|help_text = Skills can be managed in the Skills Panel.
|help_text = Skills can be managed in the Skills Panel.
|intelligence_percent = 100
|intelligence_percent = 100
|gem_tags = AoE, Cold, Nova
|gem_tags = Barrageable, Spell, AoE, Cold, Nova
|gem_description = A nova of ice expands from you, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you, and cause more Freeze buildup.
|gem_tier = 1
|skill_id = IceNovaPlayer
|gem_description = Conjure a wave of ice in all directions, [[Knocking Back]] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [[Projectile]] will cause it to originate from the Frostbolt instead of you.
|active_skill_name = Ice Nova
|active_skill_name = Ice Nova
|skill_icon = Ice Nova
|cast_time = 1.0
|item_class_id_restriction =
|skill_id = IceNova
|cast_time = 1.00
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|cost_types = Mana
|quality_type1_weight = 1
|quality_type1_stat_text = (1-20)% more Damage with [[Hit]]s against Enemies that are [[Chill]]ed
|stat_text = Deals (5-127) to (7-191) [[Cold]] Damage<br>100% more [[Magnitude]] of [[Chill]] inflicted<br>(100-157)% more [[Freeze]] Buildup<br>Nova radius is 3.2 metres<br>[[Knockback|Knocks Back]] Enemies
|level3_stat1_id = spell_minimum_base_cold_damage
|level1 = True
|level3_stat1_value = 8
|level1_level_requirement = 0
|level3_stat2_id = spell_maximum_base_cold_damage
|level1_cost_amounts = 8
|level3_stat2_value = 12
|level1_stat_text = Deals 5 to 7 Cold Damage<br>100% more Freeze Buildup
Casting Ice Nova targeting near a [[Frostbolt]] Projectile will cause it to originate from the Frostbolt instead of you.
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr = Cold Damage
|c1_abbr = Cold<br>Damage
|c1_header = Deals x to y Cold Damage
|c1_header = Deals x to y Cold Damage
|c1_pattern_extract = Deals (%d+) to (%d+) Cold Damage
|c1_pattern_extract = Deals (%d+) to (%d+) Cold Damage
|c1_pattern_value = %d to %d
|c1_pattern_value = %d to %d
|c2_abbr = Freeze<br>Buildup
|c2_header = x% more Freeze Buildup
|c2_pattern_extract = (%d+)%% more Freeze Buildup
|c2_pattern_value = %d%%
}}
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Deep Freeze}}
|t1_2 = {{il|Hourglass}}
|t1_3 = {{il|Magnified Area I}}
|t2_1 = {{il|Considered Casting}}
|t2_2 = {{il|Encroaching Ground}}
|t2_3 = {{il|Rising Tempest}}
|t3_1 = {{il|Astral Projection}}
|t3_2 = {{il|Execrate}}
|t3_3 = {{il|Inevitable Critical}}
|t4_1 = {{il|Cold Exposure}}
|t4_2 = {{il|Rapid Casting II}}
|t5_1 = {{il|Cold Mastery}}
|t5_2 = {{il|Persistent Ground III}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
* Ice Nova: Can now consume a [[Cold Infusion]] to deal more damage and create an area of chilled ground.
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0e|
* The Freeze Buildup from Ice Nova and Ice Nova when cast near a {{il|Frostbolt}} are now matching. Ice Nova now has 100-157% more Freeze Buildup at Gem levels 1-20 (previously 50% only when cast on Frostbolt).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
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Line 310:
{{Version history table end}}
{{Version history table end}}
==References==
{{Navbox Skills}}
{{reflist|refs=
}}
{{Navbox Skills}}
{{Sister|poewiki}}
Latest revision as of 08:29, 31 August 2025
Ice NovaBarrageable, Spell, AoE, Cold, Nova Tier: 1 Level: (1-20) Cost: (8-84) Mana Cast Time: 1.00 sec Critical Strike Chance: 12.00%Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you.Deals (5-127) to (7-191) Cold Damage 100% more Magnitude of Chill inflicted (100-157)% more Freeze Buildup Nova radius is 3.2 metres Knocks Back Enemies
Additional Effects From 1-20% Quality: (1-20)% more Damage with Hits against Enemies that are ChilledSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemIceNova
Ice Nova is a coldspell that deals damage and knocks enemies back in a wave centered either on the player or a Frostbolt projectile.
Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you.
Gem level progression
Level
Mana Cost
Cold Damage
Freeze Buildup
1
0
8
5 to 7
100%
2
3
9
6 to 9
103%
3
6
10
9 to 13
106%
4
10
11
11 to 17
109%
5
14
13
14 to 21
112%
6
18
15
17 to 26
115%
7
22
17
21 to 31
118%
8
26
19
25 to 37
121%
9
31
21
29 to 44
124%
10
36
24
34 to 51
127%
11
41
27
40 to 60
130%
12
46
31
46 to 69
133%
13
52
35
53 to 79
136%
14
58
40
60 to 90
139%
15
64
45
69 to 103
142%
16
66
51
78 to 117
145%
17
72
58
88 to 132
148%
18
78
66
100 to 150
151%
19
84
75
113 to 169
154%
20
90
84
127 to 191
157%
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Deep FreezeDeep FreezeSupport, Cold Category: Deep Freeze Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing Freeze it inflicts to last longer.Supported Skills have 50% increased Freeze Duration on EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HourglassHourglassSupport Category: Grants Cooldown Tier: 1 Cooldown Time: 10.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage Supported Skills have a Cooldown of 10 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE Category: Increased Area of Effect Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Considered CastingConsidered CastingSupport, Spell Category: Considered Casting Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed Supported Spells deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Encroaching GroundEncroaching GroundSupport, AoE Category: Encroaching Ground Tier: 2 Cost & Reservation Multiplier: 110%Support Requirements: +5 IntSupports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.Ground Surfaces created by Supported Skills gain 20% increased Area of Effect per second, up to a maximum of 100%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rising TempestRising TempestSupport Category: Rising Tempest Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each Skill used Recently of a different Elemental typePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Astral ProjectionAstral ProjectionSupport Category: Astral Projection Tier: 3Support Requirements: +5 IntSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.Supported Skills Cast at the targeted location instead of around you Supported Skills have 25% less Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ExecrateExecrateSupport Category: Grants Cooldown Tier: 3 Cooldown Time: 8.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 100% more chance to inflict Ailments Supported Skills have a Cooldown of 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Inevitable CriticalInevitable CriticalSupport Category: Inevitable Critical Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Supported Skills gain 25% increased Critical Hit Chance each second, up to 200%. This Critical Hit Chance is lost whenever a skill supported by Inevitable Critical Critically HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Cold ExposureCold ExposureSupport, Cold, Duration Category: Cold Exposure Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.Supported Skills inflict Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IIRapid Casting IISupport, Spell Category: Rapid Casting Tier: 4Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Cold MasteryCold MasterySupport, Cold Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Persistent Ground IIIPersistent Ground IIISupport Category: Persistent Ground Tier: 5Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.50% increased duration of Ground Surfaces created by Supported Skills Ground Surfaces from Supported Skills apply Suppressive Ground Suppressive Ground inflicts 30% less Cooldown Recovery Rate Ground Surfaces created by Supported Skills cannot be destroyed except by expiringPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Ice Nova has restrictions on where or how it can drop.
The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
Ice Nova: Can now consume a Cold Infusion to deal more damage and create an area of chilled ground.
Additional Effects From 1-20% Quality: (1-20)% more Projectile Damage after Piercing an EnemySkills can be managed in the Skills Panel. are now matching. Ice Nova now has 100-157% more Freeze Buildup at Gem levels 1-20 (previously 50% only when cast on Frostbolt).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.