|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Skills can be managed in the Skills Panel.
|dexterity_percent = 50
|dexterity_percent = 50
|intelligence_percent = 50
|intelligence_percent = 50
|gem_tags = AoE, Melee, Strike, Physical
|gem_tags = Attack, AoE, Melee, Strike, Physical
|gem_description = Dash to an enemy and Strike them down with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
|gem_tier = 1
|active_skill_name =
|skill_id = KillingPalmPlayer
|skill_icon = Killing Palm
|gem_description = Dash to an enemy and [[Strike]] them, [[Cull]]ing enemies if their life is low enough. Each enemy killed by this strike grants a [[Power Charge]], with higher [[Rarity]] monsters granting additional [[Charges]]. Enemies around you that can be [[Cull]]ed will be highlighted.
|item_class_id_restriction = Unarmed, Warstaff
|active_skill_name = Killing Palm
|skill_id = Killing Strike
|item_class_id_restriction = Warstaff
|equipment_requirement = [[Quarterstaff]]
|cast_time = 1.0
|cast_time = 1.0
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|static_attack_speed_multiplier = 90
|quality_type1_weight = 1
|stat_text = (24) to (36) Added Attack Physical Damage <br> Culling Strike <br> Can't be Evaded <br> +7% to Critical Hit Chance
|quality_type1_stat_text = Recover (0.2-4)% of maximum Mana [[NonStackingEffect|over four seconds]] on [[Cull]]ing an Enemy
|stat_text = [[Culling Strike]]<br>Can't be [[Evasion|Evaded]]<br>[[Rarity|Normal and Magic]] monsters grant 1 [[Power Charge]]<br>[[Rare]] monsters grant 2 [[Power Charge]]s<br>[[Unique]] monsters grant 3 [[Power Charge]]s
|level1 = True
|level1 = True
|level1_level_requirement = 22
|level1_level_requirement = 0
|level1_cost_amounts = 12
|level1_cost_amounts = 6
|level1_damage_effectiveness = 147
|level1_damage_multiplier = 90
|level1_damage_multiplier = 147
|level2 = True
|level2_level_requirement = 3
|gem_tier = 1
|level2_cost_amounts = 7
|level2_damage_multiplier = 99
|level3 = True
|level3_level_requirement = 6
|level3_cost_amounts = 8
|level3_damage_multiplier = 109
|level4 = True
|level4_level_requirement = 10
|level4_cost_amounts = 9
|level4_damage_multiplier = 119
|level5 = True
|level5_level_requirement = 14
|level5_cost_amounts = 10
|level5_damage_multiplier = 128
|level6 = True
|level6_level_requirement = 18
|level6_cost_amounts = 11
|level6_damage_multiplier = 138
|level7 = True
|level7_level_requirement = 22
|level7_cost_amounts = 13
|level7_damage_multiplier = 147
|level8 = True
|level8_level_requirement = 26
|level8_cost_amounts = 14
|level8_damage_multiplier = 156
|level9 = True
|level9_level_requirement = 31
|level9_cost_amounts = 16
|level9_damage_multiplier = 164
|level10 = True
|level10_level_requirement = 36
|level10_cost_amounts = 17
|level10_damage_multiplier = 172
|level11 = True
|level11_level_requirement = 41
|level11_cost_amounts = 19
|level11_damage_multiplier = 181
|level12 = True
|level12_level_requirement = 46
|level12_cost_amounts = 21
|level12_damage_multiplier = 190
|level13 = True
|level13_level_requirement = 52
|level13_cost_amounts = 23
|level13_damage_multiplier = 199
|level14 = True
|level14_level_requirement = 58
|level14_cost_amounts = 25
|level14_damage_multiplier = 209
|level15 = True
|level15_level_requirement = 64
|level15_cost_amounts = 28
|level15_damage_multiplier = 220
|level16 = True
|level16_level_requirement = 66
|level16_cost_amounts = 30
|level16_damage_multiplier = 231
|level17 = True
|level17_level_requirement = 72
|level17_cost_amounts = 33
|level17_damage_multiplier = 242
|level18 = True
|level18_level_requirement = 78
|level18_cost_amounts = 36
|level18_damage_multiplier = 255
|level19 = True
|level19_level_requirement = 84
|level19_cost_amounts = 38
|level19_damage_multiplier = 267
|level20 = True
|level20_level_requirement = 90
|level20_cost_amounts = 42
|level20_damage_multiplier = 281
