|gem_description = Build [[Glory]] by [[Heavy Stun]]ning enemies. When you have maximum [[Glory]] you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, [[Slam]]ming into the ground after a short duration and dealing immense damage based on your weapon.
|active_skill_name = Hammer of the Gods
|active_skill_name = Hammer of the Gods
|skill_id = HammerOfTheGodsPlayer
|gem_tier = 13
|item_class_id_restriction = One Hand Mace, Two Hand Mace
|item_class_id_restriction = One Hand Mace, Two Hand Mace
|gem_description = Build [[Glory]] by [[Heavy Stunning]] enemies. When you have maximum [[Glory]] you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, [[Slamming]] into the ground after a short duration and dealing immense damage based on your weapon.
|equipment_requirement = [[Mace|One Hand Mace]], [[Mace|Two Hand Mace]]
|cast_time = 1.0
|static_cost_types = Mana
|static_cost_types = Mana
|cast_time = 1
|quality_type1_weight = 1
|quality_type1_stat_text = +(0.02-0.4) metres to impact radius
|stat_text = Requires 20 Glory to use<br>Can't be Evaded<br>While Dual Wielding, both weapons hit with 30% less damage<br>Impact radius is 2.4 metres<br>Hammerfall duration is 2.5 seconds
|stat_text = Requires 20 [[Glory]] to use<br>Generates 100% of [[Power|Monster Power]] as [[Glory]] for<br>this Skill on [[Heavy Stun]]ning an enemy<br>Can't be [[Evasion|Evaded]]<br>While [[Dual Wielding]], both weapons hit with 30% less damage<br>Impact radius is 2.4 metres<br>Hammerfall duration is 2.5 seconds
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
|level1_strength_requirement = 0
|level1_cost_amounts = 10
|level1_cost_amounts = 11
|level1_damage_multiplier = 580
|level1_damage_multiplier = 580
|level2 = True
|level2 = True
|level2_level_requirement = 3
|level2_level_requirement = 3
|level2_strength_requirement = 9
|level2_cost_amounts = 12
|level2_cost_amounts = 12
|level2_damage_multiplier = 637
|level2_damage_multiplier = 637
|level3 = True
|level3 = True
|level3_level_requirement = 6
|level3_level_requirement = 6
|level3_strength_requirement = 16
|level3_cost_amounts = 14
|level3_cost_amounts = 13
|level3_damage_multiplier = 699
|level3_damage_multiplier = 699
|level4 = True
|level4 = True
|level4_level_requirement = 10
|level4_level_requirement = 10
|level4_strength_requirement = 25
|level4_cost_amounts = 16
|level4_cost_amounts = 15
|level4_damage_multiplier = 759
|level4_damage_multiplier = 759
|level5 = True
|level5 = True
|level5_level_requirement = 14
|level5_level_requirement = 14
|level5_strength_requirement = 34
|level5_cost_amounts = 18
|level5_cost_amounts = 16
|level5_damage_multiplier = 817
|level5_damage_multiplier = 817
|level6 = True
|level6 = True
|level6_level_requirement = 18
|level6_level_requirement = 18
|level6_strength_requirement = 43
|level6_cost_amounts = 20
|level6_cost_amounts = 18
|level6_damage_multiplier = 874
|level6_damage_multiplier = 874
|level7 = True
|level7 = True
|level7_level_requirement = 22
|level7_level_requirement = 22
|level7_strength_requirement = 52
|level7_cost_amounts = 23
|level7_cost_amounts = 20
|level7_damage_multiplier = 930
|level7_damage_multiplier = 930
|level8 = True
|level8 = True
|level8_level_requirement = 26
|level8_level_requirement = 26
|level8_strength_requirement = 61
|level8_cost_amounts = 25
|level8_cost_amounts = 22
|level8_damage_multiplier = 979
|level8_damage_multiplier = 979
|level9 = True
|level9 = True
|level9_level_requirement = 31
|level9_level_requirement = 31
|level9_strength_requirement = 72
|level9_cost_amounts = 28
|level9_cost_amounts = 25
|level9_damage_multiplier = 1021
|level9_damage_multiplier = 1021
|level10 = True
|level10 = True
