Seismic Cry: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 11
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SkillGemSeismicCry
|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text                              = Skills can be managed in the Skills Panel.
|strength_percent                        = 50
|strength_percent                        = 100
|gem_tags                                = Warcry, AoE, Physical, Duration
|gem_tags                                = Warcry, AoE, Physical, Nova
|gem_description                        = Performs a damaging warcry, Knocking Back nearby enemies. If a Heavy Stunned enemy is hit, your next Slam is Empowered to perform an additional Aftershock. If not, this skill's cooldown is reset. Only counts Heavily Stunned enemies for purposes of counting Power Gained.
|gem_tier                                = 11
|active_skill_name                       =  
|skill_id                                = SeismicCryPlayer
|skill_icon                              = Seismic Cry
|gem_description                        = Perform a damaging [[Warcry]], [[Knocking Back]] nearby enemies and [[Heavy Stun]]ning enemies that are [[Primed for Stun]]. If an enemy is [[Heavy Stun]]ned or a currently [[Heavy Stun]]ned enemy is [[Hit]], this Skill [[Empower]]s subsequent [[Slam]]s to perform an additional [[Aftershock]]. This Skill's cooldown can be bypassed by expending an [[Endurance Charge]].
|skill_id                                = Seismic Cry
|active_skill_name                      = Seismic Cry
|cast_time                              = 0.8
|static_cost_types                       = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = [[Empowered]] [[Attack]] [[Aftershock]]s deal (0.5-10)% more damage
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = seismic_cry_slam_skill_aftershock_damage_+%_final
|quality_type1_stat1_value              = 500
|static_stored_uses                      = 1
|static_cooldown                        = 8
|static_cooldown                        = 8
|cast_time                              = 0.80
|static_damage_multiplier                = 100
|required_level                          = 1
|static_attack_speed_multiplier          = 100
|static_cost_types                      = Mana
|static_stat1_id                        = active_skill_show_crush_range
|stat_text                              = Deals (6–157) to (9–236) Physical Damage<br/>(0–38)% increased Warcry Speed<br/>200% increased Knockback Distance<br/>400% more Stun buildup<br/>Knock Enemies Back on Hit<br/>Hits ignore Enemy Monster Physical Damage Reduction<br/>Empowers the next Melee Slam Attack you perform, plus an additional Attack per Endurance Charge consumed<br/>Warcry radius is 4 metres
|static_stat1_value                      = 1
 
|static_stat2_id                        = can_perform_skill_while_moving
|level1                                  = True  
|static_stat2_value                      = 1
|level1_level_requirement                = 1
|static_stat3_id                        = cannot_cancel_skill_before_contact_point
|level1_cost_amounts                    = 25
|static_stat3_value                      = 1
|level1_stat_text                        = Deals 6 to 9 Physical Damage<br>0% increased Warcry Speed
|static_stat4_id                        = crushing_blow
|level1_stat1_id                        = spell_minimum_base_physical_damage
|static_stat4_value                      = 1
|level1_stat1_value                      = 6
|static_stat5_id                        = display_skill_deals_secondary_damage
|level1_stat2_id                        = spell_maximum_base_physical_damage
|static_stat5_value                      = 1
|level1_stat2_value                      = 9
|static_stat6_id                        = is_area_damage
|level1_stat3_id                        = warcry_speed_+%
|static_stat6_value                      = 1
|level1_stat3_value                      = 2
|static_stat7_id                        = movement_speed_+%_final_while_performing_action
 