|level1_dexterity_requirement = 0
|level1_intelligence_requirement = 0
|level2_dexterity_requirement = 0
|level2_intelligence_requirement = 0
|level3_dexterity_requirement = 9
|level3_intelligence_requirement = 9
|level4_dexterity_requirement = 13
|level4_intelligence_requirement = 13
|level5_dexterity_requirement = 17
|level5_intelligence_requirement = 17
|level6_dexterity_requirement = 20
|level6_intelligence_requirement = 20
|level7_dexterity_requirement = 24
|level7_intelligence_requirement = 24
|level8_dexterity_requirement = 28
|level8_intelligence_requirement = 28
|level9_dexterity_requirement = 32
|level9_intelligence_requirement = 32
|level10_dexterity_requirement = 37
|level10_intelligence_requirement = 37
|level11_dexterity_requirement = 41
|level11_intelligence_requirement = 41
|level12_dexterity_requirement = 46
|level12_intelligence_requirement = 46
|level13_dexterity_requirement = 51
|level13_intelligence_requirement = 51
|level14_dexterity_requirement = 57
|level14_intelligence_requirement = 57
|level15_dexterity_requirement = 62
|level15_intelligence_requirement = 62
|level16_dexterity_requirement = 64
|level16_intelligence_requirement = 64
|level17_dexterity_requirement = 70
|level17_intelligence_requirement = 70
|level18_dexterity_requirement = 75
|level18_intelligence_requirement = 75
|level19_dexterity_requirement = 80
|level19_intelligence_requirement = 80
|level20_dexterity_requirement = 86
|level20_intelligence_requirement = 86
|skill_icon = Killing Palm
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Killing Palm''' is an [[strike]] [[attack]] [[skill]] that dashes to an enemy, [[Cull]]ing them if possible, and granting a [[Power charge]] if the enemy was killed. Killing Palm deals [[physical]] damage and requires a [[Quarterstaff]] or being [[Unarmed]].
'''Killing Palm''' is an [[quarterstaff]] [[strike]] [[skill]]. The users dashes towards the target enemy and strikes them with their palm, dealing [[physical damage]] with [[Culling Strike]]. When this skill culls an enemy, you gain [[power charge]]s based on the enemy's rarity.
==Skill functions and interactions==
==Skill functions and interactions==
Enemies within [[Cull]]ing range will be highlighted with a blue icon.
This skill always uses the user's unarmed damage. When used with a quarterstaff, the weapon's local stats are ignored.
==Gem level progression==
==Gem level progression==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Life Drain}}
|t1_1 = {{il|Charge Profusion I}}
|t1_2 = {{il|Innervate}}
|t1_2 = {{il|Life Drain}}
|t1_3 = {{il|Profusion}}
|t2_1 = {{il|Behead I}}
|t2_1 = {{il|Momentum}}
|t2_2 = {{il|Frozen Spite}}
|t2_2 = {{il|Close Combat}}
|t3_1 = {{il|Behead II}}
|t2_3 = {{il|Shock Siphon}}
|t3_2 = {{il|Rip}}
|t3_1 = {{il|Behead}}
|t3_2 = {{il|Life Bounty}}
|t3_3 = {{il|Soul Drain}}
|t3_3 = {{il|Soul Drain}}
|t4_1 = {{il|Ancestral Call I}}
|t4_2 = {{il|Hit and Run}}
|t4_3 = {{il|Rage II}}
|t5_1 = {{il|Charge Profusion II}}
|t5_2 = {{il|Culling Strike II}}
|t5_3 = {{il|Rapid Attacks III}}
}}
}}
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Line 207:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Killing Palm, [[Staggering Palm]], [[Shattering Palm]], [[Hand of Chayula]], and [[Frozen Locus]] now deal damage based on your equipped quarterstaff. They no longer have flat added damage or additional critical strike chance. Palm skills can no longer be used without a quarterstaff equipped by default.
* Killing Palm: Now grants 1 Power Charge when Culling a Normal or Magic monster, 2 when Culling a Rare monster, and 3 when Culling a Unique monster.
}}
{{Version history table row|0.2.0|
* The player's base attack speed while Unarmed is now 1.4 attacks per second (previously 1.2). Killing Palm, Shattering Palm, Staggering Palm and Hand of Chayula now have 25% less Attack Speed to compensate for this change (previously 10%).
