged Ground patches
|level9_stat1_id                        = base_number_of_earthquakes_allowed
|level9_stat1_value                      = 3
|level9_stat2_id                        = quality_display_earthquake_is_gem
|level9_stat2_value                      = 1
|level10                                = True
|level10_level_requirement              = 36
|level10_cost_amounts                    = 21
|level10_damage_multiplier              = 77
|level10_stat_text                      = Maximum 3 Jagged Ground patches
|level10_stat1_id                        = base_number_of_earthquakes_allowed
|level10_stat1_value                    = 3
|level10_stat2_id                        = quality_display_earthquake_is_gem
|level10_stat2_value                    = 1
|level11                                = True
|level11_level_requirement              = 41
|level11_cost_amounts                    = 24
|level11_damage_multiplier              = 80
|level11_stat_text                      = Maximum 3 Jagged Ground patches
|level11_stat1_id                        = base_number_of_earthquakes_allowed
|level11_stat1_value                    = 3
|level11_stat2_id                        = quality_display_earthquake_is_gem
|level11_stat2_value                    = 1
|level12                                = True
|level12_level_requirement              = 46
|level12_cost_amounts                    = 26
|level12_damage_multiplier              = 84
|level12_stat_text                      = Maximum 3 Jagged Ground patches
|level12_stat1_id                        = base_number_of_earthquakes_allowed
|level12_stat1_value                    = 3
|level12_stat2_id                        = quality_display_earthquake_is_gem
|level12_stat2_value                    = 1
|level13                                = True
|level13_level_requirement              = 52
|level13_cost_amounts                    = 29
|level13_damage_multiplier              = 89
|level13_stat_text                      = Maximum 3 Jagged Ground patches
|level13_stat1_id                        = base_number_of_earthquakes_allowed
|level13_stat1_value                    = 3
|level13_stat2_id                        = quality_display_earthquake_is_gem
|level13_stat2_value                    = 1
|level14                                = True
|level14_level_requirement              = 58
|level14_cost_amounts                    = 33
|level14_damage_multiplier              = 93
|level14_stat_text                      = Maximum 3 Jagged Ground patches
|level14_stat1_id                        = base_number_of_earthquakes_allowed
|level14_stat1_value                    = 3
|level14_stat2_id                        = quality_display_earthquake_is_gem
|level14_stat2_value                    = 1
|level15                                = True
|level15_level_requirement              = 64
|level15_cost_amounts                    = 36
|level15_damage_multiplier              = 98
|level15_stat_text                      = Maximum 3 Jagged Ground patches
|level15_stat1_id                        = base_number_of_earthquakes_allowed
|level15_stat1_value                    = 3
|level15_stat2_id                        = quality_display_earthquake_is_gem
|level15_stat2_value                    = 1
|level16                                = True
|level16_level_requirement              = 66
|level16_cost_amounts                    = 40
|level16_damage_multiplier              = 103
|level16_stat_text                      = Maximum 4 Jagged Ground patches
|level16_stat1_id                        = base_number_of_earthquakes_allowed
|level16_stat1_value                    = 4
|level16_stat2_id                        = quality_display_earthquake_is_gem
|level16_stat2_value                    = 1
|level17                                = True
|level17_level_requirement              = 72
|level17_cost_amounts                    = 44
|level17_damage_multiplier              = 108
|level17_stat_text                      = Maximum 4 Jagged Ground patches
|level17_stat1_id                        = base_number_of_earthquakes_allowed
|level17_stat1_value                    = 4
|level17_stat2_id                        = quality_display_earthquake_is_gem
|level17_stat2_value                    = 1
|level18                                = True
|level18_level_requirement              = 78
|level18_cost_amounts                    = 49
|level18_damage_multiplier              = 113
|level18_stat_text                      = Maximum 4 Jagged Ground patches
|level18_stat1_id                        = base_number_of_earthquakes_allowed
|level18_stat1_value                    = 4
|level18_stat2_id                        = quality_display_earthquake_is_gem
|level18_stat2_value                    = 1
|level19                                = True
|level19_level_requirement              = 84
|level19_cost_amounts                    = 55
|level19_damage_multiplier              = 119
|level19_stat_text                      = Maximum 4 Jagged Ground patches
|level19_stat1_id                        = base_number_of_earthquakes_allowed
|level19_stat1_value                    = 4
|level19_stat2_id                        = quality_display_earthquake_is_gem
|level19_stat2_value                    = 1
|level20                                = True
|level20_level_requirement              = 90
|level20_cost_amounts                    = 61
|level20_damage_multiplier              = 125
|level20_stat_text                      = Maximum 4 Jagged Ground patches
|level20_stat1_id                        = base_number_of_earthquakes_allowed
|level20_stat1_value                    = 4
|level20_stat2_id                        = quality_display_earthquake_is_gem
|level20_stat2_value                    = 1
|release_version                        = 0.1.0
|release_version                        = 0.1.0
|drop_text                              = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted                      = yes
}}
}}


'''Earthquake''' is a [[melee]] [[slam]] [[skill]] that deals damage in an [[Area of effect|area]] and leaves a [[jagged ground]].
'''Earthquake''' is a [[mace]] [[slam]] [[skill]] that deals damage in an [[Area of effect|area]] and leaves [[jagged ground]]. Jagged ground created this way will release a powerful [[aftershock]] after a [[duration]].