|static_stat7_value                      = -70
|static_stat8_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat8_value                      = 160
|static_stat9_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat9_value                      = 50
|static_stat10_id                        = seismic_cry_slam_skill_additional_aftershocks
|static_stat10_value                    = 1
|static_stat11_id                        = warcry_minimum_benefit_if_monster_power_present
|static_stat11_value                    = 1
|static_stat12_id                        = active_skill_base_area_of_effect_radius
|static_stat12_value                    = 40
|static_stat13_id                        = warcry_empowers_per_X_monster_power
|static_stat13_value                    = 10
|static_stat14_id                        = warcry_empowers_per_X_monster_power_mp_cap
|static_stat14_value                    = 50
|static_stat15_id                        = global_knockback
|static_stat15_value                    = 1
|stat_text                              = Deals (7-223) to (10-335) [[Physical]] Damage<br>Warcry radius is 4 metres<br>[[Empower]]s one [[Slam]] per 10 enemy [[Power]] in<br>range, counting up to 50 [[Power]]<br>[[Knockback|Knocks Back]] Enemies
|level1                                  = True
|level1_level_requirement                = 0
|level1_cost_amounts                    = 19
|level1_stat_text                        = Deals 7 to 10 Physical Damage
|level1_stat1_id                        = secondary_minimum_base_physical_damage
|level1_stat1_value                      = 7
|level1_stat2_id                        = secondary_maximum_base_physical_damage
|level1_stat2_value                      = 10
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_strength_requirement            = 9
|level2_cost_amounts                    = 22
|level2_cost_amounts                    = 27
|level2_stat_text                        = Deals 9 to 13 Physical Damage
|level2_stat_text                        = Deals 8 to 12 Physical Damage<br>2% increased Warcry Speed
|level2_stat1_id                        = secondary_minimum_base_physical_damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_value                      = 9
|level2_stat1_value                      = 8
|level2_stat2_id                        = secondary_maximum_base_physical_damage
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_value                      = 13
|level2_stat2_value                      = 12
|level2_stat3_id                        = warcry_speed_+%
|level2_stat3_value                      = 2
 
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_strength_requirement            = 16
|level3_cost_amounts                    = 24
|level3_cost_amounts                    = 29
|level3_stat_text                        = Deals 12 to 18 Physical Damage
|level3_stat_text                        = Deals 11 to 16 Physical Damage<br>4% increased Warcry Speed
|level3_stat1_id                        = secondary_minimum_base_physical_damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_value                      = 12
|level3_stat1_value                      = 11
|level3_stat2_id                        = secondary_maximum_base_physical_damage
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_value                      = 18
|level3_stat2_value                      = 16
|level3_stat3_id                        = warcry_speed_+%
|level3_stat3_value                      = 4
 
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_strength_requirement            = 25
|level4_cost_amounts                    = 27
|level4_cost_amounts                    = 31
|level4_stat_text                        = Deals 16 to 24 Physical Damage
|level4_stat_text                        = Deals 14 to 21 Physical Damage<br>6% increased Warcry Speed
|level4_stat1_id                        = secondary_minimum_base_physical_damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_value                      = 16
|level4_stat1_value                      = 14
|level4_stat2_id                        = secondary_maximum_base_physical_damage
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_value                      = 24
|level4_stat2_value                      = 21
|level4_stat3_id                        = warcry_speed_+%
|level4_stat3_value                      = 6
 
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 14
|level5_level_requirement                = 14
|level5_strength_requirement            = 34
|level5_cost_amounts                    = 30
|level5_cost_amounts                    = 34
|level5_stat_text                        = Deals 20 to 30 Physical Damage
|level5_stat_text                        = Deals 18 to 27 Physical Damage<br>8% increased Warcry Speed
|level5_stat1_id                        = secondary_minimum_base_physical_damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_value                      = 20
|level5_stat1_value                      = 18
|level5_stat2_id                        = secondary_maximum_base_physical_damage
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_value                      = 30
|level5_stat2_value                      = 27
|level5_stat3_id                        = warcry_speed_+%
|level5_stat3_value                      = 8
 
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 18
|level6_level_requirement                = 18
|level6_strength_requirement            = 43
|level6_cost_amounts                    = 33
|level6_cost_amounts                    = 37
|level6_stat_text                        = Deals 25 to 37 Physical Damage
|level6_stat_text                        = Deals 22 to 33 Physical Damage<br>10% increased Warcry Speed
|level6_stat1_id                        = secondary_minimum_base_physical_damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_value                      = 25
|level6_stat1_value                      = 22
|level6_stat2_id                        = secondary_maximum_base_physical_damage
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_value                      = 37
|level6_stat2_value                      = 33
|level6_stat3_id                        = warcry_speed_+%
|level6_stat3_value                      = 10
 