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Additional Effects From 1-20% Quality: Recover (0.2-4)% of maximum Mana over four seconds on Culling an EnemySkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemKillingPalm
This skill always uses the user's unarmed damage. When used with a quarterstaff, the weapon's local stats are ignored.
Gem level progression
Level
Mana Cost
Attack Damage
1
0
0
0
6
90%
2
3
0
0
7
99%
3
6
9
9
8
109%
4
10
13
13
9
119%
5
14
17
17
10
128%
6
18
20
20
11
138%
7
22
24
24
13
147%
8
26
28
28
14
156%
9
31
32
32
16
164%
10
36
37
37
17
172%
11
41
41
41
19
181%
12
46
46
46
21
190%
13
52
51
51
23
199%
14
58
57
57
25
209%
15
64
62
62
28
220%
16
66
64
64
30
231%
17
72
70
70
33
242%
18
78
75
75
36
255%
19
84
80
80
38
267%
20
90
86
86
42
281%
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Charge Profusion ICharge Profusion ISupport Category: Charge Profusion Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 30% chance to grant an additional ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Life DrainLife DrainSupport Category: Life Drain Tier: 1Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.Recover 12% of maximum Life over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Behead IBehead ISupport, Attack, Melee, Strike Category: Behead Tier: 2Support Requirements: +5 StrSupports Strike skills, causing them to steal a Modifier from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Frozen SpiteFrozen SpiteSupport, AoE, Projectile, Cold Tier: 1Support Requirements: +5 DexSupports Attack Skills, causing them to create Ice Fragments on Killing Frozen Enemies, Cannot Support Totem Skills and does not modify Skills used by Minions.Support Supported Skills trigger Ice Fragments on Killing Frozen Enemies
Ice Fragments
III
Behead IIBehead IISupport, Attack, Melee, Strike Category: Behead Tier: 3Support Requirements: +5 StrSupports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant two of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
RipRipSupport, Attack, Melee, Physical, Duration, Remnant Category: Rip Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports MeleeAttack Skills you use yourself or that you Trigger. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.Remnants created by Supported Skills last for 8 seconds Supported Skills create a Blood Remnant when dealing a killing blow to a Bleeding Enemy Remnants created this way increase Life regeneration rate by 10% for 5 seconds when collected, up to a maximum of 100% Remnants are created within a 1.5 metre radius of the slain EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Soul DrainSoul DrainSupport Category: Soul Drain Tier: 3Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.Recover 12% of maximum Mana over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Ancestral Call IAncestral Call ISupport, Attack, Melee, Strike Category: Ancestral Call Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted once every 5 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Hit and RunHit and RunSupport, Attack, Conditional Category: Hit and Run Tier: 4Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.Supported Skills become usable after you have moved 10 metres Supported Skills become unusable again after use Supported Skills have 40% more Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rage IIRage IISupport, Attack, Melee Category: Rage Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, causing them to grant Rage on Hit.Supported Skills grant 5 Rage on MeleeHitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Charge Profusion IICharge Profusion IISupport Category: Charge Profusion Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.Supported Skills have 30% chance to grant an additional Charge Supported Skills have 15% chance to grant an additional random ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Culling Strike IICulling Strike IISupport, Attack Category: Culling Strike Tier: 5Support Requirements: +5 DexSupports Attack Skills, causing them to CullRare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.Supported Skills have Culling Strike against Rare or Unique Enemies Gain 20% increased Culling Strike Threshold for 20 seconds on Culling with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IIIRapid Attacks IIISupport, Attack Category: Rapid Attacks Tier: 5Support Requirements: +5 DexSupports Attacks, causing them to Attack faster at the cost of Damage.Supported Skills have 35% increased Attack Speed Supported Skills deal 50% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Killing Palm has restrictions on where or how it can drop.
Killing Palm, Staggering Palm, Shattering Palm, Hand of Chayula, and Frozen Locus now deal damage based on your equipped quarterstaff. They no longer have flat added damage or additional critical strike chance. Palm skills can no longer be used without a quarterstaff equipped by default.
Killing Palm: Now grants 1 Power Charge when Culling a Normal or Magic monster, 2 when Culling a Rare monster, and 3 when Culling a Unique monster.
The player's base attack speed while Unarmed is now 1.4 attacks per second (previously 1.2). Killing Palm, Shattering Palm, Staggering Palm and Hand of Chayula now have 25% less Attack Speed to compensate for this change (previously 10%).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.