Called Shots: Difference between revisions

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|gem_tier                                = 0
|gem_tier                                = 0
|skill_id                                = CalledShotsPlayer
|skill_id                                = CalledShotsPlayer
|gem_description                        =  
|gem_description                        = Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every half second.
|active_skill_name                      = Called Shots
|active_skill_name                      = Called Shots
|cast_time                              = 1
|cast_time                              = 1
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|stat_text                              =  
|stat_text                              = Applies a socketed Mark to 1 Enemy every five seconds<br>Applies socketed Marks to Enemies within 4 metres
|level1                                  = True
|level1                                  = True
|drop_text                              = Granted by the [[Deadeye]] [[ascendancy]] notable [[Called Shots (passive)|Called Shots]].  
|drop_text                              = Granted by the [[Deadeye]] [[ascendancy]] notable [[Called Shots (passive)|Called Shots]].  
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}}
}}


'''Called Shots''' is a [[Meta]] [[skill]] granted by the [[Deadeye]] [[ascendancy]] notable [[Called Shots (passive)|Called Shots]].
'''Called Shots''' is a [[Meta]] [[skill]] granted by the [[Deadeye]] [[ascendancy]] notable [[Called Shots (passive)|Called Shots]]. It periodically applies the socketed [[Mark]] to a random nearby enemy periodically and if a Mark is consumed from an enemy, the same Mark will be applied to another random enemy.


==Skill functions and interactions==
==Skill functions and interactions==

Revision as of 20:57, 29 August 2025

This article describes new Path of Exile 2 content released in version 0.3.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Called ShotsMeta
Level: 1
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every half second.Applies a socketed Mark to 1 Enemy every five seconds
Applies socketed Marks to Enemies within 4 metres
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Called Shots skill icon.png
Acquisition
Drop disabled
Granted by the Deadeye ascendancy notable Called Shots.
Metadata
Item class: Meta Skill Gem

Called Shots is a Meta skill granted by the Deadeye ascendancy notable Called Shots. It periodically applies the socketed Mark to a random nearby enemy periodically and if a Mark is consumed from an enemy, the same Mark will be applied to another random enemy.

Skill functions and interactions

Gem level progression

Level
1

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I
II
III
IV
V

Item acquisition

Called Shots is drop disabled.

Alternate skill effects

Called Shots has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Introduced to the game.