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 22
|level7_level_requirement                = 22
|level7_strength_requirement            = 52
|level7_cost_amounts                    = 36
|level7_cost_amounts                    = 40
|level7_stat_text                        = Deals 30 to 45 Physical Damage
|level7_stat_text                        = Deals 26 to 40 Physical Damage<br>12% increased Warcry Speed
|level7_stat1_id                        = secondary_minimum_base_physical_damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_value                      = 30
|level7_stat1_value                      = 26
|level7_stat2_id                        = secondary_maximum_base_physical_damage
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_value                      = 45
|level7_stat2_value                      = 40
|level7_stat3_id                        = warcry_speed_+%
|level7_stat3_value                      = 12
 
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_strength_requirement            = 61
|level8_cost_amounts                    = 39
|level8_cost_amounts                    = 43
|level8_stat_text                        = Deals 36 to 54 Physical Damage
|level8_stat_text                        = Deals 31 to 47 Physical Damage<br>14% increased Warcry Speed
|level8_stat1_id                        = secondary_minimum_base_physical_damage
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_value                      = 36
|level8_stat1_value                      = 31
|level8_stat2_id                        = secondary_maximum_base_physical_damage
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_value                      = 54
|level8_stat2_value                      = 47
|level8_stat3_id                        = warcry_speed_+%
|level8_stat3_value                      = 14
 
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 31
|level9_level_requirement                = 31
|level9_strength_requirement            = 72
|level9_cost_amounts                    = 42
|level9_cost_amounts                    = 47
|level9_stat_text                        = Deals 43 to 65 Physical Damage
|level9_stat_text                        = Deals 37 to 56 Physical Damage<br>16% increased Warcry Speed
|level9_stat1_id                        = secondary_minimum_base_physical_damage
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_value                      = 43
|level9_stat1_value                      = 37
|level9_stat2_id                        = secondary_maximum_base_physical_damage
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_value                      = 65
|level9_stat2_value                      = 56
|level9_stat3_id                        = warcry_speed_+%
|level9_stat3_value                      = 16
 
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_strength_requirement            = 83
|level10_cost_amounts                    = 46
|level10_cost_amounts                    = 50
|level10_stat_text                      = Deals 51 to 77 Physical Damage
|level10_stat_text                      = Deals 43 to 65 Physical Damage<br>18% increased Warcry Speed
|level10_stat1_id                        = secondary_minimum_base_physical_damage
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_value                    = 51
|level10_stat1_value                    = 43
|level10_stat2_id                        = secondary_maximum_base_physical_damage
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_value                    = 77
|level10_stat2_value                    = 65
|level10_stat3_id                        = warcry_speed_+%
|level10_stat3_value                    = 18
 
|level11                                = True
|level11                                = True
|level11_level_requirement              = 41
|level11_level_requirement              = 41
|level11_strength_requirement            = 95
|level11_cost_amounts                    = 49
|level11_cost_amounts                    = 54
|level11_stat_text                      = Deals 60 to 90 Physical Damage
|level11_stat_text                      = Deals 50 to 75 Physical Damage<br>20% increased Warcry Speed
|level11_stat1_id                        = secondary_minimum_base_physical_damage
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_value                    = 60
|level11_stat1_value                    = 50
|level11_stat2_id                        = secondary_maximum_base_physical_damage
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_value                    = 90
|level11_stat2_value                    = 75
|level11_stat3_id                        = warcry_speed_+%
|level11_stat3_value                    = 20
 
