|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Skills can be managed in the Skills Panel.
|dexterity_percent = 50
|dexterity_percent = 50
|intelligence_percent = 50
|intelligence_percent = 50
|gem_tags = Attack, AoE, Mark, Cold, Duration, Nova
|gem_tags = Mark, Buff, Cold, Duration
|gem_description = Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
|gem_tier = 7
|active_skill_name =
|skill_id = FreezingMarkPlayer
|skill_icon = Freezing Mark
|gem_description = [[Mark]] a target, making them more susceptible to being [[Frozen]]. When the [[Mark]]ed target is [[Frozen]], the [[Mark]] [[Activating Marks|Activates]], granting you a [[Buff]] which gives extra [[Cold]] damage and [[Effect Consumption|Consuming]] the [[Mark]]. [[Mark]]ing another target while you have the [[Buff]] will remove the [[Buff]].
|item_class_id_restriction =
|active_skill_name = Freezing Mark
|skill_id = Freezing Mark
|cast_time = 0.5
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|cast_time = 0.50
|quality_type1_weight = 1
|stat_text = Limit 1 Marked target <br> Mark duration is 8 seconds <br> Hits against Marked enemy cause 28% more Freeze buildup
|quality_type1_stat_text = [[Hit]]s against [[Mark]]ed enemy cause +(1-20)% more [[Freeze]] buildup
|stat_text = [[Hit]]s against [[Mark]]ed enemy cause (25-35)% more [[Freeze]] buildup<br>[[Mark]]ed enemy becomes [[Frozen]] when<br>[[Hit]] while [[Primed for Freeze]]<br>[[Mark]] duration is 8 seconds<br>[[Buff]] grants 30% of damage [[Damage Gained as extra X|Gained]] as [[Cold]] damage<br>[[Buff]] duration is 10 seconds<br>[[Limit]] 1 [[Mark]]ed target
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
|level1_cost_amounts = 0
|level1_dexterity_requirement = 0
|level1_intelligence_requirement = 0
|level1_cost_amounts = 18
|level1_stat_text = Hits against Marked enemy cause 25% more Freeze buildup
|drop_text = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted = yes
}}
}}
{{status
{{status
| name = Freezing Mark
| name = Freezing Mark
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}}
}}
'''Freezing Mark''' is an [[spell]] [[skill]] that [[mark | marks]] an enemy, causing them to build up [[freeze]] faster. When the marked enemy dies, a cold nova explodes and deals damage to surrounding enemies.
'''Freezing Mark''' is an [[mark]] [[skill]] that causes [[freeze]] on enemies to build up faster. When the marked enemy dies, it creates a [[cold]] nova that deals damage to surrounding enemies.
==Skill functions and interactions==
==Skill functions and interactions==
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==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression}}
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Efficiency I}}
|t1_2 = {{il|Mark of Siphoning I}}
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 = {{il|Mark for Death I}}
|t3_1 = {{il|Cooldown Recovery I}}
|t3_2 = {{il|Prolonged Duration II}}
|t4_1 = {{il|Cooldown Recovery II}}
|t4_2 = {{il|Efficiency II}}
|t4_3 = {{il|Mark of Siphoning II}}
|t5_1 = {{il|Charged Mark}}
|t5_2 = {{il|Cold Mastery}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Freezing Mark: No longer causes an explosion. Instead, Freezing the marked target grants a Buff that grants damage extra as Cold damage for a duration, or until you mark another target.
}}
{{Version history table row|0.3.0|
* [[Mark]] Skills are no longer Spells.
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Additional Effects From 1-20% Quality: Hits against Marked enemy cause +(1-20)% more Freeze buildupSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemFreezingMark
Freezing Mark
Debuff
Freezing Mark is an markskill that causes freeze on enemies to build up faster. When the marked enemy dies, it creates a cold nova that deals damage to surrounding enemies.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Efficiency IEfficiency ISupport Category: Efficiency Tier: 1Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark of Siphoning IMark of Siphoning ISupport, Mark Category: Mark of Siphoning Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of AttackDamage they take from your HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Mark for Death IMark for Death ISupport, Mark, Physical Category: Mark for Death Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Cooldown Recovery ICooldown Recovery ISupport Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Cooldown Recovery IICooldown Recovery IISupport Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IIEfficiency IISupport Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mark of Siphoning IIMark of Siphoning IISupport, Mark Category: Mark of Siphoning Tier: 4 Cost & Reservation Multiplier: 140%Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of AttackDamage they take from your Hits Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of AttackDamage they take from your HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Charged MarkCharged MarkSupport, Spell, AoE, Trigger, Mark, Duration Category: Charged Mark Tier: 5Support Requirements: +5 DexSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Supported Mark Skills Trigger Charged Mark when they are ActivatedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold MasteryCold MasterySupport, Cold Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Freezing Mark has restrictions on where or how it can drop.
Freezing Mark: No longer causes an explosion. Instead, Freezing the marked target grants a Buff that grants damage extra as Cold damage for a duration, or until you mark another target.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.