Sniper's Mark: Difference between revisions
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|help_text = Skills can be managed in the Skills Panel. | |help_text = Skills can be managed in the Skills Panel. | ||
|dexterity_percent = 100 | |dexterity_percent = 100 | ||
|gem_tags = | |gem_tags = Mark, Duration | ||
|gem_tier = 7 | |gem_tier = 7 | ||
|skill_id = SnipersMarkPlayer | |skill_id = SnipersMarkPlayer | ||
|gem_description = [[Mark]] a target. The next [[Critical Hit]] the target receives | |gem_description = [[Mark]] a target. The next [[Critical Hit]] the target receives [[Consume]]s the [[Mark]] to deal extra damage and grant you a [[Frenzy Charge]]. | ||
|active_skill_name = Sniper's Mark | |active_skill_name = Sniper's Mark | ||
|cast_time = 0.5 | |cast_time = 0.5 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|quality_type1_weight = 1 | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = Next [[Critical Hit]] against Marked Enemy has (0.75-15)% increased [[Critical Damage Bonus]] | |quality_type1_stat_text = Next [[Critical Hit]] against Marked Enemy has (0.75-15)% increased [[Critical Damage Bonus]] | ||
Line 23: | Line 22: | ||
|quality_type1_stat1_value = 750 | |quality_type1_stat1_value = 750 | ||
|static_stored_uses = 1 | |static_stored_uses = 1 | ||
|static_cooldown = | |static_cooldown = 6 | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
Line 36: | Line 35: | ||
|static_stat4_value = 160 | |static_stat4_value = 160 | ||
|static_stat5_id = movement_speed_while_performing_action_locked_duration_% | |static_stat5_id = movement_speed_while_performing_action_locked_duration_% | ||
|static_stat5_value = | |static_stat5_value = 50 | ||
|static_stat6_id = base_skill_effect_duration | |static_stat6_id = base_skill_effect_duration | ||
|static_stat6_value = 8000 | |static_stat6_value = 8000 | ||
Line 44: | Line 43: | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 0 | |level1_level_requirement = 0 | ||
|level1_cost_amounts = | |level1_cost_amounts = 18 | ||
|level1_stat_text = Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus | |level1_stat_text = Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus | ||
|level1_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level1_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 50: | Line 49: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 3 | |level2_level_requirement = 3 | ||
|level2_cost_amounts = | |level2_cost_amounts = 20 | ||
|level2_stat_text = Next Critical Hit against Marked Enemy has 23% increased Critical Damage Bonus | |level2_stat_text = Next Critical Hit against Marked Enemy has 23% increased Critical Damage Bonus | ||
|level2_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level2_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 56: | Line 55: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 6 | |level3_level_requirement = 6 | ||
|level3_cost_amounts = | |level3_cost_amounts = 23 | ||
|level3_stat_text = Next Critical Hit against Marked Enemy has 26% increased Critical Damage Bonus | |level3_stat_text = Next Critical Hit against Marked Enemy has 26% increased Critical Damage Bonus | ||
|level3_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level3_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 62: | Line 61: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 10 | |level4_level_requirement = 10 | ||
|level4_cost_amounts = | |level4_cost_amounts = 25 | ||
|level4_stat_text = Next Critical Hit against Marked Enemy has 29% increased Critical Damage Bonus | |level4_stat_text = Next Critical Hit against Marked Enemy has 29% increased Critical Damage Bonus | ||
|level4_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level4_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 68: | Line 67: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 14 | |level5_level_requirement = 14 | ||
|level5_cost_amounts = | |level5_cost_amounts = 28 | ||
|level5_stat_text = Next Critical Hit against Marked Enemy has 32% increased Critical Damage Bonus | |level5_stat_text = Next Critical Hit against Marked Enemy has 32% increased Critical Damage Bonus | ||
|level5_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level5_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 74: | Line 73: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 18 | |level6_level_requirement = 18 | ||
|level6_cost_amounts = | |level6_cost_amounts = 31 | ||
|level6_stat_text = Next Critical Hit against Marked Enemy has 35% increased Critical Damage Bonus | |level6_stat_text = Next Critical Hit against Marked Enemy has 35% increased Critical Damage Bonus | ||
|level6_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level6_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 80: | Line 79: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 22 | |level7_level_requirement = 22 | ||
|level7_cost_amounts = | |level7_cost_amounts = 33 | ||
|level7_stat_text = Next Critical Hit against Marked Enemy has 38% increased Critical Damage Bonus | |level7_stat_text = Next Critical Hit against Marked Enemy has 38% increased Critical Damage Bonus | ||
|level7_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level7_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 86: | Line 85: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 26 | |level8_level_requirement = 26 | ||
|level8_cost_amounts = | |level8_cost_amounts = 36 | ||