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_strength_requirement            = 106
|level12_cost_amounts                    = 52
|level12_cost_amounts                    = 59
|level12_stat_text                      = Deals 70 to 105 Physical Damage
|level12_stat_text                      = Deals 58 to 86 Physical Damage<br>22% increased Warcry Speed
|level12_stat1_id                        = secondary_minimum_base_physical_damage
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_value                    = 70
|level12_stat1_value                    = 58
|level12_stat2_id                        = secondary_maximum_base_physical_damage
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_value                    = 105
|level12_stat2_value                    = 86
|level12_stat3_id                        = spell_radius
|level12_stat3_value                    = 22
 
|level13                                = True
|level13                                = True
|level13_level_requirement              = 52
|level13_level_requirement              = 52
|level13_strength_requirement            = 119
|level13_cost_amounts                    = 56
|level13_cost_amounts                    = 63
|level13_stat_text                      = Deals 82 to 123 Physical Damage
|level13_stat_text                      = Deals 66 to 99 Physical Damage<br>24% increased Warcry Speed
|level13_stat1_id                        = secondary_minimum_base_physical_damage
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_value                    = 82
|level13_stat1_value                    = 66
|level13_stat2_id                        = secondary_maximum_base_physical_damage
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_value                    = 123
|level13_stat2_value                    = 99
|level13_stat3_id                        = warcry_speed_+%
|level13_stat3_value                    = 24
 
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_strength_requirement            = 133
|level14_cost_amounts                    = 60
|level14_cost_amounts                    = 69
|level14_stat_text                      = Deals 95 to 142 Physical Damage
|level14_stat_text                      = Deals 75 to 113 Physical Damage<br>26% increased Warcry Speed
|level14_stat1_id                        = secondary_minimum_base_physical_damage
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_value                    = 95
|level14_stat1_value                    = 75
|level14_stat2_id                        = secondary_maximum_base_physical_damage
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_value                    = 142
|level14_stat2_value                    = 113
|level14_stat3_id                        = warcry_speed_+%
|level14_stat3_value                    = 26
 
|level15                                = True
|level15                                = True
|level15_level_requirement              = 64
|level15_level_requirement              = 64
|level15_strength_requirement            = 146
|level15_cost_amounts                    = 64
|level15_cost_amounts                    = 74
|level15_stat_text                      = Deals 110 to 165 Physical Damage
|level15_stat_text                      = Deals 86 to 129 Physical Damage<br>28% increased Warcry Speed
|level15_stat1_id                        = secondary_minimum_base_physical_damage
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_value                    = 110
|level15_stat1_value                    = 86
|level15_stat2_id                        = secondary_maximum_base_physical_damage
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_value                    = 165
|level15_stat2_value                    = 129
|level15_stat3_id                        = warcry_speed_+%
|level15_stat3_value                    = 28
 
|level16                                = True
|level16                                = True
|level16_level_requirement              = 66
|level16_level_requirement              = 66
|level16_strength_requirement            = 151
|level16_cost_amounts                    = 68
|level16_cost_amounts                    = 80
|level16_stat_text                      = Deals 127 to 191 Physical Damage
|level16_stat_text                      = Deals 97 to 146 Physical Damage<br>30% increased Warcry Speed
|level16_stat1_id                        = secondary_minimum_base_physical_damage
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_value                    = 127
|level16_stat1_value                    = 97
|level16_stat2_id                        = secondary_maximum_base_physical_damage
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_value                    = 191
|level16_stat2_value                    = 146
|level16_stat3_id                        = warcry_speed_+%
|level16_stat3_value                    = 30
 
|level17                                = True
|level17                                = True
|level17_level_requirement              = 72
|level17_level_requirement              = 72
|level17_strength_requirement            = 164
|level17_cost_amounts                    = 72
|level17_cost_amounts                    = 87
|level17_stat_text                      = Deals 146 to 220 Physical Damage
|level17_stat_text                      = Deals 110 to 165 Physical Damage<br>32% increased Warcry Speed
|level17_stat1_id                        = secondary_minimum_base_physical_damage
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_value                    = 146
|level17_stat1_value                    = 110
|level17_stat2_id                        = secondary_maximum_base_physical_damage
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_value                    = 220
|level17_stat2_value                    = 165
|level17_stat3_id                        = warcry_speed_+%
|level17_stat3_value                    = 32
 