|level10_level_requirement = 36
|level10_level_requirement = 36
|level10_strength_requirement = 83
|level10_cost_amounts = 31
|level10_cost_amounts = 28
|level10_damage_multiplier = 1063
|level10_damage_multiplier = 1063
|level11 = True
|level11 = True
|level11_level_requirement = 41
|level11_level_requirement = 41
|level11_strength_requirement = 95
|level11_cost_amounts = 34
|level11_cost_amounts = 31
|level11_damage_multiplier = 1107
|level11_damage_multiplier = 1107
|level12 = True
|level12 = True
|level12_level_requirement = 46
|level12_level_requirement = 46
|level12_strength_requirement = 106
|level12_cost_amounts = 37
|level12_cost_amounts = 34
|level12_damage_multiplier = 1151
|level12_damage_multiplier = 1151
|level13 = True
|level13 = True
|level13_level_requirement = 52
|level13_level_requirement = 52
|level13_strength_requirement = 119
|level13_cost_amounts = 41
|level13_cost_amounts = 38
|level13_damage_multiplier = 1196
|level13_damage_multiplier = 1196
|level14 = True
|level14 = True
|level14_level_requirement = 58
|level14_level_requirement = 58
|level14_strength_requirement = 133
|level14_cost_amounts = 44
|level14_cost_amounts = 42
|level14_damage_multiplier = 1242
|level14_damage_multiplier = 1242
|level15 = True
|level15 = True
|level15_level_requirement = 64
|level15_level_requirement = 64
|level15_strength_requirement = 146
|level15_cost_amounts = 48
|level15_cost_amounts = 47
|level15_damage_multiplier = 1288
|level15_damage_multiplier = 1288
|level16 = True
|level16 = True
|level16_level_requirement = 66
|level16_level_requirement = 66
|level16_strength_requirement = 160
|level16_cost_amounts = 53
|level16_cost_amounts = 52
|level16_damage_multiplier = 1335
|level16_damage_multiplier = 1335
|level17 = True
|level17 = True
|level17_level_requirement = 72
|level17_level_requirement = 72
|level17_strength_requirement = 173
|level17_cost_amounts = 57
|level17_cost_amounts = 57
|level17_damage_multiplier = 1383
|level17_damage_multiplier = 1383
|level18 = True
|level18 = True
|level18_level_requirement = 78
|level18_level_requirement = 78
|level18_strength_requirement = 189
|level18_cost_amounts = 62
|level18_cost_amounts = 63
|level18_damage_multiplier = 1431
|level18_damage_multiplier = 1431
|level19 = True
|level19 = True
|level19_level_requirement = 84
|level19_level_requirement = 84
|level19_strength_requirement = 205
|level19_cost_amounts = 67
|level19_cost_amounts = 70
|level19_damage_multiplier = 1480
|level19_damage_multiplier = 1480
|level20 = True
|level20 = True
|level20_level_requirement = 90
|level20_level_requirement = 90
|level20_strength_requirement = 221
|level20_cost_amounts = 73
|level20_cost_amounts = 78
|level20_damage_multiplier = 1529
|level20_damage_multiplier = 1529
|level1_strength_requirement = 0
|quality_type1_weight = 1
|level2_strength_requirement = 9
|quality_type1_stat_text = +(0.2-0.4) metres to impact radius
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Hammer of the Gods no longer has a Cooldown, but now requires 20 Glory to use. Glory is a resource that gets built up by Heavy Stunning enemies. The amount of Glory gained is based on the Stunned monster's Power. Quality is now +0-0.4 to impact Radius (previously 1% increased cooldown recovery rate).
* Hammer of the Gods no longer has a Cooldown, but now requires 20 Glory to use. Glory is a resource that gets built up by Heavy Stunning enemies. The amount of Glory gained is based on the Stunned monster's Power. Quality is now +0-0.4 to impact Radius (previously 1% increased cooldown recovery rate).
* Mana Cost at gem level 20 is now 76 (was 96).
* Mana Cost at gem level 20 is now 76 (was 96).