==Skill functions and interactions==
==Skill functions and interactions==
Line 42: Line 233:


==Gem level progression==
==Gem level progression==
{{Skill progression}}
{{Skill progression
|c1_abbr              = Maximum<br>Jagged Ground<br>patches
  |c1_header          = Maximum x Jagged Ground patches
  |c1_pattern_extract = Maximum (%d+) Jagged Ground patches
  |c1_pattern_value  = %d
|c2_abbr              = Aftershock<br>Attack<br>Damage
  |c2_header          = Attack Damage: x%
  |c2_pattern_extract = Attack Damage: (%d+)%%
  |c2_pattern_value  = %d%%
}}


==Recommended support gems==
==Recommended support gems==
{| class="wikitable sortable"
{{Recommended support gems
! Gem<br>tier !! colspan="3" | Skills
|t1_1 = {{il|Brutality I}}
|-
|t1_2 = {{il|Compressed Duration I}}
| I || {{il|Fast Forward}} || {{il|Fist of War}} || {{il|Pin}}
|t1_3 = {{il|Fist of War I}}
|-
|t2_1 = {{il|Aftershock I}}
| II || {{il|Heavy Swing}} || {{il|Devastate}} || {{il|Splinter}}
|t2_2 = {{il|Brutality II}}
|-
|t2_3 = {{il|Encroaching Ground}}
| III || {{il|Rageforged}} || {{il|Discombobulate}} || {{il|Despoiler}}
|t3_1 = {{il|Compressed Duration II}}
|}
|t3_2 = {{il|Fist of War II}}
|t3_3 = {{il|Stoicism I}}
|t4_1 = {{il|Aftershock II}}
|t4_2 = {{il|Heavy Swing}}
|t4_3 = {{il|Rageforged I}}
|t5_1 = {{il|Brambleslam}}
|t5_2 = {{il|Brutality III}}
|t5_3 = {{il|Heft}}
}}


{{Item acquisition}}
{{Item acquisition}}
Line 61: Line 269:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Earthquake: Jagged Ground's radius is now 1.8 metres (previously 2.2). Aftershock now has 160-580% Attack Damage at Gem levels 1-20 (previously 150-468%), and has a radius of 2.4-3 metres at Gem levels 1-20 (previously 3.4 at all Gem levels).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Line 67: Line 282:


{{Navbox Skills}}
{{Navbox Skills}}
{{sister|poewiki}}

Latest revision as of 08:24, 31 August 2025

EarthquakeAttack, AoE, Melee, Slam, Duration
Tier: 1
Level: (1-20)
Cost: (8-61) Mana
Attack Speed: 75% of base
Attack Damage: (40-125)% of base
Smash the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.Impact
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 metres
Jagged Ground radius is 2.2 metres
Maximum (2-4) Jagged Ground patches
Jagged Ground duration is 4 seconds

Aftershock
Attack Damage: (130–405)%
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Aftershock radius is 3.4 metres

Additional Effects From 1-20% Quality:
+(0.1-2) maximum Jagged Ground patches
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemEarthquake

Earthquake is a mace slam skill that deals damage in an area and leaves jagged ground. Jagged ground created this way will release a powerful aftershock after a duration.

Skill functions and interactions

Gem level progression

LevelRequired LevelMana
Cost
Attack
Damage
Maximum
Jagged Ground
patches
Aftershock
Attack
Damage
10840%2
23944%2
361048%2
4101153%2
5141357%2
6181461%2
7221666%2
8261769%2
9311973%3
10362177%3
11412480%3
12462684%3
13522989%3
14583393%3
15643698%3
166640103%4
177244108%4
187849113%4
198455119%4
209061125%4

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Brutality IBrutality ISupport, Physical
Category: Brutality
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Compressed Duration ICompressed Duration ISupport, Duration
Category: Compressed Duration
Tier: 1
Support Requirements: +5 StrSupports any skill that has a duration making that duration shorter.Supported Skills have 30% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IFist of War ISupport, Attack, Melee, Slam
Category: Fist of War
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Aftershock IAftershock ISupport, Attack, Melee, Slam
Category: Aftershock
Tier: 2
Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 25% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical
Category: Brutality
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Encroaching GroundEncroaching GroundSupport, AoE
Category: Encroaching Ground
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.Ground Surfaces created by Supported Skills gain 20% increased Area of Effect per second, up to a maximum of 100%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Compressed Duration IICompressed Duration IISupport, Duration
Category: Compressed Duration
Tier: 3
Support Requirements: +5 StrSupports any skill that has a duration making that duration shorter.Supported Skills have 35% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IIFist of War IISupport, Attack, Melee, Slam
Category: Fist of War
Tier: 3
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IStoicism ISupport
Category: Stoicism
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 1% more Damage
every second, up to 20%
This Damage Bonus resets if you
Dodge Roll or use a Travel Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Aftershock IIAftershock IISupport, Attack, Melee, Slam
Category: Aftershock
Tier: 4
Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 35% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Category: Heavy Swing
Tier: 4
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rageforged IRageforged ISupport
Category: Rageforged
Tier: 4
Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.Supported Skills consume 10 Rage if possible to
deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V BrambleslamBrambleslamSupport, Attack, AoE, Melee, Slam, Physical, Hazard
Category: Brambleslam
Tier: 5
Support Requirements: +5 DexSupports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.Supported Slams create 3 Brambles

Brambles
Cooldown Time: 0.15 s
Hazardous thorns damage and Maim enemies with which they come in contact.
Attack Damage of this skill is 35% of Default Attack Damage
Increases and reductions to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
80% less damage if destroyed within 0.5 seconds by something other than you
Bramble radius is 1 metre
Bramble duration is 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIIBrutality IIISupport, Physical
Category: Brutality
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reduction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical
Category: Heft
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Earthquake has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Earthquake has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Earthquake: Jagged Ground's radius is now 1.8 metres (previously 2.2). Aftershock now has 160-580% Attack Damage at Gem levels 1-20 (previously 150-468%), and has a radius of 2.4-3 metres at Gem levels 1-20 (previously 3.4 at all Gem levels).
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
0.1.0
  • Introduced to the game.