|level18                                = True
|level18                                = True
|level18_level_requirement              = 78
|level18_level_requirement              = 78
|level18_strength_requirement            = 178
|level18_cost_amounts                    = 76
|level18_cost_amounts                    = 94
|level18_stat_text                      = Deals 169 to 253 Physical Damage
|level18_stat_text                      = Deals 124 to 186 Physical Damage<br>34% increased Warcry Speed
|level18_stat1_id                        = secondary_minimum_base_physical_damage
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_value                    = 169
|level18_stat1_value                    = 124
|level18_stat2_id                        = secondary_maximum_base_physical_damage
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_value                    = 253
|level18_stat2_value                    = 186
|level18_stat3_id                        = warcry_speed_+%
|level18_stat3_value                    = 34
 
|level19                                = True
|level19                                = True
|level19_level_requirement              = 84
|level19_level_requirement              = 84
|level19_strength_requirement            = 191
|level19_cost_amounts                    = 80
|level19_cost_amounts                    = 101
|level19_stat_text                      = Deals 194 to 291 Physical Damage
|level19_stat_text                      = Deals 140 to 210 Physical Damage<br>36% increased Warcry Speed
|level19_stat1_id                        = secondary_minimum_base_physical_damage
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_value                    = 194
|level19_stat1_value                    = 140
|level19_stat2_id                        = secondary_maximum_base_physical_damage
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_value                    = 291
|level19_stat2_value                    = 210
|level19_stat3_id                        = warcry_speed_+%
|level19_stat3_value                    = 36
 
|level20                                = True
|level20                                = True
|level20_level_requirement              = 90
|level20_level_requirement              = 90
|level20_strength_requirement            = 205
|level20_cost_amounts                    = 85
|level20_cost_amounts                    = 109
|level20_stat_text                      = Deals 223 to 335 Physical Damage
|level20_stat_text                      = Deals 157 to 236 Physical Damage<br>38% increased Warcry Speed
|level20_stat1_id                        = secondary_minimum_base_physical_damage
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_value                    = 223
|level20_stat1_value                    = 157
|level20_stat2_id                        = secondary_maximum_base_physical_damage
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_value                    = 335
|level20_stat2_value                    = 236
|level1_strength_requirement            = 0
|level20_stat3_id                        = warcry_speed_+%
|level2_strength_requirement            = 9
|level20_stat3_value                    = 38
|level3_strength_requirement            = 14
 
|level4_strength_requirement            = 21
 
|level5_strength_requirement            = 28
|quality_type1_weight                    = 1
|level6_strength_requirement            = 35
|quality_type1_stat_text                = (0–40)% increased Warcry Speed
|level7_strength_requirement            = 41
|quality_type1_breakpoints              = 1
|level8_strength_requirement            = 48
|quality_type1_stat1_id                  =  
|level9_strength_requirement            = 57
|quality_type1_stat1_value              =  
|level10_strength_requirement            = 65
 
|level11_strength_requirement            = 74
|level12_strength_requirement            = 82
|level13_strength_requirement            = 92
|level14_strength_requirement            = 103
|level15_strength_requirement            = 113
|level16_strength_requirement            = 116
|level17_strength_requirement            = 126
|level18_strength_requirement            = 137
|level19_strength_requirement            = 147
|level20_strength_requirement            = 157
|skill_icon                              = Seismic Cry
|release_version                        = 0.1.0
|release_version                        = 0.1.0
|drop_text                              = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted                      = yes
}}
}}


'''Seismic Cry''' is a [[warcry]] [[skill]] that empowers your next [[slam]] to create an additional [[aftershock]].
'''Seismic Cry''' is a [[warcry]] [[skill]] that deals [[physical]] damage, [[Knockback|knocks back]] nearby enemies, [[Heavy Stun]] enemies [[Primed for Stun]], and exerts your next [[slam]] attacks to release additional [[aftershock]]s. This skill will consume an [[endurance charge]] to bypass its cooldown.


==Skill functions and interactions==
==Skill functions and interactions==
* Can be supported by {{il|Pin}} to prevent it from stunning, therefore bypassing its cooldown without [[Warbringer]]'s [[Greatwolf's Howl]] [[ascendancy passive skill]].
* If linked with both {{il|Devastate}} and {{il|Break Endurance}}, it will serve as both a generator and spender of [[Endurance charge]]s, though it may not always get you at maximum Endurance charges.
* Only counts Heavily Stunned enemies for purposes of counting Power Gained, so its very hard to gain rage with it when supported by {{il|Raging Cry}}. There's actually no inherent bonus from Power on it.