Latest revision as of 19:30, 31 August 2025
Hammer of the GodsAttack, AoE, Melee, Slam, Duration, Conditional Tier: 13 Level: (1-20) Cost: (10-73) Mana Attack Speed: 50% of base Attack Damage: (580-1529)% of baseRequires: One Hand Mace, Two Hand MaceBuild Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.Requires 20 Glory to use Generates 100% of Monster Power as Glory for this Skill on Heavy Stunning an enemy Can't be Evaded While Dual Wielding, both weapons hit with 30% less damage Impact radius is 2.4 metres Hammerfall duration is 2.5 seconds
Additional Effects From 1-20% Quality: +(0.02-0.4) metres to impact radiusSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemHammerOfTheGods
Hammer of the Gods is a maceslamskill. The user calls down a hammer to drop down at the target location, dealing massive damage in an area on impact. This skill requires Glory generated by Heavy Stunning enemies to use.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Bleed IBleed ISupport, Physical Category: Bleed Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Supported Skills have 50% chance to inflict BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IBrutality ISupport, Physical Category: Brutality Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IFist of War ISupport, Attack, Melee, Slam Category: Fist of War Tier: 1 Cost & Reservation Multiplier: 150%Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Aftershock IAftershock ISupport, Attack, Melee, Slam Category: Aftershock Tier: 2Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 25% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical Category: Brutality Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Delayed GratificationDelayed GratificationSupport Category: Delayed Gratification Tier: 2Support Requirements: +5 DexSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.Supported Conditional Skills can be used an additional time within 10 seconds of using them after meeting their requirements Conditional requirements of Supported Skills are 150% harder to meetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
ClashClashSupport, Attack, Melee Category: Clash Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports MeleeAttack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.Supported Skills deal 40% more Melee Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less Melee Damage against Enemies with a lower percentage of their Life remaining than youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Close Combat IClose Combat ISupport, Attack Category: Close Combat Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IIFist of War IISupport, Attack, Melee, Slam Category: Fist of War Tier: 3 Cost & Reservation Multiplier: 150%Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical Category: Heavy Swing Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ImpaleImpaleSupport, Attack, Physical Category: Impale Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale Supported Skills Impale Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rageforged IRageforged ISupport Category: Rageforged Tier: 4Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.Supported Skills consume 10 Rage if possible to deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Brutality IIIBrutality IIISupport, Physical Category: Brutality Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reductionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Close Combat IIClose Combat IISupport, Attack Category: Close Combat Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical Category: Heft Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum PhysicalHit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Hammer of the Gods has restrictions on where or how it can drop.
Glory (used by Hammer of the Gods and Spear of SolarisSpear of SolarisAttack, AoE, Projectile, Sustained, Fire, Conditional Tier: 13 Level: (1-20) Cost: (13-98) Mana Attack Damage: (210-857)% of baseBuild Glory by Heavy Stunning enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.Impact Requires 20 Glory to use Converts 75% of Physical Damage to Fire Damage +1.4 seconds to Total Attack Time Can't be Evaded Impact radius is 2 metres
Pulse Attack Damage:(18–73)% Ground spear pulses every 0.2 seconds, up to 20 times Converts 75% of Physical Damage to Fire Damage Pulse radius is 2 metres
Ignited Ground Attack Damage:(210–857)% Converts 100% of Physical Damage to Fire Damage Ignited Ground radius is 2 metres Gains Radius over the Ground Spear's lifetime, up to 30% more at the end of the Spear's lifetime
Additional Effects From 1-20% Quality: (2-40)% more Magnitude of Ignite inflictedSkills can be managed in the Skills Panel.) is now no longer consumed if you are interrupted while using the skill.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Hammer of the Gods no longer has a Cooldown, but now requires 20 Glory to use. Glory is a resource that gets built up by Heavy Stunning enemies. The amount of Glory gained is based on the Stunned monster's Power. Quality is now +0-0.4 to impact Radius (previously 1% increased cooldown recovery rate).
Mana Cost at gem level 20 is now 76 (was 96).
Now has 580% Effectiveness of Base and Added Damage at gem level 1 (previously 650%), scaling up to 1529% at gem level 20 (previously 2654%).