|level8_stat_text = Next Critical Hit against Marked Enemy has 41% increased Critical Damage Bonus | |level8_stat_text = Next Critical Hit against Marked Enemy has 41% increased Critical Damage Bonus | ||
|level8_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level8_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 92: | Line 91: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 31 | |level9_level_requirement = 31 | ||
|level9_cost_amounts = | |level9_cost_amounts = 39 | ||
|level9_stat_text = Next Critical Hit against Marked Enemy has 44% increased Critical Damage Bonus | |level9_stat_text = Next Critical Hit against Marked Enemy has 44% increased Critical Damage Bonus | ||
|level9_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level9_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 98: | Line 97: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
|level10_cost_amounts = | |level10_cost_amounts = 42 | ||
|level10_stat_text = Next Critical Hit against Marked Enemy has 47% increased Critical Damage Bonus | |level10_stat_text = Next Critical Hit against Marked Enemy has 47% increased Critical Damage Bonus | ||
|level10_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level10_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 104: | Line 103: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 41 | |level11_level_requirement = 41 | ||
|level11_cost_amounts = | |level11_cost_amounts = 46 | ||
|level11_stat_text = Next Critical Hit against Marked Enemy has 50% increased Critical Damage Bonus | |level11_stat_text = Next Critical Hit against Marked Enemy has 50% increased Critical Damage Bonus | ||
|level11_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level11_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 110: | Line 109: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 46 | |level12_level_requirement = 46 | ||
|level12_cost_amounts = | |level12_cost_amounts = 49 | ||
|level12_stat_text = Next Critical Hit against Marked Enemy has 53% increased Critical Damage Bonus | |level12_stat_text = Next Critical Hit against Marked Enemy has 53% increased Critical Damage Bonus | ||
|level12_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level12_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 116: | Line 115: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 52 | |level13_level_requirement = 52 | ||
|level13_cost_amounts = | |level13_cost_amounts = 52 | ||
|level13_stat_text = Next Critical Hit against Marked Enemy has 56% increased Critical Damage Bonus | |level13_stat_text = Next Critical Hit against Marked Enemy has 56% increased Critical Damage Bonus | ||
|level13_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level13_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 122: | Line 121: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_cost_amounts = | |level14_cost_amounts = 56 | ||
|level14_stat_text = Next Critical Hit against Marked Enemy has 59% increased Critical Damage Bonus | |level14_stat_text = Next Critical Hit against Marked Enemy has 59% increased Critical Damage Bonus | ||
|level14_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level14_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 128: | Line 127: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 64 | |level15_level_requirement = 64 | ||
|level15_cost_amounts = | |level15_cost_amounts = 59 | ||
|level15_stat_text = Next Critical Hit against Marked Enemy has 62% increased Critical Damage Bonus | |level15_stat_text = Next Critical Hit against Marked Enemy has 62% increased Critical Damage Bonus | ||
|level15_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level15_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 134: | Line 133: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 66 | |level16_level_requirement = 66 | ||
|level16_cost_amounts = | |level16_cost_amounts = 63 | ||
|level16_stat_text = Next Critical Hit against Marked Enemy has 65% increased Critical Damage Bonus | |level16_stat_text = Next Critical Hit against Marked Enemy has 65% increased Critical Damage Bonus | ||
|level16_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level16_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 140: | Line 139: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 72 | |level17_level_requirement = 72 | ||
|level17_cost_amounts = | |level17_cost_amounts = 67 | ||
|level17_stat_text = Next Critical Hit against Marked Enemy has 68% increased Critical Damage Bonus | |level17_stat_text = Next Critical Hit against Marked Enemy has 68% increased Critical Damage Bonus | ||
|level17_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level17_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 146: | Line 145: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 78 | |level18_level_requirement = 78 | ||
|level18_cost_amounts = | |level18_cost_amounts = 71 | ||
|level18_stat_text = Next Critical Hit against Marked Enemy has 71% increased Critical Damage Bonus | |level18_stat_text = Next Critical Hit against Marked Enemy has 71% increased Critical Damage Bonus | ||
|level18_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level18_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 152: | Line 151: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 84 | |level19_level_requirement = 84 | ||
|level19_cost_amounts = | |level19_cost_amounts = 75 | ||
|level19_stat_text = Next Critical Hit against Marked Enemy has 74% increased Critical Damage Bonus | |level19_stat_text = Next Critical Hit against Marked Enemy has 74% increased Critical Damage Bonus | ||
