Solar Orb: Difference between revisions

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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Concentrated Effect}}
|t1_1 = {{il|Concentrated Area}}
|t1_2 = {{il|Controlled Destruction}}
|t1_2 = {{il|Overabundance I}}
|t1_3 = {{il|Overabundance}}
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 = {{il|Fiery Death}}
|t2_1 = {{il|Considered Casting}}
|t2_2 = {{il|Fire Penetration}}
|t2_2 = {{il|Fiery Death}}
|t2_3 = {{il|Potential}}
|t3_1 = {{il|Ignite II}}
|t3_1 = {{il|Elemental Focus}}
|t3_2 = {{il|Prolonged Duration II}}
|t3_2 = {{il|Execrate}}
|t3_3 = {{il|Searing Flame I}}
|t3_3 = {{il|Stormfire}}
|t4_1 = {{il|Eternal Flame III}}
|t4_2 = {{il|Fire Exposure}}
|t4_3 = {{il|Overabundance II}}
|t5_1 = {{il|Fire Mastery}}
|t5_2 = {{il|Fire Penetration II}}
|t5_3 = {{il|Ignite III}}
}}
}}


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{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* * The following skills found as inherent skills on [[Wand]]s and [[Staves]] now deal approximately 12% more Damage from skill level 11 onwards: [[Bone Blast]], [[Chaos Bolt]], [[Decompose]], [[Firebolt]], [[Freezing Shards]], [[Lightning Bolt]], [[Power Siphon]], and Solar Orb.
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game.
* [[Living Bomb]] and Solar Orb have swapped places. Living Bomb is now a tier 5 [[Elemental Skill]] Gem, while Solar Orb is an inherent skill to {{il|Pyrophyte Staff|Pyrophyte Staves}}. Existing items are not affected by this change.
* The following skills found as inherent skills on [[Wand]]s and [[Staves]] now deal approximately 12% more Damage from skill level 11 onwards: [[Bone Blast]], [[Chaos Bolt]], [[Decompose]], [[Firebolt]], [[Freezing Shards]], [[Lightning Bolt]], [[Power Siphon]], and Solar Orb.
* {{il|Living Bomb}} and Solar Orb have swapped places. Living Bomb is now a tier 3 Elemental Skill Gem, while Solar Orb is an inherent skill to {{il|Pyrophyte Staff|Pyrophyte Staves}}. Existing items are not affected by this change.
* Solar Orb: No longer has a Mana Cost. Pulse now deals 15-149 to 22-224 Fire Damage at Gem levels 5-20 (previously 13-134 to 20-202). The Ignite now Ignites as though dealing 57-577 to 85-866 Fire Damage (previously 55-562 to 83-844).
* Solar Orb: No longer has a Mana Cost. Pulse now deals 15-149 to 22-224 Fire Damage at Gem levels 5-20 (previously 13-134 to 20-202). The Ignite now Ignites as though dealing 57-577 to 85-866 Fire Damage (previously 55-562 to 83-844).
}}
}}

Latest revision as of 08:35, 31 August 2025

Solar OrbSpell, AoE, Sustained, Fire, Duration, Orb
Level: 1
Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage
Pulses every 1.4 seconds
Explosion radius is 2.5 metres
Orb duration is 10 seconds
Limit 1 Solar Orb
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
Granted as an inherent weapon skill from a Pyrophyte StaffPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemSolarOrb

Solar Orb is a fire spell skill.

It is granted as an inherent weapon skill from a Pyrophyte StaffPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Concentrated AreaConcentrated AreaSupport, AoE
Category: Concentrated Area
Tier: 1
Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage
Supported Skills have 50% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Overabundance IOverabundance ISupport
Category: Overabundance
Tier: 1
Support Requirements: +5 DexSupports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to Limit
Supported Skills have 50% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fiery DeathFiery DeathSupport, Spell, AoE, Fire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death

Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life
Explosion radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
III Ignite IIIgnite IISupport, Fire
Category: Ignite
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 150% more Flammability MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Searing Flame ISearing Flame ISupport, Fire
Category: Searing Flame
Tier: 3
Support Requirements: +5 StrSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.Supported Skills deal 25% less Damage with Hits
75% more Magnitude of Ignite inflicted with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Eternal Flame IIIEternal Flame IIISupport, Fire
Category: Eternal Flame
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.Supported Skills have 20% chance to refresh Ignite duration on Critical HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire ExposureFire ExposureSupport, Fire, Duration
Category: Fire Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Overabundance IIOverabundance IISupport
Category: Overabundance
Tier: 4
Support Requirements: +5 DexSupports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to Limit
Supported Skills have 40% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Fire MasteryFire MasterySupport, Fire
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire
Category: Fire Penetration
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire
Category: Ignite
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster
Supported Skills have 200% more Flammability Magnitude
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Solar Orb has restrictions on where or how it can drop.

Granted as an inherent weapon skill from a Pyrophyte StaffPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb.

Alternate skill effects

Solar Orb has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game.
  • The following skills found as inherent skills on Wands and Staves now deal approximately 12% more Damage from skill level 11 onwards: Bone Blast, Chaos Bolt, Decompose, Firebolt, Freezing Shards, Lightning Bolt, Power Siphon, and Solar Orb.
  • File:Living Bomb inventory icon.pngLiving BombLiving BombSpell, AoE, Fire, Duration, Remnant
    Tier: 3
    Level: (1-20)
    Cost: (8-85) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 7.00%
    Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.Deals (10-340) to (15-510) Fire Damage
    Explosion radius is 2.5 metres
    Seed duration is 15 seconds
    Limit 1 active Seed
    Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold

    Additional Effects From 1-20% Quality:
    Inflicts (1-20)% more Flammability Magnitude
    Skills can be managed in the Skills Panel.
    File:Living Bomb inventory icon.png
    and Solar Orb have swapped places. Living Bomb is now a tier 3 Elemental Skill Gem, while Solar Orb is an inherent skill to Pyrophyte StavesPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb. Existing items are not affected by this change.
  • Solar Orb: No longer has a Mana Cost. Pulse now deals 15-149 to 22-224 Fire Damage at Gem levels 5-20 (previously 13-134 to 20-202). The Ignite now Ignites as though dealing 57-577 to 85-866 Fire Damage (previously 55-562 to 83-844).
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
0.1.0
  • Introduced to the game.