==Gem level progression==
==Gem level progression==
Line 291: Line 258:


==Recommended support gems==
==Recommended support gems==
{| class="wikitable sortable"
{{Recommended support gems
! Gem<br>tier !! colspan="3" | Skills
|t1_1 = {{il|Battershout}}
|-
|t1_2 = {{il|Tireless}}
| I || {{il|Corrupting Cry}} || {{il|Magnified Effect}} || {{il|Murderous Intent}}
|t2_1 = {{il|Lifetap}}
|-
|t2_2 = {{il|Raging Cry}}
| II || {{il|Devastate}} || || {{il|Raging Cry}}
|t2_3 = {{il|Stun I}}
|-
|t3_1 = {{il|Astral Projection}}
| III || {{il|Discombobulate}} || {{il|Dazing Cry}} || {{il|Enraged Warcry}}
|t3_2 = {{il|Cooldown Recovery I}}
|}
|t3_3 = {{il|Corrupting Cry I}}
|t4_1 = {{il|Cooldown Recovery II}}
|t4_2 = {{il|Enraged Warcry I}}
|t4_3 = {{il|Stun II}}
|t5_1 = {{il|Blind II}}
|t5_2 = {{il|Corrupting Cry II}}
|t5_3 = {{il|Enraged Warcry II}}
}}


{{Item acquisition}}
{{Item acquisition}}
{{Alternate skill effect list}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Seismic Cry: Cooldown is no longer reset if it doesn't empower attacks. Now Heavy Stuns Enemies that are Primed for Stun, and Empowers Attacks if it Heavy Stuns a target as well as if it Hits a Heavily Stunned target. Now Empowers one Slam per 10 monster power in radius (previously one, plus one per Endurance Charge consumed). No longer has 200% increased knockback distance, 400% more Stun buildup, or Hits ignore Enemy Monster Physical Damage Reduction. Now allows you to expend an endurance charge to bypass the cooldown, rather than consuming endurance charges to empower additional attacks. Quality now provides Empowered Attack Aftershocks deal 0-10% more Damage (previously 0-40% increased Warcry speed).
* Removed "Duration" gem tag. {{undocumented}}
* Added "Nova" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Seismic Cry no longer has increased Warcry Speed.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Line 311: Line 297:


{{Navbox Skills}}
{{Navbox Skills}}
{{sister|poewiki}}

Latest revision as of 19:29, 31 August 2025

Seismic CryWarcry, AoE, Physical, Nova
Tier: 11
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (7-223) to (10-335) Physical Damage
Warcry radius is 4 metres
Empowers one Slam per 10 enemy Power in
range, counting up to 50 Power
Knocks Back Enemies

Additional Effects From 1-20% Quality:
Empowered Attack Aftershocks deal (0.5-10)% more damage
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSeismicCry

Seismic Cry is a warcry skill that deals physical damage, knocks back nearby enemies, Heavy Stun enemies Primed for Stun, and exerts your next slam attacks to release additional aftershocks. This skill will consume an endurance charge to bypass its cooldown.

Skill functions and interactions

  • If linked with both DevastateDevastateSupport
    Category: Devastate
    Cost & Reservation Multiplier: 120%
    Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
    and Break EnduranceBreak EnduranceSupport
    Category: Break Endurance
    Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.40% chance to gain an Endurance Charge when Supported Skills Fully Break ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
    , it will serve as both a generator and spender of Endurance charges, though it may not always get you at maximum Endurance charges.

Gem level progression

LevelRequired LevelRequired StrengthMana
Cost
Physical
Damage
Warcry
Speed
100197 to 10
239229 to 13
36142412 to 18
410212716 to 24
514283020 to 30
618353325 to 37
722413630 to 45
826483936 to 54
931574243 to 65
1036654651 to 77
1141744960 to 90
1246825270 to 105
1352925682 to 123
14581036095 to 142
156411364110 to 165
166611668127 to 191
177212672146 to 220
187813776169 to 253
198414780194 to 291
209015785223 to 335

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I BattershoutBattershoutSupport, Warcry, AoE, Trigger, Physical, Payoff
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.Support
Supported Skills cannot Break Armour
Supported Skills Consume Fully Broken Armour on Enemies within range to Trigger Battershout

Battershout
Deals Physical Area Damage based off of the Broken Armour of the target which this explosion was Triggered from.