|level19_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level19_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
Line 158: | Line 157: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 90 | |level20_level_requirement = 90 | ||
|level20_cost_amounts = | |level20_cost_amounts = 79 | ||
|level20_stat_text = Next Critical Hit against Marked Enemy has 77% increased Critical Damage Bonus | |level20_stat_text = Next Critical Hit against Marked Enemy has 77% increased Critical Damage Bonus | ||
|level20_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |level20_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
|level20_stat1_value = 77 | |level20_stat1_value = 77 | ||
|level1_dexterity_requirement = 0 | |||
|level2_dexterity_requirement = 9 | |||
|level3_dexterity_requirement = 14 | |||
|level4_dexterity_requirement = 21 | |||
|level5_dexterity_requirement = 28 | |||
|level6_dexterity_requirement = 35 | |||
|level7_dexterity_requirement = 41 | |||
|level8_dexterity_requirement = 48 | |||
|level9_dexterity_requirement = 57 | |||
|level10_dexterity_requirement = 65 | |||
|level11_dexterity_requirement = 74 | |||
|level12_dexterity_requirement = 82 | |||
|level13_dexterity_requirement = 92 | |||
|level14_dexterity_requirement = 103 | |||
|level15_dexterity_requirement = 113 | |||
|level16_dexterity_requirement = 116 | |||
|level17_dexterity_requirement = 126 | |||
|level18_dexterity_requirement = 137 | |||
|level19_dexterity_requirement = 147 | |||
|level20_dexterity_requirement = 157 | |||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
Line 178: | Line 197: | ||
==Recommended support gems== | ==Recommended support gems== | ||
{{Recommended support gems | {{Recommended support gems | ||
|t1_1 = {{il| | |t1_1 = {{il|Charge Profusion I}} | ||
|t1_2 = {{il| | |t1_2 = {{il|Rapid Casting I}} | ||
| | |t2_1 = {{il|Lifetap}} | ||
|t2_2 = {{il|Mark for Death}} | |||
|t2_2 = {{il| | |t3_1 = {{il|Prolonged Duration II}} | ||
| | |t4_1 = {{il|Rapid Casting II}} | ||
| | |t5_1 = {{il|Charge Profusion II}} | ||
| | |||
| | |||
}} | }} | ||
Line 198: | Line 215: | ||
* Sniper's Mark: Now has a Cooldown of 6 seconds (previously 2). | * Sniper's Mark: Now has a Cooldown of 6 seconds (previously 2). | ||
* [[Mark]] Skills are no longer Spells. | * [[Mark]] Skills are no longer Spells. | ||
* Removed "Barrageable" gem tag. {{undocumented}} | |||
}} | }} | ||
{{Version history table row|0.2.1| | {{Version history table row|0.2.1| | ||
* Added "Barrageable" gem tag.{{undocumented}} | * Added "Barrageable" gem tag. {{undocumented}} | ||
}} | }} | ||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| |
Latest revision as of 19:28, 31 August 2025
Sniper's MarkMark, Duration
Tier: 7
Level: (1-20)
Cost: (18-79) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (20-77)% increased Critical Damage Bonus
Limit 1 Marked target
Additional Effects From 1-20% Quality:
Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage BonusSkills can be managed in the Skills Panel.

Tier: 7
Level: (1-20)
Cost: (18-79) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (20-77)% increased Critical Damage Bonus
Limit 1 Marked target
Additional Effects From 1-20% Quality:
Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage BonusSkills can be managed in the Skills Panel.


Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSnipersMark
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSnipersMark
Sniper's Mark is an mark skill that causes the next critical hit enemy receives to consume the mark to deal more critical hit damage and grant you a frenzy charge.
Skill functions and interactions
Gem level progression
Level | ![]() | ![]() | Mana Cost | Increased Critical Damage |
---|---|---|---|---|
1 | 0 | 0 | 18 | 20% |
2 | 3 | 9 | 20 | 23% |
3 | 6 | 14 | 23 | 26% |
4 | 10 | 21 | 25 | 29% |
5 | 14 | 28 | 28 | 32% |
6 | 18 | 35 | 31 | 35% |
7 | 22 | 41 | 33 | 38% |
8 | 26 | 48 | 36 | 41% |
9 | 31 | 57 | 39 | 44% |
10 | 36 | 65 | 42 | 47% |
11 | 41 | 74 | 46 | 50% |
12 | 46 | 82 | 49 | 53% |
13 | 52 | 92 | 52 | 56% |
14 | 58 | 103 | 56 | 59% |
15 | 64 | 113 | 59 | 62% |
16 | 66 | 116 | 63 | 65% |
17 | 72 | 126 | 67 | 68% |
18 | 78 | 137 | 71 | 71% |
19 | 84 | 147 | 75 | 74% |
20 | 90 | 157 | 79 | 77% |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() Category: Charge Profusion Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 30% chance to grant an additional ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Rapid Casting Tier: 1Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
II | ![]() Category: Lifetap Tier: 2Support Requirements: +5 StrSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Skill Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Single Out Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
III | ![]() Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
||
IV | ![]() Category: Rapid Casting Tier: 4Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
||
V | ![]() Category: Charge Profusion Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.Supported Skills have 30% chance to grant an additional Charge Supported Skills have 15% chance to grant an additional random ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Item acquisition

Sniper's Mark has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Skill Gem.
Alternate skill effects
Sniper's Mark has the following alternate skill effects:
Item | Description |
---|
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.2.1 |
|
0.2.0 |
|
0.1.0e |
|
0.1.0 |
|