+5% to Critical Hit Chance
Cannot Break Armour
Explosion radius is 2 metres
Deals Physical Damage equal to 20% Broken Armour of the target Triggered from
Does not take into account Overbroken Armour
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
TirelessTirelessSupport, Warcry
Category: Tireless
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Supported Skills have 25% chance to not count Attacks they EmpowerPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II LifetapLifetapSupport
Category: Lifetap
Tier: 2
Support Requirements: +5 StrSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Skill Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Raging CryRaging CrySupport, Warcry
Category: Raging Cry
Tier: 2
Support Requirements: +5 StrSupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Supported Skills grant 4 Rage per 5 Power of counted Enemies in rangePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IStun ISupport
Category: Stun
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 50% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Astral ProjectionAstral ProjectionSupport
Category: Astral Projection
Tier: 3
Support Requirements: +5 IntSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.Supported Skills Cast at the targeted location instead of around you
Supported Skills have 25% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cooldown Recovery ICooldown Recovery ISupport
Category: Cooldown Recovery
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Corrupting Cry ICorrupting Cry ISupport, Warcry, Physical, Duration
Category: Corrupting Cry
Tier: 3
Support Requirements: +5 StrSupports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.Supported Warcries have 30% less Area of Effect
Corrupted Blood deals 25% of your Strength as
Physical Damage per second
Corrupted Blood duration is 5 seconds
Supported Warcries inflict Corrupted Blood
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Cooldown Recovery IICooldown Recovery IISupport
Category: Cooldown Recovery
Tier: 4
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Enraged Warcry IEnraged Warcry ISupport, Warcry
Category: Enraged Warcry
Tier: 4
Support Requirements: +5 StrSupports Warcries, causing them to expend Rage to bypass their usual Cooldown.Supported Warcries expend 20 Rage to bypass their Cooldown, instead of an Endurance ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IIStun IISupport
Category: Stun
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 70% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Blind IIBlind IISupport
Category: Blind
Tier: 5
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit with increased effect.Supported Skills Blind Enemies on Hit
Blind inflicted with Supported Skills has 20% increased Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Corrupting Cry IICorrupting Cry IISupport, Warcry, Physical, Duration
Category: Corrupting Cry
Tier: 5
Support Requirements: +5 StrSupports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.Corrupted Blood deals 25% of your Strength as
Physical Damage per second
Corrupted Blood duration is 5 seconds
Supported Warcries inflict Corrupted Blood
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Enraged Warcry IIEnraged Warcry IISupport, Warcry
Category: Enraged Warcry
Tier: 5
Support Requirements: +5 StrSupports Warcries, causing them to expend Rage to bypass their usual Cooldown.Supported Warcries expend 15 Rage to bypass their Cooldown, instead of an Endurance ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Seismic Cry has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Seismic Cry has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Seismic Cry: Cooldown is no longer reset if it doesn't empower attacks. Now Heavy Stuns Enemies that are Primed for Stun, and Empowers Attacks if it Heavy Stuns a target as well as if it Hits a Heavily Stunned target. Now Empowers one Slam per 10 monster power in radius (previously one, plus one per Endurance Charge consumed). No longer has 200% increased knockback distance, 400% more Stun buildup, or Hits ignore Enemy Monster Physical Damage Reduction. Now allows you to expend an endurance charge to bypass the cooldown, rather than consuming endurance charges to empower additional attacks. Quality now provides Empowered Attack Aftershocks deal 0-10% more Damage (previously 0-40% increased Warcry speed).
  • Removed "Duration" gem tag. [Undocumented]
  • Added "Nova" gem tag. [Undocumented]
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
  • Seismic Cry no longer has increased Warcry Speed.
0.1.0
  • Introduced to the game.